Lines 183-188
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183 |
exit 1 |
183 |
exit 1 |
184 |
fi |
184 |
fi |
185 |
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185 |
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186 |
# Steam appends /usr/lib32 to LD_LIBRARY_PATH. We need to make sure that |
187 |
# OpenGL implementation dir goes before that, so we need to append it |
188 |
# to user's LD_LIBRARY_PATH ourselves. But that's needed only with |
189 |
# the new eselect-opengl that uses 000opengl file. |
190 |
if [ -f /etc/env.d/000opengl ]; then |
191 |
. /etc/env.d/000opengl |
192 |
# Append only when LDPATH is non-empty -- i.e. using nvidia or ati. |
193 |
if [ -n "${LDPATH}" ]; then |
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export LD_LIBRARY_PATH=${LD_LIBRARY_PATH}${LD_LIBRARY_PATH+:}${LDPATH} |
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fi |
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fi |
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|
186 |
# go to the install directory and run the client |
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# go to the install directory and run the client |
187 |
cp "$LAUNCHSTEAMBOOTSTRAPFILE" "$LAUNCHSTEAMDIR/bootstrap.tar.xz" |
199 |
cp "$LAUNCHSTEAMBOOTSTRAPFILE" "$LAUNCHSTEAMDIR/bootstrap.tar.xz" |
188 |
cd "$LAUNCHSTEAMDIR" |
200 |
cd "$LAUNCHSTEAMDIR" |