* Package: games-strategy/spring-98.0  * Repository: spring  * Maintainer: spring  * USE: abi_x86_64 ai amd64 default elibc_glibc java kernel_linux policykit tcmalloc userland_GNU  * FEATURES: preserve-libs sandbox splitdebug userpriv usersandbox >>> Unpacking source... >>> Unpacking spring_98.0_src.tar.lzma to /var/tmp/portage/games-strategy/spring-98.0/work >>> Source unpacked in /var/tmp/portage/games-strategy/spring-98.0/work >>> Preparing source in /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0 ... >>> Source prepared. >>> Configuring source in /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0 ... >>> Working in BUILD_DIR: "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build" cmake --no-warn-unused-cli -C /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/gentoo_common_config.cmake -G Unix Makefiles -DCMAKE_INSTALL_PREFIX=/usr -DUSE_TCMALLOC=ON -DLTO=OFF -DAI_EXCLUDE_REGEX='Null|Test' -DBUILD_spring-default=ON -DBUILD_spring-headless=OFF -DBUILD_spring-dedicated=OFF -DCMAKE_INSTALL_PREFIX=/usr -DBINDIR=games/bin -DLIBDIR=games/lib64 -DDATADIR=share/games/spring -DCMAKE_BUILD_TYPE=RELEASE -DCMAKE_INSTALL_DO_STRIP=OFF -DCMAKE_USER_MAKE_RULES_OVERRIDE=/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/gentoo_rules.cmake -DCMAKE_TOOLCHAIN_FILE=/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/gentoo_toolchain.cmake /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0 Not searching for unused variables given on the command line. loading initial cache file /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/gentoo_common_config.cmake -- The C compiler identification is GNU 4.8.3 -- The CXX compiler identification is GNU 4.8.3 -- Check for working C compiler: /usr/bin/x86_64-pc-linux-gnu-gcc -- Check for working C compiler: /usr/bin/x86_64-pc-linux-gnu-gcc -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working CXX compiler: /usr/bin/x86_64-pc-linux-gnu-g++ -- Check for working CXX compiler: /usr/bin/x86_64-pc-linux-gnu-g++ -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- gcc 4.8.3 detected CMake Warning at CMakeLists.txt:52 (Message): Using custom C_FLAGS: -O2 -pipe -march=native this build will very likely not sync in online mode! CMake Warning at CMakeLists.txt:56 (Message): Using custom CXX_FLAGS: -O2 -pipe -march=native this build will very likely not sync in online mode! -- Boost version: 1.52.0 -- Found the following Boost libraries: -- thread -- regex -- program_options -- system -- chrono -- signals -- filesystem -- Boost version: 1.52.0 -- Found the following Boost libraries: -- timer -- Looking for include file pthread.h -- Looking for include file pthread.h - found -- Looking for pthread_create -- Looking for pthread_create - not found -- Looking for pthread_create in pthreads -- Looking for pthread_create in pthreads - not found -- Looking for pthread_create in pthread -- Looking for pthread_create in pthread - found -- Found Threads: TRUE -- Found SDL2: /usr/lib64/libSDL2main.a;/usr/lib64/libSDL2.so;-lpthread -- Found DevIL: /usr/include/IL/il.h -- Found DevIL-ILU: /usr/lib64/libILU.so - /usr/include/IL/ilu.h -- Found DevIL-ILUT: /usr/lib64/libILUT.so - /usr/include/IL/ilut.h -- Checking to see if CXX compiler accepts flag -fvisibility=hidden -- Checking to see if CXX compiler accepts flag -fvisibility=hidden - yes -- Checking to see if CXX compiler accepts flag -fvisibility-inlines-hidden -- Checking to see if CXX compiler accepts flag -fvisibility-inlines-hidden - yes -- Checking to see if CXX compiler accepts flag -msse -mfpmath=sse -- Checking to see if CXX compiler accepts flag -msse -mfpmath=sse - yes -- Checking to see if CXX compiler accepts flag -mno-sse2 -- Checking to see if CXX compiler accepts flag -mno-sse2 - yes -- Checking to see if CXX compiler accepts flag -mno-sse3 -- Checking to see if CXX compiler accepts flag -mno-sse3 - yes -- Checking to see if CXX compiler accepts flag -mno-ssse3 -- Checking to see if CXX compiler accepts flag -mno-ssse3 - yes -- Checking to see if CXX compiler accepts flag -mno-sse4.1 -- Checking to see if CXX compiler accepts flag -mno-sse4.1 - yes -- Checking to see if CXX compiler accepts flag -mno-sse4.2 -- Checking to see if CXX compiler accepts flag -mno-sse4.2 - yes -- Checking to see if CXX compiler accepts flag -mno-sse4 -- Checking to see if CXX compiler accepts flag -mno-sse4 - yes -- Checking to see if CXX compiler accepts flag -mno-sse4a -- Checking to see if CXX compiler accepts flag -mno-sse4a - yes -- Checking to see if CXX compiler accepts flag -mno-avx -- Checking to see if CXX compiler accepts flag -mno-avx - yes -- Checking to see if CXX compiler accepts flag -mno-fma -- Checking to see if CXX compiler accepts flag -mno-fma - yes -- Checking to see if CXX compiler accepts flag -mno-fma4 -- Checking to see if CXX compiler accepts flag -mno-fma4 - yes -- Checking to see if CXX compiler accepts flag -mno-xop -- Checking to see if CXX compiler accepts flag -mno-xop - yes -- Checking to see if CXX compiler accepts flag -mno-lwp -- Checking to see if CXX compiler accepts flag -mno-lwp - yes -- Checking to see if CXX compiler accepts flag -mno-avx2 -- Checking to see if CXX compiler accepts flag -mno-avx2 - yes -- Checking to see if CXX compiler accepts flag -mieee-fp -- Checking to see if CXX compiler accepts flag -mieee-fp - yes -- Checking to see if CXX compiler accepts flag -std=gnu++11 -- Checking to see if CXX compiler accepts flag -std=gnu++11 - yes -- Checking to see if CXX compiler accepts flag -march=i686 -- Checking to see if CXX compiler accepts flag -march=i686 - no -- Checking to see if CXX compiler accepts flag -march=x86_64 -- Checking to see if CXX compiler accepts flag -march=x86_64 - no -- Checking to see if CXX compiler accepts flag -mno-tls-direct-seg-refs -- Checking to see if CXX compiler accepts flag -mno-tls-direct-seg-refs - yes -- Checking to see if CXX compiler accepts flag -fuse-ld=gold -- Checking to see if CXX compiler accepts flag -fuse-ld=gold - yes -- Building Spring for 64bit environment -- Found ld.gold, compressing debugsymbols -- Compiling with C++11 -- using mtune=generic (unsure if it will sync in online gaming) -- Found GLEW: /usr/include (Required is at least version "1.5.1") -- Using minizip library: /usr/lib64/libminizip.so -- Building Assimp with flags -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -- Found AWK: /usr/bin/awk -- AWK version: GNU Awk 4.0.2 -- Found AI Wrapper: CUtils (sources only wrapper) -- Found AI Interface: C-AIInterface 0.1 -- Found Java: /etc/java-config-2/current-system-vm/bin/java -- Found JNI: /etc/java-config-2/current-system-vm/jre/lib/amd64/libjawt.so -- Found AI Interface: Java-AIInterface 0.1 -- Could NOT find Maven (missing: MVN_BIN MVN_VERSION MVN_ATTRIBUTES_DEFAULT) -- Found AI Wrapper: JavaOO -- Found vecmath.jar: /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/AI/Wrappers/JavaOO/jlib/vecmath.jar -- Could NOT find Maven (missing: MVN_BIN MVN_VERSION MVN_ATTRIBUTES_DEFAULT) -- Found AI Wrapper: Cpp-AIWrapper -- Found AI Wrapper: LegacyCpp-AIWrapper -- Found AI Wrapper: LegacyCpp-Creg-AIWrapper warning: NullOOJavaAI Skirmish AI will not be built! -- Found Skirmish AI: AAI 0.9 -- Found Skirmish AI: E323AI 3.25.0 -- Found Skirmish AI: KAIK 0.13 -- Found Skirmish AI: RAI 0.601 warning: NullAI Skirmish AI will not be built! -- Found Skirmish AI: HughAI 0.1 warning: CppTestAI Skirmish AI will not be built! -- Found Skirmish AI: Shard dev warning: NullJavaAI Skirmish AI will not be built! -- Found ZLIB: /usr/lib64/libz.so (found version "1.2.8") -- Found CURL: /usr/lib64/libcurl.so (found version "7.39.0") -- Found GIT: /usr/bin/git -- Command "/usr/bin/git;describe;--tags;--always;--candidates;999;--match;*" in directory /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/tools/pr-downloader/src failed with output: "fatal: Not a git repository (or any of the parent directories): .git" -- Version tarball -- Boost version: 1.52.0 -- Found the following Boost libraries: -- unit_test_framework -- Found SevenZip: /usr/bin/7z -- Found XSLTProc: /usr/bin/xsltproc -- Found DocBook: /usr/share/sgml/docbook/xsl-stylesheets/manpages/docbook.xsl -- MAN pages will not be generated/installed; missing utilit(y|ies): asciidoc -- Found OpenAL: /usr/lib64/libopenal.so -- Looking for vorbis_bitrate_addblock in vorbis -- Looking for vorbis_bitrate_addblock in vorbis - found -- Found OggVorbis: /usr/lib64/libogg.so;/usr/lib64/libvorbis.so;/usr/lib64/libvorbisfile.so -- Found SDL2: /usr/lib64/libSDL2main.a;/usr/lib64/libSDL2main.a;/usr/lib64/libSDL2.so;-lpthread;-lpthread -- Using tcmalloc -- Looking for XOpenDisplay in /usr/lib64/libX11.so;/usr/lib64/libXext.so -- Looking for XOpenDisplay in /usr/lib64/libX11.so;/usr/lib64/libXext.so - found -- Looking for gethostbyname -- Looking for gethostbyname - found -- Looking for connect -- Looking for connect - found -- Looking for remove -- Looking for remove - found -- Looking for shmat -- Looking for shmat - found -- Looking for IceConnectionNumber in ICE -- Looking for IceConnectionNumber in ICE - found -- Found X11: /usr/lib64/libX11.so -- Found OpenGL: /usr/lib64/libGL.so -- Found FONTCONFIG: /usr/lib64/libfontconfig.so -- Found Freetype: /usr/lib64/libfreetype.so (found version "2.5.3") -- Using legacy as default engine -- Boost version: 1.52.0 -- Found the following Boost libraries: -- unit_test_framework -- <<< Gentoo configuration >>> Build type RELEASE Install path /usr Compiler flags: C -O2 -pipe -march=native C++ -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread Linker flags: Executable -Wl,-O1 -Wl,--as-needed -Wl,--compress-debug-sections=zlib Module -Wl,-O1 -Wl,--as-needed Shared -Wl,-O1 -Wl,--as-needed -- Configuring done -- Generating done -- Build files have been written to: /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build >>> Source configured. >>> Compiling source in /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0 ... >>> Working in BUILD_DIR: "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build" make -j8 VERBOSE=1 /usr/bin/cmake -H/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0 -B/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build --check-build-system CMakeFiles/Makefile.cmake 0 /usr/bin/cmake -E cmake_progress_start /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles/progress.marks make -f CMakeFiles/Makefile2 all make[1]: Entering directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' make -f rts/lib/assimp/code/CMakeFiles/assimp.dir/build.make rts/lib/assimp/code/CMakeFiles/assimp.dir/depend make -f rts/lib/squish/CMakeFiles/squish.dir/build.make rts/lib/squish/CMakeFiles/squish.dir/depend make -f AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/build.make AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/depend make -f CMakeFiles/generateVersionFiles.dir/build.make CMakeFiles/generateVersionFiles.dir/depend make -f rts/lib/streflop/CMakeFiles/streflop.dir/build.make rts/lib/streflop/CMakeFiles/streflop.dir/depend make -f AI/Skirmish/HughAI/CMakeFiles/HughAI-AI-Source.dir/build.make AI/Skirmish/HughAI/CMakeFiles/HughAI-AI-Source.dir/depend make -f AI/Skirmish/HughAI/CMakeFiles/HughAI-Loader-Source.dir/build.make AI/Skirmish/HughAI/CMakeFiles/HughAI-Loader-Source.dir/depend make -f rts/lib/7z/CMakeFiles/7zip.dir/build.make rts/lib/7z/CMakeFiles/7zip.dir/depend make[2]: Entering directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0 /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/AI/Wrappers/CUtils /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/AI/Wrappers/CUtils /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/DependInfo.cmake --color= make[2]: Entering directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0 /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/squish /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/squish /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/squish/CMakeFiles/squish.dir/DependInfo.cmake --color= make[2]: Entering directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0 /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0 /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles/generateVersionFiles.dir/DependInfo.cmake --color= make[2]: Entering directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0 /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/AI/Skirmish/HughAI /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/AI/Skirmish/HughAI /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/AI/Skirmish/HughAI/CMakeFiles/HughAI-Loader-Source.dir/DependInfo.cmake --color= make[2]: Entering directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0 /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/AI/Skirmish/HughAI /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/AI/Skirmish/HughAI /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/AI/Skirmish/HughAI/CMakeFiles/HughAI-AI-Source.dir/DependInfo.cmake --color= make[2]: Entering directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0 /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/7z /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/7z /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/7z/CMakeFiles/7zip.dir/DependInfo.cmake --color= Dependee "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/squish/CMakeFiles/squish.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/squish/CMakeFiles/squish.dir/depend.internal". Dependee "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/squish/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/squish/CMakeFiles/squish.dir/depend.internal". Scanning dependencies of target squish Dependee "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles/generateVersionFiles.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles/generateVersionFiles.dir/depend.internal". Dependee "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles/generateVersionFiles.dir/depend.internal". Scanning dependencies of target generateVersionFiles make[2]: Entering directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0 /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop/CMakeFiles/streflop.dir/DependInfo.cmake --color= Dependee "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/depend.internal". Dependee "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/AI/Wrappers/CUtils/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/depend.internal". Scanning dependencies of target CUtils make[2]: Leaving directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' make -f CMakeFiles/generateVersionFiles.dir/build.make CMakeFiles/generateVersionFiles.dir/build make[2]: Entering directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0 /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/assimp/code /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/assimp/code/CMakeFiles/assimp.dir/DependInfo.cmake --color= Dependee "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/AI/Skirmish/HughAI/CMakeFiles/HughAI-Loader-Source.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/AI/Skirmish/HughAI/CMakeFiles/HughAI-Loader-Source.dir/depend.internal". Dependee "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/AI/Skirmish/HughAI/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/AI/Skirmish/HughAI/CMakeFiles/HughAI-Loader-Source.dir/depend.internal". Scanning dependencies of target HughAI-Loader-Source Dependee "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/AI/Skirmish/HughAI/CMakeFiles/HughAI-AI-Source.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/AI/Skirmish/HughAI/CMakeFiles/HughAI-AI-Source.dir/depend.internal". Dependee "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/AI/Skirmish/HughAI/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/AI/Skirmish/HughAI/CMakeFiles/HughAI-AI-Source.dir/depend.internal". Scanning dependencies of target HughAI-AI-Source Dependee "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/7z/CMakeFiles/7zip.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/7z/CMakeFiles/7zip.dir/depend.internal". Dependee "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/7z/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/7z/CMakeFiles/7zip.dir/depend.internal". Scanning dependencies of target 7zip make[2]: Entering directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' make[2]: Leaving directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' make -f AI/Skirmish/HughAI/CMakeFiles/HughAI-Loader-Source.dir/build.make AI/Skirmish/HughAI/CMakeFiles/HughAI-Loader-Source.dir/build make[2]: Leaving directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' make -f AI/Skirmish/HughAI/CMakeFiles/HughAI-AI-Source.dir/build.make AI/Skirmish/HughAI/CMakeFiles/HughAI-AI-Source.dir/build make[2]: Entering directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles  Configuring Version files ... /usr/bin/cmake -DSOURCE_ROOT=/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0 -DCMAKE_MODULES_SPRING=/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/build/cmake -DGENERATE_DIR=/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build -DVERSION_ADDITIONAL= -P /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/build/cmake/ConfigureVersion.cmake /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build [ 0%] Dependee "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/assimp/code/CMakeFiles/assimp.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/assimp/code/CMakeFiles/assimp.dir/depend.internal". Dependee "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/assimp/code/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/assimp/code/CMakeFiles/assimp.dir/depend.internal". Scanning dependencies of target assimp make[2]: Leaving directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' make -f rts/lib/squish/CMakeFiles/squish.dir/build.make rts/lib/squish/CMakeFiles/squish.dir/build make[2]: Entering directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles 17 make[2]: Leaving directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' make -f AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/build.make AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/build make[2]: Entering directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles  HughAI: Creating sources archive SkirmishAI-src.jar [ 1%] cd /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/AI/Skirmish/HughAI/src-loader && /etc/java-config-2/current-system-vm/bin/jar cf /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/AI/Skirmish/HughAI/SkirmishAI-src.jar -C /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/AI/Skirmish/HughAI/src-loader hughai make[2]: Leaving directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' make -f rts/lib/7z/CMakeFiles/7zip.dir/build.make rts/lib/7z/CMakeFiles/7zip.dir/build make[2]: Entering directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 1%] -- SPRING_ENGINE version fetched from VERSION file: 98.0 [ 1%] make[2]: Entering directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles Spring engine version: 98.0 ()  HughAI: Creating sources archive UnderlyingAI-src.jar cd /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/AI/Skirmish/HughAI/src-ai && /etc/java-config-2/current-system-vm/bin/jar cf /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/AI/Skirmish/HughAI/UnderlyingAI-src.jar -C /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/AI/Skirmish/HughAI/src-ai hughai make[2]: Leaving directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles Building C object AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/SharedLibrary.c.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/AI/Wrappers/CUtils && /usr/bin/x86_64-pc-linux-gnu-gcc -DBOOST_NO_FENV_H -DBUILDING_AI -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -O2 -pipe -march=native -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -I/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/src-generated/engine -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/ExternalAI/Interface -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/AI/Wrappers -fpic -o CMakeFiles/CUtils.dir/SharedLibrary.c.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/AI/Wrappers/CUtils/SharedLibrary.c [ 1%] Building CXX object rts/lib/squish/CMakeFiles/squish.dir/alpha.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/squish && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/squish -fpic -o CMakeFiles/squish.dir/alpha.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/squish/alpha.cpp Dependee "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop/CMakeFiles/streflop.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop/CMakeFiles/streflop.dir/depend.internal". Dependee "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop/CMakeFiles/streflop.dir/depend.internal". Scanning dependencies of target streflop Building C object rts/lib/7z/CMakeFiles/7zip.dir/7zAlloc.c.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/7z && /usr/bin/x86_64-pc-linux-gnu-gcc -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -O3 -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -o CMakeFiles/7zip.dir/7zAlloc.c.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/7z/7zAlloc.c [ 1%] Built target generateVersionFiles /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles make[2]: Leaving directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' make -f rts/lib/streflop/CMakeFiles/streflop.dir/build.make rts/lib/streflop/CMakeFiles/streflop.dir/build [ 1%] make[2]: Entering directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 1%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/SMath.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -o CMakeFiles/streflop.dir/SMath.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/SMath.cpp Building C object rts/lib/7z/CMakeFiles/7zip.dir/7zBuf.c.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/7z && /usr/bin/x86_64-pc-linux-gnu-gcc -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -O3 -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -o CMakeFiles/7zip.dir/7zBuf.c.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/7z/7zBuf.c [ 1%] Building C object AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/SimpleLog.c.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/AI/Wrappers/CUtils && /usr/bin/x86_64-pc-linux-gnu-gcc -DBOOST_NO_FENV_H -DBUILDING_AI -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -O2 -pipe -march=native -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -I/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/src-generated/engine -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/ExternalAI/Interface -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/AI/Wrappers -fpic -o CMakeFiles/CUtils.dir/SimpleLog.c.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/AI/Wrappers/CUtils/SimpleLog.c /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles In file included from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:31:0, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/x86intrin.h:58, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/x86_64-pc-linux-gnu/bits/opt_random.h:33, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/random:51, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/bits/stl_algo.h:65, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/algorithm:62, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/squish/alpha.cpp:27: /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/emmintrin.h:31:3: error: #error "SSE2 instruction set not enabled" # error "SSE2 instruction set not enabled" ^ [ 1%] Building CXX object AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/SimpleProfiler.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/AI/Wrappers/CUtils && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DBUILDING_AI -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -I/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/src-generated/engine -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/ExternalAI/Interface -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/AI/Wrappers -fpic -o CMakeFiles/CUtils.dir/SimpleProfiler.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/AI/Wrappers/CUtils/SimpleProfiler.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 1%] [ 1%] make[2]: Leaving directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 1%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/Random.cpp.o Building C object rts/lib/7z/CMakeFiles/7zip.dir/7zBuf2.c.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -o CMakeFiles/streflop.dir/Random.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/Random.cpp cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/7z && /usr/bin/x86_64-pc-linux-gnu-gcc -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -O3 -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -o CMakeFiles/7zip.dir/7zBuf2.c.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/7z/7zBuf2.c Built target HughAI-Loader-Source /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 1%] Building CXX object rts/lib/squish/CMakeFiles/squish.dir/clusterfit.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/squish && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/squish -fpic -o CMakeFiles/squish.dir/clusterfit.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/squish/clusterfit.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 1%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles Building C object AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/Util.c.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/AI/Wrappers/CUtils && /usr/bin/x86_64-pc-linux-gnu-gcc -DBOOST_NO_FENV_H -DBUILDING_AI -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -O2 -pipe -march=native -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -I/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/src-generated/engine -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/ExternalAI/Interface -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/AI/Wrappers -fpic -o CMakeFiles/CUtils.dir/Util.c.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/AI/Wrappers/CUtils/Util.c [ 1%] Building C object rts/lib/7z/CMakeFiles/7zip.dir/7zCrc.c.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/7z && /usr/bin/x86_64-pc-linux-gnu-gcc -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -O3 -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -o CMakeFiles/7zip.dir/7zCrc.c.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/7z/7zCrc.c make[2]: Leaving directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles 17 [ 1%] Built target HughAI-AI-Source make -f rts/System/Net/CMakeFiles/engineSystemNet.dir/build.make rts/System/Net/CMakeFiles/engineSystemNet.dir/depend make[2]: Entering directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0 /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/System/Net /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/System/Net /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/System/Net/CMakeFiles/engineSystemNet.dir/DependInfo.cmake --color= /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles Dependee "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/System/Net/CMakeFiles/engineSystemNet.dir/DependInfo.cmake" is newer than depender "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/System/Net/CMakeFiles/engineSystemNet.dir/depend.internal". Dependee "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/System/Net/CMakeFiles/CMakeDirectoryInformation.cmake" is newer than depender "/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/System/Net/CMakeFiles/engineSystemNet.dir/depend.internal". Scanning dependencies of target engineSystemNet [ 1%] Building C object rts/lib/7z/CMakeFiles/7zip.dir/7zCrcOpt.c.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/7z && /usr/bin/x86_64-pc-linux-gnu-gcc -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -O3 -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -o CMakeFiles/7zip.dir/7zCrcOpt.c.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/7z/7zCrcOpt.c make[2]: Leaving directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' make -f rts/System/Net/CMakeFiles/engineSystemNet.dir/build.make rts/System/Net/CMakeFiles/engineSystemNet.dir/build In file included from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:31:0, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/x86intrin.h:58, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/x86_64-pc-linux-gnu/bits/opt_random.h:33, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/random:51, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/bits/stl_algo.h:65, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/algorithm:62, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/squish/maths.h:30, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/squish/clusterfit.h:31, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/squish/clusterfit.cpp:27: /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/emmintrin.h:31:3: error: #error "SSE2 instruction set not enabled" # error "SSE2 instruction set not enabled" ^ make[2]: Entering directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 1%] Building CXX object rts/System/Net/CMakeFiles/engineSystemNet.dir/Connection.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/System/Net && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -o CMakeFiles/engineSystemNet.dir/Connection.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/System/Net/Connection.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 1%] Building C object rts/lib/7z/CMakeFiles/7zip.dir/7zDec.c.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/7z && /usr/bin/x86_64-pc-linux-gnu-gcc -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -O3 -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -o CMakeFiles/7zip.dir/7zDec.c.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/7z/7zDec.c In file included from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/x86intrin.h:58:0, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/x86_64-pc-linux-gnu/bits/opt_random.h:33, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/random:51, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/bits/stl_algo.h:65, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/algorithm:62, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/squish/alpha.cpp:27: /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:42:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:50:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:59:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:67:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:75:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:85:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:105:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ In file included from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:31:0, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/x86intrin.h:58, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/x86_64-pc-linux-gnu/bits/opt_random.h:33, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/random:51, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/bits/stl_algo.h:65, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/algorithm:62, from /usr/include/boost/smart_ptr/shared_ptr.hpp:41, from /usr/include/boost/shared_ptr.hpp:17, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/System/Net/Connection.h:7, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/System/Net/Connection.cpp:3: /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/emmintrin.h:31:3: error: #error "SSE2 instruction set not enabled" # error "SSE2 instruction set not enabled" ^ rts/lib/squish/CMakeFiles/squish.dir/build.make:57: recipe for target 'rts/lib/squish/CMakeFiles/squish.dir/alpha.cpp.o' failed make[2]: *** [rts/lib/squish/CMakeFiles/squish.dir/alpha.cpp.o] Error 1 make[2]: *** Waiting for unfinished jobs.... /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 1%] Building C object rts/lib/7z/CMakeFiles/7zip.dir/7zIn.c.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/7z && /usr/bin/x86_64-pc-linux-gnu-gcc -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -O3 -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -o CMakeFiles/7zip.dir/7zIn.c.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/7z/7zIn.c /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 1%] Building CXX object AI/Wrappers/CUtils/CMakeFiles/CUtils.dir/TimeUtil.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/AI/Wrappers/CUtils && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DBUILDING_AI -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_GNU_SOURCE=1 -D_RANDOM_TCC -D_REENTRANT -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -I/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/src-generated/engine -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/ExternalAI/Interface -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/AI/Wrappers -fpic -o CMakeFiles/CUtils.dir/TimeUtil.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/AI/Wrappers/CUtils/TimeUtil.cpp In file included from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/x86intrin.h:58:0, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/x86_64-pc-linux-gnu/bits/opt_random.h:33, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/random:51, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/bits/stl_algo.h:65, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/algorithm:62, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/squish/maths.h:30, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/squish/clusterfit.h:31, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/squish/clusterfit.cpp:27: /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:42:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:50:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:59:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:67:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:75:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:85:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:105:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 1%] Building CXX object rts/System/Net/CMakeFiles/engineSystemNet.dir/LocalConnection.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/System/Net && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -o CMakeFiles/engineSystemNet.dir/LocalConnection.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/System/Net/LocalConnection.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 1%] Building C object rts/lib/7z/CMakeFiles/7zip.dir/CpuArch.c.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/7z && /usr/bin/x86_64-pc-linux-gnu-gcc -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -O3 -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -o CMakeFiles/7zip.dir/CpuArch.c.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/7z/CpuArch.c /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 1%] Building C object rts/lib/7z/CMakeFiles/7zip.dir/LzmaDec.c.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/7z && /usr/bin/x86_64-pc-linux-gnu-gcc -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -O3 -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -o CMakeFiles/7zip.dir/LzmaDec.c.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/7z/LzmaDec.c rts/lib/squish/CMakeFiles/squish.dir/build.make:80: recipe for target 'rts/lib/squish/CMakeFiles/squish.dir/clusterfit.cpp.o' failed make[2]: *** [rts/lib/squish/CMakeFiles/squish.dir/clusterfit.cpp.o] Error 1 make[2]: Leaving directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' CMakeFiles/Makefile2:538: recipe for target 'rts/lib/squish/CMakeFiles/squish.dir/all' failed make[1]: *** [rts/lib/squish/CMakeFiles/squish.dir/all] Error 2 make[1]: *** Waiting for unfinished jobs.... /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 1%] In file included from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:31:0, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/x86intrin.h:58, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/x86_64-pc-linux-gnu/bits/opt_random.h:33, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/random:51, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/bits/stl_algo.h:65, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/algorithm:62, from /usr/include/boost/optional/optional.hpp:19, from /usr/include/boost/optional.hpp:15, from /usr/include/boost/format/internals.hpp:20, from /usr/include/boost/format.hpp:38, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/System/Net/LocalConnection.cpp:3: /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/emmintrin.h:31:3: error: #error "SSE2 instruction set not enabled" # error "SSE2 instruction set not enabled" ^ Building C object rts/lib/7z/CMakeFiles/7zip.dir/Lzma2Dec.c.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/7z && /usr/bin/x86_64-pc-linux-gnu-gcc -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -O3 -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -o CMakeFiles/7zip.dir/Lzma2Dec.c.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/7z/Lzma2Dec.c Linking CXX static library libCUtils.a cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/AI/Wrappers/CUtils && /usr/bin/cmake -P CMakeFiles/CUtils.dir/cmake_clean_target.cmake cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/AI/Wrappers/CUtils && /usr/bin/cmake -E cmake_link_script CMakeFiles/CUtils.dir/link.txt --verbose=1 /usr/bin/ar cr libCUtils.a CMakeFiles/CUtils.dir/SharedLibrary.c.o CMakeFiles/CUtils.dir/SimpleLog.c.o CMakeFiles/CUtils.dir/SimpleProfiler.cpp.o CMakeFiles/CUtils.dir/Util.c.o CMakeFiles/CUtils.dir/TimeUtil.cpp.o /usr/bin/ranlib libCUtils.a make[2]: Leaving directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 1%] Built target CUtils /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles In file included from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/x86intrin.h:58:0, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/x86_64-pc-linux-gnu/bits/opt_random.h:33, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/random:51, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/bits/stl_algo.h:65, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/algorithm:62, from /usr/include/boost/smart_ptr/shared_ptr.hpp:41, from /usr/include/boost/shared_ptr.hpp:17, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/System/Net/Connection.h:7, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/System/Net/Connection.cpp:3: /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:42:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:50:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:59:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:67:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:75:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:85:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:105:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ [ 1%] Building C object rts/lib/7z/CMakeFiles/7zip.dir/Bra.c.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/7z && /usr/bin/x86_64-pc-linux-gnu-gcc -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -O3 -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -o CMakeFiles/7zip.dir/Bra.c.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/7z/Bra.c /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 1%] Building C object rts/lib/7z/CMakeFiles/7zip.dir/Bra86.c.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/7z && /usr/bin/x86_64-pc-linux-gnu-gcc -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -O3 -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -o CMakeFiles/7zip.dir/Bra86.c.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/7z/Bra86.c /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 1%] rts/System/Net/CMakeFiles/engineSystemNet.dir/build.make:57: recipe for target 'rts/System/Net/CMakeFiles/engineSystemNet.dir/Connection.cpp.o' failed make[2]: *** [rts/System/Net/CMakeFiles/engineSystemNet.dir/Connection.cpp.o] Error 1 make[2]: *** Waiting for unfinished jobs.... /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 1%] Building C object rts/lib/7z/CMakeFiles/7zip.dir/Bcj2.c.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/7z && /usr/bin/x86_64-pc-linux-gnu-gcc -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -O3 -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -o CMakeFiles/7zip.dir/Bcj2.c.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/7z/Bcj2.c Building C object rts/lib/7z/CMakeFiles/7zip.dir/Ppmd7.c.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/7z && /usr/bin/x86_64-pc-linux-gnu-gcc -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -O3 -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -o CMakeFiles/7zip.dir/Ppmd7.c.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/7z/Ppmd7.c /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles 1 [ 2%] Building C object rts/lib/7z/CMakeFiles/7zip.dir/Ppmd7Dec.c.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/7z && /usr/bin/x86_64-pc-linux-gnu-gcc -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -O3 -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -o CMakeFiles/7zip.dir/Ppmd7Dec.c.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/7z/Ppmd7Dec.c /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 2%] Building C object rts/lib/7z/CMakeFiles/7zip.dir/7zFile.c.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/7z && /usr/bin/x86_64-pc-linux-gnu-gcc -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -O3 -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -o CMakeFiles/7zip.dir/7zFile.c.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/7z/7zFile.c make[2]: Leaving directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' make -f rts/lib/assimp/code/CMakeFiles/assimp.dir/build.make rts/lib/assimp/code/CMakeFiles/assimp.dir/build /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 2%] Building C object rts/lib/7z/CMakeFiles/7zip.dir/7zStream.c.o /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/7z && /usr/bin/x86_64-pc-linux-gnu-gcc -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -O3 -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -o CMakeFiles/7zip.dir/7zStream.c.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/7z/7zStream.c make[2]: Entering directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 2%] [ 2%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/streflopC.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -o CMakeFiles/streflop.dir/streflopC.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/streflopC.cpp Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/Assimp.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/assimp/code && /usr/bin/x86_64-pc-linux-gnu-g++ -DASSIMP_BUILD_DLL_EXPORT -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/../contrib/unzip -o CMakeFiles/assimp.dir/Assimp.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/Assimp.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 2%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_acosf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/e_acosf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/e_acosf.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 2%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_acoshf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/e_acoshf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/e_acoshf.cpp [ 2%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 2%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_asinf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/e_asinf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/e_asinf.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles 83 In file included from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:31:0, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/x86intrin.h:58, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/x86_64-pc-linux-gnu/bits/opt_random.h:33, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/random:51, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/bits/stl_algo.h:65, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/algorithm:62, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/AssimpPCH.h:115, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/Assimp.cpp:45: /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/emmintrin.h:31:3: error: #error "SSE2 instruction set not enabled" # error "SSE2 instruction set not enabled" ^ Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_atan2f.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/e_atan2f.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/e_atan2f.cpp [ 3%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_atanhf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/e_atanhf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/e_atanhf.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 3%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_coshf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/e_coshf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/e_coshf.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 3%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_exp2f.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/e_exp2f.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/e_exp2f.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 3%] [ 3%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_fmodf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/e_fmodf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/e_fmodf.cpp Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_expf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/e_expf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/e_expf.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 3%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_gammaf_r.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/e_gammaf_r.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/e_gammaf_r.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 3%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/AssimpPCH.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/assimp/code && /usr/bin/x86_64-pc-linux-gnu-g++ -DASSIMP_BUILD_DLL_EXPORT -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/../contrib/unzip -o CMakeFiles/assimp.dir/AssimpPCH.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/AssimpPCH.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 3%] [ 3%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_hypotf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/e_hypotf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/e_hypotf.cpp Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_j0f.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/e_j0f.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/e_j0f.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 3%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_j1f.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/e_j1f.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/e_j1f.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 3%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_jnf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/e_jnf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/e_jnf.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles In file included from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:31:0, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/x86intrin.h:58, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/x86_64-pc-linux-gnu/bits/opt_random.h:33, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/random:51, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/bits/stl_algo.h:65, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/algorithm:62, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/AssimpPCH.h:115, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/AssimpPCH.cpp:4: /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/emmintrin.h:31:3: error: #error "SSE2 instruction set not enabled" # error "SSE2 instruction set not enabled" ^ [ 3%] Linking C static library lib7zip.a cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/7z && /usr/bin/cmake -P CMakeFiles/7zip.dir/cmake_clean_target.cmake Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_lgammaf_r.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/e_lgammaf_r.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/e_lgammaf_r.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/7z && /usr/bin/cmake -E cmake_link_script CMakeFiles/7zip.dir/link.txt --verbose=1 [ 3%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_log10f.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/e_log10f.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/e_log10f.cpp /usr/bin/ar cr lib7zip.a CMakeFiles/7zip.dir/7zAlloc.c.o CMakeFiles/7zip.dir/7zBuf.c.o CMakeFiles/7zip.dir/7zBuf2.c.o CMakeFiles/7zip.dir/7zCrc.c.o CMakeFiles/7zip.dir/7zCrcOpt.c.o CMakeFiles/7zip.dir/7zDec.c.o CMakeFiles/7zip.dir/7zIn.c.o CMakeFiles/7zip.dir/CpuArch.c.o CMakeFiles/7zip.dir/LzmaDec.c.o CMakeFiles/7zip.dir/Lzma2Dec.c.o CMakeFiles/7zip.dir/Bra.c.o CMakeFiles/7zip.dir/Bra86.c.o CMakeFiles/7zip.dir/Bcj2.c.o CMakeFiles/7zip.dir/Ppmd7.c.o CMakeFiles/7zip.dir/Ppmd7Dec.c.o CMakeFiles/7zip.dir/7zFile.c.o CMakeFiles/7zip.dir/7zStream.c.o /usr/bin/ranlib lib7zip.a make[2]: Leaving directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles 1 /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 3%] [ 3%] Built target 7zip /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 3%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_log2f.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/e_log2f.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/e_log2f.cpp Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_logf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/e_logf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/e_logf.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 3%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_powf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/e_powf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/e_powf.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles In file included from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/x86intrin.h:58:0, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/x86_64-pc-linux-gnu/bits/opt_random.h:33, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/random:51, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/bits/stl_algo.h:65, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/algorithm:62, from /usr/include/boost/optional/optional.hpp:19, from /usr/include/boost/optional.hpp:15, from /usr/include/boost/format/internals.hpp:20, from /usr/include/boost/format.hpp:38, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/System/Net/LocalConnection.cpp:3: /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:42:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:50:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:59:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:67:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:75:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:85:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:105:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ [ 3%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles 84 /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 4%] [ 4%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/BaseImporter.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/assimp/code && /usr/bin/x86_64-pc-linux-gnu-g++ -DASSIMP_BUILD_DLL_EXPORT -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/../contrib/unzip -o CMakeFiles/assimp.dir/BaseImporter.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/BaseImporter.cpp Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_rem_pio2f.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/e_rem_pio2f.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/e_rem_pio2f.cpp Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_remainderf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/e_remainderf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/e_remainderf.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 4%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_sinhf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/e_sinhf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/e_sinhf.cpp [ 4%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 4%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/e_sqrtf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/e_sqrtf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/e_sqrtf.cpp Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/k_cosf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/k_cosf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/k_cosf.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles In file included from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:31:0, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/x86intrin.h:58, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/x86_64-pc-linux-gnu/bits/opt_random.h:33, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/random:51, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/bits/stl_algo.h:65, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/algorithm:62, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/AssimpPCH.h:115, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/BaseImporter.cpp:46: /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/emmintrin.h:31:3: error: #error "SSE2 instruction set not enabled" # error "SSE2 instruction set not enabled" ^ [ 4%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/k_rem_pio2f.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/k_rem_pio2f.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/k_rem_pio2f.cpp [ 4%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/k_sinf.cpp.o [ 4%] cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/k_sinf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/k_sinf.cpp Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/k_tanf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/k_tanf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/k_tanf.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 4%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_asinhf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_asinhf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_asinhf.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 4%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_atanf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_atanf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_atanf.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 4%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_cbrtf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_cbrtf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_cbrtf.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 4%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_ceilf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_ceilf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_ceilf.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 4%] [ 4%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_copysignf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_copysignf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_copysignf.cpp [ 4%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_cosf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_cosf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_cosf.cpp Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_erff.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_erff.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_erff.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles 85 [ 5%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_expm1f.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_expm1f.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_expm1f.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 5%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 5%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_finitef.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_finitef.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_finitef.cpp Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_fabsf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_fabsf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_fabsf.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 5%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_floorf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_floorf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_floorf.cpp [ 5%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_fpclassifyf.cpp.o /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_fpclassifyf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_fpclassifyf.cpp [ 5%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_frexpf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_frexpf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_frexpf.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 5%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_ilogbf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_ilogbf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_ilogbf.cpp [ 5%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_isinff.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_isinff.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_isinff.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 5%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_isnanf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_isnanf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_isnanf.cpp [ 5%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_ldexpf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_ldexpf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_ldexpf.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 5%] [ 5%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_llrintf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_llrintf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_llrintf.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 5%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/BaseProcess.cpp.o [ 5%] cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/assimp/code && /usr/bin/x86_64-pc-linux-gnu-g++ -DASSIMP_BUILD_DLL_EXPORT -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/../contrib/unzip -o CMakeFiles/assimp.dir/BaseProcess.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/BaseProcess.cpp Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_llroundf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_llroundf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_llroundf.cpp rts/System/Net/CMakeFiles/engineSystemNet.dir/build.make:80: recipe for target 'rts/System/Net/CMakeFiles/engineSystemNet.dir/LocalConnection.cpp.o' failed make[2]: *** [rts/System/Net/CMakeFiles/engineSystemNet.dir/LocalConnection.cpp.o] Error 1 make[2]: Leaving directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' CMakeFiles/Makefile2:1849: recipe for target 'rts/System/Net/CMakeFiles/engineSystemNet.dir/all' failed make[1]: *** [rts/System/Net/CMakeFiles/engineSystemNet.dir/all] Error 2 /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_log1pf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_log1pf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_log1pf.cpp [ 5%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_logbf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_logbf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_logbf.cpp [ 5%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_lrintf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_lrintf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_lrintf.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles 86 [ 6%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 6%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_lroundf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_lroundf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_lroundf.cpp Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_modff.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_modff.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_modff.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 6%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_nearbyintf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_nearbyintf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_nearbyintf.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 6%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles In file included from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:31:0, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/x86intrin.h:58, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/x86_64-pc-linux-gnu/bits/opt_random.h:33, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/random:51, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/bits/stl_algo.h:65, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/algorithm:62, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/AssimpPCH.h:115, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/BaseProcess.cpp:44: /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/emmintrin.h:31:3: error: #error "SSE2 instruction set not enabled" # error "SSE2 instruction set not enabled" ^ [ 6%] [ 6%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_nextafterf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_nextafterf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_nextafterf.cpp Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_remquof.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_remquof.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_remquof.cpp Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_rintf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_rintf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_rintf.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 6%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_roundf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_roundf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_roundf.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 6%] [ 6%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_scalblnf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_scalblnf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_scalblnf.cpp Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_scalbnf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_scalbnf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_scalbnf.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 6%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_signbitf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_signbitf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_signbitf.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 6%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_sincosf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_sincosf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_sincosf.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 6%] [ 6%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_tanf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_tanf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_tanf.cpp Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_sinf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_sinf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_sinf.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 6%] Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_tanhf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_tanhf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_tanhf.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 6%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles 87 [ 7%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/PostStepRegistry.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/assimp/code && /usr/bin/x86_64-pc-linux-gnu-g++ -DASSIMP_BUILD_DLL_EXPORT -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/../contrib/unzip -o CMakeFiles/assimp.dir/PostStepRegistry.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/PostStepRegistry.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/s_truncf.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/s_truncf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/s_truncf.cpp [ 7%] /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles Building CXX object rts/lib/streflop/CMakeFiles/streflop.dir/libm/flt-32/w_expf.cpp.o [ 7%] cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/x86_64-pc-linux-gnu-g++ -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -fsingle-precision-constant -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -fpic -DLIBM_COMPILING_FLT32 -I"/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/headers" -w -O3 -mfpmath=sse -msse -o CMakeFiles/streflop.dir/libm/flt-32/w_expf.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/streflop/libm/flt-32/w_expf.cpp Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/ImporterRegistry.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/assimp/code && /usr/bin/x86_64-pc-linux-gnu-g++ -DASSIMP_BUILD_DLL_EXPORT -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/../contrib/unzip -o CMakeFiles/assimp.dir/ImporterRegistry.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/ImporterRegistry.cpp /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles [ 7%] Linking CXX static library libstreflop.a cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/cmake -P CMakeFiles/streflop.dir/cmake_clean_target.cmake cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/streflop && /usr/bin/cmake -E cmake_link_script CMakeFiles/streflop.dir/link.txt --verbose=1 Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/DefaultIOStream.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/assimp/code && /usr/bin/x86_64-pc-linux-gnu-g++ -DASSIMP_BUILD_DLL_EXPORT -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/../contrib/unzip -o CMakeFiles/assimp.dir/DefaultIOStream.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/DefaultIOStream.cpp /usr/bin/ar cr libstreflop.a CMakeFiles/streflop.dir/SMath.cpp.o CMakeFiles/streflop.dir/Random.cpp.o CMakeFiles/streflop.dir/streflopC.cpp.o CMakeFiles/streflop.dir/libm/flt-32/e_acosf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/e_acoshf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/e_asinf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/e_atan2f.cpp.o CMakeFiles/streflop.dir/libm/flt-32/e_atanhf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/e_coshf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/e_exp2f.cpp.o CMakeFiles/streflop.dir/libm/flt-32/e_expf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/e_fmodf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/e_gammaf_r.cpp.o CMakeFiles/streflop.dir/libm/flt-32/e_hypotf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/e_j0f.cpp.o CMakeFiles/streflop.dir/libm/flt-32/e_j1f.cpp.o CMakeFiles/streflop.dir/libm/flt-32/e_jnf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/e_lgammaf_r.cpp.o CMakeFiles/streflop.dir/libm/flt-32/e_log10f.cpp.o CMakeFiles/streflop.dir/libm/flt-32/e_log2f.cpp.o CMakeFiles/streflop.dir/libm/flt-32/e_logf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/e_powf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/e_rem_pio2f.cpp.o CMakeFiles/streflop.dir/libm/flt-32/e_remainderf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/e_sinhf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/e_sqrtf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/k_cosf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/k_rem_pio2f.cpp.o CMakeFiles/streflop.dir/libm/flt-32/k_sinf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/k_tanf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_asinhf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_atanf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_cbrtf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_ceilf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_copysignf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_cosf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_erff.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_expm1f.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_fabsf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_finitef.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_floorf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_fpclassifyf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_frexpf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_ilogbf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_isinff.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_isnanf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_ldexpf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_llrintf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_llroundf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_log1pf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_logbf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_lrintf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_lroundf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_modff.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_nearbyintf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_nextafterf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_remquof.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_rintf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_roundf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_scalblnf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_scalbnf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_signbitf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_sincosf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_sinf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_tanf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_tanhf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/s_truncf.cpp.o CMakeFiles/streflop.dir/libm/flt-32/w_expf.cpp.o /usr/bin/ranlib libstreflop.a make[2]: Leaving directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles 83 84 85 86 87 [ 7%] In file included from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:31:0, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/x86intrin.h:58, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/x86_64-pc-linux-gnu/bits/opt_random.h:33, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/random:51, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/bits/stl_algo.h:65, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/algorithm:62, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/AssimpPCH.h:115, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/PostStepRegistry.cpp:49: /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/emmintrin.h:31:3: error: #error "SSE2 instruction set not enabled" # error "SSE2 instruction set not enabled" ^ Built target streflop /usr/bin/cmake -E cmake_progress_report /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/CMakeFiles 30 [ 8%] Building CXX object rts/lib/assimp/code/CMakeFiles/assimp.dir/DefaultIOSystem.cpp.o cd /var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build/rts/lib/assimp/code && /usr/bin/x86_64-pc-linux-gnu-g++ -DASSIMP_BUILD_DLL_EXPORT -DBOOST_NO_FENV_H -DSPRING_DATADIR=\"/usr/share/games/spring\" -DSTREFLOP_SSE -DSYNCCHECK -DTHREADPOOL -DUSE_LIBSQUISH -DUSE_VALGRIND -D_GLIBCXX_USE_NANOSLEEP -D_RANDOM_TCC -O2 -pipe -march=native -fuse-ld=gold -std=gnu++11 -mtune=generic -msse -mfpmath=sse -mno-sse2 -mno-sse3 -mno-ssse3 -mno-sse4.1 -mno-sse4.2 -mno-sse4 -mno-sse4a -mno-avx -mno-fma -mno-fma4 -mno-xop -mno-lwp -mno-avx2 -frounding-math -mieee-fp -pipe -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -pthread -O2 -Wno-unknown-pragmas -DNDEBUG -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts -I/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/../contrib/unzip -o CMakeFiles/assimp.dir/DefaultIOSystem.cpp.o -c /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/DefaultIOSystem.cpp In file included from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:31:0, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/x86intrin.h:58, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/x86_64-pc-linux-gnu/bits/opt_random.h:33, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/random:51, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/bits/stl_algo.h:65, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/algorithm:62, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/AssimpPCH.h:115, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/ImporterRegistry.cpp:49: /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/emmintrin.h:31:3: error: #error "SSE2 instruction set not enabled" # error "SSE2 instruction set not enabled" ^ In file included from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:31:0, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/x86intrin.h:58, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/x86_64-pc-linux-gnu/bits/opt_random.h:33, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/random:51, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/bits/stl_algo.h:65, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/algorithm:62, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/AssimpPCH.h:115, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/DefaultIOStream.cpp:45: /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/emmintrin.h:31:3: error: #error "SSE2 instruction set not enabled" # error "SSE2 instruction set not enabled" ^ In file included from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/x86intrin.h:58:0, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/x86_64-pc-linux-gnu/bits/opt_random.h:33, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/random:51, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/bits/stl_algo.h:65, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/algorithm:62, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/AssimpPCH.h:115, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/Assimp.cpp:45: /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:42:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:50:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:59:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:67:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:75:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:85:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:105:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ In file included from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:31:0, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/x86intrin.h:58, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/x86_64-pc-linux-gnu/bits/opt_random.h:33, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/random:51, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/bits/stl_algo.h:65, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/algorithm:62, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/AssimpPCH.h:115, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/DefaultIOSystem.cpp:43: /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/emmintrin.h:31:3: error: #error "SSE2 instruction set not enabled" # error "SSE2 instruction set not enabled" ^ In file included from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/x86intrin.h:58:0, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/x86_64-pc-linux-gnu/bits/opt_random.h:33, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/random:51, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/bits/stl_algo.h:65, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/algorithm:62, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/AssimpPCH.h:115, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/AssimpPCH.cpp:4: /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:42:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:50:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:59:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:67:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:75:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:85:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:105:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ In file included from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/x86intrin.h:58:0, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/x86_64-pc-linux-gnu/bits/opt_random.h:33, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/random:51, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/bits/stl_algo.h:65, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/algorithm:62, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/AssimpPCH.h:115, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/BaseImporter.cpp:46: /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:42:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:50:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:59:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:67:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:75:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:85:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:105:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ rts/lib/assimp/code/CMakeFiles/assimp.dir/build.make:80: recipe for target 'rts/lib/assimp/code/CMakeFiles/assimp.dir/AssimpPCH.cpp.o' failed make[2]: *** [rts/lib/assimp/code/CMakeFiles/assimp.dir/AssimpPCH.cpp.o] Error 1 make[2]: *** Waiting for unfinished jobs.... rts/lib/assimp/code/CMakeFiles/assimp.dir/build.make:57: recipe for target 'rts/lib/assimp/code/CMakeFiles/assimp.dir/Assimp.cpp.o' failed make[2]: *** [rts/lib/assimp/code/CMakeFiles/assimp.dir/Assimp.cpp.o] Error 1 rts/lib/assimp/code/CMakeFiles/assimp.dir/build.make:103: recipe for target 'rts/lib/assimp/code/CMakeFiles/assimp.dir/BaseImporter.cpp.o' failed make[2]: *** [rts/lib/assimp/code/CMakeFiles/assimp.dir/BaseImporter.cpp.o] Error 1 In file included from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/x86intrin.h:58:0, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/x86_64-pc-linux-gnu/bits/opt_random.h:33, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/random:51, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/bits/stl_algo.h:65, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/algorithm:62, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/AssimpPCH.h:115, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/BaseProcess.cpp:44: /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:42:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:50:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:59:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:67:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:75:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:85:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:105:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ In file included from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/x86intrin.h:58:0, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/x86_64-pc-linux-gnu/bits/opt_random.h:33, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/random:51, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/bits/stl_algo.h:65, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/algorithm:62, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/AssimpPCH.h:115, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/DefaultIOStream.cpp:45: /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:42:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:50:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:59:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:67:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:75:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:85:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:105:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ In file included from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/x86intrin.h:58:0, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/x86_64-pc-linux-gnu/bits/opt_random.h:33, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/random:51, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/bits/stl_algo.h:65, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/algorithm:62, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/AssimpPCH.h:115, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/PostStepRegistry.cpp:49: /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:42:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:50:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:59:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:67:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:75:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:85:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:105:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ In file included from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/x86intrin.h:58:0, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/x86_64-pc-linux-gnu/bits/opt_random.h:33, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/random:51, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/bits/stl_algo.h:65, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/algorithm:62, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/AssimpPCH.h:115, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/ImporterRegistry.cpp:49: /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:42:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:50:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:59:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:67:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:75:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:85:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:105:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ In file included from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/x86intrin.h:58:0, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/x86_64-pc-linux-gnu/bits/opt_random.h:33, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/random:51, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/bits/stl_algo.h:65, from /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/g++-v4/algorithm:62, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/AssimpPCH.h:115, from /var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0/rts/lib/assimp/code/DefaultIOSystem.cpp:43: /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:42:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:50:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:59:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:67:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:75:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:85:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ /usr/lib/gcc/x86_64-pc-linux-gnu/4.8.3/include/wmmintrin.h:105:17: error: '__m128i' does not name a type extern __inline __m128i __attribute__((__gnu_inline__, __always_inline__, __artificial__)) ^ rts/lib/assimp/code/CMakeFiles/assimp.dir/build.make:126: recipe for target 'rts/lib/assimp/code/CMakeFiles/assimp.dir/BaseProcess.cpp.o' failed make[2]: *** [rts/lib/assimp/code/CMakeFiles/assimp.dir/BaseProcess.cpp.o] Error 1 rts/lib/assimp/code/CMakeFiles/assimp.dir/build.make:195: recipe for target 'rts/lib/assimp/code/CMakeFiles/assimp.dir/DefaultIOStream.cpp.o' failed make[2]: *** [rts/lib/assimp/code/CMakeFiles/assimp.dir/DefaultIOStream.cpp.o] Error 1 rts/lib/assimp/code/CMakeFiles/assimp.dir/build.make:218: recipe for target 'rts/lib/assimp/code/CMakeFiles/assimp.dir/DefaultIOSystem.cpp.o' failed make[2]: *** [rts/lib/assimp/code/CMakeFiles/assimp.dir/DefaultIOSystem.cpp.o] Error 1 rts/lib/assimp/code/CMakeFiles/assimp.dir/build.make:149: recipe for target 'rts/lib/assimp/code/CMakeFiles/assimp.dir/PostStepRegistry.cpp.o' failed make[2]: *** [rts/lib/assimp/code/CMakeFiles/assimp.dir/PostStepRegistry.cpp.o] Error 1 rts/lib/assimp/code/CMakeFiles/assimp.dir/build.make:172: recipe for target 'rts/lib/assimp/code/CMakeFiles/assimp.dir/ImporterRegistry.cpp.o' failed make[2]: *** [rts/lib/assimp/code/CMakeFiles/assimp.dir/ImporterRegistry.cpp.o] Error 1 make[2]: Leaving directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' CMakeFiles/Makefile2:442: recipe for target 'rts/lib/assimp/code/CMakeFiles/assimp.dir/all' failed make[1]: *** [rts/lib/assimp/code/CMakeFiles/assimp.dir/all] Error 2 make[1]: Leaving directory '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' Makefile:126: recipe for target 'all' failed make: *** [all] Error 2 * ERROR: games-strategy/spring-98.0::spring failed (compile phase): * emake failed * * If you need support, post the output of `emerge --info '=games-strategy/spring-98.0::spring'`, * the complete build log and the output of `emerge -pqv '=games-strategy/spring-98.0::spring'`. * The complete build log is located at '/var/tmp/portage/games-strategy/spring-98.0/temp/build.log'. * The ebuild environment file is located at '/var/tmp/portage/games-strategy/spring-98.0/temp/environment'. * Working directory: '/var/tmp/portage/games-strategy/spring-98.0/work/spring-98.0_build' * S: '/var/tmp/portage/games-strategy/spring-98.0/work/spring_98.0'