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(-)a/makefile (-58 / +27 lines)
Lines 330-343 Link Here
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# compiler, linker and utilities
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# compiler, linker and utilities
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ifneq ($(TARGETOS),emscripten)
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ifneq ($(TARGETOS),emscripten)
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AR = @ar
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AR ?= @ar
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CC = @gcc
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CC ?= @gcc
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LD = @g++
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CXX ?= @g++
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LD = $(CXX)
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endif
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endif
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MD = -mkdir$(EXE)
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MD = -mkdir$(EXE)
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RM = @rm -f
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RM = @rm -f
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OBJDUMP = @objdump
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OBJDUMP = @objdump
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PYTHON = @python
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PYTHON ?= @python
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PKG_CONFIG ?= pkg-config
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#-------------------------------------------------
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#-------------------------------------------------
Lines 480-486 Link Here
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# CFLAGS is defined based on C or C++ targets
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# CFLAGS is defined based on C or C++ targets
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# (remember, expansion only happens when used, so doing it here is ok)
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# (remember, expansion only happens when used, so doing it here is ok)
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CFLAGS = $(CCOMFLAGS) $(CPPONLYFLAGS)
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CFLAGS += $(CCOMFLAGS) $(CPPONLYFLAGS)
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# we compile C-only to C89 standard with GNU extensions
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# we compile C-only to C89 standard with GNU extensions
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# we compile C++ code to C++98 standard with GNU extensions
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# we compile C++ code to C++98 standard with GNU extensions
Lines 488-496 Link Here
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CPPONLYFLAGS += -x c++ -std=gnu++98
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CPPONLYFLAGS += -x c++ -std=gnu++98
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COBJFLAGS += -x objective-c++
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COBJFLAGS += -x objective-c++
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# this speeds it up a bit by piping between the preprocessor/compiler/assembler
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CCOMFLAGS += -pipe
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# add -g if we need symbols, and ensure we have frame pointers
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# add -g if we need symbols, and ensure we have frame pointers
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ifdef SYMBOLS
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ifdef SYMBOLS
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CCOMFLAGS += -g$(SYMLEVEL) -fno-omit-frame-pointer
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CCOMFLAGS += -g$(SYMLEVEL) -fno-omit-frame-pointer
Lines 512-533 Link Here
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CCOMFLAGS += -pg
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CCOMFLAGS += -pg
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endif
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endif
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# add the optimization flag
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CCOMFLAGS += -O$(OPTIMIZE)
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# add the error warning flag
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ifndef NOWERROR
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CCOMFLAGS += -Werror
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endif
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# if we are optimizing, include optimization options
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ifneq ($(OPTIMIZE),0)
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CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS)
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ifdef LTO
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CCOMFLAGS += -flto
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endif
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endif
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# add a basic set of warnings
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# add a basic set of warnings
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CCOMFLAGS += \
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CCOMFLAGS += \
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	-Wall \
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	-Wall \
Lines 613-642 Link Here
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# linking flags
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# linking flags
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#-------------------------------------------------
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#-------------------------------------------------
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# LDFLAGS are used generally; LDFLAGSEMULATOR are additional
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# flags only used when linking the core emulator
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LDFLAGS =
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ifneq ($(TARGETOS),macosx)
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ifneq ($(TARGETOS),os2)
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ifneq ($(TARGETOS),solaris)
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LDFLAGS = -Wl,--warn-common
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endif
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endif
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endif
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LDFLAGSEMULATOR =
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# add profiling information for the linker
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# add profiling information for the linker
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ifdef PROFILE
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ifdef PROFILE
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LDFLAGS += -pg
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LDFLAGS += -pg
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endif
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endif
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# strip symbols and other metadata in non-symbols and non profiling builds
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ifndef SYMBOLS
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ifneq ($(TARGETOS),macosx)
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LDFLAGS += -s
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endif
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endif
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ifneq ($(OPTIMIZE),0)
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ifneq ($(OPTIMIZE),0)
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ifdef LTO
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ifdef LTO
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LDFLAGS += -flto
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LDFLAGS += -flto
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-- a/src/osd/sdl/sdl.mak
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++ b/src/osd/sdl/sdl.mak
Lines 24-29 Link Here
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# uncomment and edit next line to specify a distribution
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# uncomment and edit next line to specify a distribution
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# supported debian-stable, ubuntu-intrepid
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# supported debian-stable, ubuntu-intrepid
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PKG_CONFIG ?= pkg-config
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# DISTRO = debian-stable
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# DISTRO = debian-stable
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# DISTRO = ubuntu-intrepid
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# DISTRO = ubuntu-intrepid
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# DISTRO = gcc44-generic
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# DISTRO = gcc44-generic
Lines 89-97 SDL_LIBVER = sdl Link Here
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endif
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endif
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ifdef SDL_INSTALL_ROOT
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ifdef SDL_INSTALL_ROOT
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SDL_CONFIG = $(SDL_INSTALL_ROOT)/bin/$(SDL_LIBVER)-config
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SDL_CONFIG ?= $(SDL_INSTALL_ROOT)/bin/$(SDL_LIBVER)-config
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else
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else
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SDL_CONFIG = $(SDL_LIBVER)-config
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SDL_CONFIG ?= $(SDL_LIBVER)-config
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endif
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endif
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ifeq ($(SDL_LIBVER),sdl2)
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ifeq ($(SDL_LIBVER),sdl2)
Lines 188-195 SYNC_IMPLEMENTATION = tc Link Here
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SDL_NETWORK = taptun
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SDL_NETWORK = taptun
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ifndef NO_USE_MIDI
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ifndef NO_USE_MIDI
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INCPATH += `pkg-config --cflags alsa`
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INCPATH += $(shell $(PKG_CONFIG) --cflags alsa)
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LIBS += `pkg-config --libs alsa`
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LIBS += $(shell $(PKG_CONFIG) --libs alsa)
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endif
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endif
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endif
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endif
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Lines 497-509 Link Here
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# Compile using installed libSDL (Fink or MacPorts):
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# Compile using installed libSDL (Fink or MacPorts):
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#
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#
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# Remove the "/SDL" component from the include path so that we can compile
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# Remove the "/SDL" component from the include path so that we can compile
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# files (header files are #include "SDL/something.h", so the extra "/SDL"
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# files (header files are #include "SDL/something.h", so the extra "/SDL"
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# causes a significant problem)
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# causes a significant problem)
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INCPATH += `sdl-config --cflags | sed 's:/SDL::'`
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INCPATH += $(shell $(SDL_CONFIG) --cflags | sed 's:/SDL::')
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CCOMFLAGS += -DNO_SDL_GLEXT
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CCOMFLAGS += -DNO_SDL_GLEXT
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# Remove libSDLmain, as its symbols conflict with SDLMain_tmpl.m
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# Remove libSDLmain, as its symbols conflict with SDLMain_tmpl.m
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LIBS += `sdl-config --libs | sed 's/-lSDLmain//'` -lpthread
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LIBS += $(shell $(SDL_CONFIG) --libs | sed 's/-lSDLmain//') -lpthread
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DEFS += -DMACOSX_USE_LIBSDL
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DEFS += -DMACOSX_USE_LIBSDL
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endif   # MACOSX_USE_LIBSDL
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endif   # MACOSX_USE_LIBSDL
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Lines 558-566 Link Here
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endif
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endif
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ifneq ($(TARGETOS),emscripten)
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ifneq ($(TARGETOS),emscripten)
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INCPATH += `pkg-config --cflags fontconfig`
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INCPATH += $(shell $(PKG_CONFIG) --cflags fontconfig)
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endif
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endif
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LIBS += `pkg-config --libs fontconfig`
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LIBS += $(shell $(PKG_CONFIG) --libs fontconfig)
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ifeq ($(SDL_LIBVER),sdl2)
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ifeq ($(SDL_LIBVER),sdl2)
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#LIBS += -lSDL2_ttf
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#LIBS += -lSDL2_ttf
Lines 647-654 Link Here
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ifeq ($(BASE_TARGETOS),os2)
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ifeq ($(BASE_TARGETOS),os2)
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INCPATH += `sdl-config --cflags`
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INCPATH += $(shell $(SDL_CONFIG) --cflags)
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LIBS += `sdl-config --libs` -lpthread
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LIBS += $(shell $(SDL_CONFIG) --libs)
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endif # OS2
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endif # OS2
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Lines 657-666 Link Here
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#-------------------------------------------------
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#-------------------------------------------------
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ifndef NO_USE_QTDEBUG
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ifndef NO_USE_QTDEBUG
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$(SDLOBJ)/%.moc.c: $(SDLSRC)/%.h
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	$(MOC) $(MOCINCPATH) $(DEFS) $< -o $@
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DEBUGOBJS = \
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INCPATH += $(shell $(PKG_CONFIG) QtGui --cflags)
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LIBS += $(shell $(PKG_CONFIG) QtGui --libs)
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#$(SDLOBJ)/%.moc.c: $(SDLSRC)/%.h
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#	$(MOC) $(MOCINCPATH) $(DEFS) $< -o $@
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#DEBUGOBJS = \
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	$(SDLOBJ)/debugqt.o \
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	$(SDLOBJ)/debugqt.o \
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	$(SDLOBJ)/debugqtview.o \
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	$(SDLOBJ)/debugqtview.o \
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	$(SDLOBJ)/debugqtwindow.o \
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	$(SDLOBJ)/debugqtwindow.o \

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