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Gentoo's Bugzilla – Attachment 336868 Details for
Bug 452262
=games-fps/doomsday-1.9.10 : Version bump
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games-fps/doomsday-1.9.10.ebuild
doomsday-1.9.10.ebuild (text/plain), 6.00 KB, created by
Patrick McMunn
on 2013-01-26 05:33:50 UTC
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Description:
games-fps/doomsday-1.9.10.ebuild
Filename:
MIME Type:
Creator:
Patrick McMunn
Created:
2013-01-26 05:33:50 UTC
Size:
6.00 KB
patch
obsolete
># Copyright 1999-2012 Gentoo Foundation ># Distributed under the terms of the GNU General Public License v2 ># $Header: $ > >EAPI=5 > >PYTHON_COMPAT=( python{2_6,2_7} ) > >inherit python-single-r1 confutils eutils qt4-r2 games > >DESCRIPTION="A modern gaming engine for Doom, Heretic, and Hexen" >HOMEPAGE="http://www.dengine.net/" >SRC_URI="mirror://sourceforge/deng/${P}.tar.gz" > >LICENSE="GPL-2" >SLOT="0" >KEYWORDS="amd64 x86" >IUSE="debug demo +doom fluidsynth fmod freedoom heretic hexen openal resources +sdl snowberry +tools" > >DEPEND="media-libs/libpng > media-libs/libsdl[joystick,opengl] > media-libs/sdl-net > net-misc/curl > sys-libs/ncurses > sys-libs/zlib > x11-libs/qt-core:4 > x11-libs/qt-gui:4 > x11-libs/qt-opengl:4 > x11-libs/libXrandr > x11-libs/libXxf86vm > virtual/glu > virtual/opengl > virtual/pkgconfig > fluidsynth? ( media-sound/fluidsynth ) > fmod? ( >=media-libs/fmod-4.44.03 ) > openal? ( media-libs/freealut > media-libs/openal ) > sdl? ( media-libs/libsdl[audio] > media-libs/sdl-mixer[midi,mod,mp3,vorbis] )" >RDEPEND="${DEPEND} > snowberry? ( dev-python/wxpython )" >PDEPEND=" > demo? ( games-fps/doom-data ) > freedoom? ( games-fps/freedoom ) > resources? ( games-fps/doomsday-resources )" > >S=${S}/${PN} > >REQUIRED_USE="demo? ( doom ) freedoom? ( doom ) resources? ( doom )" > ># Notes about patches: 1) 1.9.10-driver_openal.cpp and 1.9.10-threadsafe address issues already fixed upstream, so ># these patches should be unnecessary in future ebuilds. > >PATCHES=( "${FILESDIR}"/${PN}-1.9.10-driver_openal.cpp.patch > "${FILESDIR}"/${PN}-1.9.10-threadsafe.patch > "${FILESDIR}"/${PN}-1.9.10-python_build.patch ) > >pkg_setup(){ > games_pkg_setup >} > >src_prepare() { > > # Various informative messages. > if ( use !fluidsynth && use !fmod && use !openal && use !sdl ); then > ewarn > ewarn "You have not enabled any sound drivers for Doomsday. Doomsday will" > ewarn "compile and run without any music or sound effects. If you wish to" > ewarn "have audio, enable the fluidsynth, fmod, openal, and/or, sdl USE flags." > ewarn > fi > > if ( use openal && use !fluidsynth && use !fmod && use !sdl ); then > ewarn > ewarn "You have enabled OpenAL support for sound effects, but you must still" > ewarn "enable fmod, fluidsynth, or sdl USE flags to enable in-game music." > ewarn > fi > > if ( use fluidsynth && use !fmod && use !openal && use !sdl ); then > ewarn > ewarn "You have enabled Fluidsynth for MIDI/MUS background music. However, you" > ewarn "must still enable fmod, openal, or sdl USE flags to enable sound effects." > ewarn > fi > > # Fix installation paths. > sed -i -e "/^DENG_BIN_DIR =/s:\$\$PREFIX/bin:${GAMES_BINDIR}:" config_unix.pri > sed -i -e "/^DENG_BASE_DIR =/s:\$\$PREFIX/share:${GAMES_DATADIR}:" config_unix.pri > > # Set the python interpreter to use in the launch-doomsday script which runs Snowberry > echo "SCRIPT_PYTHON = /usr/bin/python2" >> config_user.pri > > if use debug; then > echo "CONFIG += debug" >> config_user.pri > else > echo "CONFIG += release" >> config_user.pri > fi > > if use fluidsynth; then > echo "CONFIG += deng_fluidsynth" >> config_user.pri > fi > > if use fmod; then > echo "CONFIG += deng_fmod" >> config_user.pri > echo "FMOD_DIR = /opt/fmodex" >> config_user.pri > fi > > if use openal; then > echo "CONFIG += deng_openal" >> config_user.pri > else > echo "CONFIG += deng_noopenal" >> config_user.pri > fi > > if use !sdl; then > echo "CONFIG += deng_nosdlmixer" >> config_user.pri > fi > > if use snowberry; then > echo "CONFIG += deng_snowberry" >> config_user.pri > else > echo "CONFIG += deng_nosnowberry" >> config_user.pri > fi > > if use !tools; then > echo "CONFIG += deng_notools" >> config_user.pri > fi > > qt4-r2_src_prepare >} > >#Usage: doom_make_wrapper <name> <game> <icon> <desktop entry title> [args] >doom_make_wrapper() { > local name=$1 game=$2 icon=$3 de_title=$4 > shift 4 > games_make_wrapper $name \ > "doomsday -game ${game} $@" > make_desktop_entry $name "${de_title}" ${icon} >} > >src_configure() { > qt4-r2_src_configure >} > >src_install() { > qt4-r2_src_install > > mv "${D}/${GAMES_DATADIR}"/{${PN}/data/jdoom,doom-data} || die > dosym "${GAMES_DATADIR}"/doom-data "${GAMES_DATADIR}"/${PN}/data/jdoom || die > > if use doom; then > local res_arg > if use resources; then > res_arg="-def \"${GAMES_DATADIR}\"/${PN}/defs/jdoom/jDRP.ded" > fi > > doicon ../snowberry/graphics/orb-doom.png > doom_make_wrapper jdoom doom1 orb-doom "Doomsday Engine: Doom 1" "${res_arg}" > elog "Created jdoom launcher. To play Doom place your doom.wad to" > elog "\"${GAMES_DATADIR}/doom-data\"" > elog > > if use demo; then > doom_make_wrapper jdoom-demo doom1-share orb-doom "Doomsday Engine: Doom 1 Demo" \ > "-iwad \"${GAMES_DATADIR}\"/doom-data/doom1.wad ${res_arg}" > fi > if use freedoom; then > doom_make_wrapper jdoom-freedoom doom1-share orb-doom "Doomsday Engine: FreeDoom" \ > "-iwad \"${GAMES_DATADIR}\"/doom-data/freedoom/doom1.wad" > fi > fi > if use hexen; then > doicon ../snowberry/graphics/orb-hexen.png > doom_make_wrapper jhexen hexen orb-hexen "Doomsday Engine: Hexen" > > elog "Created jhexen launcher. To play Hexen place your hexen.wad to" > elog "\"${GAMES_DATADIR}/${PN}/data/jhexen\"" > elog > fi > if use heretic; then > doicon ../snowberry/graphics/orb-heretic.png > doom_make_wrapper jheretic heretic orb-heretic "Doomsday Engine: Heretic" > > elog "Created jheretic launcher. To play Heretic place your heretic.wad to" > elog "\"${GAMES_DATADIR}/${PN}/data/jheretic\"" > elog > fi > > if use fluidsynth; then > elog "You have enabled Fluidsynth MIDI music support in Doomsday. You must install" > elog "a soundfont such as media-sound/fluid-soundfont, and then set the in-game" > elog "music-soundfont variable, i.e. \"music-soundfont /usr/share/sounds/sf2/FluidR3_GM.sf2\"" > elog "You still must enable fmod, openal, or sdl-mixer for sound effects." > fi > > if use fmod; then > elog "You have enabled FMOD support in Doomsday. Under the default setup, you" > elog "will have sound effects but no music. You must install a soundfont such" > elog "as media-sound/fluid-soundfont, and then set the in-game music-soundfont" > elog "variable, i.e. \"music-soundfont /usr/share/sounds/sf2/FluidR3_GM.sf2\"" > fi > > prepgamesdirs >}
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bug 452262
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