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Gentoo's Bugzilla – Attachment 325768 Details for
Bug 424321
games-emulation/hatari-1.6.2 version bump
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[patch]
updated patch fixing python-ui things
hatari-1.6.2-gentoo.patch (text/plain), 4.54 KB, created by
Oliver Jaksch
on 2012-10-06 07:31:47 UTC
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Description:
updated patch fixing python-ui things
Filename:
MIME Type:
Creator:
Oliver Jaksch
Created:
2012-10-06 07:31:47 UTC
Size:
4.54 KB
patch
obsolete
>--- hatari-1.4.0.orig/src/paths.c >+++ hatari-1.4.0/src/paths.c >@@ -109,71 +109,6 @@ > free(pTmpName); > } > >- >-/** >- * Locate the directory where the hatari executable resides >- */ >-static char *Paths_InitExecDir(const char *argv0) >-{ >- char *psExecDir; /* Path string where the hatari executable can be found */ >- >- /* Allocate memory for storing the path string of the executable */ >- psExecDir = malloc(FILENAME_MAX); >- if (!psExecDir) >- { >- fprintf(stderr, "Out of memory (Paths_Init)\n"); >- exit(-1); >- } >- >- /* Determine the bindir... >- * Start with empty string, then try to use OS specific functions, >- * and finally analyze the PATH variable if it has not been found yet. */ >- psExecDir[0] = '\0'; >- >-#if defined(__linux__) >- { >- int i; >- /* On Linux, we can analyze the symlink /proc/self/exe */ >- i = readlink("/proc/self/exe", psExecDir, FILENAME_MAX); >- if (i > 0) >- { >- char *p; >- psExecDir[i] = '\0'; >- p = strrchr(psExecDir, '/'); /* Search last slash */ >- if (p) >- *p = 0; /* Strip file name from path */ >- } >- } >-//#elif defined(WIN32) || defined(__CEGCC__) >-// /* On Windows we can use GetModuleFileName for getting the exe path */ >-// GetModuleFileName(NULL, psExecDir, FILENAME_MAX); >-#endif >- >- /* If we do not have the execdir yet, analyze argv[0] and the PATH: */ >- if (psExecDir[0] == 0) >- { >- if (strchr(argv0, PATHSEP) == 0) >- { >- /* No separator in argv[0], we have to explore PATH... */ >- Paths_GetExecDirFromPATH(argv0, psExecDir, FILENAME_MAX); >- } >- else >- { >- /* There was a path separator in argv[0], so let's assume a >- * relative or absolute path to the current directory in argv[0] */ >- char *p; >- strncpy(psExecDir, argv0, FILENAME_MAX); >- psExecDir[FILENAME_MAX-1] = 0; >- p = strrchr(psExecDir, PATHSEP); /* Search last slash */ >- if (p) >- *p = 0; /* Strip file name from path */ >- } >- } >- >- return psExecDir; >-} >- >- > /** > * Initialize the users home directory string > * and Hatari's home directory (~/.hatari) >@@ -226,8 +161,6 @@ > */ > void Paths_Init(const char *argv0) > { >- char *psExecDir; /* Path string where the hatari executable can be found */ >- > /* Init working directory string */ > if (getcwd(sWorkingDir, FILENAME_MAX) == NULL) > { >@@ -238,27 +171,11 @@ > /* Init the user's home directory string */ > Paths_InitHomeDirs(); > >- /* Get the directory where the executable resides */ >- psExecDir = Paths_InitExecDir(argv0); >- >- /* Now create the datadir path name from the bindir path name: */ >- if (psExecDir && strlen(psExecDir) > 0) >- { >- snprintf(sDataDir, sizeof(sDataDir), "%s%c%s", >- psExecDir, PATHSEP, BIN2DATADIR); >- } >- else >- { >- /* bindir could not be determined, let's assume datadir is relative >- * to current working directory... */ >- strcpy(sDataDir, BIN2DATADIR); >- } >+ strcpy(sDataDir, BIN2DATADIR); > > /* And finally make a proper absolute path out of datadir: */ > File_MakeAbsoluteName(sDataDir); > >- free(psExecDir); >- > /* fprintf(stderr, " WorkingDir = %s\n DataDir = %s\n UserHomeDir = %s\n HatariHomeDir = %s\n", > sWorkingDir, sDataDir, sUserHomeDir, sHatariHomeDir); */ > } >--- hatari-1.6.2.orig/python-ui/hatariui 2012-06-24 12:29:26.000000000 +0200 >+++ hatari-1.6.2/python-ui/hatariui 2012-10-06 08:44:23.000000000 +0200 >@@ -8,14 +8,14 @@ > > if [ ! -e $path/$name.py ]; then > # Assume package has been relocated, try relative data directory: >- path=${0%/*}/../share/hatari/hatariui >+ path=/usr/share/games/hatari/hatariui > fi > > # Assume hatari system configuration file dir is relative to hatariui dir > # (usually system config file isn't installed, but if defaults need to be > # configured differently from Hatari source code defaults, they're better > # done with system config file than patching sources). >-conf=${path%/*}/../etc >+conf=/etc/games > # checked by hatari UI > export HATARI_SYSTEM_CONFDIR=$conf > >--- hatari-1.6.2.orig/python-ui/uihelpers.py.ori 2012-06-24 12:29:26.000000000 +0200 >+++ hatari-1.6.2/python-ui/uihelpers.py 2012-10-06 09:16:46.000000000 +0200 >@@ -98,8 +98,8 @@ > # for this Hatari/UI version > sep = os.sep > path = self.get_binary_path("hatari") >- path = sep.join(path.split(sep)[:-2]) # remove "bin/hatari" >- path = path + sep + "share" + sep + "doc" + sep + "hatari" + sep >+ path = sep.join(path.split(sep)[:-3]) # remove "bin/hatari" >+ path = path + sep + "share" + sep + "doc" + sep + "hatari-1.6.2" + sep + "html" + sep > if os.path.exists(path + "manual.html"): > return path > # if not, point to latest Hatari HG version docs
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Attachments on
bug 424321
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316809
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316811
| 325768