* Package:    games-action/teeworlds-0.6.1
 * Repository: gentoo
 * Maintainer: volkmar@gentoo.org games@gentoo.org
 * USE:        amd64 elibc_glibc kernel_linux multilib userland_GNU
 * FEATURES:   sandbox
>>> Unpacking source...
>>> Unpacking teeworlds-0.6.1-source.tar.gz to /var/tmp/portage/games-action/teeworlds-0.6.1/work
>>> Source unpacked in /var/tmp/portage/games-action/teeworlds-0.6.1/work
>>> Preparing source in /var/tmp/portage/games-action/teeworlds-0.6.1/work/teeworlds-b177-r50edfd37-source ...
 * Applying various patches (bugfixes/updates) ...
 *   01-use-system-wavpack.patch ...
 [ ok ]
 *   02-fixed-wavpack-sound-loading.patch ...
 [ ok ]
 *   03-use-system-pnglite.patch ...
 [ ok ]
 * Done with patching
>>> Source prepared.
>>> Configuring source in /var/tmp/portage/games-action/teeworlds-0.6.1/work/teeworlds-b177-r50edfd37-source ...

configuration:
AUTO  compiler             gcc
AUTO  stackprotector       yes
AUTO  zlib                 (in system path)
AUTO  pnglite              (in system path)
AUTO  wavpack              (in system path)
AUTO  sdl                  using sdl-config
AUTO  freetype             using freetype-config

notes:
saved configuration to 'config.lua'

>>> Source configured.
>>> Compiling source in /var/tmp/portage/games-action/teeworlds-0.6.1/work/teeworlds-b177-r50edfd37-source ...
Adding Gentoo settings
Adding Gentoo settings
[ 1/91] #1 c++ src/game/layers.cpp
[ 2/91] #1 c++ src/game/collision.cpp
[ 3/91] #1 network_header > src/game/generated/protocol.h
[ 4/91] #1 c++ src/game/gamecore.cpp
[ 5/91] #1 c++ src/game/localization.cpp
[ 6/91] #1 cmd5 src/game/generated/nethash.cpp
[ 7/91] #1 c++ src/game/generated/nethash.cpp
[ 8/91] #1 network_source > src/game/generated/protocol.cpp
[ 9/91] #1 c++ src/game/generated/protocol.cpp
[10/91] #1 c++ src/game/client/ui.cpp
[11/91] #1 client_content_header > src/game/generated/client_data.h
[12/91] #1 c++ src/game/client/gameclient.cpp
[13/91] #1 c++ src/game/client/render.cpp
[14/91] #1 c++ src/game/client/lineinput.cpp
[15/91] #1 c++ src/game/client/render_map.cpp
[16/91] #1 c++ src/game/client/animstate.cpp
[17/91] #1 c++ src/game/client/components/camera.cpp
[18/91] #1 c++ src/game/client/components/scoreboard.cpp
[19/91] #1 c++ src/game/client/components/damageind.cpp
[20/91] #1 c++ src/game/client/components/killmessages.cpp
[21/91] #1 c++ src/game/client/components/broadcast.cpp
[22/91] #1 c++ src/game/client/components/effects.cpp
[23/91] #1 c++ src/game/client/components/console.cpp
[24/91] #1 c++ src/game/client/components/controls.cpp
[25/91] #1 c++ src/game/client/components/menus_demo.cpp
[26/91] #1 c++ src/game/client/components/binds.cpp
[27/91] #1 c++ src/game/client/components/menus_settings.cpp
[28/91] #1 c++ src/game/client/components/menus_browser.cpp
[29/91] #1 c++ src/game/client/components/nameplates.cpp
[30/91] #1 c++ src/game/client/components/spectator.cpp
[31/91] #1 c++ src/game/client/components/menus_ingame.cpp
[32/91] #1 c++ src/game/client/components/chat.cpp
[33/91] #1 c++ src/game/client/components/sounds.cpp
[34/91] #1 c++ src/game/client/components/players.cpp
[35/91] #1 c++ src/game/client/components/hud.cpp
[36/91] #1 c++ src/game/client/components/debughud.cpp
[37/91] #1 c++ src/game/client/components/items.cpp
[38/91] #1 c++ src/game/client/components/particles.cpp
[39/91] #1 c++ src/game/client/components/voting.cpp
[40/91] #1 c++ src/game/client/components/menus.cpp
[41/91] #1 c++ src/game/client/components/countryflags.cpp
[42/91] #1 c++ src/game/client/components/motd.cpp
[43/91] #1 c++ src/game/client/components/flow.cpp
[44/91] #1 c++ src/game/client/components/skins.cpp
[45/91] #1 c++ src/game/client/components/emoticon.cpp
[46/91] #1 c++ src/game/client/components/mapimages.cpp
[47/91] #1 c++ src/game/client/components/maplayers.cpp
[48/91] #1 client_content_source > src/game/generated/client_data.cpp
[49/91] #1 c++ src/game/generated/client_data.cpp
[50/91] #1 c++ src/engine/shared/mapchecker.cpp
[51/91] #1 c++ src/engine/shared/compression.cpp
[52/91] #1 c++ src/engine/shared/econ.cpp
[53/91] #1 c++ src/engine/shared/datafile.cpp
[54/91] #1 c++ src/engine/shared/config.cpp
[55/91] #1 c++ src/engine/shared/network_client.cpp
[56/91] #1 c++ src/engine/shared/network.cpp
[57/91] #1 c++ src/engine/shared/map.cpp
[58/91] #1 c++ src/engine/shared/filecollection.cpp
[59/91] #1 c++ src/engine/shared/console.cpp
[60/91] #1 c++ src/engine/shared/packer.cpp
[61/91] #1 c++ src/engine/shared/network_server.cpp
[62/91] #1 c++ src/engine/shared/kernel.cpp
[63/91] #1 c++ src/engine/shared/memheap.cpp
[64/91] #1 c++ src/engine/shared/network_console.cpp
[65/91] #1 c++ src/engine/shared/engine.cpp
[66/91] #1 c++ src/engine/shared/masterserver.cpp
[67/91] #1 c++ src/engine/shared/storage.cpp
[68/91] #1 c++ src/engine/shared/network_conn.cpp
[69/91] #1 c++ src/engine/shared/network_console_conn.cpp
[70/91] #1 c++ src/engine/shared/ringbuffer.cpp
[71/91] #1 c++ src/engine/shared/demo.cpp
[72/91] #1 c++ src/engine/shared/huffman.cpp
[73/91] #1 c++ src/engine/shared/jobs.cpp
[74/91] #1 c++ src/engine/shared/linereader.cpp
[75/91] #1 c++ src/engine/shared/snapshot.cpp
[76/91] #1 c src/base/system.c
[77/91] #1 c++ src/engine/client/friends.cpp
[78/91] #1 c++ src/engine/client/text.cpp
[79/91] #1 c++ src/engine/client/graphics.cpp
[80/91] #1 c++ src/engine/client/input.cpp
[81/91] #1 c++ src/engine/client/serverbrowser.cpp
[82/91] #1 c++ src/engine/client/client.cpp
[83/91] #1 c++ src/engine/client/sound.cpp
[84/91] #1 c++ src/game/editor/io.cpp
[85/91] #1 c++ src/game/editor/popups.cpp
[86/91] #1 c++ src/game/editor/auto_map.cpp
[87/91] #1 c++ src/game/editor/layer_quads.cpp
[88/91] #1 c++ src/game/editor/editor.cpp
[89/91] #1 c++ src/game/editor/layer_game.cpp
[90/91] #1 c++ src/game/editor/layer_tiles.cpp
[91/91] #1 link teeworlds
bam: done (0:23)
>>> Source compiled.
>>> Test phase [not enabled]: games-action/teeworlds-0.6.1

>>> Install teeworlds-0.6.1 into /var/tmp/portage/games-action/teeworlds-0.6.1/image/ category games-action
!!! dobin: teeworlds_srv does not exist
dobin failed
 * ERROR: games-action/teeworlds-0.6.1 failed (install phase):
 *   (no error message)
 * 
 * Call stack:
 *     ebuild.sh, line  85:  Called src_install
 *   environment, line 4934:  Called die
 * The specific snippet of code:
 *           dogamesbin ${PN}_srv || die;
 * 
 * If you need support, post the output of 'emerge --info =games-action/teeworlds-0.6.1',
 * the complete build log and the output of 'emerge -pqv =games-action/teeworlds-0.6.1'.
 * The complete build log is located at '/var/tmp/portage/games-action/teeworlds-0.6.1/temp/build.log'.
 * The ebuild environment file is located at '/var/tmp/portage/games-action/teeworlds-0.6.1/temp/environment'.
 * S: '/var/tmp/portage/games-action/teeworlds-0.6.1/work/teeworlds-b177-r50edfd37-source'
 * QA Notice: file does not exist:
 * 
 * 	dobin: teeworlds_srv does not exist