--- src_old/Attack.cxx 2004-04-30 06:34:37.922069784 -0400 +++ src_old/Attack.cxx 2004-04-30 06:37:21.790158048 -0400 @@ -37,12 +37,12 @@ using namespace std; +#include "TextureLoader.h" #include "Game.h" #include "Attack.h" #include "Communicator.h" #include "MetaState.h" #include "Random.h" -#include "TextureLoader.h" /* * Documentation --- src_old/Displayer.cxx 2004-04-30 06:34:37.950065528 -0400 +++ src_old/Displayer.cxx 2004-04-30 06:37:27.623271280 -0400 @@ -45,6 +45,7 @@ using namespace std; +#include "TextureLoader.h" #include "Game.h" #include "Displayer.h" #include "CelebrationManager.h" @@ -53,7 +54,6 @@ #include "LightManager.h" #include "MetaState.h" #include "SparkleManager.h" -#include "TextureLoader.h" #include "String.h" #include "ScoreRecordManager.h" #include "Score.h" --- src_old/GarbageFlavorImage.cxx 2004-04-30 06:34:37.970062488 -0400 +++ src_old/GarbageFlavorImage.cxx 2004-04-30 06:37:34.219268536 -0400 @@ -35,10 +35,10 @@ using namespace std; +#include "TextureLoader.h" #include "Game.h" #include "Displayer.h" #include "GarbageFlavorImage.h" -#include "TextureLoader.h" #include "Random.h" int GarbageFlavorImage::current_texture; --- src_old/Score.cxx 2004-04-30 06:34:37.984060360 -0400 +++ src_old/Score.cxx 2004-04-30 06:37:38.823568576 -0400 @@ -30,9 +30,9 @@ using namespace std; +#include "TextureLoader.h" #include "Game.h" #include "MetaState.h" -#include "TextureLoader.h" #include "Score.h" int Score::score; --- src_old/String.cxx 2004-04-30 06:34:37.985060208 -0400 +++ src_old/String.cxx 2004-04-30 06:37:41.973089776 -0400 @@ -36,10 +36,10 @@ using namespace std; +#include "TextureLoader.h" #include "Game.h" #include "Displayer.h" #include "String.h" -#include "TextureLoader.h" const char *String::letter_texture_files[DC_FONT_NUMBER][DC_LETTER_NUMBER] = { { GC_DATA_DIRECTORY "font0_0.tga", --- src_old/TextureLoader.cxx 2004-04-30 06:34:38.057049264 -0400 +++ src_old/TextureLoader.cxx 2004-04-30 06:37:45.029625112 -0400 @@ -39,8 +39,8 @@ using namespace std; -#include "Game.h" #include "TextureLoader.h" +#include "Game.h" // the header of an uncompressed TGA file const GLubyte header_image[11] = { 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; --- src_old/TextureLoader.h 2004-04-30 06:34:38.057049264 -0400 +++ src_old/TextureLoader.h 2004-04-30 06:34:54.967478488 -0400 @@ -10,6 +10,8 @@ # include #endif +#include "Game.h" + using namespace std; #define TL_GARBAGE_TEXTURE_TGA_ID "Crack Attack! garbage texture" --- src_old/obj_clock.cxx 2004-04-30 06:34:38.067047744 -0400 +++ src_old/obj_clock.cxx 2004-04-30 06:37:48.053165464 -0400 @@ -34,9 +34,9 @@ using namespace std; +#include "TextureLoader.h" #include "Game.h" #include "Displayer.h" -#include "TextureLoader.h" GLuint Displayer::clock_digit_textures[11]; --- src_old/obj_external_candy.cxx 2004-04-30 06:34:38.068047592 -0400 +++ src_old/obj_external_candy.cxx 2004-04-30 06:37:51.609624800 -0400 @@ -34,9 +34,9 @@ using namespace std; +#include "TextureLoader.h" #include "Game.h" #include "Displayer.h" -#include "TextureLoader.h" #include "MetaState.h" #include "GarbageFlavorImage.h" --- src_old/obj_garbage.cxx 2004-04-30 06:34:38.068047592 -0400 +++ src_old/obj_garbage.cxx 2004-04-30 06:37:55.281066656 -0400 @@ -36,9 +36,9 @@ using namespace std; +#include "TextureLoader.h" #include "Game.h" #include "Displayer.h" -#include "TextureLoader.h" #include "GarbageFlavorImage.h" #include "MetaState.h" #include "Random.h" --- src_old/obj_messages.cxx 2004-04-30 06:34:38.074046680 -0400 +++ src_old/obj_messages.cxx 2004-04-30 06:37:58.898516720 -0400 @@ -38,9 +38,9 @@ using namespace std; +#include "TextureLoader.h" #include "Game.h" #include "Displayer.h" -#include "TextureLoader.h" #include "MessageManager.h" GLuint Displayer::message_1x1_list; --- src_old/obj_sign.cxx 2004-04-30 06:34:38.075046528 -0400 +++ src_old/obj_sign.cxx 2004-04-30 06:38:01.752082912 -0400 @@ -34,9 +34,9 @@ using namespace std; +#include "TextureLoader.h" #include "Game.h" #include "Displayer.h" -#include "TextureLoader.h" GLuint Displayer::sign_small_list; GLuint Displayer::sign_large_list;