Go to:
Gentoo Home
Documentation
Forums
Lists
Bugs
Planet
Store
Wiki
Get Gentoo!
Gentoo's Bugzilla – Attachment 303657 Details for
Bug 172183
extension ebuilds for games-fps/eduke32
Home
|
New
–
[Ex]
|
Browse
|
Search
|
Privacy Policy
|
[?]
|
Reports
|
Requests
|
Help
|
New Account
|
Log In
[x]
|
Forgot Password
Login:
[x]
games-fps/eduke32-20120225.ebuild
eduke32-20120225.ebuild (text/plain), 5.98 KB, created by
Jared B.
on 2012-02-29 03:18:59 UTC
(
hide
)
Description:
games-fps/eduke32-20120225.ebuild
Filename:
MIME Type:
Creator:
Jared B.
Created:
2012-02-29 03:18:59 UTC
Size:
5.98 KB
patch
obsolete
># Copyright 1999-2007 Gentoo Foundation ># Distributed under the terms of the GNU General Public License v2 ># $Header: $ > >EAPI="2" >inherit eutils games > >MY_BUILD="2387" > >DESCRIPTION="Port of Duke Nukem 3D for SDL" >HOMEPAGE="http://www.eduke32.com/ > http://hrp.duke4.net/" >SRC_URI="http://dukeworld.duke4.net/eduke32/synthesis/${PV}-${MY_BUILD}/${PN}_src_${PV}-${MY_BUILD}.tar.bz2 > textures? ( http://www.duke4.org/files/nightfright/polymer/polymer_hrp.zip > http://www.duke4.org/files/nightfright/polymer/polymer_upd.zip ) > music? ( http://www.duke4.org/files/nightfright/eduke32_mus.zip ) > xxx? ( http://www.duke4.org/files/nightfright/xxx_pack.zip ) > xxx-lite? ( http://www.duke4.org/files/nightfright/xxx_lite.zip )" > >LICENSE="as-is" >SLOT="0" >KEYWORDS="amd64 ~x86" >IUSE="caribbean +cdinstall debug dukedc editor gtk nwinter +opengl png textures music utils vpx xxx xxx-lite" > >RDEPEND="cdinstall? ( games-fps/duke3d-data ) > gtk? ( x11-libs/gtk+ ) > media-libs/libsdl > music? ( media-libs/sdl-mixer ) > !music? ( media-libs/sdl-mixer[timidity] ) > media-libs/libvorbis > opengl? ( virtual/opengl ) > png? ( media-libs/libpng ) > vpx? ( media-libs/libvpx )" >#PDEPEND is necessary, as caribbean requires eduke32 to be installed first >PDEPEND="dukedc? ( games-fps/duke3d-dukedc[textures=] ) > caribbean? ( games-fps/duke3d-caribbean[textures=] ) > nwinter? ( games-fps/duke3d-nwinter[textures=] )" >DEPEND="${RDEPEND} > app-arch/unzip" > >S=${WORKDIR}/${PN}_${PV}-${MY_BUILD} > >pkg_setup() { > # Validate USE flags > if (use textures && ! use opengl); then > ewarn "You must enable opengl if you wish to use the high resolution textures." > die "textures requires opengl" > elif (use xxx && use xxx-lite); then > ewarn "You must enable only one XXX USE flag: xxx or xxx-lite" > die "use single xxx USE flag" > elif ( (use xxx || use xxx-lite) && ! use textures ); then > ewarn "Enabling support for XXX textures requires the textures USE flag" > die "xxx or xxx-lite requires textures" > fi >} > >src_unpack() { > unpack "${PN}_src_${PV}-${MY_BUILD}.tar.bz2" >} > >src_prepare() { > # Point eduk32 to data files in shared duke3d folder > sed -e "s;/usr/share/games/eduke32;${GAMES_DATADIR}/duke3d;" \ > -i source/{astub,game}.c || die "sed path update failed" > > # Redirect log file so it's not always written in $PWD > sed -e 's;OSD_SetLogFile("\(\w\+32.log\)");OSD_SetLogFile("/tmp/\1");' \ > -i source/{astub,game}.c || die "sed log fix failed" >} > >src_compile() { > local MY_OPTS="ARCH= STRIP=touch" > use debug && MY_OPTS+=" RELEASE=0" > use gtk || MY_OPTS+=" WITHOUT_GTK=1" > use opengl || MY_OPTS+=" USE_OPENGL=0" > use png && MY_OPTS+=" USE_LIBPNG=1" > use vpx || MY_OPTS+=" USE_LIBVPX=0" > > emake ${MY_OPTS} || die "make failed" > > if use utils; then > cd build > emake ${MY_OPTS} || die "make utils failed" > fi >} > >src_install() { > local ARGS > insinto "${GAMES_DATADIR}/duke3d" > > if use textures; then > doins "${DISTDIR}"/polymer_{hrp,upd}.zip || die "texture install failed" > unzip -q "${DISTDIR}"/polymer_hrp.zip "*.txt" > dodoc hrp_*.txt > unzip -q "${DISTDIR}"/polymer_upd.zip "changelog.txt" > newdoc changelog.txt hrp_upd_changelog.txt > ARGS+=" -g polymer_hrp.zip -g polymer_upd.zip" > fi > > if use xxx; then > doins "${DISTDIR}/xxx_pack.zip" || die "xxx install failed" > unzip -q "${DISTDIR}/xxx_pack.zip" "xxx_readme.txt" > dodoc "xxx_readme.txt" > ARGS+=" -g xxx_pack.zip" > elif use xxx-lite; then > doins "${DISTDIR}/xxx_lite.zip" || die "xxx-lite install failed" > unzip -q "${DISTDIR}/xxx_lite.zip" "xxx-lite_readme.txt" > dodoc "xxx-lite_readme.txt" > ARGS+=" -g xxx_lite.zip" > fi > > if use music; then > doins "${DISTDIR}/eduke32_mus.zip" || die "music install failed" > unzip -q "${DISTDIR}/eduke32_mus.zip" "music_readme.txt" > dodoc "music_readme.txt" > ARGS+=" -g eduke32_mus.zip" > fi > > if use editor; then > newgamesbin "mapster32" "mapster32.bin" || die "editor install failed" > games_make_wrapper "mapster32" "${GAMES_BINDIR}/mapster32.bin" > doins "m32help.hlp" || die "editor help install failed" > fi > > if use utils; then > dobin build/{kextract,kgroup,md2tool,transpal,wad2art,wad2map} > dodoc build/doc/*.txt > fi > > newgamesbin "${PN}" "${PN}.bin" || die "binary install failed" > games_make_wrapper "${PN}" "${GAMES_BINDIR}/${PN}.bin ${ARGS}" > make_desktop_entry "${PN}" "EDuke32" > > dodoc buildlic.txt > > if use dukedc; then > local EXPARGS="-g dukedc.grp" > use textures && EXPARGS+=" -g dukedc_hrp.zip" > games_make_wrapper "${PN}-dukedc" "${GAMES_BINDIR}/${PN}.bin ${ARGS} ${EXPARGS}" > make_desktop_entry "${PN}-dukedc" "EDuke32 - Duke It Out in D.C." > fi > > if use caribbean; then > local TITLE="Duke Caribbean" > local EXPARGS="-g vacation.grp" > if use textures; then > TITLE+=" - Vacation Plus" > EXPARGS+=" -x VacaEDuke.con -g vaca_plus.zip" > if (use xxx || use xxx-lite); then > EXPARGS+=" -h vaca_xxx.def" > else > EXPARGS+=" -h vacation.def" > fi > else > EXPARGS+=" -x vacationgame.con" > fi > games_make_wrapper "${PN}-caribbean" "${GAMES_BINDIR}/${PN}.bin ${ARGS} ${EXPARGS}" > make_desktop_entry "${PN}-caribbean" "EDuke32 - ${TITLE}" > fi > > if use nwinter; then > local TITLE="Nuclear Winter" > local EXPARGS="-g nwinter.grp" > if use textures; then > TITLE+=" Plus" > EXPARGS+=" -x NWEDuke.con -g nw_plus.zip" > if (use xxx || use xxx-lite); then > EXPARGS+=" -h nw_xxx.def" > else > EXPARGS+=" -h nwinter.def" > fi > else > EXPARGS+=" -x nwinternwinter.con" > fi > games_make_wrapper "${PN}-nwinter" "${GAMES_BINDIR}/${PN}.bin ${ARGS} ${EXPARGS}" > make_desktop_entry "${PN}-nwinter" "EDuke32 - ${TITLE}" > fi > > prepgamesdirs >} > >pkg_postinst() { > games_pkg_postinst > if ! use cdinstall; then > echo > ewarn "Note: You must also install the game data files, either manually or with" > ewarn "games-fps/duke3d-data, before playing. Demo files are also supported." > echo > fi > > echo > einfo "EDuke32 has been preconfigured to launch the following games:" > einfo "eduke32 - Duke Nukem 3D" > use dukedc && einfo "eduke32-dukedc - Duke It Out in D.C." > use caribbean && einfo "eduke32-caribbean - Duke Caribbean: Life's a Beach" > use nwinter && einfo "eduke32-nwinter - Duke - Nuclear Winter" > echo >}
You cannot view the attachment while viewing its details because your browser does not support IFRAMEs.
View the attachment on a separate page
.
View Attachment As Raw
Actions:
View
Attachments on
bug 172183
:
114366
|
114467
|
114472
|
117170
|
236581
|
236583
|
236771
|
236783
|
245954
|
245999
|
303303
|
303657
|
303659
|
303661
|
303663
|
303665
|
303667
|
323826
|
324260
|
324262
|
324264
|
336290
|
342454
|
342456
|
342458
|
342598
|
342600
|
342602
|
342682
|
350270