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Gentoo's Bugzilla – Attachment 290743 Details for
Bug 105780
games-fps/uhexen2 (New Package)
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games-fps/uhexen2-1.5.0.ebuild
uhexen2-1.5.0.ebuild (text/plain), 10.17 KB, created by
Jared B.
on 2011-10-24 22:59:34 UTC
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Description:
games-fps/uhexen2-1.5.0.ebuild
Filename:
MIME Type:
Creator:
Jared B.
Created:
2011-10-24 22:59:34 UTC
Size:
10.17 KB
patch
obsolete
># Copyright 1999-2009 Gentoo Foundation ># Distributed under the terms of the GNU General Public License v2 ># $Header: $ > >EAPI="3" > >inherit eutils flag-o-matic toolchain-funcs versionator games > >MY_PV=$(replace_version_separator 3 '-') >DATA_PV="1.20" >HW_PV="0.15" >MY_PN="hexen2" >DEMO_PV="1.11" > >DESCRIPTION="Hexen II source port - Hammer of Thyrion" >HOMEPAGE="http://uhexen2.sourceforge.net/" >SRC_URI="mirror://sourceforge/${PN}/${MY_PN}source-${MY_PV}.tgz > mirror://sourceforge/u${MY_PN}/gamedata-all-${DATA_PV}.tgz > hexenworld? ( mirror://sourceforge/u${MY_PN}/hexenworld-pakfiles-${HW_PV}.tgz )" > >LICENSE="GPL-2" >SLOT="0" >KEYWORDS="amd64 ~ppc ~x86" >IUSE="3dfx alsa asm cdda cdinstall debug dedicated demo dynamic gtk hexenworld > lights midi mp3 opengl oss portals sdlaudio tools vorbis wave" > >UIDEPEND=">=media-libs/libsdl-1.2.7 > 3dfx? ( media-libs/glide-v3 ) > alsa? ( >=media-libs/alsa-lib-1.0.7 ) > midi? ( media-sound/timidity++ ) > opengl? ( virtual/opengl )" > ># Launcher depends from GTK+ libs >LNCHDEPEND="gtk? ( x11-libs/gtk+:2 )" > >RDEPEND="!games-fps/uhexen2-cvs > ${UIDEPEND} > ${LNCHDEPEND} > cdinstall? ( games-fps/hexen2-data ) > portals? ( games-fps/hexen2-portals ) > demo? ( >=games-fps/hexen2-demodata-${DEMO_PV} ) > lights? ( games-fps/hexen2-lights ) > mp3? ( || ( media-libs/libmad > media-sound/mpg123 ) ) > vorbis? ( media-libs/libogg > media-libs/libvorbis )" >DEPEND="${UIDEPEND} > ${LNCHDEPEND} > x86? ( asm? ( || ( >=dev-lang/nasm-2.09.10 > >=dev-lang/yasm-1.1.0 ) ) )" > >S="${WORKDIR}/${MY_PN}source-${MY_PV}" >dir="${GAMES_DATADIR}/${MY_PN}" > >pkg_setup() { > games_pkg_setup >} > >src_prepare() { > cd "${S}" > > # Fix GUI launcher > epatch "${FILESDIR}/${P}-h2launcher.patch" > > # Whether to use the demo directory > local demo > use demo && demo="/demo" > > # Use default basedir - has 2 variations > sed -i \ > -e "s:parms.basedir = cwd;:parms.basedir = \"${dir}${demo}\";:" \ > -e "s:parms.basedir = \".\";:parms.basedir = \"${dir}${demo}\";:" \ > engine/{hexen2,hexen2/server,hexenworld/{client,server}}/sys_unix.c \ > || die "sed sys_unix.c failed" > > # Change default sndspeed from 22050 to 44100, > # to improve the quality/reliability (recommended especially for ALSA). > sed -i -e "s:desired_speed = 22050:desired_speed = 44100:" \ > engine/h2shared/snd_dma.c \ > || die "sed snd_dma.c failed" > > # Honour Portage CFLAGS also when debugging is enabled > use debug && append-flags "-g2" > for u in `grep -lr '\-g \-Wall' *`; do > sed -i -e "s/^CFLAGS \:\= \-g \-Wall/CFLAGS \:\= ${CFLAGS}/" \ > ${u} || die "sed ${u} failed" > done > > if use demo ; then > # Allow lightmaps in demo > sed -i -e "s:!override_pack:0:" \ > hexen2/common.c || die "sed common.c demo failed" > fi > > if use gtk ; then > # Tweak the default games data dir for graphical launcher > sed -i \ > -e "/int basedir_nonstd/s:= 0:= 1:" \ > -e "/game_basedir\[0\]/d" \ > launcher/config_file.c || die "sed config_file.c failed" > # Tweak the default name for binary executables,if demo is enabled > if use demo ; then > sed -i -e "/BINARY_NAME/s:\"$:-demo\":" \ > launcher/games.h || die "sed games.h failed" > fi > fi > > rm -rf docs/{activision,COMPILE,COPYING,LICENSE,README.win32} >} > >src_compile() { > # Set all compile options > local g_opts= c_opts= > > h2build="h2" > hwbuild="hw" > h2bin="hexen2" > hwbin="hwcl" > if use opengl; then > h2build="gl${h2build}" > hwbuild="gl${hwbuild}" > h2bin="gl${h2bin}" > hwbin="gl${hwbin}" > fi > > use debug && g_opts+=" DEBUG=1" > use demo && g_opts+=" DEMO=1" > > use 3dfx && c_opts+=" USE_3DFX=yes" > use alsa || c_opts+=" USE_ALSA=no" > use cdda || c_opts+=" USE_CDAUDIO=no" > use dynamic && c_opts+=" LINK_GL_LIBS=yes" > use mp3 || c_opts+=" USE_CODEC_MP3=no" > use oss || c_opts+=" USE_OSS=no" > use sdlaudio || c_opts+=" USE_SDLAUDIO=no" > use midi || c_opts+=" USE_MIDI=no" > use vorbis || c_opts+=" USE_CODEC_VORBIS=no" > use wave || c_opts+=" USE_CODEC_WAVE=no" > > > if use mp3; then > if has_version media-sound/mpg123 && ! has_version media-libs/libmad; then > c_opts+=" MP3LIB=mpg123" > fi > fi > > if use x86; then > if use asm; then > if has_version dev-lang/yasm && ! has_version dev-lang/nasm; then > c_opts+=" NASM=yasm" > fi > else > c_opts+=" USE_X86_ASM=no" > fi > fi > > if use gtk ; then > # Build launcher > cd "${S}/launcher" > einfo "\nBuilding graphical launcher" > emake \ > ${g_opts} \ > CPUFLAGS="${CFLAGS}" \ > || die "emake launcher failed" > fi > > if use tools ; then > # Build Hexen2 utils > cd "${S}/utils" > einfo "nBuilding utils" > local utils_list="hcc qfiles pak genmodel maputils dcc jsh2color texutils/bsp2wal texutils/lmp2pcx" > for x in ${utils_list} > do > emake -C ${x} \ > ${g_opts} \ > CPUFLAGS="${CFLAGS}" \ > || die "emake ${x} failed" > done > fi > > if use dedicated ; then > # Dedicated Server > cd "${S}/engine/${MY_PN}" > einfo "\nBuilding Dedicated Server" > emake \ > ${g_opts} \ > CPUFLAGS="${CFLAGS}" \ > -f Makefile.sv \ > || die "emake Dedicated server failed" > fi > > if use hexenworld ; then > if use tools; then > # Hexenworld utils > local hw_utils="hwmaster hwmquery hwrcon" > einfo "\nBuilding Hexenworld utils" > cd "${S}/hw_utils" > for x in ${hw_utils} ; do > emake \ > ${g_opts} \ > CPUFLAGS="${CFLAGS}" \ > -C ${x} \ > || die "emake ${x} failed" > done > fi > > # Hexenworld > einfo "\nBuilding Hexenworld servers" > cd "${S}"/engine/hexenworld > # Hexenworld servers > emake \ > ${g_opts} \ > CPUFLAGS="${CFLAGS}" \ > -C server \ > || die "emake HexenWorld Server failed" > > # Hexenworld client > einfo "\nBuilding Hexenworld client(s)" > emake -C client clean > emake \ > ${g_opts} \ > ${c_opts} \ > CPUFLAGS="${CFLAGS}" \ > ${hwbuild} \ > -C client \ > || die "emake Hexenworld Client (${hwbuild}) failed" > fi > > # Hexen 2 game executable > cd "${S}/engine/${MY_PN}" > > einfo "\nBuilding UHexen2 game executable(s)" > emake clean > emake \ > ${g_opts} \ > ${c_opts} \ > CPUFLAGS="${CFLAGS}" \ > ${h2build} \ > || die "emake Hexen II (${h2build}) failed" >} > >src_install() { > local demo demo_title demo_suffix > use demo && demo="-demo" && demo_title=" (Demo)" && demo_suffix="demo" > > newicon engine/resource/h2_32x32x4.png ${PN}.png || die > > make_desktop_entry "${MY_PN}${demo}" "Hexen 2${demo_title}" ${PN} > newgamesbin "engine/${MY_PN}/${h2bin}" "${MY_PN}${demo}" \ > || die "newgamesbin engine/${h2bin} failed" > > if use dedicated ; then > newgamesbin "engine/${MY_PN}/h2ded" "${MY_PN}${demo}-ded" \ > || die "newgamesbin h2ded failed" > fi > > if use hexenworld ; then > if use tools; then > # Hexenworld utils > dobin hw_utils/hwmaster/hwmaster || die "dobin hwmaster failed" > dobin hw_utils/hwmquery/hwmquery || die "dobin hwmquery failed" > dobin hw_utils/hwrcon/{hwrcon,hwterm} || die "dobin hwrcon/hwterm failed" > > dodoc hw_utils/hwmquery/hwmquery.txt || die "dodoc hwmquery.txt failed" > dodoc hw_utils/hwrcon/{hwrcon,hwterm}.txt \ > || die "dodoc hwrcon/hwterm.txt failed" > fi > > # Hexenworld Servers > newgamesbin engine/hexenworld/server/hwsv hwsv${demo} \ > || die "newgamesbin hwsv failed" > > # HexenWorld client(s) > newicon engine/resource/hw2_32x32x8.png hwcl.png || die > > make_desktop_entry \ > "hwcl${demo}" "Hexen 2${demo_title} Hexenworld Client" hwcl > newgamesbin "engine/hexenworld/client/${hwbin}" "hwcl${demo}" \ > || die "newgamesbin ${hwbin} failed" > > > insinto "${dir}"/${demo_suffix} > doins -r "${WORKDIR}"/hw || die "doins hexenworld pak failed" > fi > > if use gtk ; then > # GTK launcher > local lnch_name="h2launcher" > use demo && lnch_name="h2demo" > newgamesbin launcher/${lnch_name} h2launcher \ > || die "newgamesbin h2launcher failed" > make_desktop_entry \ > "h2launcher" "Hexen 2${demo_title} Launcher" ${PN} > fi > > dodoc docs/* > > if ! use demo ; then > # Install updated game data > insinto "${dir}" > doins -r "${WORKDIR}"/{data1,portals,siege} || die > dodoc "${WORKDIR}"/*.txt > fi > > if use tools ; then > dobin \ > utils/bin/* \ > || die "dobin utils failed" > docinto utils > dodoc utils/README || die "dodoc README failed" > newdoc utils/dcc/README README.dcc || die "newdoc dcc failed" > dodoc utils/dcc/dcc.txt || die "dodoc dcc.txt failed" > newdoc utils/hcc/README README.hcc || die "newdoc hcc failed" > newdoc utils/jsh2color/README README.jsh2color \ > || die "newdoc README.jsh2color failed" > newdoc utils/jsh2color/ChangeLog ChangeLog.jsh2color \ > || die "newdoc Changelog.jsh2color failed" > fi > > prepgamesdirs >} > >pkg_postinst() { > games_pkg_postinst > > if use demo ; then > elog "uhexen2 has been compiled specifically to play the demo maps." > elog "Example command-line:" > elog " ${MY_PN}-demo -width 1024 -height 768 -conwidth 640" > elog > else > elog "To play the demo, emerge with the 'demo' USE flag." > elog > if ! use cdinstall; then > elog "You must install the game data files before playing." > elog "This can be done using games-fps/hexen2-data, or you may manually copy the" > elog "v1.11 patched pak0.pak and pak1.pak files to ${dir}" > elog > fi > if ! use portals; then > elog "You must install games-fps/hexen2-portals in order to play the" > elog "Portal of Praevus expansion pack, or you may manually copy the" > elog "pak3.pak file to ${dir}" > elog > fi > elog "To play Hexen II, run: ${MY_PN}" > elog "To play Portal of Praevus (if installed), run: ${MY_PN} -portals" > elog > elog "Run '${MY_PN} -help' for additional options" > elog > fi > if use gtk ; then > elog "You've also installed a graphical launcher. To use, run: h2launcher" > elog > fi > if use tools ; then > if use hexenworld; then > elog "You've also installed some Hexenworld utilities:" > elog > elog " - hwmquery (console app to query HW master servers)" > elog " - hwrcon (remote interface to HW rcon command)" > elog " - hwterm (HW remote console terminal)" > elog > fi > elog "You've also installed some Hexen2 utilities" > elog "(useful for mod developing)" > elog > elog " - dhcc (old progs.dat compiler/decompiler)" > elog " - genmodel (3-D model grabber)" > elog " - hcc (HexenC compiler)" > elog " - hcc_old (old version of HexenC compiler)" > elog " - jsh2color (light colouring utility)" > elog " - maputils (Map compiling tools: bspinfo, light, qbsp, vis)" > elog " - qfiles (build pak files and regenerate bsp models)" > elog " - bsp2wal (extract all textures from a bsp file)" > elog " - lmp2pcx (convert hexen2 texture data into pcx and tga)" > elog > elog "See relevant documentation for further informations" > elog > fi >}
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