# Copyright 1999-2011 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: $ EAPI="3" inherit eutils wxwidgets games MY_P="0ad-r${PV}-alpha" S="${WORKDIR}/${MY_P}" DESCRIPTION="0 A.D. is a free, real-time strategy game currently under development by Wildfire Games." HOMEPAGE="http://wildfiregames.com/0ad/" SRC_URI="mirror://sourceforge/zero-ad/${MY_P}-unix-build.tar.xz mirror://sourceforge/zero-ad/${MY_P}-unix-data.tar.xz" LICENSE="GPL-2 CCPL-Attribution-ShareAlike-3.0" SLOT="0" KEYWORDS="~x86 ~amd64" IUSE="debug editor nvtt pch test" RDEPEND="virtual/opengl media-libs/openal media-libs/libsdl dev-libs/boost sys-libs/zlib || ( dev-libs/libgamin app-admin/fam ) editor? ( x11-libs/wxGTK:2.8 ) media-libs/devil net-libs/enet:1.3 virtual/jpeg media-libs/libpng dev-libs/libxml2 media-libs/libvorbis media-libs/libogg net-misc/curl nvtt? ( dev-util/nvidia-texture-tools )" DEPEND="${RDEPEND} dev-lang/nasm dev-util/cmake app-arch/xz-utils app-arch/zip" RESTRICT="strip mirror" dir=${GAMES_PREFIX_OPT}/${PN} pkg_setup() { games_pkg_setup if use editor ; then WX_GTK_VER=2.8 need-wxwidgets unicode fi } src_compile() { UPDATE_ARGS="--with-system-enet" #?update-workspaces-new.sh if ! use pch ; then UPDATE_ARGS="${UPDATE_ARGS} --without-pch" fi if ! use editor ; then UPDATE_ARGS="${UPDATE_ARGS} --disable-atlas" fi if use nvtt ; then UPDATE_ARGS="${UPDATE_ARGS} --with-system-nvtt" fi cd "${S}/build/workspaces" ./update-workspaces.sh ${UPDATE_ARGS} || die "update-workspaces.sh failed" cd gcc TARGETS="pyrogenesis Collada" if use test ; then TARGETS="${TARGETS} test" fi if use editor ; then TARGETS="${TARGETS} AtlasUI" fi if use debug ; then CONFIG=Debug else CONFIG=Release fi CONFIG=${CONFIG} emake ${TARGETS} || die "Can't build" } src_test() { cd "${S}/binaries/system" if use debug ; then ./test_dbg || die "Tests failed" else ./test || die "Tests failed" fi } src_install() { cd "${S}"/binaries insinto "${dir}" doins -r data || die "doins -r failed" insinto "${dir}"/system #we install build-in nvtt if use !nvtt ; then doins "${S}"/binaries/system/libnvcore.so || die "doins failed" doins "${S}"/binaries/system/libnvimage.so || die "doins failed" doins "${S}"/binaries/system/libnvmath.so || die "doins failed" doins "${S}"/binaries/system/libnvtt.so || die "doins failed" fi if use debug ; then doins "${S}"/binaries/system/libmozjs185-ps-debug.so.1.0 || die "doins failed" doins "${S}"/binaries/system/libCollada_dbg.so || die "doins failed" if use editor ; then doins "${S}"/binaries/system/libAtlasUI_dbg.so || die "doins failed" fi EXE_NAME=pyrogenesis_dbg else doins "${S}"/binaries/system/libmozjs185-ps-release.so.1.0 || die "doins failed" doins "${S}"/binaries/system/libCollada.so || die "doins failed" if use editor ; then doins "${S}"/binaries/system/libAtlasUI.so || die "doins failed" fi EXE_NAME=pyrogenesis fi exeinto "${dir}"/system doexe "${S}"/binaries/system/${EXE_NAME} || die "doexe failed" games_make_wrapper ${PN} ./system/${EXE_NAME} ${dir} doicon "${S}"/build/resources/0ad.png make_desktop_entry "${dir}"/system/${EXE_NAME} "0 A.D." prepgamesdirs }