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(-)intern/itasc/SConscript (-3 / +4 lines)
Lines 5-11 Link Here
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sources += env.Glob('kdl/*.cpp')
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sources += env.Glob('kdl/*.cpp')
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sources += env.Glob('kdl/utilities/*.cpp')
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sources += env.Glob('kdl/utilities/*.cpp')
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incs = '. ../../extern/Eigen2'
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#incs = '. ../../extern/Eigen2'
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incs = '. /usr/include/eigen2'
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env.BlenderLib ('bf_ITASC', sources, Split(incs), [], libtype=['intern','player'], priority=[20,100] )
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env.BlenderLib ('bf_ITASC', sources, Split(incs), [], libtype=['intern','player'], priority=[20,100] )
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-- source/blender/ikplugin/SConscript
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++ source/blender/ikplugin/SConscript
Lines 4-9 Link Here
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sources = env.Glob('intern/*.c') + env.Glob('intern/*.cpp')
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sources = env.Glob('intern/*.c') + env.Glob('intern/*.cpp')
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incs = '#/intern/guardedalloc #/intern/iksolver/extern ../makesdna ../blenlib'
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incs = '#/intern/guardedalloc #/intern/iksolver/extern ../makesdna ../blenlib'
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incs += ' ../blenkernel ../include ../ikplugin #/intern/itasc #/extern/Eigen2'
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incs += ' ../blenkernel ../include ../ikplugin #/intern/itasc /usr/include/eigen2'
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env.BlenderLib ( 'bf_ikplugin', sources, Split(incs), [], libtype=['core','player'], priority=[180, 190] )
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env.BlenderLib ( 'bf_ikplugin', sources, Split(incs), [], libtype=['core','player'], priority=[180, 190] )
(-)source/gameengine/Converter/SConscript (-1 / +1 lines)
Lines 20-26 Link Here
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incs += ' #source/blender/windowmanager'
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incs += ' #source/blender/windowmanager'
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incs += ' #source/blender/makesrna'
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incs += ' #source/blender/makesrna'
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incs += ' #source/blender/ikplugin'
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incs += ' #source/blender/ikplugin'
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incs += ' #extern/Eigen2'
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incs += ' /usr/include/eigen2'
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incs += ' ' + env['BF_BULLET_INC']
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incs += ' ' + env['BF_BULLET_INC']
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