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Gentoo's Bugzilla – Attachment 278217 Details for
Bug 323131
games-fps/gzdoom: new ebuild
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Build.log
Build.log (text/plain), 4.70 KB, created by
Piotr Szymaniak
on 2011-06-26 10:29:49 UTC
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Description:
Build.log
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Creator:
Piotr Szymaniak
Created:
2011-06-26 10:29:49 UTC
Size:
4.70 KB
patch
obsolete
>[32;01m * [39;49;00mPackage: games-fps/gzdoom-1.5.5 >[32;01m * [39;49;00mRepository: sunrise >[32;01m * [39;49;00mMaintainer: maintainer-wanted@gentoo.org >[32;01m * [39;49;00mUSE: amd64 elibc_glibc kernel_linux mmx multilib userland_GNU >[32;01m * [39;49;00mFEATURES: ccache preserve-libs sandbox >>>> Unpacking source... >>>> Unpacking gzdoom-1.5.5.tar.bz2 to /var/tmp/portage/games-fps/gzdoom-1.5.5/work >>>> Source unpacked in /var/tmp/portage/games-fps/gzdoom-1.5.5/work >>>> Preparing source in /var/tmp/portage/games-fps/gzdoom-1.5.5/work/gzdoom-1.5.5 ... > [32;01m*[0m Applying gzdoom-respect-fluidsynth-useflag.patch ... >[A[158C [34;01m[ [32;01mok[34;01m ][0m >>>> Source prepared. >>>> Configuring source in /var/tmp/portage/games-fps/gzdoom-1.5.5/work/gzdoom-1.5.5 ... >>>> Working in BUILD_DIR: "/var/tmp/portage/games-fps/gzdoom-1.5.5/work/gzdoom-1.5.5_build" >cmake --no-warn-unused-cli -C /var/tmp/portage/games-fps/gzdoom-1.5.5/temp/gentoo_common_config.cmake -DCMAKE_INSTALL_PREFIX=/usr -DNO_ASM=OFF -DNO_GTK=ON -DUSE_FLUIDSYNTH=OFF -DCMAKE_BUILD_TYPE=Gentoo -DCMAKE_INSTALL_DO_STRIP=OFF -DCMAKE_USER_MAKE_RULES_OVERRIDE=/var/tmp/portage/games-fps/gzdoom-1.5.5/temp/gentoo_rules.cmake /var/tmp/portage/games-fps/gzdoom-1.5.5/work/gzdoom-1.5.5 >Not searching for unused variables given on the command line. >loading initial cache file /var/tmp/portage/games-fps/gzdoom-1.5.5/temp/gentoo_common_config.cmake >-- The C compiler identification is GNU >-- The CXX compiler identification is GNU >-- Check for working C compiler: /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc >-- Check for working C compiler: /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-gcc -- works >-- Detecting C compiler ABI info >-- Detecting C compiler ABI info - done >-- Check for working CXX compiler: /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ >-- Check for working CXX compiler: /usr/lib64/ccache/bin/x86_64-pc-linux-gnu-g++ -- works >-- Detecting CXX compiler ABI info >-- Detecting CXX compiler ABI info - done >-- Found BZip2: /usr/lib64/libbz2.so >-- Looking for BZ2_bzCompressInit in /usr/lib64/libbz2.so >-- Looking for BZ2_bzCompressInit in /usr/lib64/libbz2.so - found >-- Found JPEG: /usr/lib64/libjpeg.so >-- Found ZLIB: /usr/include (found version "1.2.5") >-- Looking for strdup >-- Looking for strdup - found >-- Looking for strndup >-- Looking for strndup - found >-- Looking for sys/types.h >-- Looking for sys/types.h - found >-- Looking for stdint.h >-- Looking for stdint.h - found >-- Looking for stddef.h >-- Looking for stddef.h - found >-- Check size of char >-- Check size of char - done >-- Check size of short >-- Check size of short - done >-- Check size of int >-- Check size of int - done >-- Check size of long >-- Check size of long - done >-- /usr/include >-- /usr/include >-- /var/tmp/portage/games-fps/gzdoom-1.5.5/work/gzdoom-1.5.5/lzma/C >-- Performing Test HAVE_NO_ARRAY_BOUNDS >-- Performing Test HAVE_NO_ARRAY_BOUNDS - Success >-- Looking for itoa >-- Looking for itoa - not found >-- Found OpenGL: /usr/lib64/libGL.so >-- Looking for include files CMAKE_HAVE_PTHREAD_H >-- Looking for include files CMAKE_HAVE_PTHREAD_H - found >-- Looking for pthread_create in pthreads >-- Looking for pthread_create in pthreads - not found >-- Looking for pthread_create in pthread >-- Looking for pthread_create in pthread - found >-- Found Threads: TRUE >CMake Error at src/CMakeLists.txt:201 (message): > OpenGL GLU is required for building. > > >-- Configuring incomplete, errors occurred! > [31;01m*[0m ERROR: games-fps/gzdoom-1.5.5 failed (configure phase): > [31;01m*[0m cmake failed > [31;01m*[0m > [31;01m*[0m Call stack: > [31;01m*[0m ebuild.sh, line 56: Called src_configure > [31;01m*[0m environment, line 3074: Called cmake-utils_src_configure > [31;01m*[0m environment, line 763: Called _execute_optionaly 'src_configure' > [31;01m*[0m environment, line 225: Called enable_cmake-utils_src_configure > [31;01m*[0m environment, line 1101: Called die > [31;01m*[0m The specific snippet of code: > [31;01m*[0m "${CMAKE_BINARY}" "${cmakeargs[@]}" "${CMAKE_USE_DIR}" || die "cmake failed"; > [31;01m*[0m > [31;01m*[0m If you need support, post the output of 'emerge --info =games-fps/gzdoom-1.5.5', > [31;01m*[0m the complete build log and the output of 'emerge -pqv =games-fps/gzdoom-1.5.5'. > [31;01m*[0m This ebuild is from an overlay named 'sunrise': '/var/lib/layman/sunrise/' >ERROR: ld.so: object 'libsandbox.so' from LD_PRELOAD cannot be preloaded: ignored. > [31;01m*[0m The complete build log is located at '/var/log/portage/games-fps:gzdoom-1.5.5:20110626-015657.log'. > [31;01m*[0m The ebuild environment file is located at '/var/tmp/portage/games-fps/gzdoom-1.5.5/temp/environment'. > [31;01m*[0m S: '/var/tmp/portage/games-fps/gzdoom-1.5.5/work/gzdoom-1.5.5'
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bug 323131
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234487
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234609
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234611
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234761
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234763
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505888
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505896