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Gentoo's Bugzilla – Attachment 251781 Details for
Bug 259181
Numpty Physics [new package]
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failed build log
build.log (text/plain), 11.93 KB, created by
mcarrow
on 2010-10-24 09:50:11 UTC
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hide
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Description:
failed build log
Filename:
MIME Type:
Creator:
mcarrow
Created:
2010-10-24 09:50:11 UTC
Size:
11.93 KB
patch
obsolete
> [32;01m*[0m CPV: games-puzzle/numptyphysics-142 > [32;01m*[0m REPO: gamerlay-stable > [32;01m*[0m USE: amd64 elibc_glibc kernel_linux multilib userland_GNU >>>> Unpacking source... > [32;01m*[0m subversion check out start --> > [32;01m*[0m repository: https://vcs.maemo.org/svn/numptyphysics/trunk@142 >A trunk/Levels.h >A trunk/configure >A trunk/Makefile.in >A trunk/debian >A trunk/debian/install.sh >A trunk/debian/control >A trunk/debian/compat >A trunk/debian/postinst >A trunk/debian/postrm >A trunk/debian/changelog >A trunk/debian/copyright >A trunk/debian/numptyphysics.sharedmimeinfo >A trunk/debian/patched >A trunk/debian/rules >A trunk/ZipFile.cpp >A trunk/AUTHORS >A trunk/Script.cpp >A trunk/Config.cpp >A trunk/Font.cpp >A trunk/depcomp >A trunk/Canvas.cpp >A trunk/zoomer.cpp >A trunk/README.win32 >A trunk/Game.h >A trunk/Worker.h >A trunk/Accelerometer.h >A trunk/Http.cpp >A trunk/OsHildon.cpp >A trunk/App.cpp >A trunk/Hildon.h >A trunk/INSTALL >A trunk/happyhttp.h >A trunk/Overlay.h >A trunk/COPYING >A trunk/data >A trunk/data/L15_trampoline.nph >A trunk/data/L00_title.nph >A trunk/data/L10_the_leap.nph >A trunk/data/next_win32.png >A trunk/data/L40_tree_of_life.nph >A trunk/data/play.png >A trunk/data/L30_see_saw.nph >A trunk/data/femkeklaver.ttf >A trunk/data/font.npf >A trunk/data/theend.png >A trunk/data/paper.png >A trunk/data/icon40 >A trunk/data/numptyphysics.service >A trunk/data/pause.png >A trunk/data/icon26 >A trunk/data/icon26/numptyphysics.png >A trunk/data/L35_pendulum.nph >A trunk/data/next.png >A trunk/data/record.png >A trunk/data/L38_box.nph >A trunk/data/icon64 >A trunk/data/icon64/numptyphysics.png >A trunk/data/L01_tutorial.nph >A trunk/data/icon48 >A trunk/data/icon48/numptyphysics.png >A trunk/data/numptyphysics.desktop >A trunk/data/edit.png >A trunk/data/L50_nautilus.nph >A trunk/data/L05_plane_sailing.nph >A trunk/data/C10_Standard.npz >A trunk/data/numptywinicon.res >A trunk/data/C01_Tutorial.npz >A trunk/data/L35_pusher.nph >A trunk/autogen.sh >A trunk/Levels.cpp >A trunk/NEWS >A trunk/Common.h >A trunk/Path.h >A trunk/Scene.h >A trunk/OsWin32.cpp >A trunk/configure.in >A trunk/ChangeLog >A trunk/ZipFile.h >A trunk/Game.cpp >A trunk/Script.h >A trunk/Config.h >A trunk/Font.h >A trunk/README >A trunk/OsFreeDesktop.cpp >A trunk/Hildon.cpp >A trunk/Canvas.h >A trunk/Overlay.cpp >A trunk/happyhttp.cpp >A trunk/Ui.h >A trunk/Array.h >A trunk/Http.h >A trunk/Os.h >A trunk/Makefile.am >A trunk/missing >A trunk/Path.cpp >A trunk/create-win32-dist.sh >A trunk/Box2D >A trunk/Box2D/License.txt >A trunk/Box2D/Source >A trunk/Box2D/Source/Dynamics >A trunk/Box2D/Source/Dynamics/b2Island.cpp >A trunk/Box2D/Source/Dynamics/b2ContactManager.h >A trunk/Box2D/Source/Dynamics/b2World.h >A trunk/Box2D/Source/Dynamics/b2WorldCallbacks.h >A trunk/Box2D/Source/Dynamics/b2Body.cpp >A trunk/Box2D/Source/Dynamics/b2Island.h >A trunk/Box2D/Source/Dynamics/Joints >A trunk/Box2D/Source/Dynamics/Joints/b2MouseJoint.cpp >A trunk/Box2D/Source/Dynamics/Joints/b2DistanceJoint.cpp >A trunk/Box2D/Source/Dynamics/Joints/b2PulleyJoint.cpp >A trunk/Box2D/Source/Dynamics/Joints/b2RevoluteJoint.h >A trunk/Box2D/Source/Dynamics/Joints/b2PrismaticJoint.cpp >A trunk/Box2D/Source/Dynamics/Joints/b2MouseJoint.h >A trunk/Box2D/Source/Dynamics/Joints/b2GearJoint.cpp >A trunk/Box2D/Source/Dynamics/Joints/b2DistanceJoint.h >A trunk/Box2D/Source/Dynamics/Joints/b2Joint.cpp >A trunk/Box2D/Source/Dynamics/Joints/b2PulleyJoint.h >A trunk/Box2D/Source/Dynamics/Joints/b2PrismaticJoint.h >A trunk/Box2D/Source/Dynamics/Joints/b2GearJoint.h >A trunk/Box2D/Source/Dynamics/Joints/b2Joint.h >A trunk/Box2D/Source/Dynamics/Joints/b2RevoluteJoint.cpp >A trunk/Box2D/Source/Dynamics/b2Body.h >A trunk/Box2D/Source/Dynamics/b2ContactManager.cpp >A trunk/Box2D/Source/Dynamics/b2World.cpp >A trunk/Box2D/Source/Dynamics/b2WorldCallbacks.cpp >A trunk/Box2D/Source/Dynamics/Contacts >A trunk/Box2D/Source/Dynamics/Contacts/b2Contact.cpp >A trunk/Box2D/Source/Dynamics/Contacts/b2ContactSolver.h >A trunk/Box2D/Source/Dynamics/Contacts/b2NullContact.h >A trunk/Box2D/Source/Dynamics/Contacts/b2CircleContact.cpp >A trunk/Box2D/Source/Dynamics/Contacts/b2PolyContact.cpp >A trunk/Box2D/Source/Dynamics/Contacts/b2Contact.h >A trunk/Box2D/Source/Dynamics/Contacts/b2CircleContact.h >A trunk/Box2D/Source/Dynamics/Contacts/b2PolyAndCircleContact.cpp >A trunk/Box2D/Source/Dynamics/Contacts/b2PolyContact.h >A trunk/Box2D/Source/Dynamics/Contacts/b2ContactSolver.cpp >A trunk/Box2D/Source/Dynamics/Contacts/b2PolyAndCircleContact.h >A trunk/Box2D/Source/Common >A trunk/Box2D/Source/Common/b2BlockAllocator.cpp >A trunk/Box2D/Source/Common/b2StackAllocator.h >A trunk/Box2D/Source/Common/b2Math.h >A trunk/Box2D/Source/Common/jtypes.h >A trunk/Box2D/Source/Common/Fixed.h >A trunk/Box2D/Source/Common/b2BlockAllocator.h >A trunk/Box2D/Source/Common/b2Settings.cpp >A trunk/Box2D/Source/Common/b2Settings.h >A trunk/Box2D/Source/Common/b2StackAllocator.cpp >A trunk/Box2D/Source/Common/b2Math.cpp >A trunk/Box2D/Source/Collision >A trunk/Box2D/Source/Collision/b2Distance.cpp >A trunk/Box2D/Source/Collision/b2Collision.cpp >A trunk/Box2D/Source/Collision/b2PairManager.h >A trunk/Box2D/Source/Collision/b2BroadPhase.h >A trunk/Box2D/Source/Collision/b2CollideCircle.cpp >A trunk/Box2D/Source/Collision/Shapes >A trunk/Box2D/Source/Collision/Shapes/b2PolygonShape.h >A trunk/Box2D/Source/Collision/Shapes/b2Shape.cpp >A trunk/Box2D/Source/Collision/Shapes/b2CircleShape.cpp >A trunk/Box2D/Source/Collision/Shapes/b2Shape.h >A trunk/Box2D/Source/Collision/Shapes/b2CircleShape.h >A trunk/Box2D/Source/Collision/Shapes/b2PolygonShape.cpp >A trunk/Box2D/Source/Collision/b2CollidePoly.cpp >A trunk/Box2D/Source/Collision/b2Collision.h >A trunk/Box2D/Source/Collision/b2Shape.cpp >A trunk/Box2D/Source/Collision/b2TimeOfImpact.cpp >A trunk/Box2D/Source/Collision/b2Shape.h >A trunk/Box2D/Source/Collision/b2PairManager.cpp >A trunk/Box2D/Source/Collision/b2BroadPhase.cpp >A trunk/Box2D/Source/Makefile >A trunk/Box2D/Include >A trunk/Box2D/Include/Box2D.h >A trunk/Box2D/TODO.txt >A trunk/Box2D/Library >A trunk/Box2D/Clean.bat >A trunk/Box2D/Readme.txt >A trunk/Box2D/Makefile >A trunk/Scene.cpp >A trunk/install-sh >Checked out revision 142. > [32;01m*[0m working copy: /usr/portage/distfiles/svn-src/numptyphysics/trunk > >>>> Source unpacked in /var/tmp/portage/games-puzzle/numptyphysics-142/work >>>> Preparing source in /var/tmp/portage/games-puzzle/numptyphysics-142/work/numptyphysics-142 ... > [32;01m*[0m Applying numptyphysics-142-ownbox2d.patch ... >[A[169C [34;01m[ [32;01mok[34;01m ][0m >>>> Source prepared. >>>> Configuring source in /var/tmp/portage/games-puzzle/numptyphysics-142/work/numptyphysics-142 ... >./configure --prefix=/usr --build=x86_64-pc-linux-gnu --host=x86_64-pc-linux-gnu --mandir=/usr/share/man --infodir=/usr/share/info --datadir=/usr/share --sysconfdir=/etc --localstatedir=/var/lib --prefix=/usr/games --libdir=/usr/games/lib64 --datadir=/usr/share/games --sysconfdir=/etc/games --localstatedir=/var/games --disable-hildon >checking for a BSD-compatible install... /usr/bin/install -c >checking whether build environment is sane... yes >checking for a thread-safe mkdir -p... /bin/mkdir -p >checking for gawk... gawk >checking whether make sets $(MAKE)... yes >checking for x86_64-pc-linux-gnu-gcc... x86_64-pc-linux-gnu-gcc >checking for C compiler default output file name... a.out >checking whether the C compiler works... yes >checking whether we are cross compiling... no >checking for suffix of executables... >checking for suffix of object files... o >checking whether we are using the GNU C compiler... yes >checking whether x86_64-pc-linux-gnu-gcc accepts -g... yes >checking for x86_64-pc-linux-gnu-gcc option to accept ISO C89... none needed >checking for style of include used by make... GNU >checking dependency style of x86_64-pc-linux-gnu-gcc... gcc3 >checking whether we are using the GNU C++ compiler... yes >checking whether x86_64-pc-linux-gnu-g++ accepts -g... yes >checking dependency style of x86_64-pc-linux-gnu-g++... gcc3 >checking whether make sets $(MAKE)... (cached) yes >checking for a BSD-compatible install... /usr/bin/install -c >checking for x86_64-pc-linux-gnu-ranlib... x86_64-pc-linux-gnu-ranlib >checking how to run the C preprocessor... x86_64-pc-linux-gnu-gcc -E >checking for grep that handles long lines and -e... /bin/grep >checking for egrep... /bin/grep -E >checking for ANSI C header files... yes >checking for sys/types.h... yes >checking for sys/stat.h... yes >checking for stdlib.h... yes >checking for string.h... yes >checking for memory.h... yes >checking for strings.h... yes >checking for inttypes.h... yes >checking for stdint.h... yes >checking for unistd.h... yes >checking SDL/SDL.h usability... yes >checking SDL/SDL.h presence... yes >checking for SDL/SDL.h... yes >checking for IMG_LoadPNG_RW in -lSDL_image... yes >checking for TTF_OpenFont in -lSDL_ttf... yes >checking for main in -lstdc++... yes >checking for main in -lX11... yes >checking for main in -lz... yes >configure: creating ./config.status >config.status: creating Makefile >config.status: executing depfiles commands >>>> Source configured. >>>> Compiling source in /var/tmp/portage/games-puzzle/numptyphysics-142/work/numptyphysics-142 ... >make -j3 >cd . && /bin/sh /var/tmp/portage/games-puzzle/numptyphysics-142/work/numptyphysics-142/missing --run aclocal-1.10 >/var/tmp/portage/games-puzzle/numptyphysics-142/work/numptyphysics-142/missing: line 54: aclocal-1.10: команда не найдена >WARNING: `aclocal-1.10' is missing on your system. You should only need it if > you modified `acinclude.m4' or `configure.in'. You might want > to install the `Automake' and `Perl' packages. Grab them from > any GNU archive site. >cd . && /bin/sh /var/tmp/portage/games-puzzle/numptyphysics-142/work/numptyphysics-142/missing --run autoconf > cd . && /bin/sh /var/tmp/portage/games-puzzle/numptyphysics-142/work/numptyphysics-142/missing --run automake-1.10 --foreign >/var/tmp/portage/games-puzzle/numptyphysics-142/work/numptyphysics-142/missing: line 54: automake-1.10: команда не найдена >WARNING: `automake-1.10' is missing on your system. You should only need it if > you modified `Makefile.am', `acinclude.m4' or `configure.in'. > You might want to install the `Automake' and `Perl' packages. > Grab them from any GNU archive site. >configure.in:2: error: possibly undefined macro: AM_INIT_AUTOMAKE > If this token and others are legitimate, please use m4_pattern_allow. > See the Autoconf documentation. >make: *** [configure] ÐÑибка 1 > [31;01m*[0m ERROR: games-puzzle/numptyphysics-142 failed: > [31;01m*[0m died running emake, base_src_make > [31;01m*[0m > [31;01m*[0m Call stack: > [31;01m*[0m ebuild.sh, line 54: Called src_compile > [31;01m*[0m environment, line 2660: Called games_src_compile > [31;01m*[0m environment, line 1503: Called base_src_make > [31;01m*[0m environment, line 326: Called die > [31;01m*[0m The specific snippet of code: > [31;01m*[0m emake "$@" || die "died running emake, $FUNCNAME"; > [31;01m*[0m > [31;01m*[0m If you need support, post the output of 'emerge --info =games-puzzle/numptyphysics-142', > [31;01m*[0m the complete build log and the output of 'emerge -pqv =games-puzzle/numptyphysics-142'. > [31;01m*[0m This ebuild is from an overlay named 'gamerlay-stable': '/var/lib/layman/gamerlay/' > [31;01m*[0m The complete build log is located at '/var/tmp/portage/games-puzzle/numptyphysics-142/temp/build.log'. > [31;01m*[0m The ebuild environment file is located at '/var/tmp/portage/games-puzzle/numptyphysics-142/temp/environment'. > [31;01m*[0m S: '/var/tmp/portage/games-puzzle/numptyphysics-142/work/numptyphysics-142'
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bug 259181
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185449
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193384
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417894
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418034