* CPV: games-puzzle/numptyphysics-142 * REPO: gamerlay-stable * USE: amd64 elibc_glibc kernel_linux multilib userland_GNU >>> Unpacking source... * subversion check out start --> * repository: https://vcs.maemo.org/svn/numptyphysics/trunk@142 A trunk/Levels.h A trunk/configure A trunk/Makefile.in A trunk/debian A trunk/debian/install.sh A trunk/debian/control A trunk/debian/compat A trunk/debian/postinst A trunk/debian/postrm A trunk/debian/changelog A trunk/debian/copyright A trunk/debian/numptyphysics.sharedmimeinfo A trunk/debian/patched A trunk/debian/rules A trunk/ZipFile.cpp A trunk/AUTHORS A trunk/Script.cpp A trunk/Config.cpp A trunk/Font.cpp A trunk/depcomp A trunk/Canvas.cpp A trunk/zoomer.cpp A trunk/README.win32 A trunk/Game.h A trunk/Worker.h A trunk/Accelerometer.h A trunk/Http.cpp A trunk/OsHildon.cpp A trunk/App.cpp A trunk/Hildon.h A trunk/INSTALL A trunk/happyhttp.h A trunk/Overlay.h A trunk/COPYING A trunk/data A trunk/data/L15_trampoline.nph A trunk/data/L00_title.nph A trunk/data/L10_the_leap.nph A trunk/data/next_win32.png A trunk/data/L40_tree_of_life.nph A trunk/data/play.png A trunk/data/L30_see_saw.nph A trunk/data/femkeklaver.ttf A trunk/data/font.npf A trunk/data/theend.png A trunk/data/paper.png A trunk/data/icon40 A trunk/data/numptyphysics.service A trunk/data/pause.png A trunk/data/icon26 A trunk/data/icon26/numptyphysics.png A trunk/data/L35_pendulum.nph A trunk/data/next.png A trunk/data/record.png A trunk/data/L38_box.nph A trunk/data/icon64 A trunk/data/icon64/numptyphysics.png A trunk/data/L01_tutorial.nph A trunk/data/icon48 A trunk/data/icon48/numptyphysics.png A trunk/data/numptyphysics.desktop A trunk/data/edit.png A trunk/data/L50_nautilus.nph A trunk/data/L05_plane_sailing.nph A trunk/data/C10_Standard.npz A trunk/data/numptywinicon.res A trunk/data/C01_Tutorial.npz A trunk/data/L35_pusher.nph A trunk/autogen.sh A trunk/Levels.cpp A trunk/NEWS A trunk/Common.h A trunk/Path.h A trunk/Scene.h A trunk/OsWin32.cpp A trunk/configure.in A trunk/ChangeLog A trunk/ZipFile.h A trunk/Game.cpp A trunk/Script.h A trunk/Config.h A trunk/Font.h A trunk/README A trunk/OsFreeDesktop.cpp A trunk/Hildon.cpp A trunk/Canvas.h A trunk/Overlay.cpp A trunk/happyhttp.cpp A trunk/Ui.h A trunk/Array.h A trunk/Http.h A trunk/Os.h A trunk/Makefile.am A trunk/missing A trunk/Path.cpp A trunk/create-win32-dist.sh A trunk/Box2D A trunk/Box2D/License.txt A trunk/Box2D/Source A trunk/Box2D/Source/Dynamics A trunk/Box2D/Source/Dynamics/b2Island.cpp A trunk/Box2D/Source/Dynamics/b2ContactManager.h A trunk/Box2D/Source/Dynamics/b2World.h A trunk/Box2D/Source/Dynamics/b2WorldCallbacks.h A trunk/Box2D/Source/Dynamics/b2Body.cpp A trunk/Box2D/Source/Dynamics/b2Island.h A trunk/Box2D/Source/Dynamics/Joints A trunk/Box2D/Source/Dynamics/Joints/b2MouseJoint.cpp A trunk/Box2D/Source/Dynamics/Joints/b2DistanceJoint.cpp A trunk/Box2D/Source/Dynamics/Joints/b2PulleyJoint.cpp A trunk/Box2D/Source/Dynamics/Joints/b2RevoluteJoint.h A trunk/Box2D/Source/Dynamics/Joints/b2PrismaticJoint.cpp A trunk/Box2D/Source/Dynamics/Joints/b2MouseJoint.h A trunk/Box2D/Source/Dynamics/Joints/b2GearJoint.cpp A trunk/Box2D/Source/Dynamics/Joints/b2DistanceJoint.h A trunk/Box2D/Source/Dynamics/Joints/b2Joint.cpp A trunk/Box2D/Source/Dynamics/Joints/b2PulleyJoint.h A trunk/Box2D/Source/Dynamics/Joints/b2PrismaticJoint.h A trunk/Box2D/Source/Dynamics/Joints/b2GearJoint.h A trunk/Box2D/Source/Dynamics/Joints/b2Joint.h A trunk/Box2D/Source/Dynamics/Joints/b2RevoluteJoint.cpp A trunk/Box2D/Source/Dynamics/b2Body.h A trunk/Box2D/Source/Dynamics/b2ContactManager.cpp A trunk/Box2D/Source/Dynamics/b2World.cpp A trunk/Box2D/Source/Dynamics/b2WorldCallbacks.cpp A trunk/Box2D/Source/Dynamics/Contacts A trunk/Box2D/Source/Dynamics/Contacts/b2Contact.cpp A trunk/Box2D/Source/Dynamics/Contacts/b2ContactSolver.h A trunk/Box2D/Source/Dynamics/Contacts/b2NullContact.h A trunk/Box2D/Source/Dynamics/Contacts/b2CircleContact.cpp A trunk/Box2D/Source/Dynamics/Contacts/b2PolyContact.cpp A trunk/Box2D/Source/Dynamics/Contacts/b2Contact.h A trunk/Box2D/Source/Dynamics/Contacts/b2CircleContact.h A trunk/Box2D/Source/Dynamics/Contacts/b2PolyAndCircleContact.cpp A trunk/Box2D/Source/Dynamics/Contacts/b2PolyContact.h A trunk/Box2D/Source/Dynamics/Contacts/b2ContactSolver.cpp A trunk/Box2D/Source/Dynamics/Contacts/b2PolyAndCircleContact.h A trunk/Box2D/Source/Common A trunk/Box2D/Source/Common/b2BlockAllocator.cpp A trunk/Box2D/Source/Common/b2StackAllocator.h A trunk/Box2D/Source/Common/b2Math.h A trunk/Box2D/Source/Common/jtypes.h A trunk/Box2D/Source/Common/Fixed.h A trunk/Box2D/Source/Common/b2BlockAllocator.h A trunk/Box2D/Source/Common/b2Settings.cpp A trunk/Box2D/Source/Common/b2Settings.h A trunk/Box2D/Source/Common/b2StackAllocator.cpp A trunk/Box2D/Source/Common/b2Math.cpp A trunk/Box2D/Source/Collision A trunk/Box2D/Source/Collision/b2Distance.cpp A trunk/Box2D/Source/Collision/b2Collision.cpp A trunk/Box2D/Source/Collision/b2PairManager.h A trunk/Box2D/Source/Collision/b2BroadPhase.h A trunk/Box2D/Source/Collision/b2CollideCircle.cpp A trunk/Box2D/Source/Collision/Shapes A trunk/Box2D/Source/Collision/Shapes/b2PolygonShape.h A trunk/Box2D/Source/Collision/Shapes/b2Shape.cpp A trunk/Box2D/Source/Collision/Shapes/b2CircleShape.cpp A trunk/Box2D/Source/Collision/Shapes/b2Shape.h A trunk/Box2D/Source/Collision/Shapes/b2CircleShape.h A trunk/Box2D/Source/Collision/Shapes/b2PolygonShape.cpp A trunk/Box2D/Source/Collision/b2CollidePoly.cpp A trunk/Box2D/Source/Collision/b2Collision.h A trunk/Box2D/Source/Collision/b2Shape.cpp A trunk/Box2D/Source/Collision/b2TimeOfImpact.cpp A trunk/Box2D/Source/Collision/b2Shape.h A trunk/Box2D/Source/Collision/b2PairManager.cpp A trunk/Box2D/Source/Collision/b2BroadPhase.cpp A trunk/Box2D/Source/Makefile A trunk/Box2D/Include A trunk/Box2D/Include/Box2D.h A trunk/Box2D/TODO.txt A trunk/Box2D/Library A trunk/Box2D/Clean.bat A trunk/Box2D/Readme.txt A trunk/Box2D/Makefile A trunk/Scene.cpp A trunk/install-sh Checked out revision 142. * working copy: /usr/portage/distfiles/svn-src/numptyphysics/trunk >>> Source unpacked in /var/tmp/portage/games-puzzle/numptyphysics-142/work >>> Preparing source in /var/tmp/portage/games-puzzle/numptyphysics-142/work/numptyphysics-142 ... * Applying numptyphysics-142-ownbox2d.patch ...  [ ok ] >>> Source prepared. >>> Configuring source in /var/tmp/portage/games-puzzle/numptyphysics-142/work/numptyphysics-142 ... ./configure --prefix=/usr --build=x86_64-pc-linux-gnu --host=x86_64-pc-linux-gnu --mandir=/usr/share/man --infodir=/usr/share/info --datadir=/usr/share --sysconfdir=/etc --localstatedir=/var/lib --prefix=/usr/games --libdir=/usr/games/lib64 --datadir=/usr/share/games --sysconfdir=/etc/games --localstatedir=/var/games --disable-hildon checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... gawk checking whether make sets $(MAKE)... yes checking for x86_64-pc-linux-gnu-gcc... x86_64-pc-linux-gnu-gcc checking for C compiler default output file name... a.out checking whether the C compiler works... yes checking whether we are cross compiling... no checking for suffix of executables... checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether x86_64-pc-linux-gnu-gcc accepts -g... yes checking for x86_64-pc-linux-gnu-gcc option to accept ISO C89... none needed checking for style of include used by make... GNU checking dependency style of x86_64-pc-linux-gnu-gcc... gcc3 checking whether we are using the GNU C++ compiler... yes checking whether x86_64-pc-linux-gnu-g++ accepts -g... yes checking dependency style of x86_64-pc-linux-gnu-g++... gcc3 checking whether make sets $(MAKE)... (cached) yes checking for a BSD-compatible install... /usr/bin/install -c checking for x86_64-pc-linux-gnu-ranlib... x86_64-pc-linux-gnu-ranlib checking how to run the C preprocessor... x86_64-pc-linux-gnu-gcc -E checking for grep that handles long lines and -e... /bin/grep checking for egrep... /bin/grep -E checking for ANSI C header files... yes checking for sys/types.h... yes checking for sys/stat.h... yes checking for stdlib.h... yes checking for string.h... yes checking for memory.h... yes checking for strings.h... yes checking for inttypes.h... yes checking for stdint.h... yes checking for unistd.h... yes checking SDL/SDL.h usability... yes checking SDL/SDL.h presence... yes checking for SDL/SDL.h... yes checking for IMG_LoadPNG_RW in -lSDL_image... yes checking for TTF_OpenFont in -lSDL_ttf... yes checking for main in -lstdc++... yes checking for main in -lX11... yes checking for main in -lz... yes configure: creating ./config.status config.status: creating Makefile config.status: executing depfiles commands >>> Source configured. >>> Compiling source in /var/tmp/portage/games-puzzle/numptyphysics-142/work/numptyphysics-142 ... make -j3 cd . && /bin/sh /var/tmp/portage/games-puzzle/numptyphysics-142/work/numptyphysics-142/missing --run aclocal-1.10 /var/tmp/portage/games-puzzle/numptyphysics-142/work/numptyphysics-142/missing: line 54: aclocal-1.10: команда не найдена WARNING: `aclocal-1.10' is missing on your system. You should only need it if you modified `acinclude.m4' or `configure.in'. You might want to install the `Automake' and `Perl' packages. Grab them from any GNU archive site. cd . && /bin/sh /var/tmp/portage/games-puzzle/numptyphysics-142/work/numptyphysics-142/missing --run autoconf cd . && /bin/sh /var/tmp/portage/games-puzzle/numptyphysics-142/work/numptyphysics-142/missing --run automake-1.10 --foreign /var/tmp/portage/games-puzzle/numptyphysics-142/work/numptyphysics-142/missing: line 54: automake-1.10: команда не найдена WARNING: `automake-1.10' is missing on your system. You should only need it if you modified `Makefile.am', `acinclude.m4' or `configure.in'. You might want to install the `Automake' and `Perl' packages. Grab them from any GNU archive site. configure.in:2: error: possibly undefined macro: AM_INIT_AUTOMAKE If this token and others are legitimate, please use m4_pattern_allow. See the Autoconf documentation. make: *** [configure] Ошибка 1 * ERROR: games-puzzle/numptyphysics-142 failed: * died running emake, base_src_make * * Call stack: * ebuild.sh, line 54: Called src_compile * environment, line 2660: Called games_src_compile * environment, line 1503: Called base_src_make * environment, line 326: Called die * The specific snippet of code: * emake "$@" || die "died running emake, $FUNCNAME"; * * If you need support, post the output of 'emerge --info =games-puzzle/numptyphysics-142', * the complete build log and the output of 'emerge -pqv =games-puzzle/numptyphysics-142'. * This ebuild is from an overlay named 'gamerlay-stable': '/var/lib/layman/gamerlay/' * The complete build log is located at '/var/tmp/portage/games-puzzle/numptyphysics-142/temp/build.log'. * The ebuild environment file is located at '/var/tmp/portage/games-puzzle/numptyphysics-142/temp/environment'. * S: '/var/tmp/portage/games-puzzle/numptyphysics-142/work/numptyphysics-142'