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Gentoo's Bugzilla – Attachment 251691 Details for
Bug 342307
games-strategy/liquidwar _FORTIFY_SOURCE indicates presence of overflow
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Build log
liquidwar-5.6.4:20101022-205048.log (text/plain), 66.77 KB, created by
Diego Elio Pettenò (RETIRED)
on 2010-10-23 13:13:36 UTC
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Description:
Build log
Filename:
MIME Type:
Creator:
Diego Elio Pettenò (RETIRED)
Created:
2010-10-23 13:13:36 UTC
Size:
66.77 KB
patch
obsolete
> * Package: games-strategy/liquidwar-5.6.4 > * Repository: gentoo > * Maintainer: games@gentoo.org > * USE: elibc_glibc kernel_linux nls test userland_GNU x86 >>>> Unpacking source... >>>> Unpacking liquidwar-5.6.4.tar.gz to /var/tmp/portage/games-strategy/liquidwar-5.6.4/work >>>> Source unpacked in /var/tmp/portage/games-strategy/liquidwar-5.6.4/work >>>> Preparing source in /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4 ... > * Applying liquidwar-5.6.4-exec-stack.patch ... > [ ok ] >>>> Source prepared. >>>> Configuring source in /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4 ... > * econf: updating liquidwar-5.6.4/config.sub with /usr/share/gnuconfig/config.sub > * econf: updating liquidwar-5.6.4/config.guess with /usr/share/gnuconfig/config.guess >./configure --prefix=/usr --build=i686-pc-linux-gnu --host=i686-pc-linux-gnu --mandir=/usr/share/man --infodir=/usr/share/info --datadir=/usr/share --sysconfdir=/etc --localstatedir=/var/lib --prefix=/usr/games --libdir=/usr/games/lib --datadir=/usr/share/games --sysconfdir=/etc/games --localstatedir=/var/games --disable-doc-ps --disable-doc-pdf --disable-target-opt --enable-asm >checking for i686-pc-linux-gnu-gcc... i686-pc-linux-gnu-gcc >checking for C compiler default output file name... a.out >checking whether the C compiler works... yes >checking whether we are cross compiling... no >checking for suffix of executables... >checking for suffix of object files... o >checking whether we are using the GNU C compiler... yes >checking whether i686-pc-linux-gnu-gcc accepts -g... yes >checking for i686-pc-linux-gnu-gcc option to accept ISO C89... none needed >checking build system type... i686-pc-linux-gnu >checking host system type... i686-pc-linux-gnu >checking target system type... i686-pc-linux-gnu >checking for snprintf... yes >checking for allegro-config... yes >checking for Allegro... found 4.4.1. >checking for dat... yes >checking how to run the C preprocessor... i686-pc-linux-gnu-gcc -E >checking for grep that handles long lines and -e... /bin/grep >checking for egrep... /bin/grep -E >checking for ANSI C header files... yes >checking for sys/types.h... yes >checking for sys/stat.h... yes >checking for stdlib.h... yes >checking for string.h... yes >checking for memory.h... yes >checking for strings.h... yes >checking for inttypes.h... yes >checking for stdint.h... yes >checking for unistd.h... yes >checking arpa/inet.h usability... yes >checking arpa/inet.h presence... yes >checking for arpa/inet.h... yes >checking ctype.h usability... yes >checking ctype.h presence... yes >checking for ctype.h... yes >checking errno.h usability... yes >checking errno.h presence... yes >checking for errno.h... yes >checking fcntl.h usability... yes >checking fcntl.h presence... yes >checking for fcntl.h... yes >checking netinet/in.h usability... yes >checking netinet/in.h presence... yes >checking for netinet/in.h... yes >checking pthread.h usability... yes >checking pthread.h presence... yes >checking for pthread.h... yes >checking signal.h usability... yes >checking signal.h presence... yes >checking for signal.h... yes >checking stdio.h usability... yes >checking stdio.h presence... yes >checking for stdio.h... yes >checking for stdlib.h... (cached) yes >checking for string.h... (cached) yes >checking sys/socket.h usability... yes >checking sys/socket.h presence... yes >checking for sys/socket.h... yes >checking sys/time.h usability... yes >checking sys/time.h presence... yes >checking for sys/time.h... yes >checking for sys/types.h... (cached) yes >checking time.h usability... yes >checking time.h presence... yes >checking for time.h... yes >checking for unistd.h... (cached) yes >checking for pthread_create in -lpthread... yes >checking for as... yes >checking for python... yes >checking for gzip... yes >checking for latex... yes >checking for dvips... yes >checking for pdflatex... yes >checking for makeinfo... yes >checking for assembly... enabled >checking for plain text doc... enabled >checking for HTML doc... enabled >checking for man page... enabled >checking for info page... enabled >checking for PostScript doc... disabled >checking for PDF doc... disabled >checking for php3 doc... disabled >checking for UWiKiCMS doc... disabled >checking for debug mode... disabled >checking wether electric fence should be used... disabled >checking for static link... disabled >checking for target specific optimizations... disabled >checking for gmake... yes >checking for which GNU Make to use... gmake >configure: creating ./config.status >config.status: creating Makefile >config.status: WARNING: Makefile.in seems to ignore the --datarootdir setting >config.status: creating src/Makefile >config.status: WARNING: src/Makefile.in seems to ignore the --datarootdir setting >config.status: creating src/Makefile.dep >config.status: creating src/base.h >config.status: creating src/lwwin.rc >config.status: creating utils/Makefile >config.status: creating data/Makefile >config.status: creating data/back/Makefile >config.status: creating data/font/Makefile >config.status: creating data/map/Makefile >config.status: creating data/sfx/Makefile >config.status: creating data/texture/Makefile >config.status: creating data/maptex/Makefile >config.status: creating data/water/Makefile >config.status: creating data/music/Makefile >config.status: creating doc/Makefile >config.status: creating doc/html/index.html >config.status: creating doc/tex/liquidwar.tex >config.status: creating doc/man/begin.man >config.status: creating doc/texi/begin.texi >config.status: creating misc/liquidward >config.status: creating misc/macosx_info.plist >config.status: creating misc/liquidwar.nsi >config.status: creating liquidwar.spec >gmake[1]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/src' >The configuration options to generate binaries are: >Target : default >Debug : no >Static link : no >Assembly : yes >Snprintf : using system library >The command line to compile .c files in this directory is: >i686-pc-linux-gnu-gcc -O2 -pipe -I/usr/include -c -O2 -fomit-frame-pointer -Wall -W -DCONFIG_UNIX_CFG=".liquidwarrc" -DCONFIG_UNIX_DAT="/usr/share/games/liquidwar/liquidwar.dat" -DCONFIG_UNIX_MAP="/usr/share/games/liquidwar/map/" -DCONFIG_UNIX_TEX="/usr/share/games/liquidwar/texture/" -DCONFIG_UNIX_MID="/usr/share/games/liquidwar/music/" -DCONFIG_UNIX_SRV="/usr/games/bin/liquidwar-server" -DCONFIG_UNIX_GEN="/usr/games/bin/liquidwar-mapgen" -DASM -DUNIX -D_THREAD_SAFE >The command line to compile .s files in this directory is: >as --32 >gmake[1]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/src' >gmake[1]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/utils' >The command line to compile .c files in this directory is: >i686-pc-linux-gnu-gcc -O2 -pipe -I/usr/include -c -Wall -W >gmake[1]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/utils' >gmake[1]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data' >gmake[1]: Nothing to be done for `config'. >gmake[1]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data' >gmake[1]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/doc' >gmake[1]: Nothing to be done for `config'. >gmake[1]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/doc' >gmake[1]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/src' >gmake[1]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/src' >gmake[1]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/utils' >gmake[1]: Nothing to be done for `dep'. >gmake[1]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/utils' >gmake[1]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data' >gmake[1]: Nothing to be done for `dep'. >gmake[1]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data' >gmake[1]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/doc' >gmake[1]: Nothing to be done for `dep'. >gmake[1]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/doc' > >Type "gmake" to build Liquid War 5.6.4. >>>> Source configured. >>>> Compiling source in /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4 ... >make -j14 >make[1]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/utils' >make[1]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/doc' >Creating txt/rules.txt from xml/rules.xml >Creating txt/authors.txt from xml/authors.xml >Compiling liquidwarcol.c >Compiling liquidwarmap.c >Compiling liquidwartex.c >Creating txt/mailinglists.txt from xml/mailinglists.xml >Creating txt/fanfic.txt from xml/fanfic.xml >make[1]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/src' >Compiling about.c (cpu=default, debug=no, asm=yes) >Compiling advanced.c (cpu=default, debug=no, asm=yes) >Creating txt/options.txt from xml/options.xml >Creating txt/network.txt from xml/network.xml >Compiling alleg2.c (cpu=default, debug=no, asm=yes) >liquidwartex.c: In function âwrite_to_diskâ: >liquidwartex.c:386:14: warning: ignoring return value of âfwriteâ, declared with attribute warn_unused_result >liquidwartex.c:388:14: warning: ignoring return value of âfwriteâ, declared with attribute warn_unused_result >liquidwartex.c:389:14: warning: ignoring return value of âfwriteâ, declared with attribute warn_unused_result >Compiling area.c (cpu=default, debug=no, asm=yes) >liquidwarmap.c: In function âwrite_to_diskâ: >liquidwarmap.c:498:14: warning: ignoring return value of âfwriteâ, declared with attribute warn_unused_result >liquidwarmap.c:499:14: warning: ignoring return value of âfwriteâ, declared with attribute warn_unused_result >liquidwarmap.c:500:14: warning: ignoring return value of âfwriteâ, declared with attribute warn_unused_result >liquidwarmap.c:501:14: warning: ignoring return value of âfwriteâ, declared with attribute warn_unused_result >Creating txt/parameters.txt from xml/parameters.xml >liquidwarmap.c: In function âupdate_readable_nameâ: >liquidwarmap.c:395:13: warning: ignoring return value of âfreadâ, declared with attribute warn_unused_result >Creating txt/platforms.txt from xml/platforms.xml >Compiling army.c (cpu=default, debug=no, asm=yes) >Compiling asm.c (cpu=default, debug=no, asm=yes) >Creating txt/userlevels.txt from xml/userlevels.xml >Building liquidwarmap >Creating txt/algorithm.txt from xml/algorithm.xml >Compiling autoplay.c (cpu=default, debug=no, asm=yes) >Building liquidwartex >Creating txt/source.txt from xml/source.xml >Compiling back.c (cpu=default, debug=no, asm=yes) >Creating txt/bugs.txt from xml/bugs.xml >Building liquidwarcol >Compiling basicopt.c (cpu=default, debug=no, asm=yes) >Creating txt/todo.txt from xml/todo.xml >Compiling bigdata.c (cpu=default, debug=no, asm=yes) >Creating txt/wip.txt from xml/wip.xml >Creating txt/copying.txt from xml/copying.xml >Compiling capture.c (cpu=default, debug=no, asm=yes) >Creating html/rules.html from xml/rules.xml >Compiling chat.c (cpu=default, debug=no, asm=yes) >make[1]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/utils' >Creating html/authors.html from xml/authors.xml >Compiling checksum.c (cpu=default, debug=no, asm=yes) >make[1]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data' >make[2]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/back' >Converting lw5back.pcx to lw5back.converted.pcx >Compiling code.c (cpu=default, debug=no, asm=yes) >make[2]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/font' >make[2]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map' >Converting 007.pcx to 007.map >Converting 2d.bmp to 2d.map >Creating font.dat >font.dat not found: creating new datafile >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/font/degrad10.pcx -> DEGRAD10_PCX >Converting 213.pcx to 213.map >Writing font.dat >Creating html/mailinglists.html from xml/mailinglists.xml >Reading font.dat >Creating back.dat >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/font/degrad20.pcx -> DEGRAD20_PCX >Writing font.dat >Converting 3d.bmp to 3d.map >Compiling config.c (cpu=default, debug=no, asm=yes) >back.dat not found: creating new datafile >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/back/lw5back.converted.pcx -> LW5BACK_CONVERTED_PCX >Creating html/fanfic.html from xml/fanfic.xml >Reading font.dat >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/font/mouse20.pcx -> MOUSE20_PCX >Writing font.dat >make[2]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/sfx' >Writing back.dat >Converting 3x3.bmp to 3x3.map >Creating sfx.dat >Reading font.dat >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/font/mouse40.pcx -> MOUSE40_PCX >Creating html/options.html from xml/options.xml >Writing font.dat >sfx.dat not found: creating new datafile >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/sfx/clock1.wav -> CLOCK1_WAV >Reading back.dat >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/back/palette.pcx -> PALETTE_PCX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/sfx/crowd1.wav -> CROWD1_WAV >Converting 4zones.pcx to 4zones.map >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/sfx/cuckoo.wav -> CUCKOO_WAV >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/sfx/foghorn.wav -> FOGHORN_WAV >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/sfx/splash1.wav -> SPLASH1_WAV >Reading font.dat >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/sfx/war.wav -> WAR_WAV >Writing back.dat >Writing sfx.dat >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/font/palette.pcx -> PALETTE_PCX >Converting 666.pcx to 666.map >Writing font.dat >Compiling connect.c (cpu=default, debug=no, asm=yes) >make[2]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/back' >Reading font.dat >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/font/void1.pcx -> VOID1_PCX >Writing font.dat >make[2]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/font' >make[2]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/sfx' >Converting 8.bmp to 8.map >Creating html/network.html from xml/network.xml >Compiling controls.c (cpu=default, debug=no, asm=yes) >make[2]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture' >Converting amethyst.gimp.pcx to amethyst.pcx >make[2]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex' >Converting 2d.orig.bmp to 2d.bmp >Converting bricks.gimp.pcx to bricks.pcx >Converting ac.bmp to ac.map >Creating html/parameters.html from xml/parameters.xml >Converting 3d.orig.bmp to 3d.bmp >Converting crash1.gimp.pcx to crash1.pcx >Creating html/platforms.html from xml/platforms.xml >Converting alstar1.pcx to alstar1.map >Compiling cursor.c (cpu=default, debug=no, asm=yes) >Converting electricblue.gimp.pcx to electricblue.pcx >Converting 3x3.orig.bmp to 3x3.bmp >Converting granite2.gimp.pcx to granite2.pcx >Converting anaglyph1.bmp to anaglyph1.map >Compiling decal.c (cpu=default, debug=no, asm=yes) >Compiling dialog.c (cpu=default, debug=no, asm=yes) >Compiling disk.c (cpu=default, debug=no, asm=yes) >Converting ac.orig.bmp to ac.bmp >Converting anaglyph2.bmp to anaglyph2.map >make[2]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water' >Converting greenmess.gimp.pcx to greenmess.pcx >Creating water.dat >Converting lumps.gimp.pcx to lumps.pcx >Converting aquarium.pcx to aquarium.map >water.dat not found: creating new datafile >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/amb3.wav -> AMB3_WAV >make[2]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/music' >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/amb4.wav -> AMB4_WAV >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/bath1.wav -> BATH1_WAV >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/bath2.wav -> BATH2_WAV >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/bubble.wav -> BUBBLE_WAV >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/flush.wav -> FLUSH_WAV >Creating music.dat >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/forest1.wav -> FOREST1_WAV >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/kitch4.wav -> KITCH4_WAV >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/lavaflow.wav -> LAVAFLOW_WAV >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/niagara.wav -> NIAGARA_WAV >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/shower1.wav -> SHOWER1_WAV >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/sodapor.wav -> SODAPOR_WAV >music.dat not found: creating new datafile >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/music/clarity.mid -> CLARITY_MID >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/thundr2.wav -> THUNDR2_WAV >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/music/fodder.mid -> FODDER_MID >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/music/headless.mid -> HEADLESS_MID >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/music/marauder.mid -> MARAUDER_MID >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/music/return.mid -> RETURN_MID >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/thundr3.wav -> THUNDR3_WAV >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/music/thmoov.mid -> THMOOV_MID >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/music/torqued.mid -> TORQUED_MID >Writing music.dat >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/tidal.wav -> TIDAL_WAV >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/water.wav -> WATER_WAV >Writing water.dat >make[2]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/music' >Converting around.bmp to around.map >Converting anaglyph1.orig.bmp to anaglyph1.bmp >Compiling disp.c (cpu=default, debug=no, asm=yes) >Creating html/userlevels.html from xml/userlevels.xml >Converting marble3.gimp.pcx to marble3.pcx >Converting bestiole.pcx to bestiole.map >make[2]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water' >Converting biere.pcx to biere.map >Creating html/algorithm.html from xml/algorithm.xml >Compiling distor.c (cpu=default, debug=no, asm=yes) >Converting anaglyph2.orig.bmp to anaglyph2.bmp >Converting pebbles.gimp.pcx to pebbles.pcx >Converting around.orig.bmp to around.bmp >Converting pine.gimp.pcx to pine.pcx >Creating html/source.html from xml/source.xml >Converting big.bmp to big.map >Converting big.orig.bmp to big.bmp >Compiling dnsutil.c (cpu=default, debug=no, asm=yes) >Converting poolbottom.gimp.pcx to poolbottom.pcx >Creating html/bugs.html from xml/bugs.xml >Converting blemmya.bmp to blemmya.map >Converting qbert.gimp.pcx to qbert.pcx >Compiling error.c (cpu=default, debug=no, asm=yes) >Converting redcubes.gimp.pcx to redcubes.pcx >Converting boa.pcx to boa.map >Creating html/todo.html from xml/todo.xml >Converting blemmya.orig.bmp to blemmya.bmp >Converting bored.bmp to bored.map >Compiling exec2.c (cpu=default, debug=no, asm=yes) >Converting bored.orig.bmp to bored.bmp >Creating html/wip.html from xml/wip.xml >Converting smallsquares.gimp.pcx to smallsquares.pcx >Compiling exit.c (cpu=default, debug=no, asm=yes) >Converting bonoball.pcx to bonoball.map >Converting card.orig.bmp to card.bmp >Converting bubbles.bmp to bubbles.map >Converting terra.gimp.pcx to terra.pcx >Converting charming.orig.bmp to charming.bmp >Compiling fighter.c (cpu=default, debug=no, asm=yes) >Converting card.bmp to card.map >Converting wood2.gimp.pcx to wood2.pcx >Compiling game.c (cpu=default, debug=no, asm=yes) >Creating html/copying.html from xml/copying.xml >Converting chess.orig.bmp to chess.bmp >Converting carreaux.pcx to carreaux.map >Converting circle.orig.bmp to circle.bmp >Converting amethyst.pcx to amethyst.tex >Converting carres.pcx to carres.map >Compiling gfxmode.c (cpu=default, debug=no, asm=yes) >Creating man/rules.man from xml/rules.xml >Converting centrik.pcx to centrik.map >Converting bricks.pcx to bricks.tex >Compiling grad.c (cpu=default, debug=no, asm=yes) >Converting circlus.orig.bmp to circlus.bmp >Converting crash1.pcx to crash1.tex >Converting charming.bmp to charming.map >Creating man/authors.man from xml/authors.xml >Converting clean.orig.bmp to clean.bmp >Converting electricblue.pcx to electricblue.tex >Creating man/mailinglists.man from xml/mailinglists.xml >Compiling graphics.c (cpu=default, debug=no, asm=yes) >Converting chenille.pcx to chenille.map >Converting granite2.pcx to granite2.tex >Converting greenmess.pcx to greenmess.tex >Converting chess.bmp to chess.map >Converting lumps.pcx to lumps.tex >Converting chinois.pcx to chinois.map >Converting marble3.pcx to marble3.tex >Converting circle.bmp to circle.map >Converting pebbles.pcx to pebbles.tex >Converting confuse.orig.bmp to confuse.bmp >Converting circlus.bmp to circlus.map >Converting pine.pcx to pine.tex >Converting poolbottom.pcx to poolbottom.tex >Converting qbert.pcx to qbert.tex >Converting clean.bmp to clean.map >Converting redcubes.pcx to redcubes.tex >Converting clown.pcx to clown.map >Converting dirt.orig.bmp to dirt.bmp >Converting smallsquares.pcx to smallsquares.tex >Compiling help.c (cpu=default, debug=no, asm=yes) >Converting coccinel.pcx to coccinel.map >Creating man/fanfic.man from xml/fanfic.xml >Converting terra.pcx to terra.tex >Converting wood2.pcx to wood2.tex >Converting coeurs.pcx to coeurs.map >Creating texture.dat >Converting egg.orig.bmp to egg.bmp >Converting confuse.bmp to confuse.map >Creating man/options.man from xml/options.xml >texture.dat not found: creating new datafile >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/amethyst.tex -> AMETHYST_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/bricks.tex -> BRICKS_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/crash1.tex -> CRASH1_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/electricblue.tex -> ELECTRICBLUE_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/granite2.tex -> GRANITE2_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/greenmess.tex -> GREENMESS_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/lumps.tex -> LUMPS_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/marble3.tex -> MARBLE3_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/pebbles.tex -> PEBBLES_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/pine.tex -> PINE_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/poolbottom.tex -> POOLBOTTOM_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/qbert.tex -> QBERT_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/redcubes.tex -> REDCUBES_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/smallsquares.tex -> SMALLSQUARES_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/terra.tex -> TERRA_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/wood2.tex -> WOOD2_TEX >Writing texture.dat >make[2]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture' >Compiling httputil.c (cpu=default, debug=no, asm=yes) >Converting cornet3b.pcx to cornet3b.map >Converting eyes.orig.bmp to eyes.bmp >Converting crown.pcx to crown.map >Compiling info.c (cpu=default, debug=no, asm=yes) >Creating man/network.man from xml/network.xml >Converting garden.orig.bmp to garden.bmp >Converting darkone1.bmp to darkone1.map >Creating man/parameters.man from xml/parameters.xml >Compiling init.c (cpu=default, debug=no, asm=yes) >Converting honey.orig.bmp to honey.bmp >Converting darkone2.bmp to darkone2.map >Creating man/platforms.man from xml/platforms.xml >Converting darkone3.bmp to darkone3.map >Compiling internet.c (cpu=default, debug=no, asm=yes) >Creating man/userlevels.man from xml/userlevels.xml >Converting darkone4.bmp to darkone4.map >Converting honeymoon.orig.bmp to honeymoon.bmp >Creating man/algorithm.man from xml/algorithm.xml >Compiling joystick.c (cpu=default, debug=no, asm=yes) >Converting derivsol.pcx to derivsol.map >Creating man/source.man from xml/source.xml >Converting jabberwocky.orig.bmp to jabberwocky.bmp >Converting dirt.bmp to dirt.map >Creating man/bugs.man from xml/bugs.xml >Converting donuts.pcx to donuts.map >Converting labyrint.orig.bmp to labyrint.bmp >Compiling keyboard.c (cpu=default, debug=no, asm=yes) >Converting echange.pcx to echange.map >Creating man/todo.man from xml/todo.xml >Converting echlune.pcx to echlune.map >Compiling keyexch.c (cpu=default, debug=no, asm=yes) >Converting egg.bmp to egg.map >Converting logo.orig.bmp to logo.bmp >Converting etoile.pcx to etoile.map >Converting lost.orig.bmp to lost.bmp >Compiling lang.c (cpu=default, debug=no, asm=yes) >Converting eyes.bmp to eyes.map >Creating man/wip.man from xml/wip.xml >Creating man/copying.man from xml/copying.xml >Compiling langde.c (cpu=default, debug=no, asm=yes) >Converting lw.orig.bmp to lw.bmp >Converting feuille.pcx to feuille.map >Converting fille.pcx to fille.map >Converting metation.orig.bmp to metation.bmp >Converting fils.pcx to fils.map >Compiling langdk.c (cpu=default, debug=no, asm=yes) >Creating texi/rules.texi from xml/rules.xml >Converting flo1.pcx to flo1.map >Compiling langen.c (cpu=default, debug=no, asm=yes) >Converting garcon.pcx to garcon.map >Creating texi/authors.texi from xml/authors.xml >Converting garden.bmp to garden.map >Converting paper.orig.bmp to paper.bmp >Compiling langfr.c (cpu=default, debug=no, asm=yes) >Converting papercut.orig.bmp to papercut.bmp >Converting glasses.pcx to glasses.map >Creating texi/mailinglists.texi from xml/mailinglists.xml >Converting h.bmp to h.map >Converting haricot.pcx to haricot.map >Compiling language.c (cpu=default, debug=no, asm=yes) >Converting pastel.orig.bmp to pastel.bmp >Creating texi/fanfic.texi from xml/fanfic.xml >Converting hi.bmp to hi.map >Converting place.orig.bmp to place.bmp >Compiling level.c (cpu=default, debug=no, asm=yes) >Compiling logcli.c (cpu=default, debug=no, asm=yes) >Converting puckman.orig.bmp to puckman.bmp >Creating texi/options.texi from xml/options.xml >Converting honey.bmp to honey.map >Converting honeymoon.bmp to honeymoon.map >Creating texi/network.texi from xml/network.xml >Compiling main.c (cpu=default, debug=no, asm=yes) >Converting rect.orig.bmp to rect.bmp >Converting jabberwocky.bmp to jabberwocky.map >Creating texi/parameters.texi from xml/parameters.xml >Creating texi/platforms.texi from xml/platforms.xml >Converting lapin.pcx to lapin.map >Converting labyrint.bmp to labyrint.map >Compiling map.c (cpu=default, debug=no, asm=yes) >Compiling maptex.c (cpu=default, debug=no, asm=yes) >Converting rectangle.orig.bmp to rectangle.bmp >Creating texi/userlevels.texi from xml/userlevels.xml >Converting liqwar.pcx to liqwar.map >Creating texi/algorithm.texi from xml/algorithm.xml >Compiling menu.c (cpu=default, debug=no, asm=yes) >Converting logo.bmp to logo.map >Converting lost.bmp to lost.map >Converting rough.orig.bmp to rough.bmp >Creating texi/source.texi from xml/source.xml >Converting lw.bmp to lw.map >Converting skullbig.orig.bmp to skullbig.bmp >Converting lwtab002.pcx to lwtab002.map >Compiling mesh.c (cpu=default, debug=no, asm=yes) >Converting lwtab003.pcx to lwtab003.map >Converting lwtab004.pcx to lwtab004.map >Converting skull.orig.bmp to skull.bmp >Creating texi/bugs.texi from xml/bugs.xml >Converting lwtab005.pcx to lwtab005.map >Compiling message.c (cpu=default, debug=no, asm=yes) >Creating texi/todo.texi from xml/todo.xml >Converting slimy.orig.bmp to slimy.bmp >Converting lwtab006.pcx to lwtab006.map >Compiling mouse.c (cpu=default, debug=no, asm=yes) >Creating texi/wip.texi from xml/wip.xml >Converting lwtab008.pcx to lwtab008.map >Creating texi/copying.texi from xml/copying.xml >Converting smile.orig.bmp to smile.bmp >Compiling move.c (cpu=default, debug=no, asm=yes) >Converting lwtab009.pcx to lwtab009.map >Converting lwtabbar.pcx to lwtabbar.map >Converting sonnesystem.orig.bmp to sonnesystem.bmp >Compiling music.c (cpu=default, debug=no, asm=yes) >Converting lwtabdrt.pcx to lwtabdrt.map >Building man/liquidwar.man... >Converting tiles.orig.bmp to tiles.bmp >Converting lwtabgen.pcx to lwtabgen.map >Compiling mutxunix.c (cpu=default, debug=no, asm=yes) >Converting lwtabmic.pcx to lwtabmic.map >Converting underground.orig.bmp to underground.bmp >Compiling netconf.c (cpu=default, debug=no, asm=yes) >Compressing man/liquidwar.6.gz... >Compiling netgame.c (cpu=default, debug=no, asm=yes) >Converting lwtabrec.pcx to lwtabrec.map >Converting watch.orig.bmp to watch.bmp >Converting lwtabses.pcx to lwtabses.map >Converting lwtabto2.pcx to lwtabto2.map >Compiling netkey.c (cpu=default, debug=no, asm=yes) >Compiling netmap.c (cpu=default, debug=no, asm=yes) >Converting lwtab002.orig.pcx to lwtab002.pcx >Converting lwtabto4.pcx to lwtabto4.map >Converting lwtab003.orig.pcx to lwtab003.pcx >Compiling netmess.c (cpu=default, debug=no, asm=yes) >Compiling netplay.c (cpu=default, debug=no, asm=yes) >Converting lwtab004.orig.pcx to lwtab004.pcx >Converting lwtabtom.pcx to lwtabtom.map >Converting lwtabtru.pcx to lwtabtru.map >Compiling network.c (cpu=default, debug=no, asm=yes) >Converting lwtab006.orig.pcx to lwtab006.pcx >Converting lwtabvid.pcx to lwtabvid.map >Converting lwtab008.orig.pcx to lwtab008.pcx >Converting marionet.pcx to marionet.map >Converting lwtab009.orig.pcx to lwtab009.pcx >Compiling options.c (cpu=default, debug=no, asm=yes) >Converting metation.bmp to metation.map >Compiling palette.c (cpu=default, debug=no, asm=yes) >Building texi/liquidwar.texi... >Converting mouse1.bmp to mouse1.map >Converting lwtabbar.orig.pcx to lwtabbar.pcx >Compiling parser.c (cpu=default, debug=no, asm=yes) >Converting lwtabdrt.orig.pcx to lwtabdrt.pcx >Converting muehle.bmp to muehle.map >Building info/liquidwar.info.gz... >Converting lwtabmic.orig.pcx to lwtabmic.pcx >Compiling path.c (cpu=default, debug=no, asm=yes) >Compiling ping.c (cpu=default, debug=no, asm=yes) >Converting lwtabrec.orig.pcx to lwtabrec.pcx >Converting musique.pcx to musique.map >Converting lwtabses.orig.pcx to lwtabses.pcx >Converting net1.pcx to net1.map >Compiling pion.c (cpu=default, debug=no, asm=yes) >Compiling play.c (cpu=default, debug=no, asm=yes) >Converting lwtabto2.orig.pcx to lwtabto2.pcx >Compiling profile.c (cpu=default, debug=no, asm=yes) >Converting net2.pcx to net2.map >Converting lwtabto4.orig.pcx to lwtabto4.pcx >Converting ordino.pcx to ordino.map >Compiling protocol.c (cpu=default, debug=no, asm=yes) >Compiling rules.c (cpu=default, debug=no, asm=yes) >Compiling random.c (cpu=default, debug=no, asm=yes) >make[1]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/doc' >Converting lwtabtom.orig.pcx to lwtabtom.pcx >Converting paper.bmp to paper.map >Compiling score.c (cpu=default, debug=no, asm=yes) >Converting papercut.bmp to papercut.map >Compiling serial.c (cpu=default, debug=no, asm=yes) >Compiling sock2cli.c (cpu=default, debug=no, asm=yes) >Converting papillon.pcx to papillon.map >Converting lwtabtru.orig.pcx to lwtabtru.pcx >Compiling sockex.c (cpu=default, debug=no, asm=yes) >Converting pastel.bmp to pastel.map >Compiling sockunix.c (cpu=default, debug=no, asm=yes) >Converting 2d.bmp to 2d.tex >Converting 3d.bmp to 3d.tex >Converting place.bmp to place.map >Converting 3x3.bmp to 3x3.tex >Converting penta.pcx to penta.map >Converting ac.bmp to ac.tex >Compiling sound.c (cpu=default, debug=no, asm=yes) >Converting peur.pcx to peur.map >Compiling speeds.c (cpu=default, debug=no, asm=yes) >Compiling startinf.c (cpu=default, debug=no, asm=yes) >Converting anaglyph1.bmp to anaglyph1.tex >Converting pieuvre.pcx to pieuvre.map >Converting anaglyph2.bmp to anaglyph2.tex >Converting pigface.pcx to pigface.map >Converting around.bmp to around.tex >Compiling startup.c (cpu=default, debug=no, asm=yes) >Converting platform.pcx to platform.map >Converting big.bmp to big.tex >Converting poisson.pcx to poisson.map >Converting blemmya.bmp to blemmya.tex >Converting bored.bmp to bored.tex >Compiling team.c (cpu=default, debug=no, asm=yes) >Compiling texture.c (cpu=default, debug=no, asm=yes) >Converting policier.pcx to policier.map >Converting portable.pcx to portable.map >Converting card.bmp to card.tex >Compiling ticker.c (cpu=default, debug=no, asm=yes) >Compiling thrdunix.c (cpu=default, debug=no, asm=yes) >Converting charming.bmp to charming.tex >Converting puckman.bmp to puckman.map >Compiling time.c (cpu=default, debug=no, asm=yes) >Converting chess.bmp to chess.tex >Converting circle.bmp to circle.tex >Converting quaders.bmp to quaders.map >Converting rect.bmp to rect.map >Converting circlus.bmp to circlus.tex >Converting clean.bmp to clean.tex >Compiling viewport.c (cpu=default, debug=no, asm=yes) >Converting rectangle.bmp to rectangle.map >Compiling volume.c (cpu=default, debug=no, asm=yes) >Compiling watchdog.c (cpu=default, debug=no, asm=yes) >Converting rene02.bmp to rene02.map >Compiling wave.c (cpu=default, debug=no, asm=yes) >Converting rene03.bmp to rene03.map >Converting confuse.bmp to confuse.tex >Converting dirt.bmp to dirt.tex >Converting rene04.bmp to rene04.map >Converting egg.bmp to egg.tex >Compiling wwwcli.c (cpu=default, debug=no, asm=yes) >Converting rolz.bmp to rolz.map >Assembling glouglou.s >Converting eyes.bmp to eyes.tex >Assembling monster.s >Converting rough.bmp to rough.map >Converting sgdb.pcx to sgdb.map >Converting garden.bmp to garden.tex >Converting skull.bmp to skull.map >Converting honey.bmp to honey.tex >Converting skullbig.bmp to skullbig.map >Assembling spread.s >Compiling execunix.c (cpu=default, debug=no, asm=yes) >Converting slimy.bmp to slimy.map >Compiling logsrv.c (cpu=default, debug=no, asm=yes) >Converting honeymoon.bmp to honeymoon.tex >Converting smile.bmp to smile.map >Converting jabberwocky.bmp to jabberwocky.tex >Converting sol.pcx to sol.map >Compiling server.c (cpu=default, debug=no, asm=yes) >Compiling sock2srv.c (cpu=default, debug=no, asm=yes) >Converting sonnesystem.bmp to sonnesystem.map >Converting spagueti.pcx to spagueti.map >Compiling srvchan.c (cpu=default, debug=no, asm=yes) >logsrv.c: In function âdisplay_date_and_timeâ: >logsrv.c:103:7: warning: format not a string literal and no format arguments >Converting labyrint.bmp to labyrint.tex >Compiling srvcont.c (cpu=default, debug=no, asm=yes) >Converting strike.pcx to strike.map >Compiling srvteam.c (cpu=default, debug=no, asm=yes) >Converting tag.bmp to tag.map >Converting logo.bmp to logo.tex >Compiling srvtime.c (cpu=default, debug=no, asm=yes) >Compiling wwwsrv.c (cpu=default, debug=no, asm=yes) >Converting tuyaux.pcx to tuyaux.map >Compiling ../utils/lwmapgen/big_quad.c (cpu=default, debug=no, asm=yes) >Converting lost.bmp to lost.tex >Converting lw.bmp to lw.tex >Converting tiles.bmp to tiles.map >Converting tilt.pcx to tilt.map >Compiling ../utils/lwmapgen/boxes.c (cpu=default, debug=no, asm=yes) >Compiling ../utils/lwmapgen/bubbles.c (cpu=default, debug=no, asm=yes) >Converting tipi.pcx to tipi.map >Converting metation.bmp to metation.tex >Converting titanic.pcx to titanic.map >Converting paper.bmp to paper.tex >Converting trumpet.pcx to trumpet.map >Converting papercut.bmp to papercut.tex >Converting pastel.bmp to pastel.tex >Converting tulipes.pcx to tulipes.map >Compiling ../utils/lwmapgen/circuit.c (cpu=default, debug=no, asm=yes) >Compiling ../utils/lwmapgen/circles.c (cpu=default, debug=no, asm=yes) >Compiling ../utils/lwmapgen/cut.c (cpu=default, debug=no, asm=yes) >Converting place.bmp to place.tex >Converting puckman.bmp to puckman.tex >Converting underground.bmp to underground.map >In file included from /usr/include/string.h:642:0, > from wwwsrv.c:55: >In function âstrncpyâ, > inlined from âlw_wwwsrv_initâ at wwwsrv.c:107:11: >/usr/include/bits/string3.h:123:3: warning: call to __builtin___strncpy_chk will always overflow destination buffer >Converting velo.pcx to velo.map >Converting rect.bmp to rect.tex >Compiling ../utils/lwmapgen/func.c (cpu=default, debug=no, asm=yes) >Converting rectangle.bmp to rectangle.tex >Converting village.pcx to village.map >Converting void.pcx to void.map >Compiling ../utils/lwmapgen/hole.c (cpu=default, debug=no, asm=yes) >Compiling ../utils/lwmapgen/lines.c (cpu=default, debug=no, asm=yes) >Converting rough.bmp to rough.tex >Converting skullbig.bmp to skullbig.tex >Converting volet.pcx to volet.map >Converting skull.bmp to skull.tex >Converting slimy.bmp to slimy.tex >Converting watch.bmp to watch.map >Compiling ../utils/lwmapgen/main.c (cpu=default, debug=no, asm=yes) >Compiling ../utils/lwmapgen/map.c (cpu=default, debug=no, asm=yes) >Converting smile.bmp to smile.tex >Compiling ../utils/lwmapgen/map_generator.c (cpu=default, debug=no, asm=yes) >Converting sonnesystem.bmp to sonnesystem.tex >Converting world1.bmp to world1.map >Compiling ../utils/lwmapgen/misc.c (cpu=default, debug=no, asm=yes) >Converting tiles.bmp to tiles.tex >Converting world2.bmp to world2.map >Converting underground.bmp to underground.tex >Compiling ../utils/lwmapgen/rand_box.c (cpu=default, debug=no, asm=yes) >Converting watch.bmp to watch.tex >Converting world3.bmp to world3.map >Converting lwtab002.pcx to lwtab002.tex >Converting world4.bmp to world4.map >Compiling ../utils/lwmapgen/rand_func.c (cpu=default, debug=no, asm=yes) >Converting z.pcx to z.map >Converting lwtab003.pcx to lwtab003.tex >Converting lwtab004.pcx to lwtab004.tex >Compiling ../utils/lwmapgen/rand_poly.c (cpu=default, debug=no, asm=yes) >Creating map.dat >Compiling ../utils/lwmapgen/rand_poly_cut.c (cpu=default, debug=no, asm=yes) >Converting lwtab006.pcx to lwtab006.tex >map.dat not found: creating new datafile >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/007.map -> 007_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/2d.map -> 2D_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/213.map -> 213_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/3d.map -> 3D_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/3x3.map -> 3X3_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/4zones.map -> 4ZONES_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/666.map -> 666_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/8.map -> 8_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/ac.map -> AC_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/alstar1.map -> ALSTAR1_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/anaglyph1.map -> ANAGLYPH1_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/anaglyph2.map -> ANAGLYPH2_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/aquarium.map -> AQUARIUM_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/around.map -> AROUND_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/bestiole.map -> BESTIOLE_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/biere.map -> BIERE_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/big.map -> BIG_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/blemmya.map -> BLEMMYA_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/boa.map -> BOA_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/bored.map -> BORED_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/bonoball.map -> BONOBALL_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/bubbles.map -> BUBBLES_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/card.map -> CARD_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/carreaux.map -> CARREAUX_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/carres.map -> CARRES_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/centrik.map -> CENTRIK_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/charming.map -> CHARMING_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/chenille.map -> CHENILLE_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/chess.map -> CHESS_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/chinois.map -> CHINOIS_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/circle.map -> CIRCLE_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/circlus.map -> CIRCLUS_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/clean.map -> CLEAN_MAP >Converting lwtab008.pcx to lwtab008.tex >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/clown.map -> CLOWN_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/coccinel.map -> COCCINEL_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/coeurs.map -> COEURS_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/confuse.map -> CONFUSE_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/cornet3b.map -> CORNET3B_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/crown.map -> CROWN_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/darkone1.map -> DARKONE1_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/darkone2.map -> DARKONE2_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/darkone3.map -> DARKONE3_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/darkone4.map -> DARKONE4_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/derivsol.map -> DERIVSOL_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/dirt.map -> DIRT_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/donuts.map -> DONUTS_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/echange.map -> ECHANGE_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/echlune.map -> ECHLUNE_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/egg.map -> EGG_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/etoile.map -> ETOILE_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/eyes.map -> EYES_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/feuille.map -> FEUILLE_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/fille.map -> FILLE_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/fils.map -> FILS_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/flo1.map -> FLO1_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/garcon.map -> GARCON_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/garden.map -> GARDEN_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/glasses.map -> GLASSES_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/h.map -> H_MAP >Compiling ../utils/lwmapgen/street.c (cpu=default, debug=no, asm=yes) >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/haricot.map -> HARICOT_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/hi.map -> HI_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/honey.map -> HONEY_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/honeymoon.map -> HONEYMOON_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/jabberwocky.map -> JABBERWOCKY_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lapin.map -> LAPIN_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/labyrint.map -> LABYRINT_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/liqwar.map -> LIQWAR_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/logo.map -> LOGO_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lost.map -> LOST_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lw.map -> LW_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtab002.map -> LWTAB002_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtab003.map -> LWTAB003_MAP >Compiling ../utils/lwmapgen/worms.c (cpu=default, debug=no, asm=yes) >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtab004.map -> LWTAB004_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtab005.map -> LWTAB005_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtab006.map -> LWTAB006_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtab008.map -> LWTAB008_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtab009.map -> LWTAB009_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtabbar.map -> LWTABBAR_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtabdrt.map -> LWTABDRT_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtabgen.map -> LWTABGEN_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtabmic.map -> LWTABMIC_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtabrec.map -> LWTABREC_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtabses.map -> LWTABSES_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtabto2.map -> LWTABTO2_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtabto4.map -> LWTABTO4_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtabtom.map -> LWTABTOM_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtabtru.map -> LWTABTRU_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtabvid.map -> LWTABVID_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/marionet.map -> MARIONET_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/metation.map -> METATION_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/mouse1.map -> MOUSE1_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/muehle.map -> MUEHLE_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/musique.map -> MUSIQUE_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/net1.map -> NET1_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/net2.map -> NET2_MAP >Converting lwtab009.pcx to lwtab009.tex >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/ordino.map -> ORDINO_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/paper.map -> PAPER_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/papercut.map -> PAPERCUT_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/papillon.map -> PAPILLON_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/pastel.map -> PASTEL_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/place.map -> PLACE_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/penta.map -> PENTA_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/peur.map -> PEUR_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/pieuvre.map -> PIEUVRE_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/pigface.map -> PIGFACE_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/platform.map -> PLATFORM_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/poisson.map -> POISSON_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/policier.map -> POLICIER_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/portable.map -> PORTABLE_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/puckman.map -> PUCKMAN_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/quaders.map -> QUADERS_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/rect.map -> RECT_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/rectangle.map -> RECTANGLE_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/rene02.map -> RENE02_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/rene03.map -> RENE03_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/rene04.map -> RENE04_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/rolz.map -> ROLZ_MAP >Converting lwtabbar.pcx to lwtabbar.tex >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/rough.map -> ROUGH_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/sgdb.map -> SGDB_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/skull.map -> SKULL_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/skullbig.map -> SKULLBIG_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/slimy.map -> SLIMY_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/smile.map -> SMILE_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/sol.map -> SOL_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/sonnesystem.map -> SONNESYSTEM_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/spagueti.map -> SPAGUETI_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/strike.map -> STRIKE_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/tag.map -> TAG_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/tuyaux.map -> TUYAUX_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/tiles.map -> TILES_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/tilt.map -> TILT_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/tipi.map -> TIPI_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/titanic.map -> TITANIC_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/trumpet.map -> TRUMPET_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/tulipes.map -> TULIPES_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/underground.map -> UNDERGROUND_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/velo.map -> VELO_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/village.map -> VILLAGE_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/void.map -> VOID_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/volet.map -> VOLET_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/watch.map -> WATCH_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/world1.map -> WORLD1_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/world2.map -> WORLD2_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/world3.map -> WORLD3_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/world4.map -> WORLD4_MAP >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/z.map -> Z_MAP >Writing map.dat >Converting lwtabdrt.pcx to lwtabdrt.tex >Converting lwtabmic.pcx to lwtabmic.tex >Linking liquidwar (target=default, debug=no, static=no, asm=yes) >Converting lwtabrec.pcx to lwtabrec.tex >make[2]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map' >Converting lwtabses.pcx to lwtabses.tex >Converting lwtabto2.pcx to lwtabto2.tex >Converting lwtabto4.pcx to lwtabto4.tex >Linking liquidwar-server (target=default, debug=no, static=no) >Converting lwtabtom.pcx to lwtabtom.tex >Converting lwtabtru.pcx to lwtabtru.tex >Creating maptex.dat >maptex.dat not found: creating new datafile >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/2d.tex -> 2D_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/3d.tex -> 3D_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/3x3.tex -> 3X3_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/ac.tex -> AC_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/anaglyph1.tex -> ANAGLYPH1_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/anaglyph2.tex -> ANAGLYPH2_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/around.tex -> AROUND_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/big.tex -> BIG_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/blemmya.tex -> BLEMMYA_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/bored.tex -> BORED_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/card.tex -> CARD_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/charming.tex -> CHARMING_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/chess.tex -> CHESS_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/circle.tex -> CIRCLE_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/circlus.tex -> CIRCLUS_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/clean.tex -> CLEAN_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/confuse.tex -> CONFUSE_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/dirt.tex -> DIRT_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/egg.tex -> EGG_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/eyes.tex -> EYES_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/garden.tex -> GARDEN_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/honey.tex -> HONEY_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/honeymoon.tex -> HONEYMOON_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/jabberwocky.tex -> JABBERWOCKY_TEX >Linking liquidwar-mapgen (target=default, debug=no, static=no) >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/labyrint.tex -> LABYRINT_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/logo.tex -> LOGO_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lost.tex -> LOST_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lw.tex -> LW_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/metation.tex -> METATION_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/paper.tex -> PAPER_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/papercut.tex -> PAPERCUT_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/pastel.tex -> PASTEL_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/place.tex -> PLACE_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/puckman.tex -> PUCKMAN_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/rect.tex -> RECT_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/rectangle.tex -> RECTANGLE_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/rough.tex -> ROUGH_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/skullbig.tex -> SKULLBIG_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/skull.tex -> SKULL_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/slimy.tex -> SLIMY_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/smile.tex -> SMILE_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/sonnesystem.tex -> SONNESYSTEM_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/tiles.tex -> TILES_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/underground.tex -> UNDERGROUND_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/watch.tex -> WATCH_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lwtab002.tex -> LWTAB002_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lwtab003.tex -> LWTAB003_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lwtab004.tex -> LWTAB004_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lwtab006.tex -> LWTAB006_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lwtab008.tex -> LWTAB008_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lwtab009.tex -> LWTAB009_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lwtabbar.tex -> LWTABBAR_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lwtabdrt.tex -> LWTABDRT_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lwtabmic.tex -> LWTABMIC_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lwtabrec.tex -> LWTABREC_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lwtabses.tex -> LWTABSES_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lwtabto2.tex -> LWTABTO2_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lwtabto4.tex -> LWTABTO4_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lwtabtom.tex -> LWTABTOM_TEX >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lwtabtru.tex -> LWTABTRU_TEX >Writing maptex.dat >random.o: In function `lw_random_generate_map': >random.c:(.text+0x3b): warning: the use of `tmpnam' is dangerous, better use `mkstemp' >make[1]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/src' >make[2]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex' >Creating liquidwar.dat >liquidwar.dat not found: creating new datafile >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/back/back.dat -> BACK_DAT >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/font/font.dat -> FONT_DAT >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/map.dat -> MAP_DAT >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/sfx/sfx.dat -> SFX_DAT >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/texture.dat -> TEXTURE_DAT >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/maptex.dat -> MAPTEX_DAT >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/water.dat -> WATER_DAT >Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/music/music.dat -> MUSIC_DAT >Writing liquidwar.dat >make[1]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data' > >Build complete. >Type "make install" to install Liquid War 5.6.4. >>>> Source compiled. > * Skipping make test/check due to ebuild restriction. >>>> Test phase [explicitly disabled]: games-strategy/liquidwar-5.6.4 > >>>> Install liquidwar-5.6.4 into /var/tmp/portage/games-strategy/liquidwar-5.6.4/image/ category games-strategy >make -j14 DESTDIR=/var/tmp/portage/games-strategy/liquidwar-5.6.4/image/ install_nolink >Installing liquidwar binaries in /usr/games/bin. >Installing liquidwar datafile in /usr/share/games/liquidwar. >Installing liquidwar custom maps in /usr/share/games/liquidwar/map. >Installing liquidwar custom textures in /usr/share/games/liquidwar/texture. >Installing liquidwar custom musics in /usr/share/games/liquidwar/music. >Installing liquidwar icon in /usr/share/pixmaps. >Installing liquidwar plain text doc in /usr/share/doc/liquidwar-5.6.4. >Installing GPL in /usr/share/doc/liquidwar-5.6.4. >Installing desktop file in /usr/share/applnk/Games/. >Installing README in /usr/share/doc/liquidwar-5.6.4. >Installing liquidwar HTML doc in /usr/share/doc/liquidwar-5.6.4/html. >Installing liquidwar man page in /usr/share/man/man6. >ln: accessing `liquidwar.6.gz': No such file or directory >Installing info page /usr/share/info/liquidwar.info.gz. >/usr/bin/install-info > >Install of Liquid War 5.6.4 completed, seems that you are ready to play ;) >Have a good day! > U-Foot (ufoot@ufoot.org) > >Type "liquidwar" or "/usr/games/bin/liquidwar" to play. >>>> Completed installing liquidwar-5.6.4 into /var/tmp/portage/games-strategy/liquidwar-5.6.4/image/ > > * Tinderbox QA Notice! Insecure functions used >tmpnam@@GLIBC_2.0 /var/tmp/portage/games-strategy/liquidwar-5.6.4/image/usr/games/bin/liquidwar > * Tinderbox QA Notice (end)! Insecure functions used >strip: i686-pc-linux-gnu-strip --strip-unneeded -R .comment > usr/games/bin/liquidwar-mapgen > usr/games/bin/liquidwar > usr/games/bin/liquidwar-server > > * QA Notice: Package has poor programming practices which may compile > * fine but exhibit random runtime failures. > * /usr/include/bits/string3.h:123:3: warning: call to __builtin___strncpy_chk will always overflow destination buffer > > * Please do not file a Gentoo bug and instead report the above QA > * issues directly to the upstream developers of this software. > * Homepage: http://www.ufoot.org/liquidwar/ > * Remember, in order to play games, you have to > * be in the 'games' group. > > * Just run 'gpasswd -a <USER> games', then have <USER> re-login. > > * For more info about Gentoo gaming in general, see our website: > * http://games.gentoo.org/ >
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bug 342307
: 251691