* Package: games-strategy/liquidwar-5.6.4 * Repository: gentoo * Maintainer: games@gentoo.org * USE: elibc_glibc kernel_linux nls test userland_GNU x86 >>> Unpacking source... >>> Unpacking liquidwar-5.6.4.tar.gz to /var/tmp/portage/games-strategy/liquidwar-5.6.4/work >>> Source unpacked in /var/tmp/portage/games-strategy/liquidwar-5.6.4/work >>> Preparing source in /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4 ... * Applying liquidwar-5.6.4-exec-stack.patch ... [ ok ] >>> Source prepared. >>> Configuring source in /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4 ... * econf: updating liquidwar-5.6.4/config.sub with /usr/share/gnuconfig/config.sub * econf: updating liquidwar-5.6.4/config.guess with /usr/share/gnuconfig/config.guess ./configure --prefix=/usr --build=i686-pc-linux-gnu --host=i686-pc-linux-gnu --mandir=/usr/share/man --infodir=/usr/share/info --datadir=/usr/share --sysconfdir=/etc --localstatedir=/var/lib --prefix=/usr/games --libdir=/usr/games/lib --datadir=/usr/share/games --sysconfdir=/etc/games --localstatedir=/var/games --disable-doc-ps --disable-doc-pdf --disable-target-opt --enable-asm checking for i686-pc-linux-gnu-gcc... i686-pc-linux-gnu-gcc checking for C compiler default output file name... a.out checking whether the C compiler works... yes checking whether we are cross compiling... no checking for suffix of executables... checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether i686-pc-linux-gnu-gcc accepts -g... yes checking for i686-pc-linux-gnu-gcc option to accept ISO C89... none needed checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for snprintf... yes checking for allegro-config... yes checking for Allegro... found 4.4.1. checking for dat... yes checking how to run the C preprocessor... i686-pc-linux-gnu-gcc -E checking for grep that handles long lines and -e... /bin/grep checking for egrep... /bin/grep -E checking for ANSI C header files... yes checking for sys/types.h... yes checking for sys/stat.h... yes checking for stdlib.h... yes checking for string.h... yes checking for memory.h... yes checking for strings.h... yes checking for inttypes.h... yes checking for stdint.h... yes checking for unistd.h... yes checking arpa/inet.h usability... yes checking arpa/inet.h presence... yes checking for arpa/inet.h... yes checking ctype.h usability... yes checking ctype.h presence... yes checking for ctype.h... yes checking errno.h usability... yes checking errno.h presence... yes checking for errno.h... yes checking fcntl.h usability... yes checking fcntl.h presence... yes checking for fcntl.h... yes checking netinet/in.h usability... yes checking netinet/in.h presence... yes checking for netinet/in.h... yes checking pthread.h usability... yes checking pthread.h presence... yes checking for pthread.h... yes checking signal.h usability... yes checking signal.h presence... yes checking for signal.h... yes checking stdio.h usability... yes checking stdio.h presence... yes checking for stdio.h... yes checking for stdlib.h... (cached) yes checking for string.h... (cached) yes checking sys/socket.h usability... yes checking sys/socket.h presence... yes checking for sys/socket.h... yes checking sys/time.h usability... yes checking sys/time.h presence... yes checking for sys/time.h... yes checking for sys/types.h... (cached) yes checking time.h usability... yes checking time.h presence... yes checking for time.h... yes checking for unistd.h... (cached) yes checking for pthread_create in -lpthread... yes checking for as... yes checking for python... yes checking for gzip... yes checking for latex... yes checking for dvips... yes checking for pdflatex... yes checking for makeinfo... yes checking for assembly... enabled checking for plain text doc... enabled checking for HTML doc... enabled checking for man page... enabled checking for info page... enabled checking for PostScript doc... disabled checking for PDF doc... disabled checking for php3 doc... disabled checking for UWiKiCMS doc... disabled checking for debug mode... disabled checking wether electric fence should be used... disabled checking for static link... disabled checking for target specific optimizations... disabled checking for gmake... yes checking for which GNU Make to use... gmake configure: creating ./config.status config.status: creating Makefile config.status: WARNING: Makefile.in seems to ignore the --datarootdir setting config.status: creating src/Makefile config.status: WARNING: src/Makefile.in seems to ignore the --datarootdir setting config.status: creating src/Makefile.dep config.status: creating src/base.h config.status: creating src/lwwin.rc config.status: creating utils/Makefile config.status: creating data/Makefile config.status: creating data/back/Makefile config.status: creating data/font/Makefile config.status: creating data/map/Makefile config.status: creating data/sfx/Makefile config.status: creating data/texture/Makefile config.status: creating data/maptex/Makefile config.status: creating data/water/Makefile config.status: creating data/music/Makefile config.status: creating doc/Makefile config.status: creating doc/html/index.html config.status: creating doc/tex/liquidwar.tex config.status: creating doc/man/begin.man config.status: creating doc/texi/begin.texi config.status: creating misc/liquidward config.status: creating misc/macosx_info.plist config.status: creating misc/liquidwar.nsi config.status: creating liquidwar.spec gmake[1]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/src' The configuration options to generate binaries are: Target : default Debug : no Static link : no Assembly : yes Snprintf : using system library The command line to compile .c files in this directory is: i686-pc-linux-gnu-gcc -O2 -pipe -I/usr/include -c -O2 -fomit-frame-pointer -Wall -W -DCONFIG_UNIX_CFG=".liquidwarrc" -DCONFIG_UNIX_DAT="/usr/share/games/liquidwar/liquidwar.dat" -DCONFIG_UNIX_MAP="/usr/share/games/liquidwar/map/" -DCONFIG_UNIX_TEX="/usr/share/games/liquidwar/texture/" -DCONFIG_UNIX_MID="/usr/share/games/liquidwar/music/" -DCONFIG_UNIX_SRV="/usr/games/bin/liquidwar-server" -DCONFIG_UNIX_GEN="/usr/games/bin/liquidwar-mapgen" -DASM -DUNIX -D_THREAD_SAFE The command line to compile .s files in this directory is: as --32 gmake[1]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/src' gmake[1]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/utils' The command line to compile .c files in this directory is: i686-pc-linux-gnu-gcc -O2 -pipe -I/usr/include -c -Wall -W gmake[1]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/utils' gmake[1]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data' gmake[1]: Nothing to be done for `config'. gmake[1]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data' gmake[1]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/doc' gmake[1]: Nothing to be done for `config'. gmake[1]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/doc' gmake[1]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/src' gmake[1]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/src' gmake[1]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/utils' gmake[1]: Nothing to be done for `dep'. gmake[1]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/utils' gmake[1]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data' gmake[1]: Nothing to be done for `dep'. gmake[1]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data' gmake[1]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/doc' gmake[1]: Nothing to be done for `dep'. gmake[1]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/doc' Type "gmake" to build Liquid War 5.6.4. >>> Source configured. >>> Compiling source in /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4 ... make -j14 make[1]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/utils' make[1]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/doc' Creating txt/rules.txt from xml/rules.xml Creating txt/authors.txt from xml/authors.xml Compiling liquidwarcol.c Compiling liquidwarmap.c Compiling liquidwartex.c Creating txt/mailinglists.txt from xml/mailinglists.xml Creating txt/fanfic.txt from xml/fanfic.xml make[1]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/src' Compiling about.c (cpu=default, debug=no, asm=yes) Compiling advanced.c (cpu=default, debug=no, asm=yes) Creating txt/options.txt from xml/options.xml Creating txt/network.txt from xml/network.xml Compiling alleg2.c (cpu=default, debug=no, asm=yes) liquidwartex.c: In function ‘write_to_disk’: liquidwartex.c:386:14: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result liquidwartex.c:388:14: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result liquidwartex.c:389:14: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result Compiling area.c (cpu=default, debug=no, asm=yes) liquidwarmap.c: In function ‘write_to_disk’: liquidwarmap.c:498:14: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result liquidwarmap.c:499:14: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result liquidwarmap.c:500:14: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result liquidwarmap.c:501:14: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result Creating txt/parameters.txt from xml/parameters.xml liquidwarmap.c: In function ‘update_readable_name’: liquidwarmap.c:395:13: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result Creating txt/platforms.txt from xml/platforms.xml Compiling army.c (cpu=default, debug=no, asm=yes) Compiling asm.c (cpu=default, debug=no, asm=yes) Creating txt/userlevels.txt from xml/userlevels.xml Building liquidwarmap Creating txt/algorithm.txt from xml/algorithm.xml Compiling autoplay.c (cpu=default, debug=no, asm=yes) Building liquidwartex Creating txt/source.txt from xml/source.xml Compiling back.c (cpu=default, debug=no, asm=yes) Creating txt/bugs.txt from xml/bugs.xml Building liquidwarcol Compiling basicopt.c (cpu=default, debug=no, asm=yes) Creating txt/todo.txt from xml/todo.xml Compiling bigdata.c (cpu=default, debug=no, asm=yes) Creating txt/wip.txt from xml/wip.xml Creating txt/copying.txt from xml/copying.xml Compiling capture.c (cpu=default, debug=no, asm=yes) Creating html/rules.html from xml/rules.xml Compiling chat.c (cpu=default, debug=no, asm=yes) make[1]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/utils' Creating html/authors.html from xml/authors.xml Compiling checksum.c (cpu=default, debug=no, asm=yes) make[1]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data' make[2]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/back' Converting lw5back.pcx to lw5back.converted.pcx Compiling code.c (cpu=default, debug=no, asm=yes) make[2]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/font' make[2]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map' Converting 007.pcx to 007.map Converting 2d.bmp to 2d.map Creating font.dat font.dat not found: creating new datafile Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/font/degrad10.pcx -> DEGRAD10_PCX Converting 213.pcx to 213.map Writing font.dat Creating html/mailinglists.html from xml/mailinglists.xml Reading font.dat Creating back.dat Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/font/degrad20.pcx -> DEGRAD20_PCX Writing font.dat Converting 3d.bmp to 3d.map Compiling config.c (cpu=default, debug=no, asm=yes) back.dat not found: creating new datafile Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/back/lw5back.converted.pcx -> LW5BACK_CONVERTED_PCX Creating html/fanfic.html from xml/fanfic.xml Reading font.dat Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/font/mouse20.pcx -> MOUSE20_PCX Writing font.dat make[2]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/sfx' Writing back.dat Converting 3x3.bmp to 3x3.map Creating sfx.dat Reading font.dat Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/font/mouse40.pcx -> MOUSE40_PCX Creating html/options.html from xml/options.xml Writing font.dat sfx.dat not found: creating new datafile Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/sfx/clock1.wav -> CLOCK1_WAV Reading back.dat Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/back/palette.pcx -> PALETTE_PCX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/sfx/crowd1.wav -> CROWD1_WAV Converting 4zones.pcx to 4zones.map Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/sfx/cuckoo.wav -> CUCKOO_WAV Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/sfx/foghorn.wav -> FOGHORN_WAV Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/sfx/splash1.wav -> SPLASH1_WAV Reading font.dat Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/sfx/war.wav -> WAR_WAV Writing back.dat Writing sfx.dat Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/font/palette.pcx -> PALETTE_PCX Converting 666.pcx to 666.map Writing font.dat Compiling connect.c (cpu=default, debug=no, asm=yes) make[2]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/back' Reading font.dat Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/font/void1.pcx -> VOID1_PCX Writing font.dat make[2]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/font' make[2]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/sfx' Converting 8.bmp to 8.map Creating html/network.html from xml/network.xml Compiling controls.c (cpu=default, debug=no, asm=yes) make[2]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture' Converting amethyst.gimp.pcx to amethyst.pcx make[2]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex' Converting 2d.orig.bmp to 2d.bmp Converting bricks.gimp.pcx to bricks.pcx Converting ac.bmp to ac.map Creating html/parameters.html from xml/parameters.xml Converting 3d.orig.bmp to 3d.bmp Converting crash1.gimp.pcx to crash1.pcx Creating html/platforms.html from xml/platforms.xml Converting alstar1.pcx to alstar1.map Compiling cursor.c (cpu=default, debug=no, asm=yes) Converting electricblue.gimp.pcx to electricblue.pcx Converting 3x3.orig.bmp to 3x3.bmp Converting granite2.gimp.pcx to granite2.pcx Converting anaglyph1.bmp to anaglyph1.map Compiling decal.c (cpu=default, debug=no, asm=yes) Compiling dialog.c (cpu=default, debug=no, asm=yes) Compiling disk.c (cpu=default, debug=no, asm=yes) Converting ac.orig.bmp to ac.bmp Converting anaglyph2.bmp to anaglyph2.map make[2]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water' Converting greenmess.gimp.pcx to greenmess.pcx Creating water.dat Converting lumps.gimp.pcx to lumps.pcx Converting aquarium.pcx to aquarium.map water.dat not found: creating new datafile Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/amb3.wav -> AMB3_WAV make[2]: Entering directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/music' Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/amb4.wav -> AMB4_WAV Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/bath1.wav -> BATH1_WAV Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/bath2.wav -> BATH2_WAV Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/bubble.wav -> BUBBLE_WAV Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/flush.wav -> FLUSH_WAV Creating music.dat Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/forest1.wav -> FOREST1_WAV Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/kitch4.wav -> KITCH4_WAV Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/lavaflow.wav -> LAVAFLOW_WAV Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/niagara.wav -> NIAGARA_WAV Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/shower1.wav -> SHOWER1_WAV Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/sodapor.wav -> SODAPOR_WAV music.dat not found: creating new datafile Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/music/clarity.mid -> CLARITY_MID Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/thundr2.wav -> THUNDR2_WAV Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/music/fodder.mid -> FODDER_MID Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/music/headless.mid -> HEADLESS_MID Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/music/marauder.mid -> MARAUDER_MID Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/music/return.mid -> RETURN_MID Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/thundr3.wav -> THUNDR3_WAV Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/music/thmoov.mid -> THMOOV_MID Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/music/torqued.mid -> TORQUED_MID Writing music.dat Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/tidal.wav -> TIDAL_WAV Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/water.wav -> WATER_WAV Writing water.dat make[2]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/music' Converting around.bmp to around.map Converting anaglyph1.orig.bmp to anaglyph1.bmp Compiling disp.c (cpu=default, debug=no, asm=yes) Creating html/userlevels.html from xml/userlevels.xml Converting marble3.gimp.pcx to marble3.pcx Converting bestiole.pcx to bestiole.map make[2]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water' Converting biere.pcx to biere.map Creating html/algorithm.html from xml/algorithm.xml Compiling distor.c (cpu=default, debug=no, asm=yes) Converting anaglyph2.orig.bmp to anaglyph2.bmp Converting pebbles.gimp.pcx to pebbles.pcx Converting around.orig.bmp to around.bmp Converting pine.gimp.pcx to pine.pcx Creating html/source.html from xml/source.xml Converting big.bmp to big.map Converting big.orig.bmp to big.bmp Compiling dnsutil.c (cpu=default, debug=no, asm=yes) Converting poolbottom.gimp.pcx to poolbottom.pcx Creating html/bugs.html from xml/bugs.xml Converting blemmya.bmp to blemmya.map Converting qbert.gimp.pcx to qbert.pcx Compiling error.c (cpu=default, debug=no, asm=yes) Converting redcubes.gimp.pcx to redcubes.pcx Converting boa.pcx to boa.map Creating html/todo.html from xml/todo.xml Converting blemmya.orig.bmp to blemmya.bmp Converting bored.bmp to bored.map Compiling exec2.c (cpu=default, debug=no, asm=yes) Converting bored.orig.bmp to bored.bmp Creating html/wip.html from xml/wip.xml Converting smallsquares.gimp.pcx to smallsquares.pcx Compiling exit.c (cpu=default, debug=no, asm=yes) Converting bonoball.pcx to bonoball.map Converting card.orig.bmp to card.bmp Converting bubbles.bmp to bubbles.map Converting terra.gimp.pcx to terra.pcx Converting charming.orig.bmp to charming.bmp Compiling fighter.c (cpu=default, debug=no, asm=yes) Converting card.bmp to card.map Converting wood2.gimp.pcx to wood2.pcx Compiling game.c (cpu=default, debug=no, asm=yes) Creating html/copying.html from xml/copying.xml Converting chess.orig.bmp to chess.bmp Converting carreaux.pcx to carreaux.map Converting circle.orig.bmp to circle.bmp Converting amethyst.pcx to amethyst.tex Converting carres.pcx to carres.map Compiling gfxmode.c (cpu=default, debug=no, asm=yes) Creating man/rules.man from xml/rules.xml Converting centrik.pcx to centrik.map Converting bricks.pcx to bricks.tex Compiling grad.c (cpu=default, debug=no, asm=yes) Converting circlus.orig.bmp to circlus.bmp Converting crash1.pcx to crash1.tex Converting charming.bmp to charming.map Creating man/authors.man from xml/authors.xml Converting clean.orig.bmp to clean.bmp Converting electricblue.pcx to electricblue.tex Creating man/mailinglists.man from xml/mailinglists.xml Compiling graphics.c (cpu=default, debug=no, asm=yes) Converting chenille.pcx to chenille.map Converting granite2.pcx to granite2.tex Converting greenmess.pcx to greenmess.tex Converting chess.bmp to chess.map Converting lumps.pcx to lumps.tex Converting chinois.pcx to chinois.map Converting marble3.pcx to marble3.tex Converting circle.bmp to circle.map Converting pebbles.pcx to pebbles.tex Converting confuse.orig.bmp to confuse.bmp Converting circlus.bmp to circlus.map Converting pine.pcx to pine.tex Converting poolbottom.pcx to poolbottom.tex Converting qbert.pcx to qbert.tex Converting clean.bmp to clean.map Converting redcubes.pcx to redcubes.tex Converting clown.pcx to clown.map Converting dirt.orig.bmp to dirt.bmp Converting smallsquares.pcx to smallsquares.tex Compiling help.c (cpu=default, debug=no, asm=yes) Converting coccinel.pcx to coccinel.map Creating man/fanfic.man from xml/fanfic.xml Converting terra.pcx to terra.tex Converting wood2.pcx to wood2.tex Converting coeurs.pcx to coeurs.map Creating texture.dat Converting egg.orig.bmp to egg.bmp Converting confuse.bmp to confuse.map Creating man/options.man from xml/options.xml texture.dat not found: creating new datafile Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/amethyst.tex -> AMETHYST_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/bricks.tex -> BRICKS_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/crash1.tex -> CRASH1_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/electricblue.tex -> ELECTRICBLUE_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/granite2.tex -> GRANITE2_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/greenmess.tex -> GREENMESS_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/lumps.tex -> LUMPS_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/marble3.tex -> MARBLE3_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/pebbles.tex -> PEBBLES_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/pine.tex -> PINE_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/poolbottom.tex -> POOLBOTTOM_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/qbert.tex -> QBERT_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/redcubes.tex -> REDCUBES_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/smallsquares.tex -> SMALLSQUARES_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/terra.tex -> TERRA_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/wood2.tex -> WOOD2_TEX Writing texture.dat make[2]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture' Compiling httputil.c (cpu=default, debug=no, asm=yes) Converting cornet3b.pcx to cornet3b.map Converting eyes.orig.bmp to eyes.bmp Converting crown.pcx to crown.map Compiling info.c (cpu=default, debug=no, asm=yes) Creating man/network.man from xml/network.xml Converting garden.orig.bmp to garden.bmp Converting darkone1.bmp to darkone1.map Creating man/parameters.man from xml/parameters.xml Compiling init.c (cpu=default, debug=no, asm=yes) Converting honey.orig.bmp to honey.bmp Converting darkone2.bmp to darkone2.map Creating man/platforms.man from xml/platforms.xml Converting darkone3.bmp to darkone3.map Compiling internet.c (cpu=default, debug=no, asm=yes) Creating man/userlevels.man from xml/userlevels.xml Converting darkone4.bmp to darkone4.map Converting honeymoon.orig.bmp to honeymoon.bmp Creating man/algorithm.man from xml/algorithm.xml Compiling joystick.c (cpu=default, debug=no, asm=yes) Converting derivsol.pcx to derivsol.map Creating man/source.man from xml/source.xml Converting jabberwocky.orig.bmp to jabberwocky.bmp Converting dirt.bmp to dirt.map Creating man/bugs.man from xml/bugs.xml Converting donuts.pcx to donuts.map Converting labyrint.orig.bmp to labyrint.bmp Compiling keyboard.c (cpu=default, debug=no, asm=yes) Converting echange.pcx to echange.map Creating man/todo.man from xml/todo.xml Converting echlune.pcx to echlune.map Compiling keyexch.c (cpu=default, debug=no, asm=yes) Converting egg.bmp to egg.map Converting logo.orig.bmp to logo.bmp Converting etoile.pcx to etoile.map Converting lost.orig.bmp to lost.bmp Compiling lang.c (cpu=default, debug=no, asm=yes) Converting eyes.bmp to eyes.map Creating man/wip.man from xml/wip.xml Creating man/copying.man from xml/copying.xml Compiling langde.c (cpu=default, debug=no, asm=yes) Converting lw.orig.bmp to lw.bmp Converting feuille.pcx to feuille.map Converting fille.pcx to fille.map Converting metation.orig.bmp to metation.bmp Converting fils.pcx to fils.map Compiling langdk.c (cpu=default, debug=no, asm=yes) Creating texi/rules.texi from xml/rules.xml Converting flo1.pcx to flo1.map Compiling langen.c (cpu=default, debug=no, asm=yes) Converting garcon.pcx to garcon.map Creating texi/authors.texi from xml/authors.xml Converting garden.bmp to garden.map Converting paper.orig.bmp to paper.bmp Compiling langfr.c (cpu=default, debug=no, asm=yes) Converting papercut.orig.bmp to papercut.bmp Converting glasses.pcx to glasses.map Creating texi/mailinglists.texi from xml/mailinglists.xml Converting h.bmp to h.map Converting haricot.pcx to haricot.map Compiling language.c (cpu=default, debug=no, asm=yes) Converting pastel.orig.bmp to pastel.bmp Creating texi/fanfic.texi from xml/fanfic.xml Converting hi.bmp to hi.map Converting place.orig.bmp to place.bmp Compiling level.c (cpu=default, debug=no, asm=yes) Compiling logcli.c (cpu=default, debug=no, asm=yes) Converting puckman.orig.bmp to puckman.bmp Creating texi/options.texi from xml/options.xml Converting honey.bmp to honey.map Converting honeymoon.bmp to honeymoon.map Creating texi/network.texi from xml/network.xml Compiling main.c (cpu=default, debug=no, asm=yes) Converting rect.orig.bmp to rect.bmp Converting jabberwocky.bmp to jabberwocky.map Creating texi/parameters.texi from xml/parameters.xml Creating texi/platforms.texi from xml/platforms.xml Converting lapin.pcx to lapin.map Converting labyrint.bmp to labyrint.map Compiling map.c (cpu=default, debug=no, asm=yes) Compiling maptex.c (cpu=default, debug=no, asm=yes) Converting rectangle.orig.bmp to rectangle.bmp Creating texi/userlevels.texi from xml/userlevels.xml Converting liqwar.pcx to liqwar.map Creating texi/algorithm.texi from xml/algorithm.xml Compiling menu.c (cpu=default, debug=no, asm=yes) Converting logo.bmp to logo.map Converting lost.bmp to lost.map Converting rough.orig.bmp to rough.bmp Creating texi/source.texi from xml/source.xml Converting lw.bmp to lw.map Converting skullbig.orig.bmp to skullbig.bmp Converting lwtab002.pcx to lwtab002.map Compiling mesh.c (cpu=default, debug=no, asm=yes) Converting lwtab003.pcx to lwtab003.map Converting lwtab004.pcx to lwtab004.map Converting skull.orig.bmp to skull.bmp Creating texi/bugs.texi from xml/bugs.xml Converting lwtab005.pcx to lwtab005.map Compiling message.c (cpu=default, debug=no, asm=yes) Creating texi/todo.texi from xml/todo.xml Converting slimy.orig.bmp to slimy.bmp Converting lwtab006.pcx to lwtab006.map Compiling mouse.c (cpu=default, debug=no, asm=yes) Creating texi/wip.texi from xml/wip.xml Converting lwtab008.pcx to lwtab008.map Creating texi/copying.texi from xml/copying.xml Converting smile.orig.bmp to smile.bmp Compiling move.c (cpu=default, debug=no, asm=yes) Converting lwtab009.pcx to lwtab009.map Converting lwtabbar.pcx to lwtabbar.map Converting sonnesystem.orig.bmp to sonnesystem.bmp Compiling music.c (cpu=default, debug=no, asm=yes) Converting lwtabdrt.pcx to lwtabdrt.map Building man/liquidwar.man... Converting tiles.orig.bmp to tiles.bmp Converting lwtabgen.pcx to lwtabgen.map Compiling mutxunix.c (cpu=default, debug=no, asm=yes) Converting lwtabmic.pcx to lwtabmic.map Converting underground.orig.bmp to underground.bmp Compiling netconf.c (cpu=default, debug=no, asm=yes) Compressing man/liquidwar.6.gz... Compiling netgame.c (cpu=default, debug=no, asm=yes) Converting lwtabrec.pcx to lwtabrec.map Converting watch.orig.bmp to watch.bmp Converting lwtabses.pcx to lwtabses.map Converting lwtabto2.pcx to lwtabto2.map Compiling netkey.c (cpu=default, debug=no, asm=yes) Compiling netmap.c (cpu=default, debug=no, asm=yes) Converting lwtab002.orig.pcx to lwtab002.pcx Converting lwtabto4.pcx to lwtabto4.map Converting lwtab003.orig.pcx to lwtab003.pcx Compiling netmess.c (cpu=default, debug=no, asm=yes) Compiling netplay.c (cpu=default, debug=no, asm=yes) Converting lwtab004.orig.pcx to lwtab004.pcx Converting lwtabtom.pcx to lwtabtom.map Converting lwtabtru.pcx to lwtabtru.map Compiling network.c (cpu=default, debug=no, asm=yes) Converting lwtab006.orig.pcx to lwtab006.pcx Converting lwtabvid.pcx to lwtabvid.map Converting lwtab008.orig.pcx to lwtab008.pcx Converting marionet.pcx to marionet.map Converting lwtab009.orig.pcx to lwtab009.pcx Compiling options.c (cpu=default, debug=no, asm=yes) Converting metation.bmp to metation.map Compiling palette.c (cpu=default, debug=no, asm=yes) Building texi/liquidwar.texi... Converting mouse1.bmp to mouse1.map Converting lwtabbar.orig.pcx to lwtabbar.pcx Compiling parser.c (cpu=default, debug=no, asm=yes) Converting lwtabdrt.orig.pcx to lwtabdrt.pcx Converting muehle.bmp to muehle.map Building info/liquidwar.info.gz... Converting lwtabmic.orig.pcx to lwtabmic.pcx Compiling path.c (cpu=default, debug=no, asm=yes) Compiling ping.c (cpu=default, debug=no, asm=yes) Converting lwtabrec.orig.pcx to lwtabrec.pcx Converting musique.pcx to musique.map Converting lwtabses.orig.pcx to lwtabses.pcx Converting net1.pcx to net1.map Compiling pion.c (cpu=default, debug=no, asm=yes) Compiling play.c (cpu=default, debug=no, asm=yes) Converting lwtabto2.orig.pcx to lwtabto2.pcx Compiling profile.c (cpu=default, debug=no, asm=yes) Converting net2.pcx to net2.map Converting lwtabto4.orig.pcx to lwtabto4.pcx Converting ordino.pcx to ordino.map Compiling protocol.c (cpu=default, debug=no, asm=yes) Compiling rules.c (cpu=default, debug=no, asm=yes) Compiling random.c (cpu=default, debug=no, asm=yes) make[1]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/doc' Converting lwtabtom.orig.pcx to lwtabtom.pcx Converting paper.bmp to paper.map Compiling score.c (cpu=default, debug=no, asm=yes) Converting papercut.bmp to papercut.map Compiling serial.c (cpu=default, debug=no, asm=yes) Compiling sock2cli.c (cpu=default, debug=no, asm=yes) Converting papillon.pcx to papillon.map Converting lwtabtru.orig.pcx to lwtabtru.pcx Compiling sockex.c (cpu=default, debug=no, asm=yes) Converting pastel.bmp to pastel.map Compiling sockunix.c (cpu=default, debug=no, asm=yes) Converting 2d.bmp to 2d.tex Converting 3d.bmp to 3d.tex Converting place.bmp to place.map Converting 3x3.bmp to 3x3.tex Converting penta.pcx to penta.map Converting ac.bmp to ac.tex Compiling sound.c (cpu=default, debug=no, asm=yes) Converting peur.pcx to peur.map Compiling speeds.c (cpu=default, debug=no, asm=yes) Compiling startinf.c (cpu=default, debug=no, asm=yes) Converting anaglyph1.bmp to anaglyph1.tex Converting pieuvre.pcx to pieuvre.map Converting anaglyph2.bmp to anaglyph2.tex Converting pigface.pcx to pigface.map Converting around.bmp to around.tex Compiling startup.c (cpu=default, debug=no, asm=yes) Converting platform.pcx to platform.map Converting big.bmp to big.tex Converting poisson.pcx to poisson.map Converting blemmya.bmp to blemmya.tex Converting bored.bmp to bored.tex Compiling team.c (cpu=default, debug=no, asm=yes) Compiling texture.c (cpu=default, debug=no, asm=yes) Converting policier.pcx to policier.map Converting portable.pcx to portable.map Converting card.bmp to card.tex Compiling ticker.c (cpu=default, debug=no, asm=yes) Compiling thrdunix.c (cpu=default, debug=no, asm=yes) Converting charming.bmp to charming.tex Converting puckman.bmp to puckman.map Compiling time.c (cpu=default, debug=no, asm=yes) Converting chess.bmp to chess.tex Converting circle.bmp to circle.tex Converting quaders.bmp to quaders.map Converting rect.bmp to rect.map Converting circlus.bmp to circlus.tex Converting clean.bmp to clean.tex Compiling viewport.c (cpu=default, debug=no, asm=yes) Converting rectangle.bmp to rectangle.map Compiling volume.c (cpu=default, debug=no, asm=yes) Compiling watchdog.c (cpu=default, debug=no, asm=yes) Converting rene02.bmp to rene02.map Compiling wave.c (cpu=default, debug=no, asm=yes) Converting rene03.bmp to rene03.map Converting confuse.bmp to confuse.tex Converting dirt.bmp to dirt.tex Converting rene04.bmp to rene04.map Converting egg.bmp to egg.tex Compiling wwwcli.c (cpu=default, debug=no, asm=yes) Converting rolz.bmp to rolz.map Assembling glouglou.s Converting eyes.bmp to eyes.tex Assembling monster.s Converting rough.bmp to rough.map Converting sgdb.pcx to sgdb.map Converting garden.bmp to garden.tex Converting skull.bmp to skull.map Converting honey.bmp to honey.tex Converting skullbig.bmp to skullbig.map Assembling spread.s Compiling execunix.c (cpu=default, debug=no, asm=yes) Converting slimy.bmp to slimy.map Compiling logsrv.c (cpu=default, debug=no, asm=yes) Converting honeymoon.bmp to honeymoon.tex Converting smile.bmp to smile.map Converting jabberwocky.bmp to jabberwocky.tex Converting sol.pcx to sol.map Compiling server.c (cpu=default, debug=no, asm=yes) Compiling sock2srv.c (cpu=default, debug=no, asm=yes) Converting sonnesystem.bmp to sonnesystem.map Converting spagueti.pcx to spagueti.map Compiling srvchan.c (cpu=default, debug=no, asm=yes) logsrv.c: In function ‘display_date_and_time’: logsrv.c:103:7: warning: format not a string literal and no format arguments Converting labyrint.bmp to labyrint.tex Compiling srvcont.c (cpu=default, debug=no, asm=yes) Converting strike.pcx to strike.map Compiling srvteam.c (cpu=default, debug=no, asm=yes) Converting tag.bmp to tag.map Converting logo.bmp to logo.tex Compiling srvtime.c (cpu=default, debug=no, asm=yes) Compiling wwwsrv.c (cpu=default, debug=no, asm=yes) Converting tuyaux.pcx to tuyaux.map Compiling ../utils/lwmapgen/big_quad.c (cpu=default, debug=no, asm=yes) Converting lost.bmp to lost.tex Converting lw.bmp to lw.tex Converting tiles.bmp to tiles.map Converting tilt.pcx to tilt.map Compiling ../utils/lwmapgen/boxes.c (cpu=default, debug=no, asm=yes) Compiling ../utils/lwmapgen/bubbles.c (cpu=default, debug=no, asm=yes) Converting tipi.pcx to tipi.map Converting metation.bmp to metation.tex Converting titanic.pcx to titanic.map Converting paper.bmp to paper.tex Converting trumpet.pcx to trumpet.map Converting papercut.bmp to papercut.tex Converting pastel.bmp to pastel.tex Converting tulipes.pcx to tulipes.map Compiling ../utils/lwmapgen/circuit.c (cpu=default, debug=no, asm=yes) Compiling ../utils/lwmapgen/circles.c (cpu=default, debug=no, asm=yes) Compiling ../utils/lwmapgen/cut.c (cpu=default, debug=no, asm=yes) Converting place.bmp to place.tex Converting puckman.bmp to puckman.tex Converting underground.bmp to underground.map In file included from /usr/include/string.h:642:0, from wwwsrv.c:55: In function ‘strncpy’, inlined from ‘lw_wwwsrv_init’ at wwwsrv.c:107:11: /usr/include/bits/string3.h:123:3: warning: call to __builtin___strncpy_chk will always overflow destination buffer Converting velo.pcx to velo.map Converting rect.bmp to rect.tex Compiling ../utils/lwmapgen/func.c (cpu=default, debug=no, asm=yes) Converting rectangle.bmp to rectangle.tex Converting village.pcx to village.map Converting void.pcx to void.map Compiling ../utils/lwmapgen/hole.c (cpu=default, debug=no, asm=yes) Compiling ../utils/lwmapgen/lines.c (cpu=default, debug=no, asm=yes) Converting rough.bmp to rough.tex Converting skullbig.bmp to skullbig.tex Converting volet.pcx to volet.map Converting skull.bmp to skull.tex Converting slimy.bmp to slimy.tex Converting watch.bmp to watch.map Compiling ../utils/lwmapgen/main.c (cpu=default, debug=no, asm=yes) Compiling ../utils/lwmapgen/map.c (cpu=default, debug=no, asm=yes) Converting smile.bmp to smile.tex Compiling ../utils/lwmapgen/map_generator.c (cpu=default, debug=no, asm=yes) Converting sonnesystem.bmp to sonnesystem.tex Converting world1.bmp to world1.map Compiling ../utils/lwmapgen/misc.c (cpu=default, debug=no, asm=yes) Converting tiles.bmp to tiles.tex Converting world2.bmp to world2.map Converting underground.bmp to underground.tex Compiling ../utils/lwmapgen/rand_box.c (cpu=default, debug=no, asm=yes) Converting watch.bmp to watch.tex Converting world3.bmp to world3.map Converting lwtab002.pcx to lwtab002.tex Converting world4.bmp to world4.map Compiling ../utils/lwmapgen/rand_func.c (cpu=default, debug=no, asm=yes) Converting z.pcx to z.map Converting lwtab003.pcx to lwtab003.tex Converting lwtab004.pcx to lwtab004.tex Compiling ../utils/lwmapgen/rand_poly.c (cpu=default, debug=no, asm=yes) Creating map.dat Compiling ../utils/lwmapgen/rand_poly_cut.c (cpu=default, debug=no, asm=yes) Converting lwtab006.pcx to lwtab006.tex map.dat not found: creating new datafile Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/007.map -> 007_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/2d.map -> 2D_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/213.map -> 213_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/3d.map -> 3D_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/3x3.map -> 3X3_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/4zones.map -> 4ZONES_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/666.map -> 666_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/8.map -> 8_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/ac.map -> AC_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/alstar1.map -> ALSTAR1_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/anaglyph1.map -> ANAGLYPH1_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/anaglyph2.map -> ANAGLYPH2_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/aquarium.map -> AQUARIUM_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/around.map -> AROUND_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/bestiole.map -> BESTIOLE_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/biere.map -> BIERE_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/big.map -> BIG_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/blemmya.map -> BLEMMYA_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/boa.map -> BOA_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/bored.map -> BORED_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/bonoball.map -> BONOBALL_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/bubbles.map -> BUBBLES_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/card.map -> CARD_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/carreaux.map -> CARREAUX_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/carres.map -> CARRES_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/centrik.map -> CENTRIK_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/charming.map -> CHARMING_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/chenille.map -> CHENILLE_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/chess.map -> CHESS_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/chinois.map -> CHINOIS_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/circle.map -> CIRCLE_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/circlus.map -> CIRCLUS_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/clean.map -> CLEAN_MAP Converting lwtab008.pcx to lwtab008.tex Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/clown.map -> CLOWN_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/coccinel.map -> COCCINEL_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/coeurs.map -> COEURS_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/confuse.map -> CONFUSE_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/cornet3b.map -> CORNET3B_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/crown.map -> CROWN_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/darkone1.map -> DARKONE1_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/darkone2.map -> DARKONE2_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/darkone3.map -> DARKONE3_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/darkone4.map -> DARKONE4_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/derivsol.map -> DERIVSOL_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/dirt.map -> DIRT_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/donuts.map -> DONUTS_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/echange.map -> ECHANGE_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/echlune.map -> ECHLUNE_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/egg.map -> EGG_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/etoile.map -> ETOILE_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/eyes.map -> EYES_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/feuille.map -> FEUILLE_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/fille.map -> FILLE_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/fils.map -> FILS_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/flo1.map -> FLO1_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/garcon.map -> GARCON_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/garden.map -> GARDEN_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/glasses.map -> GLASSES_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/h.map -> H_MAP Compiling ../utils/lwmapgen/street.c (cpu=default, debug=no, asm=yes) Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/haricot.map -> HARICOT_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/hi.map -> HI_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/honey.map -> HONEY_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/honeymoon.map -> HONEYMOON_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/jabberwocky.map -> JABBERWOCKY_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lapin.map -> LAPIN_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/labyrint.map -> LABYRINT_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/liqwar.map -> LIQWAR_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/logo.map -> LOGO_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lost.map -> LOST_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lw.map -> LW_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtab002.map -> LWTAB002_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtab003.map -> LWTAB003_MAP Compiling ../utils/lwmapgen/worms.c (cpu=default, debug=no, asm=yes) Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtab004.map -> LWTAB004_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtab005.map -> LWTAB005_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtab006.map -> LWTAB006_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtab008.map -> LWTAB008_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtab009.map -> LWTAB009_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtabbar.map -> LWTABBAR_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtabdrt.map -> LWTABDRT_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtabgen.map -> LWTABGEN_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtabmic.map -> LWTABMIC_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtabrec.map -> LWTABREC_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtabses.map -> LWTABSES_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtabto2.map -> LWTABTO2_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtabto4.map -> LWTABTO4_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtabtom.map -> LWTABTOM_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtabtru.map -> LWTABTRU_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/lwtabvid.map -> LWTABVID_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/marionet.map -> MARIONET_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/metation.map -> METATION_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/mouse1.map -> MOUSE1_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/muehle.map -> MUEHLE_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/musique.map -> MUSIQUE_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/net1.map -> NET1_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/net2.map -> NET2_MAP Converting lwtab009.pcx to lwtab009.tex Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/ordino.map -> ORDINO_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/paper.map -> PAPER_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/papercut.map -> PAPERCUT_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/papillon.map -> PAPILLON_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/pastel.map -> PASTEL_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/place.map -> PLACE_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/penta.map -> PENTA_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/peur.map -> PEUR_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/pieuvre.map -> PIEUVRE_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/pigface.map -> PIGFACE_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/platform.map -> PLATFORM_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/poisson.map -> POISSON_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/policier.map -> POLICIER_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/portable.map -> PORTABLE_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/puckman.map -> PUCKMAN_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/quaders.map -> QUADERS_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/rect.map -> RECT_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/rectangle.map -> RECTANGLE_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/rene02.map -> RENE02_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/rene03.map -> RENE03_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/rene04.map -> RENE04_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/rolz.map -> ROLZ_MAP Converting lwtabbar.pcx to lwtabbar.tex Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/rough.map -> ROUGH_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/sgdb.map -> SGDB_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/skull.map -> SKULL_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/skullbig.map -> SKULLBIG_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/slimy.map -> SLIMY_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/smile.map -> SMILE_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/sol.map -> SOL_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/sonnesystem.map -> SONNESYSTEM_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/spagueti.map -> SPAGUETI_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/strike.map -> STRIKE_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/tag.map -> TAG_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/tuyaux.map -> TUYAUX_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/tiles.map -> TILES_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/tilt.map -> TILT_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/tipi.map -> TIPI_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/titanic.map -> TITANIC_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/trumpet.map -> TRUMPET_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/tulipes.map -> TULIPES_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/underground.map -> UNDERGROUND_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/velo.map -> VELO_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/village.map -> VILLAGE_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/void.map -> VOID_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/volet.map -> VOLET_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/watch.map -> WATCH_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/world1.map -> WORLD1_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/world2.map -> WORLD2_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/world3.map -> WORLD3_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/world4.map -> WORLD4_MAP Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/z.map -> Z_MAP Writing map.dat Converting lwtabdrt.pcx to lwtabdrt.tex Converting lwtabmic.pcx to lwtabmic.tex Linking liquidwar (target=default, debug=no, static=no, asm=yes) Converting lwtabrec.pcx to lwtabrec.tex make[2]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map' Converting lwtabses.pcx to lwtabses.tex Converting lwtabto2.pcx to lwtabto2.tex Converting lwtabto4.pcx to lwtabto4.tex Linking liquidwar-server (target=default, debug=no, static=no) Converting lwtabtom.pcx to lwtabtom.tex Converting lwtabtru.pcx to lwtabtru.tex Creating maptex.dat maptex.dat not found: creating new datafile Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/2d.tex -> 2D_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/3d.tex -> 3D_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/3x3.tex -> 3X3_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/ac.tex -> AC_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/anaglyph1.tex -> ANAGLYPH1_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/anaglyph2.tex -> ANAGLYPH2_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/around.tex -> AROUND_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/big.tex -> BIG_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/blemmya.tex -> BLEMMYA_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/bored.tex -> BORED_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/card.tex -> CARD_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/charming.tex -> CHARMING_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/chess.tex -> CHESS_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/circle.tex -> CIRCLE_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/circlus.tex -> CIRCLUS_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/clean.tex -> CLEAN_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/confuse.tex -> CONFUSE_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/dirt.tex -> DIRT_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/egg.tex -> EGG_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/eyes.tex -> EYES_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/garden.tex -> GARDEN_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/honey.tex -> HONEY_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/honeymoon.tex -> HONEYMOON_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/jabberwocky.tex -> JABBERWOCKY_TEX Linking liquidwar-mapgen (target=default, debug=no, static=no) Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/labyrint.tex -> LABYRINT_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/logo.tex -> LOGO_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lost.tex -> LOST_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lw.tex -> LW_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/metation.tex -> METATION_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/paper.tex -> PAPER_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/papercut.tex -> PAPERCUT_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/pastel.tex -> PASTEL_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/place.tex -> PLACE_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/puckman.tex -> PUCKMAN_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/rect.tex -> RECT_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/rectangle.tex -> RECTANGLE_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/rough.tex -> ROUGH_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/skullbig.tex -> SKULLBIG_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/skull.tex -> SKULL_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/slimy.tex -> SLIMY_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/smile.tex -> SMILE_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/sonnesystem.tex -> SONNESYSTEM_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/tiles.tex -> TILES_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/underground.tex -> UNDERGROUND_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/watch.tex -> WATCH_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lwtab002.tex -> LWTAB002_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lwtab003.tex -> LWTAB003_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lwtab004.tex -> LWTAB004_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lwtab006.tex -> LWTAB006_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lwtab008.tex -> LWTAB008_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lwtab009.tex -> LWTAB009_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lwtabbar.tex -> LWTABBAR_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lwtabdrt.tex -> LWTABDRT_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lwtabmic.tex -> LWTABMIC_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lwtabrec.tex -> LWTABREC_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lwtabses.tex -> LWTABSES_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lwtabto2.tex -> LWTABTO2_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lwtabto4.tex -> LWTABTO4_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lwtabtom.tex -> LWTABTOM_TEX Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/lwtabtru.tex -> LWTABTRU_TEX Writing maptex.dat random.o: In function `lw_random_generate_map': random.c:(.text+0x3b): warning: the use of `tmpnam' is dangerous, better use `mkstemp' make[1]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/src' make[2]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex' Creating liquidwar.dat liquidwar.dat not found: creating new datafile Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/back/back.dat -> BACK_DAT Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/font/font.dat -> FONT_DAT Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/map/map.dat -> MAP_DAT Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/sfx/sfx.dat -> SFX_DAT Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/texture/texture.dat -> TEXTURE_DAT Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/maptex/maptex.dat -> MAPTEX_DAT Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/water/water.dat -> WATER_DAT Inserting /var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data/music/music.dat -> MUSIC_DAT Writing liquidwar.dat make[1]: Leaving directory `/var/tmp/portage/games-strategy/liquidwar-5.6.4/work/liquidwar-5.6.4/data' Build complete. Type "make install" to install Liquid War 5.6.4. >>> Source compiled. * Skipping make test/check due to ebuild restriction. >>> Test phase [explicitly disabled]: games-strategy/liquidwar-5.6.4 >>> Install liquidwar-5.6.4 into /var/tmp/portage/games-strategy/liquidwar-5.6.4/image/ category games-strategy make -j14 DESTDIR=/var/tmp/portage/games-strategy/liquidwar-5.6.4/image/ install_nolink Installing liquidwar binaries in /usr/games/bin. Installing liquidwar datafile in /usr/share/games/liquidwar. Installing liquidwar custom maps in /usr/share/games/liquidwar/map. Installing liquidwar custom textures in /usr/share/games/liquidwar/texture. Installing liquidwar custom musics in /usr/share/games/liquidwar/music. Installing liquidwar icon in /usr/share/pixmaps. Installing liquidwar plain text doc in /usr/share/doc/liquidwar-5.6.4. Installing GPL in /usr/share/doc/liquidwar-5.6.4. Installing desktop file in /usr/share/applnk/Games/. Installing README in /usr/share/doc/liquidwar-5.6.4. Installing liquidwar HTML doc in /usr/share/doc/liquidwar-5.6.4/html. Installing liquidwar man page in /usr/share/man/man6. ln: accessing `liquidwar.6.gz': No such file or directory Installing info page /usr/share/info/liquidwar.info.gz. /usr/bin/install-info Install of Liquid War 5.6.4 completed, seems that you are ready to play ;) Have a good day! U-Foot (ufoot@ufoot.org) Type "liquidwar" or "/usr/games/bin/liquidwar" to play. >>> Completed installing liquidwar-5.6.4 into /var/tmp/portage/games-strategy/liquidwar-5.6.4/image/ * Tinderbox QA Notice! Insecure functions used tmpnam@@GLIBC_2.0 /var/tmp/portage/games-strategy/liquidwar-5.6.4/image/usr/games/bin/liquidwar * Tinderbox QA Notice (end)! Insecure functions used strip: i686-pc-linux-gnu-strip --strip-unneeded -R .comment usr/games/bin/liquidwar-mapgen usr/games/bin/liquidwar usr/games/bin/liquidwar-server * QA Notice: Package has poor programming practices which may compile * fine but exhibit random runtime failures. * /usr/include/bits/string3.h:123:3: warning: call to __builtin___strncpy_chk will always overflow destination buffer * Please do not file a Gentoo bug and instead report the above QA * issues directly to the upstream developers of this software. * Homepage: http://www.ufoot.org/liquidwar/ * Remember, in order to play games, you have to * be in the 'games' group. * Just run 'gpasswd -a games', then have re-login. * For more info about Gentoo gaming in general, see our website: * http://games.gentoo.org/