* Package: games-arcade/spacerider-0.13 * Repository: gentoo * Maintainer: games@gentoo.org * USE: elibc_glibc kernel_linux test userland_GNU x86 >>> Unpacking source... >>> Unpacking spacerider-0.13.tar.bz2 to /var/tmp/portage/games-arcade/spacerider-0.13/work >>> Source unpacked in /var/tmp/portage/games-arcade/spacerider-0.13/work >>> Preparing source in /var/tmp/portage/games-arcade/spacerider-0.13/work/spacerider-0.13 ... * Applying spacerider-0.13-gentoo.patch ... [ ok ] * Applying spacerider-0.13-gcc41.patch ... [ ok ] >>> Source prepared. >>> Configuring source in /var/tmp/portage/games-arcade/spacerider-0.13/work/spacerider-0.13 ... >>> Source configured. >>> Compiling source in /var/tmp/portage/games-arcade/spacerider-0.13/work/spacerider-0.13 ... make -j14 i686-pc-linux-gnu-g++ -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c main.cpp i686-pc-linux-gnu-g++ -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c globals.cpp i686-pc-linux-gnu-g++ -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c spacerider.cpp i686-pc-linux-gnu-g++ -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c music.cpp i686-pc-linux-gnu-g++ -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c sprite.cpp i686-pc-linux-gnu-g++ -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c enemy.cpp i686-pc-linux-gnu-g++ -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c effect.cpp i686-pc-linux-gnu-g++ -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c visible.cpp i686-pc-linux-gnu-g++ -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c box.cpp i686-pc-linux-gnu-g++ -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c features.cpp i686-pc-linux-gnu-g++ -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c font.cpp i686-pc-linux-gnu-g++ -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c image.cpp i686-pc-linux-gnu-g++ -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -c bullet.cpp In file included from /usr/include/string.h:642:0, from /usr/include/SDL/SDL_stdinc.h:60, from /usr/include/SDL/SDL_main.h:26, from /usr/include/SDL/SDL.h:30, from spacerider.h:6, from spacerider.cpp:1: In function ‘char* strncpy(char*, const char*, size_t)’, inlined from ‘Spacerider::Spacerider(int, char**)’ at spacerider.cpp:116:31: /usr/include/bits/string3.h:123:71: warning: call to char* __builtin___strncpy_chk(char*, const char*, unsigned int, unsigned int) will always overflow destination buffer i686-pc-linux-gnu-g++ -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -Wl,-O1 -Wl,--as-needed -Wl,--hash-style=gnu -o spacerider main.o globals.o spacerider.o music.o sprite.o enemy.o effect.o visible.o box.o features.o font.o image.o bullet.o `sdl-config --libs` -lSDL_image -lSDL_ttf -lSDL_mixer -lSDL_net -lSDL_gfx >>> Source compiled. >>> Test phase [none]: games-arcade/spacerider-0.13 >>> Install spacerider-0.13 into /var/tmp/portage/games-arcade/spacerider-0.13/image/ category games-arcade >>> Completed installing spacerider-0.13 into /var/tmp/portage/games-arcade/spacerider-0.13/image/ strip: i686-pc-linux-gnu-strip --strip-unneeded -R .comment usr/games/bin/spacerider * QA Notice: Package has poor programming practices which may compile * fine but exhibit random runtime failures. * /usr/include/bits/string3.h:123:71: warning: call to char* __builtin___strncpy_chk(char*, const char*, unsigned int, unsigned int) will always overflow destination buffer * Please do not file a Gentoo bug and instead report the above QA * issues directly to the upstream developers of this software. * Homepage: http://www.hackl.dhs.org/spacerider/ * Remember, in order to play games, you have to * be in the 'games' group. * Just run 'gpasswd -a games', then have re-login. * For more info about Gentoo gaming in general, see our website: * http://games.gentoo.org/