* Package: games-action/rafkill-1.2.3 * Repository: gentoo * Maintainer: games@gentoo.org * USE: elibc_glibc kernel_linux test userland_GNU x86 >>> Unpacking source... >>> Unpacking rafkill-1.2.3.tar.gz to /var/tmp/portage/games-action/rafkill-1.2.3/work >>> Source unpacked in /var/tmp/portage/games-action/rafkill-1.2.3/work >>> Preparing source in /var/tmp/portage/games-action/rafkill-1.2.3/work/rafkill-1.2.3 ... * Applying rafkill-1.2.3-build.patch ... [ ok ] * Applying rafkill-1.2.3-gcc43.patch ... [ ok ] >>> Source prepared. >>> Configuring source in /var/tmp/portage/games-action/rafkill-1.2.3/work/rafkill-1.2.3 ... >>> Source configured. >>> Compiling source in /var/tmp/portage/games-action/rafkill-1.2.3/work/rafkill-1.2.3 ... scons: Reading SConscript files ... Use 'scons -h' for help scons: warning: The Options class is deprecated; use the Variables class instead. File "/var/tmp/portage/games-action/rafkill-1.2.3/work/rafkill-1.2.3/SConstruct", line 22, in scons: warning: The PathOption() function is deprecated; use the PathVariable() function instead. File "/var/tmp/portage/games-action/rafkill-1.2.3/work/rafkill-1.2.3/SConstruct", line 23, in scons: warning: BuildDir() and the build_dir keyword have been deprecated; use VariantDir() and the variant_dir keyword instead. File "/var/tmp/portage/games-action/rafkill-1.2.3/work/rafkill-1.2.3/SConstruct", line 37, in scons: done reading SConscript files. scons: Building targets ... i686-pc-linux-gnu-g++ -o build/animation.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/animation.cpp i686-pc-linux-gnu-g++ -o build/bitmap.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/bitmap.cpp i686-pc-linux-gnu-g++ -o build/booster.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/booster.cpp i686-pc-linux-gnu-g++ -o build/config.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/config.cpp i686-pc-linux-gnu-g++ -o build/defs.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/defs.cpp i686-pc-linux-gnu-g++ -o build/drawer.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/drawer.cpp i686-pc-linux-gnu-g++ -o build/ebox.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/ebox.cpp i686-pc-linux-gnu-g++ -o build/explode.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/explode.cpp i686-pc-linux-gnu-g++ -o build/explode_animate.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/explode_animate.cpp i686-pc-linux-gnu-g++ -o build/fader.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/fader.cpp i686-pc-linux-gnu-g++ -o build/font.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/font.cpp i686-pc-linux-gnu-g++ -o build/group.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/group.cpp i686-pc-linux-gnu-g++ -o build/gunobj.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/gunobj.cpp i686-pc-linux-gnu-g++ -o build/hull.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hull.cpp i686-pc-linux-gnu-g++ -o build/init.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/init.cpp build/config.cpp: In member function ‘void Configuration::loadConfiguration()’: build/config.cpp:49:38: warning: ignoring return value of ‘char* fgets(char*, int, FILE*)’, declared with attribute warn_unused_result i686-pc-linux-gnu-g++ -o build/keyboard.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/keyboard.cpp i686-pc-linux-gnu-g++ -o build/level.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/level.cpp i686-pc-linux-gnu-g++ -o build/loadsave.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/loadsave.cpp i686-pc-linux-gnu-g++ -o build/loading_screen.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/loading_screen.cpp build/defs.cpp: In function ‘void Util::alert(const char*)’: build/defs.cpp:103:27: warning: format not a string literal and no format arguments build/bitmap.cpp: In member function ‘Bitmap& Bitmap::operator=(const Bitmap&)’: build/bitmap.cpp:347:9: warning: value computed is not used i686-pc-linux-gnu-g++ -o build/logic.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/logic.cpp build/defs.cpp: In function ‘void Util::getDataPath(char*, const char*)’: build/defs.cpp:303:60: warning: format not a string literal and no format arguments i686-pc-linux-gnu-g++ -o build/main.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/main.cpp build/defs.cpp: In function ‘int Util::readnum(FILE*, int)’: build/defs.cpp:284:39: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result i686-pc-linux-gnu-g++ -o build/menu.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/menu.cpp i686-pc-linux-gnu-g++ -o build/move.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/move.cpp i686-pc-linux-gnu-g++ -o build/move_find.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/move_find.cpp i686-pc-linux-gnu-g++ -o build/music.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/music.cpp i686-pc-linux-gnu-g++ -o build/pck.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/pck.cpp build/level.cpp: In member function ‘int LevelCreator::processFile(const char*)’: build/level.cpp:432:27: warning: ignoring return value of ‘char* fgets(char*, int, FILE*)’, declared with attribute warn_unused_result i686-pc-linux-gnu-g++ -o build/playerobj.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/playerobj.cpp i686-pc-linux-gnu-g++ -o build/raptor.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/raptor.cpp i686-pc-linux-gnu-g++ -o build/rfield.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/rfield.cpp i686-pc-linux-gnu-g++ -o build/rfont.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/rfont.cpp build/loadsave.cpp: In function ‘SpaceObject* loadPlayer(int)’: build/loadsave.cpp:264:40: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result build/loadsave.cpp: In function ‘int savePlayer(SpaceObject*, int)’: build/loadsave.cpp:105:50: warning: ignoring return value of ‘size_t fwrite(const void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result build/pck.cpp: In member function ‘void pckLoader::get_colors(int&, int&)’: build/pck.cpp:143:9: warning: deprecated conversion from string constant to ‘char*’ build/pck.cpp:145:9: warning: deprecated conversion from string constant to ‘char*’ build/pck.cpp:147:9: warning: deprecated conversion from string constant to ‘char*’ build/pck.cpp:149:9: warning: deprecated conversion from string constant to ‘char*’ build/pck.cpp:151:9: warning: deprecated conversion from string constant to ‘char*’ build/pck.cpp:144:51: warning: ignoring return value of ‘size_t fwrite(const void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result build/pck.cpp:146:51: warning: ignoring return value of ‘size_t fwrite(const void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result build/pck.cpp:148:51: warning: ignoring return value of ‘size_t fwrite(const void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result build/pck.cpp:150:51: warning: ignoring return value of ‘size_t fwrite(const void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result build/pck.cpp:152:51: warning: ignoring return value of ‘size_t fwrite(const void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result build/pck.cpp:166:40: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result build/pck.cpp: In member function ‘Bitmap* pckLoader::load_pck(char*, int*, int)’: build/pck.cpp:87:47: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result build/pck.cpp:93:49: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result i686-pc-linux-gnu-g++ -o build/rgbhandle.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/rgbhandle.cpp build/music.cpp: In function ‘void* playMusic(void*)’: build/music.cpp:68:15: warning: unused variable ‘tick’ build/music.cpp:69:15: warning: unused variable ‘counter’ i686-pc-linux-gnu-g++ -o build/rmenu.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/rmenu.cpp i686-pc-linux-gnu-g++ -o build/rmenu_animation.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/rmenu_animation.cpp i686-pc-linux-gnu-g++ -o build/section.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/section.cpp i686-pc-linux-gnu-g++ -o build/shipobj.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/shipobj.cpp build/rfont.cpp: In constructor ‘RFont::RFont(char*)’: build/rfont.cpp:106:47: warning: ignoring return value of ‘size_t fread(void*, size_t, size_t, FILE*)’, declared with attribute warn_unused_result i686-pc-linux-gnu-g++ -o build/spaceobj.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/spaceobj.cpp build/raptor.cpp: In function ‘void do_credits()’: build/raptor.cpp:92:13: warning: deprecated conversion from string constant to ‘char*’ build/raptor.cpp:93:13: warning: deprecated conversion from string constant to ‘char*’ build/raptor.cpp:94:13: warning: deprecated conversion from string constant to ‘char*’ build/raptor.cpp:95:13: warning: deprecated conversion from string constant to ‘char*’ build/raptor.cpp:96:13: warning: deprecated conversion from string constant to ‘char*’ build/raptor.cpp:97:13: warning: deprecated conversion from string constant to ‘char*’ i686-pc-linux-gnu-g++ -o build/strings.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/strings.cpp i686-pc-linux-gnu-g++ -o build/system.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/system.cpp i686-pc-linux-gnu-g++ -o build/timedifference.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/timedifference.cpp i686-pc-linux-gnu-g++ -o build/trigger.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/trigger.cpp i686-pc-linux-gnu-g++ -o build/trigtable.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/trigtable.cpp i686-pc-linux-gnu-g++ -o build/weaponobj.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/weaponobj.cpp build/strings.cpp: In function ‘void upstring(char*)’: build/strings.cpp:127:26: warning: operation on ‘who’ may be undefined i686-pc-linux-gnu-g++ -o build/weapons/weapon_angle.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/weapons/weapon_angle.cpp i686-pc-linux-gnu-g++ -o build/weapons/weapon_beam.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/weapons/weapon_beam.cpp i686-pc-linux-gnu-g++ -o build/weapons/weapon_bounce.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/weapons/weapon_bounce.cpp i686-pc-linux-gnu-g++ -o build/weapons/weapon_chain.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/weapons/weapon_chain.cpp i686-pc-linux-gnu-g++ -o build/weapons/weapon_damage.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/weapons/weapon_damage.cpp i686-pc-linux-gnu-g++ -o build/weapons/weapon_emissle.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/weapons/weapon_emissle.cpp i686-pc-linux-gnu-g++ -o build/weapons/weapon_follow.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/weapons/weapon_follow.cpp i686-pc-linux-gnu-g++ -o build/weapons/weapon_laser.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/weapons/weapon_laser.cpp i686-pc-linux-gnu-g++ -o build/weapons/weapon_massive.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/weapons/weapon_massive.cpp i686-pc-linux-gnu-g++ -o build/weapons/weapon_only_damage.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/weapons/weapon_only_damage.cpp i686-pc-linux-gnu-g++ -o build/weapons/weapon_pulse.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/weapons/weapon_pulse.cpp i686-pc-linux-gnu-g++ -o build/weapons/weapon_rocket.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/weapons/weapon_rocket.cpp i686-pc-linux-gnu-g++ -o build/weapons/weapon_rotate.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/weapons/weapon_rotate.cpp i686-pc-linux-gnu-g++ -o build/weapons/weapon_shatter.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/weapons/weapon_shatter.cpp i686-pc-linux-gnu-g++ -o build/weapons/weapon_stick.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/weapons/weapon_stick.cpp i686-pc-linux-gnu-g++ -o build/weapons/weapon_yehat.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/weapons/weapon_yehat.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_angle.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_angle.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_arc.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_arc.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_beam.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_beam.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_chain.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_chain.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_destruct.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_destruct.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_ecork.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_ecork.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_edfstraight.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_edfstraight.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_ednstraight.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_ednstraight.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_eflarge.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_eflarge.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_efmsingle.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_efmsingle.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_efsingle.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_efsingle.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_elarge.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_elarge.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_emissle.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_emissle.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_emlight.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_emlight.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_eside.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_eside.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_estraight.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_estraight.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_etwirl.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_etwirl.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_etwirl_find.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_etwirl_find.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_etwirl_machine.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_etwirl_machine.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_findgun.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_findgun.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_fire.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_fire.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_follow.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_follow.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_laser.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_laser.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_machine.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_machine.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_machine_circle.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_machine_circle.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_massive.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_massive.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_minimissle.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_minimissle.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_missle.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_missle.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_pulse.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_pulse.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_rotate.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_rotate.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_saber.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_saber.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_shatter.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_shatter.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_spread.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_spread.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_stick.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_stick.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_swirl.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_swirl.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_tractor_beam.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_tractor_beam.cpp i686-pc-linux-gnu-g++ -o build/guns/gun_yehat.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/guns/gun_yehat.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_animation.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_animation.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_meteor.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_meteor.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_num_show.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_num_show.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_player.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_player.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_protect.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_protect.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_rotate.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_rotate.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_ship_destruct.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_ship_destruct.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_ship_shield.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_ship_shield.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_angle.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_angle.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_arc.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_arc.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_beam.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_beam.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_bomb.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_bomb.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_chain.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_chain.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_cork.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_cork.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_dissipate.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_dissipate.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_emissle.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_emissle.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_explode.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_explode.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_fire.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_fire.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_firetrail.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_firetrail.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_follow.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_follow.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_laser.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_laser.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_light.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_light.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_machine.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_machine.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_massive.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_massive.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_mini.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_mini.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_pulse_large.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_pulse_large.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_pulse_nova.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_pulse_nova.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_pulse_small.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_pulse_small.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_rocket_heavy.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_rocket_heavy.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_rocket_normal.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_rocket_normal.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_rotate.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_rotate.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_s_l.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_s_l.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_s_s.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_s_s.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_saber.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_saber.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_shatter.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_shatter.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_spread.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_spread.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_tractor_beam.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_tractor_beam.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_twirl.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_twirl.cpp i686-pc-linux-gnu-g++ -o build/hulls/hull_weapon_yehat.o -c -Wall -fno-rtti -Woverloaded-virtual -O2 -pipe -Ibuild build/hulls/hull_weapon_yehat.cpp i686-pc-linux-gnu-g++ -o rafkill build/animation.o build/bitmap.o build/booster.o build/config.o build/defs.o build/drawer.o build/ebox.o build/explode.o build/explode_animate.o build/fader.o build/font.o build/group.o build/gunobj.o build/hull.o build/init.o build/keyboard.o build/level.o build/loadsave.o build/loading_screen.o build/logic.o build/main.o build/menu.o build/move.o build/move_find.o build/music.o build/pck.o build/playerobj.o build/raptor.o build/rfield.o build/rfont.o build/rgbhandle.o build/rmenu.o build/rmenu_animation.o build/section.o build/shipobj.o build/spaceobj.o build/strings.o build/system.o build/timedifference.o build/trigger.o build/trigtable.o build/weaponobj.o build/weapons/weapon_angle.o build/weapons/weapon_beam.o build/weapons/weapon_bounce.o build/weapons/weapon_chain.o build/weapons/weapon_damage.o build/weapons/weapon_emissle.o build/weapons/weapon_follow.o build/weapons/weapon_laser.o build/weapons/weapon_massive.o build/weapons/weapon_only_damage.o build/weapons/weapon_pulse.o build/weapons/weapon_rocket.o build/weapons/weapon_rotate.o build/weapons/weapon_shatter.o build/weapons/weapon_stick.o build/weapons/weapon_yehat.o build/guns/gun_angle.o build/guns/gun_arc.o build/guns/gun_beam.o build/guns/gun_chain.o build/guns/gun_destruct.o build/guns/gun_ecork.o build/guns/gun_edfstraight.o build/guns/gun_ednstraight.o build/guns/gun_eflarge.o build/guns/gun_efmsingle.o build/guns/gun_efsingle.o build/guns/gun_elarge.o build/guns/gun_emissle.o build/guns/gun_emlight.o build/guns/gun_eside.o build/guns/gun_estraight.o build/guns/gun_etwirl.o build/guns/gun_etwirl_find.o build/guns/gun_etwirl_machine.o build/guns/gun_findgun.o build/guns/gun_fire.o build/guns/gun_follow.o build/guns/gun_laser.o build/guns/gun_machine.o build/guns/gun_machine_circle.o build/guns/gun_massive.o build/guns/gun_minimissle.o build/guns/gun_missle.o build/guns/gun_pulse.o build/guns/gun_rotate.o build/guns/gun_saber.o build/guns/gun_shatter.o build/guns/gun_spread.o build/guns/gun_stick.o build/guns/gun_swirl.o build/guns/gun_tractor_beam.o build/guns/gun_yehat.o build/hulls/hull_animation.o build/hulls/hull_meteor.o build/hulls/hull_num_show.o build/hulls/hull_player.o build/hulls/hull_protect.o build/hulls/hull_rotate.o build/hulls/hull_ship_destruct.o build/hulls/hull_ship_shield.o build/hulls/hull_weapon.o build/hulls/hull_weapon_angle.o build/hulls/hull_weapon_arc.o build/hulls/hull_weapon_beam.o build/hulls/hull_weapon_bomb.o build/hulls/hull_weapon_chain.o build/hulls/hull_weapon_cork.o build/hulls/hull_weapon_dissipate.o build/hulls/hull_weapon_emissle.o build/hulls/hull_weapon_explode.o build/hulls/hull_weapon_fire.o build/hulls/hull_weapon_firetrail.o build/hulls/hull_weapon_follow.o build/hulls/hull_weapon_laser.o build/hulls/hull_weapon_light.o build/hulls/hull_weapon_machine.o build/hulls/hull_weapon_massive.o build/hulls/hull_weapon_mini.o build/hulls/hull_weapon_pulse_large.o build/hulls/hull_weapon_pulse_nova.o build/hulls/hull_weapon_pulse_small.o build/hulls/hull_weapon_rocket_heavy.o build/hulls/hull_weapon_rocket_normal.o build/hulls/hull_weapon_rotate.o build/hulls/hull_weapon_s_l.o build/hulls/hull_weapon_s_s.o build/hulls/hull_weapon_saber.o build/hulls/hull_weapon_shatter.o build/hulls/hull_weapon_spread.o build/hulls/hull_weapon_tractor_beam.o build/hulls/hull_weapon_twirl.o build/hulls/hull_weapon_yehat.o -L/usr/lib -laldmb -ldumb -lalleg -lpthread Run 'scons install' to install rafkill scons: done building targets. >>> Source compiled. >>> Test phase [none]: games-action/rafkill-1.2.3 >>> Install rafkill-1.2.3 into /var/tmp/portage/games-action/rafkill-1.2.3/image/ category games-action >>> Completed installing rafkill-1.2.3 into /var/tmp/portage/games-action/rafkill-1.2.3/image/ strip: i686-pc-linux-gnu-strip --strip-unneeded -R .comment usr/games/bin/rafkill * QA Notice: Files built without respecting LDFLAGS have been detected * Please include the following list of files in your report: * /usr/games/bin/rafkill * Remember, in order to play games, you have to * be in the 'games' group. * Just run 'gpasswd -a games', then have re-login. * For more info about Gentoo gaming in general, see our website: * http://games.gentoo.org/