* Package: games-sports/trigger-0.5.2.1 * Repository: gentoo * Maintainer: games@gentoo.org * USE: elibc_glibc kernel_linux test userland_GNU x86 >>> Unpacking source... >>> Unpacking trigger-0.5.2.1-src.tar.bz2 to /var/tmp/portage/games-sports/trigger-0.5.2.1/work >>> Unpacking trigger-0.5.2-data.tar.bz2 to /var/tmp/portage/games-sports/trigger-0.5.2.1/work >>> Source unpacked in /var/tmp/portage/games-sports/trigger-0.5.2.1/work >>> Preparing source in /var/tmp/portage/games-sports/trigger-0.5.2.1/work/trigger-0.5.2.1-src ... >>> Source prepared. >>> Configuring source in /var/tmp/portage/games-sports/trigger-0.5.2.1/work/trigger-0.5.2.1-src ... * econf: updating trigger-0.5.2.1-src/mk/autoconf/config.sub with /usr/share/gnuconfig/config.sub * econf: updating trigger-0.5.2.1-src/mk/autoconf/config.guess with /usr/share/gnuconfig/config.guess ./configure --prefix=/usr --build=i686-pc-linux-gnu --host=i686-pc-linux-gnu --mandir=/usr/share/man --infodir=/usr/share/info --datadir=/usr/share --sysconfdir=/etc --localstatedir=/var/lib --prefix=/usr/games --libdir=/usr/games/lib --datadir=/usr/share/games --sysconfdir=/etc/games --localstatedir=/var/games --datadir=/usr/share/games/trigger checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for target host... assuming unix checking for i686-pc-linux-gnu-g++... i686-pc-linux-gnu-g++ checking for C++ compiler default output file name... a.out checking whether the C++ compiler works... yes checking whether we are cross compiling... no checking for suffix of executables... checking for suffix of object files... o checking whether we are using the GNU C++ compiler... yes checking whether i686-pc-linux-gnu-g++ accepts -g... yes checking for a BSD-compatible install... /usr/bin/install -c checking for i686-pc-linux-gnu-gcc... i686-pc-linux-gnu-gcc checking whether we are using the GNU C compiler... yes checking whether i686-pc-linux-gnu-gcc accepts -g... yes checking for i686-pc-linux-gnu-gcc option to accept ANSI C... none needed checking for sdl-config... /usr/bin/sdl-config checking for SDL - version >= 1.2.5... yes checking for SDL_image >= 1.2... found checking for Alut... found checking for PhysFS... found checking how to run the C preprocessor... i686-pc-linux-gnu-gcc -E checking for X... libraries , headers in standard search path checking for the pthreads library -lpthreads... no checking whether pthreads work without any flags... no checking whether pthreads work with -Kthread... no checking whether pthreads work with -kthread... no checking for the pthreads library -llthread... no checking whether pthreads work with -pthread... yes checking for joinable pthread attribute... PTHREAD_CREATE_JOINABLE checking if more special flags are required for pthreads... no checking for cc_r... i686-pc-linux-gnu-gcc checking for egrep... grep -E checking for ANSI C header files... yes checking for sys/types.h... yes checking for sys/stat.h... yes checking for stdlib.h... yes checking for string.h... yes checking for memory.h... yes checking for strings.h... yes checking for inttypes.h... yes checking for stdint.h... yes checking for unistd.h... yes ./configure: line 4838: AX_LANG_COMPILER_MS: command not found checking windows.h usability... no checking windows.h presence... no checking for windows.h... no checking for OpenGL library... -lGL checking for OpenGL Utility library... -lGLU configure: creating ./config.status config.status: creating Jamconfig config.status: creating config.h config.status: executing Jamfile commands configure: Please note that this project uses jam (and not make) as build tool. >>> Source configured. >>> Compiling source in /var/tmp/portage/games-sports/trigger-0.5.2.1/work/trigger-0.5.2.1-src ... ...found 237 target(s)... ...updating 31 target(s)... MkDir1 ./out/i686-pc-linux-gnu/opt/src/glew C++ ./out/i686-pc-linux-gnu/opt/src/glew/glew.o src/glew/glew.cpp: In function ‘GLboolean glxewGetExtension(const char*)’: src/glew/glew.cpp:6874:29: warning: the address of ‘const char* glXGetClientString(Display*, int)’ will never be NULL Archive ./out/i686-pc-linux-gnu/opt/src/glew/libglew.a ar: creating ./out/i686-pc-linux-gnu/opt/src/glew/libglew.a Ranlib ./out/i686-pc-linux-gnu/opt/src/glew/libglew.a MkDir1 ./out/i686-pc-linux-gnu/opt/src/pengine C++ ./out/i686-pc-linux-gnu/opt/src/pengine/app.o C++ ./out/i686-pc-linux-gnu/opt/src/pengine/util.o C++ ./out/i686-pc-linux-gnu/opt/src/pengine/texture.o src/pengine/texture.cpp: In member function ‘void PTexture::loadCubeMap(const std::string&, const std::string&, bool)’: src/pengine/texture.cpp:494:61: warning: deprecated conversion from string constant to ‘char*’ src/pengine/texture.cpp:494:61: warning: deprecated conversion from string constant to ‘char*’ src/pengine/texture.cpp:494:61: warning: deprecated conversion from string constant to ‘char*’ src/pengine/texture.cpp:494:61: warning: deprecated conversion from string constant to ‘char*’ src/pengine/texture.cpp:494:61: warning: deprecated conversion from string constant to ‘char*’ src/pengine/texture.cpp:494:61: warning: deprecated conversion from string constant to ‘char*’ C++ ./out/i686-pc-linux-gnu/opt/src/pengine/tinyxmlerror.o C++ ./out/i686-pc-linux-gnu/opt/src/pengine/render.o C++ ./out/i686-pc-linux-gnu/opt/src/pengine/model.o C++ ./out/i686-pc-linux-gnu/opt/src/pengine/vmath.o C++ ./out/i686-pc-linux-gnu/opt/src/pengine/vbuffer.o C++ ./out/i686-pc-linux-gnu/opt/src/pengine/terrain.o src/pengine/terrain.cpp: In constructor ‘PTerrain::PTerrain(TiXmlElement*, const std::string&, PSSTexture&)’: src/pengine/terrain.cpp:111:39: warning: suggest parentheses around comparison in operand of ‘&’ src/pengine/terrain.cpp:137:33: warning: suggest parentheses around comparison in operand of ‘&’ src/pengine/terrain.cpp:215:45: warning: suggest parentheses around comparison in operand of ‘&’ C++ ./out/i686-pc-linux-gnu/opt/src/pengine/tinyxml.o C++ ./out/i686-pc-linux-gnu/opt/src/pengine/fxman.o C++ ./out/i686-pc-linux-gnu/opt/src/pengine/physfs_rw.o C++ ./out/i686-pc-linux-gnu/opt/src/pengine/tinystr.o C++ ./out/i686-pc-linux-gnu/opt/src/pengine/audio.o C++ ./out/i686-pc-linux-gnu/opt/src/pengine/tinyxmlparser.o Archive ./out/i686-pc-linux-gnu/opt/src/pengine/libpengine.a ar: creating ./out/i686-pc-linux-gnu/opt/src/pengine/libpengine.a Ranlib ./out/i686-pc-linux-gnu/opt/src/pengine/libpengine.a MkDir1 ./out/i686-pc-linux-gnu/opt/src/psim C++ ./out/i686-pc-linux-gnu/opt/src/psim/vehicle.o C++ ./out/i686-pc-linux-gnu/opt/src/psim/rigidbody.o C++ ./out/i686-pc-linux-gnu/opt/src/psim/sim.o Archive ./out/i686-pc-linux-gnu/opt/src/psim/libpsim.a ar: creating ./out/i686-pc-linux-gnu/opt/src/psim/libpsim.a Ranlib ./out/i686-pc-linux-gnu/opt/src/psim/libpsim.a MkDir1 ./out/i686-pc-linux-gnu/opt/src/trigger C++ ./out/i686-pc-linux-gnu/opt/src/trigger/render.o src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ src/trigger/render.cpp:280:1: warning: deprecated conversion from string constant to ‘char*’ C++ ./out/i686-pc-linux-gnu/opt/src/trigger/game.o C++ ./out/i686-pc-linux-gnu/opt/src/trigger/menu.o C++ ./out/i686-pc-linux-gnu/opt/src/trigger/main.o LinkApplication trigger ...updated 31 target(s)... >>> Source compiled. >>> Test phase [none]: games-sports/trigger-0.5.2.1 >>> Install trigger-0.5.2.1 into /var/tmp/portage/games-sports/trigger-0.5.2.1/image/ category games-sports >>> Completed installing trigger-0.5.2.1 into /var/tmp/portage/games-sports/trigger-0.5.2.1/image/ strip: i686-pc-linux-gnu-strip --strip-unneeded -R .comment usr/games/bin/trigger * QA Notice: Files built without respecting LDFLAGS have been detected * Please include the following list of files in your report: * /usr/games/bin/trigger * Remember, in order to play games, you have to * be in the 'games' group. * Just run 'gpasswd -a games', then have re-login. * For more info about Gentoo gaming in general, see our website: * http://games.gentoo.org/ * After running trigger for the first time, a config file is * available in ~/.trigger/trigger.config