* CPV: games-arcade/supertransball2-1.5 * REPO: gentoo * USE: elibc_glibc kernel_linux test userland_GNU x86 >>> Unpacking source... >>> Unpacking stransball2-v15-linux.zip to /var/tmp/portage/games-arcade/supertransball2-1.5/work >>> Unpacking supertransball2_1.5-3.diff.gz to /var/tmp/portage/games-arcade/supertransball2-1.5/work * Applying supertransball2_1.5-3.diff ... [ ok ] * Applying 01_install-target-in-makefile ... [ ok ] * Applying 02_unix-paths-fixup ... [ ok ] * Applying 03_config_patch_fixup ... [ ok ] * Applying 04_changelevelpack_fixup ... [ ok ] >>> Source unpacked in /var/tmp/portage/games-arcade/supertransball2-1.5/work >>> Compiling source in /var/tmp/portage/games-arcade/supertransball2-1.5/work/supertransball2-1.5/sources ... make -j14 i686-pc-linux-gnu-g++ -c -O2 -pipe auxiliar.cpp -o auxiliar.o `sdl-config --cflags` i686-pc-linux-gnu-g++ -c -O2 -pipe configuration.cpp -o configuration.o `sdl-config --cflags` i686-pc-linux-gnu-g++ -c -O2 -pipe encoder.cpp -o encoder.o `sdl-config --cflags` i686-pc-linux-gnu-g++ -c -O2 -pipe enemies.cpp -o enemies.o `sdl-config --cflags` i686-pc-linux-gnu-g++ -c -O2 -pipe fonts.cpp -o fonts.o `sdl-config --cflags` i686-pc-linux-gnu-g++ -c -O2 -pipe game.cpp -o game.o `sdl-config --cflags` i686-pc-linux-gnu-g++ -c -O2 -pipe main.cpp -o main.o `sdl-config --cflags` i686-pc-linux-gnu-g++ -c -O2 -pipe maps.cpp -o maps.o `sdl-config --cflags` i686-pc-linux-gnu-g++ -c -O2 -pipe replays.cpp -o replays.o `sdl-config --cflags` i686-pc-linux-gnu-g++ -c -O2 -pipe state_changepack.cpp -o state_changepack.o `sdl-config --cflags` i686-pc-linux-gnu-g++ -c -O2 -pipe state_chooseship.cpp -o state_chooseship.o `sdl-config --cflags` i686-pc-linux-gnu-g++ -c -O2 -pipe state_endsequence.cpp -o state_endsequence.o `sdl-config --cflags` i686-pc-linux-gnu-g++ -c -O2 -pipe state_game.cpp -o state_game.o `sdl-config --cflags` i686-pc-linux-gnu-g++ -c -O2 -pipe state_gameover.cpp -o state_gameover.o `sdl-config --cflags` encoder.cpp: In function ‘void decode(char*, char*)’: encoder.cpp:50:16: warning: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result encoder.cpp:52:16: warning: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result encoder.cpp:54:16: warning: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result encoder.cpp: In function ‘void encode(char*, char*)’: encoder.cpp:16:16: warning: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result encoder.cpp:18:16: warning: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result encoder.cpp:20:16: warning: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result replays.cpp: In function ‘void replay_copy(char*, char*)’: replays.cpp:43:23: warning: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result replays.cpp:47:23: warning: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result replays.cpp: In function ‘int replay_parameters(char*, int*, int*, char*)’: replays.cpp:14:23: warning: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result replays.cpp:16:23: warning: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result state_endsequence.cpp: In function ‘bool state_endsequence_cycle(SDL_Surface*, int, int, unsigned char*)’: state_endsequence.cpp:70:61: warning: deprecated conversion from string constant to ‘char*’ state_endsequence.cpp:72:72: warning: deprecated conversion from string constant to ‘char*’ state_endsequence.cpp:73:73: warning: deprecated conversion from string constant to ‘char*’ state_endsequence.cpp:74:75: warning: deprecated conversion from string constant to ‘char*’ state_endsequence.cpp:75:77: warning: deprecated conversion from string constant to ‘char*’ state_endsequence.cpp:77:72: warning: deprecated conversion from string constant to ‘char*’ state_endsequence.cpp:79:61: warning: deprecated conversion from string constant to ‘char*’ state_endsequence.cpp:81:64: warning: deprecated conversion from string constant to ‘char*’ state_endsequence.cpp:82:35: warning: deprecated conversion from string constant to ‘char*’ state_endsequence.cpp:83:75: warning: deprecated conversion from string constant to ‘char*’ i686-pc-linux-gnu-g++ -c -O2 -pipe state_instructions.cpp -o state_instructions.o `sdl-config --cflags` i686-pc-linux-gnu-g++ -c -O2 -pipe state_interphase.cpp -o state_interphase.o `sdl-config --cflags` game.cpp: In function ‘bool gamecycle(SDL_Surface*, int, int)’: game.cpp:141:28: warning: deprecated conversion from string constant to ‘char*’ configuration.cpp: In function ‘bool load_configuration()’: configuration.cpp:32:50: warning: format ‘%i’ expects type ‘int*’, but argument 3 has type ‘bool*’ configuration.cpp: In function ‘void save_configuration()’: configuration.cpp:54:16: warning: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result configuration.cpp:56:16: warning: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result configuration.cpp: In function ‘bool load_configuration()’: configuration.cpp:21:16: warning: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result configuration.cpp:23:16: warning: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result game.cpp:140:17: warning: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result game.cpp:143:17: warning: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result game.cpp:146:28: warning: ignoring return value of ‘int fscanf(FILE*, const char*, ...)’, declared with attribute warn_unused_result game.cpp:149:31: warning: ignoring return value of ‘int fscanf(FILE*, const char*, ...)’, declared with attribute warn_unused_result game.cpp:154:25: warning: ignoring return value of ‘int fscanf(FILE*, const char*, ...)’, declared with attribute warn_unused_result game.cpp:155:22: warning: ignoring return value of ‘char* fgets(char*, int, FILE*)’, declared with attribute warn_unused_result game.cpp:160:31: warning: ignoring return value of ‘int fscanf(FILE*, const char*, ...)’, declared with attribute warn_unused_result game.cpp:165:43: warning: ignoring return value of ‘int fscanf(FILE*, const char*, ...)’, declared with attribute warn_unused_result game.cpp:176:16: warning: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result i686-pc-linux-gnu-g++ -c -O2 -pipe state_keyredefinition.cpp -o state_keyredefinition.o `sdl-config --cflags` state_changepack.cpp: In function ‘bool state_changepack_cycle(SDL_Surface*, int, int, unsigned char*)’: state_changepack.cpp:131:64: warning: deprecated conversion from string constant to ‘char*’ i686-pc-linux-gnu-g++ -c -O2 -pipe state_levelfinished.cpp -o state_levelfinished.o `sdl-config --cflags` state_changepack.cpp:104:18: warning: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result state_game.cpp: In function ‘bool state_game_cycle(SDL_Surface*, int, int, unsigned char*)’: state_game.cpp:93:41: warning: deprecated conversion from string constant to ‘char*’ state_chooseship.cpp: In function ‘bool state_chooseship_cycle(SDL_Surface*, int, int, unsigned char*)’: state_chooseship.cpp:81:56: warning: deprecated conversion from string constant to ‘char*’ state_chooseship.cpp:82:43: warning: deprecated conversion from string constant to ‘char*’ state_chooseship.cpp:83:63: warning: deprecated conversion from string constant to ‘char*’ state_chooseship.cpp:84:52: warning: deprecated conversion from string constant to ‘char*’ state_chooseship.cpp:86:42: warning: deprecated conversion from string constant to ‘char*’ state_chooseship.cpp:87:48: warning: deprecated conversion from string constant to ‘char*’ state_chooseship.cpp:88:56: warning: deprecated conversion from string constant to ‘char*’ state_chooseship.cpp:90:43: warning: deprecated conversion from string constant to ‘char*’ state_chooseship.cpp:91:43: warning: deprecated conversion from string constant to ‘char*’ state_chooseship.cpp:92:54: warning: deprecated conversion from string constant to ‘char*’ i686-pc-linux-gnu-g++ -c -O2 -pipe state_logo.cpp -o state_logo.o `sdl-config --cflags` i686-pc-linux-gnu-g++ -c -O2 -pipe state_mainmenu.cpp -o state_mainmenu.o `sdl-config --cflags` state_instructions.cpp: In function ‘bool state_instructions_cycle(SDL_Surface*, int, int, unsigned char*)’: state_instructions.cpp:70:65: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:72:73: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:73:76: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:74:75: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:75:73: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:76:44: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:77:72: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:78:76: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:79:78: warning: deprecated conversion from string constant to ‘char*’ state_gameover.cpp: In function ‘bool state_gameover_cycle(SDL_Surface*, int, int, unsigned char*)’: state_gameover.cpp:69:55: warning: deprecated conversion from string constant to ‘char*’ state_gameover.cpp:70:73: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:80:75: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:81:77: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:82:64: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:84:76: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:85:67: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:88:65: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:90:74: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:91:49: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:92:74: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:93:48: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:94:49: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:95:43: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:96:53: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:98:74: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:99:74: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:100:46: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:101:73: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:102:78: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:103:79: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:107:65: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:109:39: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:110:78: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:111:78: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:112:53: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:113:75: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:114:78: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:115:39: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:116:77: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:117:76: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:118:51: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:119:76: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:120:76: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:121:77: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:125:65: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:127:39: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:128:76: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:129:51: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:130:76: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:131:77: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:132:46: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:133:78: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:134:63: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:135:78: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:136:77: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:137:43: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:141:65: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:143:75: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:144:77: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:145:34: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:147:61: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:148:63: warning: deprecated conversion from string constant to ‘char*’ state_instructions.cpp:149:68: warning: deprecated conversion from string constant to ‘char*’ i686-pc-linux-gnu-g++ -c -O2 -pipe state_replay.cpp -o state_replay.o `sdl-config --cflags` i686-pc-linux-gnu-g++ -c -O2 -pipe state_replaymanager.cpp -o state_replaymanager.o `sdl-config --cflags` i686-pc-linux-gnu-g++ -c -O2 -pipe state_typetext.cpp -o state_typetext.o `sdl-config --cflags` i686-pc-linux-gnu-g++ -c -O2 -pipe tiles.cpp -o tiles.o `sdl-config --cflags` state_keyredefinition.cpp: In function ‘bool state_keyredefinition_cycle(SDL_Surface*, int, int, unsigned char*)’: state_keyredefinition.cpp:80:57: warning: deprecated conversion from string constant to ‘char*’ state_keyredefinition.cpp:107:53: warning: deprecated conversion from string constant to ‘char*’ state_keyredefinition.cpp:113:57: warning: deprecated conversion from string constant to ‘char*’ state_keyredefinition.cpp:119:51: warning: deprecated conversion from string constant to ‘char*’ state_keyredefinition.cpp:125:52: warning: deprecated conversion from string constant to ‘char*’ state_keyredefinition.cpp:131:52: warning: deprecated conversion from string constant to ‘char*’ state_keyredefinition.cpp:137:56: warning: deprecated conversion from string constant to ‘char*’ state_keyredefinition.cpp:143:53: warning: deprecated conversion from string constant to ‘char*’ state_keyredefinition.cpp:149:44: warning: deprecated conversion from string constant to ‘char*’ i686-pc-linux-gnu-g++ -c -O2 -pipe transball.cpp -o transball.o `sdl-config --cflags` main.cpp:50:15: warning: deprecated conversion from string constant to ‘char*’ state_logo.cpp: In function ‘bool state_logo_cycle(SDL_Surface*, int, int, unsigned char*)’: state_logo.cpp:72:50: warning: deprecated conversion from string constant to ‘char*’ main.cpp: In function ‘int main(int, char**)’: main.cpp:142:16: warning: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result main.cpp:157:23: warning: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result state_mainmenu.cpp: In function ‘bool state_mainmenu_cycle(SDL_Surface*, int, int, unsigned char*)’: state_mainmenu.cpp:129:59: warning: deprecated conversion from string constant to ‘char*’ state_mainmenu.cpp:130:59: warning: deprecated conversion from string constant to ‘char*’ state_mainmenu.cpp:131:66: warning: deprecated conversion from string constant to ‘char*’ state_interphase.cpp: In function ‘bool state_interphase_cycle(SDL_Surface*, int, int, unsigned char*)’: state_interphase.cpp:96:98: warning: deprecated conversion from string constant to ‘char*’ state_interphase.cpp:96:98: warning: deprecated conversion from string constant to ‘char*’ state_interphase.cpp:96:98: warning: deprecated conversion from string constant to ‘char*’ state_interphase.cpp:98:18: warning: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result state_interphase.cpp:100:18: warning: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result state_mainmenu.cpp:132:66: warning: deprecated conversion from string constant to ‘char*’ state_mainmenu.cpp:133:61: warning: deprecated conversion from string constant to ‘char*’ state_mainmenu.cpp:134:56: warning: deprecated conversion from string constant to ‘char*’ state_mainmenu.cpp:135:58: warning: deprecated conversion from string constant to ‘char*’ state_mainmenu.cpp:174:76: warning: deprecated conversion from string constant to ‘char*’ state_mainmenu.cpp:174:76: warning: deprecated conversion from string constant to ‘char*’ state_mainmenu.cpp:174:76: warning: deprecated conversion from string constant to ‘char*’ state_mainmenu.cpp:163:18: warning: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result state_levelfinished.cpp: In function ‘bool state_levelfinished_cycle(SDL_Surface*, int, int, unsigned char*)’: state_levelfinished.cpp:147:64: warning: deprecated conversion from string constant to ‘char*’ state_levelfinished.cpp:163:62: warning: deprecated conversion from string constant to ‘char*’ state_levelfinished.cpp:164:62: warning: deprecated conversion from string constant to ‘char*’ state_typetext.cpp: In function ‘bool state_typetext_cycle(SDL_Surface*, int, int, unsigned char*)’: state_typetext.cpp:85:57: warning: deprecated conversion from string constant to ‘char*’ state_typetext.cpp:89:59: warning: deprecated conversion from string constant to ‘char*’ state_replaymanager.cpp: In function ‘bool state_replaymanager_cycle(SDL_Surface*, int, int, unsigned char*)’: state_replaymanager.cpp:141:96: warning: deprecated conversion from string constant to ‘char*’ state_replaymanager.cpp:142:88: warning: deprecated conversion from string constant to ‘char*’ state_replaymanager.cpp:143:94: warning: deprecated conversion from string constant to ‘char*’ state_replaymanager.cpp:144:83: warning: deprecated conversion from string constant to ‘char*’ state_replaymanager.cpp:155:48: warning: deprecated conversion from string constant to ‘char*’ state_replaymanager.cpp:155:48: warning: deprecated conversion from string constant to ‘char*’ state_replaymanager.cpp:155:48: warning: deprecated conversion from string constant to ‘char*’ state_replaymanager.cpp:229:77: warning: deprecated conversion from string constant to ‘char*’ state_replaymanager.cpp:229:77: warning: deprecated conversion from string constant to ‘char*’ state_replaymanager.cpp:229:77: warning: deprecated conversion from string constant to ‘char*’ state_replay.cpp: In function ‘bool state_replay_cycle(SDL_Surface*, int, int, unsigned char*)’: state_replay.cpp:96:41: warning: deprecated conversion from string constant to ‘char*’ state_replaymanager.cpp:109:17: warning: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result state_replaymanager.cpp:131:17: warning: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result state_replaymanager.cpp:218:19: warning: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result state_replaymanager.cpp:220:19: warning: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result state_replaymanager.cpp:319:19: warning: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_resultstate_replay.cpp:116:49: warning: deprecated conversion from string constant to ‘char*’ state_replaymanager.cpp:340:19: warning: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result maps.cpp: In constructor ‘TRANSBALL_MAP::TRANSBALL_MAP(char*)’: maps.cpp:31:16: warning: ignoring return value of ‘int chdir(const char*)’, declared with attribute warn_unused_result maps.cpp:40:28: warning: ignoring return value of ‘int fscanf(FILE*, const char*, ...)’, declared with attribute warn_unused_result maps.cpp:47:28: warning: ignoring return value of ‘int fscanf(FILE*, const char*, ...)’, declared with attribute warn_unused_result maps.cpp:133:46: warning: ignoring return value of ‘int fscanf(FILE*, const char*, ...)’, declared with attribute warn_unused_result maps.cpp:167:26: warning: ignoring return value of ‘int fscanf(FILE*, const char*, ...)’, declared with attribute warn_unused_result maps.cpp:172:37: warning: ignoring return value of ‘int fscanf(FILE*, const char*, ...)’, declared with attribute warn_unused_result maps.cpp:191:34: warning: ignoring return value of ‘int fscanf(FILE*, const char*, ...)’, declared with attribute warn_unused_result transball.cpp: In constructor ‘TRANSBALL::TRANSBALL(char*, char*, char*, int, char*, int)’: transball.cpp:44:48: warning: deprecated conversion from string constant to ‘char*’ transball.cpp:46:52: warning: deprecated conversion from string constant to ‘char*’ transball.cpp: In member function ‘void TRANSBALL::load_sounds()’: transball.cpp:187:10: warning: deprecated conversion from string constant to ‘char*’ transball.cpp:188:13: warning: deprecated conversion from string constant to ‘char*’ transball.cpp:189:9: warning: deprecated conversion from string constant to ‘char*’ transball.cpp:190:11: warning: deprecated conversion from string constant to ‘char*’ transball.cpp:191:13: warning: deprecated conversion from string constant to ‘char*’ transball.cpp:192:14: warning: deprecated conversion from string constant to ‘char*’ transball.cpp:193:13: warning: deprecated conversion from string constant to ‘char*’ transball.cpp:194:11: warning: deprecated conversion from string constant to ‘char*’ transball.cpp:195:9: warning: deprecated conversion from string constant to ‘char*’ i686-pc-linux-gnu-g++ auxiliar.o configuration.o encoder.o enemies.o fonts.o game.o main.o maps.o replays.o state_changepack.o state_chooseship.o state_endsequence.o state_game.o state_gameover.o state_instructions.o state_interphase.o state_keyredefinition.o state_levelfinished.o state_logo.o state_mainmenu.o state_replay.o state_replaymanager.o state_typetext.o tiles.o transball.o -o supertransball2 `sdl-config --libs` -lSDL_image -lSDL_mixer -lSDL_sound -lSDL_sound -lSGE mv ./supertransball2 .. >>> Source compiled. >>> Test phase [none]: games-arcade/supertransball2-1.5 >>> Install supertransball2-1.5 into /var/tmp/portage/games-arcade/supertransball2-1.5/image/ category games-arcade >>> Completed installing supertransball2-1.5 into /var/tmp/portage/games-arcade/supertransball2-1.5/image/ strip: i686-pc-linux-gnu-strip --strip-unneeded -R .comment usr/games/bin/supertransball2  * QA Notice: Files built without respecting LDFLAGS have been detected * Please include the following list of files in your report: * /usr/games/bin/supertransball2  * Remember, in order to play games, you have to * be in the 'games' group. * Just run 'gpasswd -a games', then have re-login. * For more info about Gentoo gaming in general, see our website: * http://games.gentoo.org/ * Gentoo contact information ... herds: games maintainers: