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Gentoo's Bugzilla – Attachment 242007 Details for
Bug 331793
games-fps/tenebrae does not respect LDFLAGS
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Build log
tenebrae-1.04:20100809-112005.log (text/plain), 27.34 KB, created by
Diego Elio Pettenò (RETIRED)
on 2010-08-09 16:19:25 UTC
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Description:
Build log
Filename:
MIME Type:
Creator:
Diego Elio Pettenò (RETIRED)
Created:
2010-08-09 16:19:25 UTC
Size:
27.34 KB
patch
obsolete
> * CPV: games-fps/tenebrae-1.04 > * REPO: gentoo > * USE: elibc_glibc kernel_linux test userland_GNU x86 >>>> Unpacking source... >>>> Unpacking tenebraedata.zip to /var/tmp/portage/games-fps/tenebrae-1.04/work >>>> Unpacking tenebrae-1.04.tbz2 to /var/tmp/portage/games-fps/tenebrae-1.04/work > * Applying 1.04-glhax.patch ... > [ ok ] > * Applying tenebrae-1.04-exec-stack.patch ... > [ ok ] >>>> Source unpacked in /var/tmp/portage/games-fps/tenebrae-1.04/work >>>> Compiling source in /var/tmp/portage/games-fps/tenebrae-1.04/work ... > * Tinderbox QA Notice: 'make' called by src_compile >make -j14 MASTER_DIR=/usr/share/games/quake1 build_release >make targets BUILDDIR=releasei386.glibc CFLAGS="-DBASEDIR="/usr/share/games/quake1" -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations" >make[1]: Entering directory `/var/tmp/portage/games-fps/tenebrae-1.04/work/tenebrae_0/linux' >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/cl_demo.o -c ..//cl_demo.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/cl_input.o -c ..//cl_input.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/cl_main.o -c ..//cl_main.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/cl_parse.o -c ..//cl_parse.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/cl_tent.o -c ..//cl_tent.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/chase.o -c ..//chase.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/cmd.o -c ..//cmd.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/common.o -c ..//common.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/console.o -c ..//console.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/crc.o -c ..//crc.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/cvar.o -c ..//cvar.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_aliasinstant.o -c ..//gl_aliasinstant.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_brushinstant.o -c ..//gl_brushinstant.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_bumpdriver.o -c ..//gl_bumpdriver.c >..//cl_demo.c: In function âCL_GetMessageâ: >..//cl_demo.c:125:9: warning: ignoring return value of âfreadâ, declared with attribute warn_unused_result >..//cl_demo.c: In function âCL_WriteDemoMessageâ: >..//cl_demo.c:77:9: warning: ignoring return value of âfwriteâ, declared with attribute warn_unused_result >..//cl_demo.c:81:10: warning: ignoring return value of âfwriteâ, declared with attribute warn_unused_result >..//cl_demo.c:83:9: warning: ignoring return value of âfwriteâ, declared with attribute warn_unused_result >..//console.c: In function âCon_DebugLogâ: >..//console.c:393:10: warning: ignoring return value of âwriteâ, declared with attribute warn_unused_result >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_bumpgf.o -c ..//gl_bumpgf.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_bumparb.o -c ..//gl_bumparb.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_bumpmap.o -c ..//gl_bumpmap.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_bumpparhelia.o -c ..//gl_bumpparhelia.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_bumpradeon.o -c ..//gl_bumpradeon.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_common.o -c ..//gl_common.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_draw.o -c ..//gl_draw.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_decals.o -c ..//gl_decals.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_glare.o -c ..//gl_glare.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_md3.o -c ..//gl_md3.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_mesh.o -c ..//gl_mesh.c >..//gl_draw.c: In function âDraw_Initâ: >..//gl_draw.c:538:3: warning: '0' flag ignored with precision and â%iâ gnu_printf format >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_model.o -c ..//gl_model.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_refrag.o -c ..//gl_refrag.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_rlight.o -c ..//gl_rlight.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_rmain.o -c ..//gl_rmain.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_rmisc.o -c ..//gl_rmisc.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_rsurf.o -c ..//gl_rsurf.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_screen.o -c ..//gl_screen.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_screenrect.o -c ..//gl_screenrect.c >..//gl_model.c: In function âMod_LoadEntitiesâ: >..//gl_model.c:578:8: warning: ignoring return value of âfreadâ, declared with attribute warn_unused_result >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_shadow.o -c ..//gl_shadow.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_svbsp.o -c ..//gl_svbsp.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_test.o -c ..//gl_test.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_warp.o -c ..//gl_warp.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/host.o -c ..//host.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/host_cmd.o -c ..//host_cmd.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/keys.o -c ..//keys.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/menu.o -c ..//menu.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/mathlib.o -c ..//mathlib.c >..//gl_warp.c: In function âLoadTextureâ: >..//gl_warp.c:702:8: warning: passing argument 3 of âpng_get_IHDRâ from incompatible pointer type >/usr/include/png.h:2298:8: note: expected âpng_uint_32 *â but argument is of type âlong unsigned int *â >..//gl_warp.c:702:8: warning: passing argument 4 of âpng_get_IHDRâ from incompatible pointer type >/usr/include/png.h:2298:8: note: expected âpng_uint_32 *â but argument is of type âlong unsigned int *â >..//gl_warp.c: In function âLoadTextureInPlaceâ: >..//gl_warp.c:813:8: warning: passing argument 3 of âpng_get_IHDRâ from incompatible pointer type >/usr/include/png.h:2298:8: note: expected âpng_uint_32 *â but argument is of type âlong unsigned int *â >..//gl_warp.c:813:8: warning: passing argument 4 of âpng_get_IHDRâ from incompatible pointer type >/usr/include/png.h:2298:8: note: expected âpng_uint_32 *â but argument is of type âlong unsigned int *â >..//gl_warp.c: In function âEasyTgaLoadâ: >..//gl_warp.c:1381:8: warning: passing argument 3 of âpng_get_IHDRâ from incompatible pointer type >/usr/include/png.h:2298:8: note: expected âpng_uint_32 *â but argument is of type âlong unsigned int *â >..//gl_warp.c:1381:8: warning: passing argument 4 of âpng_get_IHDRâ from incompatible pointer type >/usr/include/png.h:2298:8: note: expected âpng_uint_32 *â but argument is of type âlong unsigned int *â >..//host_cmd.c: In function âHost_Loadgame_fâ: >..//host_cmd.c:602:9: warning: ignoring return value of âfscanfâ, declared with attribute warn_unused_result >..//host_cmd.c:609:9: warning: ignoring return value of âfscanfâ, declared with attribute warn_unused_result >..//host_cmd.c:611:10: warning: ignoring return value of âfscanfâ, declared with attribute warn_unused_result >..//host_cmd.c:613:9: warning: ignoring return value of âfscanfâ, declared with attribute warn_unused_result >..//host_cmd.c:623:9: warning: ignoring return value of âfscanfâ, declared with attribute warn_unused_result >..//host_cmd.c:624:9: warning: ignoring return value of âfscanfâ, declared with attribute warn_unused_result >..//host_cmd.c:645:10: warning: ignoring return value of âfscanfâ, declared with attribute warn_unused_result >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/net_dgrm.o -c ..//net_dgrm.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/net_loop.o -c ..//net_loop.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/net_main.o -c ..//net_main.c >..//menu.c: In function âM_ScanSavesâ: >..//menu.c:555:10: warning: ignoring return value of âfscanfâ, declared with attribute warn_unused_result >..//menu.c:556:10: warning: ignoring return value of âfscanfâ, declared with attribute warn_unused_result >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/net_vcr.o -c ..//net_vcr.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/net_udp.o -c ..//net_udp.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/net_bsd.o -c ..//net_bsd.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/pr_cmds.o -c ..//pr_cmds.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/pr_edict.o -c ..//pr_edict.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/pr_exec.o -c ..//pr_exec.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/r_part.o -c ..//r_part.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/sbar.o -c ..//sbar.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/sv_main.o -c ..//sv_main.c >..//pr_edict.c: In function âPR_GlobalStringâ: >..//pr_edict.c:457:22: warning: trigraph ??) ignored, use -trigraphs to enable >..//pr_edict.c: In function âPR_GlobalStringNoContentsâ: >..//pr_edict.c:480:22: warning: trigraph ??) ignored, use -trigraphs to enable >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/sv_phys.o -c ..//sv_phys.c >..//sv_main.c: In function âSV_SendServerinfoâ: >..//sv_main.c:207:2: warning: format not a string literal and no format arguments >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/sv_move.o -c ..//sv_move.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/sv_user.o -c ..//sv_user.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/zone.o -c ..//zone.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/view.o -c ..//view.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/wad.o -c ..//wad.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/world.o -c ..//world.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/cd_linux.o -c ..//cd_linux.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/sys_linux.o -c ..//sys_linux.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/sys_uxfindfirst.o -c ..//sys_uxfindfirst.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/snd_dma.o -c ..//snd_dma.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/snd_mem.o -c ..//snd_mem.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/snd_mix.o -c ..//snd_mix.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/snd_linux.o -c ..//snd_linux.c >..//sys_linux.c: In function âSys_EditFileâ: >..//sys_linux.c:306:10: warning: ignoring return value of âsystemâ, declared with attribute warn_unused_result >..//sys_linux.c: In function âSys_DebugLogâ: >..//sys_linux.c:284:8: warning: ignoring return value of âwriteâ, declared with attribute warn_unused_result >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_vidlinuxglx.o -c ..//gl_vidlinuxglx.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -DELF -x assembler-with-cpp -o releasei386.glibc/glquake/math.o -c ..//math.s >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -DELF -x assembler-with-cpp -o releasei386.glibc/glquake/worlda.o -c ..//worlda.s >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -DELF -x assembler-with-cpp -o releasei386.glibc/glquake/snd_mixa.o -c ..//snd_mixa.s >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -DELF -x assembler-with-cpp -o releasei386.glibc/glquake/sys_dosa.o -c ..//sys_dosa.s >..//math.s: Assembler messages: >..//math.s:125: Warning: indirect jmp without `*' >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/lex.yy.o -c ..//lex.yy.c >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/te_scripts.o -c ..//te_scripts.c >In file included from ..//gl_vidlinuxglx.c:39:0: >/usr/include/X11/extensions/xf86dga.h:9:2: warning: #warning "xf86dga.h is obsolete and may be removed in the future." >/usr/include/X11/extensions/xf86dga.h:10:2: warning: #warning "include <X11/extensions/Xxf86dga.h> instead." >lex_part.l: In function âyylexâ: >lex_part.l:174:3: warning: incompatible implicit declaration of built-in function âstrcpyâ >lex_part.l:186:3: warning: incompatible implicit declaration of built-in function âstrcpyâ >lex_part.l: In function âSC_Startâ: >lex_part.l:244:2: warning: incompatible implicit declaration of built-in function âstrcpyâ >lex_part.l: In function âyylexâ: >lex_part.l:191:1: warning: ignoring return value of âfwriteâ, declared with attribute warn_unused_result >/usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/bin/tenebrae.run releasei386.glibc/glquake/cl_demo.o releasei386.glibc/glquake/cl_input.o releasei386.glibc/glquake/cl_main.o releasei386.glibc/glquake/cl_parse.o releasei386.glibc/glquake/cl_tent.o releasei386.glibc/glquake/chase.o releasei386.glibc/glquake/cmd.o releasei386.glibc/glquake/common.o releasei386.glibc/glquake/console.o releasei386.glibc/glquake/crc.o releasei386.glibc/glquake/cvar.o releasei386.glibc/glquake/gl_aliasinstant.o releasei386.glibc/glquake/gl_brushinstant.o releasei386.glibc/glquake/gl_bumpdriver.o releasei386.glibc/glquake/gl_bumpgf.o releasei386.glibc/glquake/gl_bumparb.o releasei386.glibc/glquake/gl_bumpmap.o releasei386.glibc/glquake/gl_bumpparhelia.o releasei386.glibc/glquake/gl_bumpradeon.o releasei386.glibc/glquake/gl_common.o releasei386.glibc/glquake/gl_draw.o releasei386.glibc/glquake/gl_decals.o releasei386.glibc/glquake/gl_glare.o releasei386.glibc/glquake/gl_md3.o releasei386.glibc/glquake/gl_mesh.o releasei386.glibc/glquake/gl_model.o releasei386.glibc/glquake/gl_refrag.o releasei386.glibc/glquake/gl_rlight.o releasei386.glibc/glquake/gl_rmain.o releasei386.glibc/glquake/gl_rmisc.o releasei386.glibc/glquake/gl_rsurf.o releasei386.glibc/glquake/gl_screen.o releasei386.glibc/glquake/gl_screenrect.o releasei386.glibc/glquake/gl_shadow.o releasei386.glibc/glquake/gl_svbsp.o releasei386.glibc/glquake/gl_test.o releasei386.glibc/glquake/gl_warp.o releasei386.glibc/glquake/host.o releasei386.glibc/glquake/host_cmd.o releasei386.glibc/glquake/keys.o releasei386.glibc/glquake/menu.o releasei386.glibc/glquake/mathlib.o releasei386.glibc/glquake/net_dgrm.o releasei386.glibc/glquake/net_loop.o releasei386.glibc/glquake/net_main.o releasei386.glibc/glquake/net_vcr.o releasei386.glibc/glquake/net_udp.o releasei386.glibc/glquake/net_bsd.o releasei386.glibc/glquake/pr_cmds.o releasei386.glibc/glquake/pr_edict.o releasei386.glibc/glquake/pr_exec.o releasei386.glibc/glquake/r_part.o releasei386.glibc/glquake/sbar.o releasei386.glibc/glquake/sv_main.o releasei386.glibc/glquake/sv_phys.o releasei386.glibc/glquake/sv_move.o releasei386.glibc/glquake/sv_user.o releasei386.glibc/glquake/zone.o releasei386.glibc/glquake/view.o releasei386.glibc/glquake/wad.o releasei386.glibc/glquake/world.o releasei386.glibc/glquake/cd_linux.o releasei386.glibc/glquake/sys_linux.o releasei386.glibc/glquake/sys_uxfindfirst.o releasei386.glibc/glquake/snd_dma.o releasei386.glibc/glquake/snd_mem.o releasei386.glibc/glquake/snd_mix.o releasei386.glibc/glquake/snd_linux.o releasei386.glibc/glquake/gl_vidlinuxglx.o releasei386.glibc/glquake/math.o releasei386.glibc/glquake/worlda.o releasei386.glibc/glquake/snd_mixa.o releasei386.glibc/glquake/sys_dosa.o releasei386.glibc/glquake/lex.yy.o releasei386.glibc/glquake/te_scripts.o -lm -ldl -L/usr/X11R6/lib -lpthread -lX11 -lXext -lXxf86dga -lXxf86vm -lGL -lGLU -lpng -lz >make[1]: Leaving directory `/var/tmp/portage/games-fps/tenebrae-1.04/work/tenebrae_0/linux' >>>> Source compiled. >>>> Test phase [none]: games-fps/tenebrae-1.04 > >>>> Install tenebrae-1.04 into /var/tmp/portage/games-fps/tenebrae-1.04/image/ category games-fps >>>> Completed installing tenebrae-1.04 into /var/tmp/portage/games-fps/tenebrae-1.04/image/ > >strip: i686-pc-linux-gnu-strip --strip-unneeded -R .comment > usr/games/bin/tenebrae > > * QA Notice: Files built without respecting LDFLAGS have been detected > * Please include the following list of files in your report: > * /usr/games/bin/tenebrae > > > * QA Notice: Package has poor programming practices which may compile > * fine but exhibit random runtime failures. > * lex_part.l:174:3: warning: incompatible implicit declaration of built-in function âstrcpyâ > * lex_part.l:186:3: warning: incompatible implicit declaration of built-in function âstrcpyâ > * lex_part.l:244:2: warning: incompatible implicit declaration of built-in function âstrcpyâ > > * Please do not file a Gentoo bug and instead report the above QA > * issues directly to the upstream developers of this software. > * Homepage: http://tenebrae.sourceforge.net/ > * Remember, in order to play games, you have to > * be in the 'games' group. > > * Just run 'gpasswd -a <USER> games', then have <USER> re-login. > > * For more info about Gentoo gaming in general, see our website: > * http://games.gentoo.org/ >
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bug 331793
: 242007