* CPV: games-fps/tenebrae-1.04 * REPO: gentoo * USE: elibc_glibc kernel_linux test userland_GNU x86 >>> Unpacking source... >>> Unpacking tenebraedata.zip to /var/tmp/portage/games-fps/tenebrae-1.04/work >>> Unpacking tenebrae-1.04.tbz2 to /var/tmp/portage/games-fps/tenebrae-1.04/work * Applying 1.04-glhax.patch ... [ ok ] * Applying tenebrae-1.04-exec-stack.patch ... [ ok ] >>> Source unpacked in /var/tmp/portage/games-fps/tenebrae-1.04/work >>> Compiling source in /var/tmp/portage/games-fps/tenebrae-1.04/work ... * Tinderbox QA Notice: 'make' called by src_compile make -j14 MASTER_DIR=/usr/share/games/quake1 build_release make targets BUILDDIR=releasei386.glibc CFLAGS="-DBASEDIR="/usr/share/games/quake1" -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations" make[1]: Entering directory `/var/tmp/portage/games-fps/tenebrae-1.04/work/tenebrae_0/linux' /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/cl_demo.o -c ..//cl_demo.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/cl_input.o -c ..//cl_input.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/cl_main.o -c ..//cl_main.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/cl_parse.o -c ..//cl_parse.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/cl_tent.o -c ..//cl_tent.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/chase.o -c ..//chase.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/cmd.o -c ..//cmd.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/common.o -c ..//common.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/console.o -c ..//console.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/crc.o -c ..//crc.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/cvar.o -c ..//cvar.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_aliasinstant.o -c ..//gl_aliasinstant.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_brushinstant.o -c ..//gl_brushinstant.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_bumpdriver.o -c ..//gl_bumpdriver.c ..//cl_demo.c: In function ‘CL_GetMessage’: ..//cl_demo.c:125:9: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result ..//cl_demo.c: In function ‘CL_WriteDemoMessage’: ..//cl_demo.c:77:9: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result ..//cl_demo.c:81:10: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result ..//cl_demo.c:83:9: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result ..//console.c: In function ‘Con_DebugLog’: ..//console.c:393:10: warning: ignoring return value of ‘write’, declared with attribute warn_unused_result /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_bumpgf.o -c ..//gl_bumpgf.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_bumparb.o -c ..//gl_bumparb.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_bumpmap.o -c ..//gl_bumpmap.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_bumpparhelia.o -c ..//gl_bumpparhelia.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_bumpradeon.o -c ..//gl_bumpradeon.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_common.o -c ..//gl_common.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_draw.o -c ..//gl_draw.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_decals.o -c ..//gl_decals.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_glare.o -c ..//gl_glare.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_md3.o -c ..//gl_md3.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_mesh.o -c ..//gl_mesh.c ..//gl_draw.c: In function ‘Draw_Init’: ..//gl_draw.c:538:3: warning: '0' flag ignored with precision and ‘%i’ gnu_printf format /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_model.o -c ..//gl_model.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_refrag.o -c ..//gl_refrag.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_rlight.o -c ..//gl_rlight.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_rmain.o -c ..//gl_rmain.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_rmisc.o -c ..//gl_rmisc.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_rsurf.o -c ..//gl_rsurf.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_screen.o -c ..//gl_screen.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_screenrect.o -c ..//gl_screenrect.c ..//gl_model.c: In function ‘Mod_LoadEntities’: ..//gl_model.c:578:8: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_shadow.o -c ..//gl_shadow.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_svbsp.o -c ..//gl_svbsp.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_test.o -c ..//gl_test.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_warp.o -c ..//gl_warp.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/host.o -c ..//host.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/host_cmd.o -c ..//host_cmd.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/keys.o -c ..//keys.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/menu.o -c ..//menu.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/mathlib.o -c ..//mathlib.c ..//gl_warp.c: In function ‘LoadTexture’: ..//gl_warp.c:702:8: warning: passing argument 3 of ‘png_get_IHDR’ from incompatible pointer type /usr/include/png.h:2298:8: note: expected ‘png_uint_32 *’ but argument is of type ‘long unsigned int *’ ..//gl_warp.c:702:8: warning: passing argument 4 of ‘png_get_IHDR’ from incompatible pointer type /usr/include/png.h:2298:8: note: expected ‘png_uint_32 *’ but argument is of type ‘long unsigned int *’ ..//gl_warp.c: In function ‘LoadTextureInPlace’: ..//gl_warp.c:813:8: warning: passing argument 3 of ‘png_get_IHDR’ from incompatible pointer type /usr/include/png.h:2298:8: note: expected ‘png_uint_32 *’ but argument is of type ‘long unsigned int *’ ..//gl_warp.c:813:8: warning: passing argument 4 of ‘png_get_IHDR’ from incompatible pointer type /usr/include/png.h:2298:8: note: expected ‘png_uint_32 *’ but argument is of type ‘long unsigned int *’ ..//gl_warp.c: In function ‘EasyTgaLoad’: ..//gl_warp.c:1381:8: warning: passing argument 3 of ‘png_get_IHDR’ from incompatible pointer type /usr/include/png.h:2298:8: note: expected ‘png_uint_32 *’ but argument is of type ‘long unsigned int *’ ..//gl_warp.c:1381:8: warning: passing argument 4 of ‘png_get_IHDR’ from incompatible pointer type /usr/include/png.h:2298:8: note: expected ‘png_uint_32 *’ but argument is of type ‘long unsigned int *’ ..//host_cmd.c: In function ‘Host_Loadgame_f’: ..//host_cmd.c:602:9: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result ..//host_cmd.c:609:9: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result ..//host_cmd.c:611:10: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result ..//host_cmd.c:613:9: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result ..//host_cmd.c:623:9: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result ..//host_cmd.c:624:9: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result ..//host_cmd.c:645:10: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/net_dgrm.o -c ..//net_dgrm.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/net_loop.o -c ..//net_loop.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/net_main.o -c ..//net_main.c ..//menu.c: In function ‘M_ScanSaves’: ..//menu.c:555:10: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result ..//menu.c:556:10: warning: ignoring return value of ‘fscanf’, declared with attribute warn_unused_result /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/net_vcr.o -c ..//net_vcr.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/net_udp.o -c ..//net_udp.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/net_bsd.o -c ..//net_bsd.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/pr_cmds.o -c ..//pr_cmds.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/pr_edict.o -c ..//pr_edict.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/pr_exec.o -c ..//pr_exec.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/r_part.o -c ..//r_part.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/sbar.o -c ..//sbar.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/sv_main.o -c ..//sv_main.c ..//pr_edict.c: In function ‘PR_GlobalString’: ..//pr_edict.c:457:22: warning: trigraph ??) ignored, use -trigraphs to enable ..//pr_edict.c: In function ‘PR_GlobalStringNoContents’: ..//pr_edict.c:480:22: warning: trigraph ??) ignored, use -trigraphs to enable /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/sv_phys.o -c ..//sv_phys.c ..//sv_main.c: In function ‘SV_SendServerinfo’: ..//sv_main.c:207:2: warning: format not a string literal and no format arguments /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/sv_move.o -c ..//sv_move.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/sv_user.o -c ..//sv_user.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/zone.o -c ..//zone.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/view.o -c ..//view.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/wad.o -c ..//wad.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/world.o -c ..//world.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/cd_linux.o -c ..//cd_linux.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/sys_linux.o -c ..//sys_linux.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/sys_uxfindfirst.o -c ..//sys_uxfindfirst.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/snd_dma.o -c ..//snd_dma.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/snd_mem.o -c ..//snd_mem.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/snd_mix.o -c ..//snd_mix.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/snd_linux.o -c ..//snd_linux.c ..//sys_linux.c: In function ‘Sys_EditFile’: ..//sys_linux.c:306:10: warning: ignoring return value of ‘system’, declared with attribute warn_unused_result ..//sys_linux.c: In function ‘Sys_DebugLog’: ..//sys_linux.c:284:8: warning: ignoring return value of ‘write’, declared with attribute warn_unused_result /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/gl_vidlinuxglx.o -c ..//gl_vidlinuxglx.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -DELF -x assembler-with-cpp -o releasei386.glibc/glquake/math.o -c ..//math.s /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -DELF -x assembler-with-cpp -o releasei386.glibc/glquake/worlda.o -c ..//worlda.s /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -DELF -x assembler-with-cpp -o releasei386.glibc/glquake/snd_mixa.o -c ..//snd_mixa.s /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -DELF -x assembler-with-cpp -o releasei386.glibc/glquake/sys_dosa.o -c ..//sys_dosa.s ..//math.s: Assembler messages: ..//math.s:125: Warning: indirect jmp without `*' /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/lex.yy.o -c ..//lex.yy.c /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/glquake/te_scripts.o -c ..//te_scripts.c In file included from ..//gl_vidlinuxglx.c:39:0: /usr/include/X11/extensions/xf86dga.h:9:2: warning: #warning "xf86dga.h is obsolete and may be removed in the future." /usr/include/X11/extensions/xf86dga.h:10:2: warning: #warning "include instead." lex_part.l: In function ‘yylex’: lex_part.l:174:3: warning: incompatible implicit declaration of built-in function ‘strcpy’ lex_part.l:186:3: warning: incompatible implicit declaration of built-in function ‘strcpy’ lex_part.l: In function ‘SC_Start’: lex_part.l:244:2: warning: incompatible implicit declaration of built-in function ‘strcpy’ lex_part.l: In function ‘yylex’: lex_part.l:191:1: warning: ignoring return value of ‘fwrite’, declared with attribute warn_unused_result /usr/bin/gcc -DBASEDIR=/usr/share/games/quake1 -DUSERPREF_DIR -D__glx__ -DGLQUAKE -I../ -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -o releasei386.glibc/bin/tenebrae.run releasei386.glibc/glquake/cl_demo.o releasei386.glibc/glquake/cl_input.o releasei386.glibc/glquake/cl_main.o releasei386.glibc/glquake/cl_parse.o releasei386.glibc/glquake/cl_tent.o releasei386.glibc/glquake/chase.o releasei386.glibc/glquake/cmd.o releasei386.glibc/glquake/common.o releasei386.glibc/glquake/console.o releasei386.glibc/glquake/crc.o releasei386.glibc/glquake/cvar.o releasei386.glibc/glquake/gl_aliasinstant.o releasei386.glibc/glquake/gl_brushinstant.o releasei386.glibc/glquake/gl_bumpdriver.o releasei386.glibc/glquake/gl_bumpgf.o releasei386.glibc/glquake/gl_bumparb.o releasei386.glibc/glquake/gl_bumpmap.o releasei386.glibc/glquake/gl_bumpparhelia.o releasei386.glibc/glquake/gl_bumpradeon.o releasei386.glibc/glquake/gl_common.o releasei386.glibc/glquake/gl_draw.o releasei386.glibc/glquake/gl_decals.o releasei386.glibc/glquake/gl_glare.o releasei386.glibc/glquake/gl_md3.o releasei386.glibc/glquake/gl_mesh.o releasei386.glibc/glquake/gl_model.o releasei386.glibc/glquake/gl_refrag.o releasei386.glibc/glquake/gl_rlight.o releasei386.glibc/glquake/gl_rmain.o releasei386.glibc/glquake/gl_rmisc.o releasei386.glibc/glquake/gl_rsurf.o releasei386.glibc/glquake/gl_screen.o releasei386.glibc/glquake/gl_screenrect.o releasei386.glibc/glquake/gl_shadow.o releasei386.glibc/glquake/gl_svbsp.o releasei386.glibc/glquake/gl_test.o releasei386.glibc/glquake/gl_warp.o releasei386.glibc/glquake/host.o releasei386.glibc/glquake/host_cmd.o releasei386.glibc/glquake/keys.o releasei386.glibc/glquake/menu.o releasei386.glibc/glquake/mathlib.o releasei386.glibc/glquake/net_dgrm.o releasei386.glibc/glquake/net_loop.o releasei386.glibc/glquake/net_main.o releasei386.glibc/glquake/net_vcr.o releasei386.glibc/glquake/net_udp.o releasei386.glibc/glquake/net_bsd.o releasei386.glibc/glquake/pr_cmds.o releasei386.glibc/glquake/pr_edict.o releasei386.glibc/glquake/pr_exec.o releasei386.glibc/glquake/r_part.o releasei386.glibc/glquake/sbar.o releasei386.glibc/glquake/sv_main.o releasei386.glibc/glquake/sv_phys.o releasei386.glibc/glquake/sv_move.o releasei386.glibc/glquake/sv_user.o releasei386.glibc/glquake/zone.o releasei386.glibc/glquake/view.o releasei386.glibc/glquake/wad.o releasei386.glibc/glquake/world.o releasei386.glibc/glquake/cd_linux.o releasei386.glibc/glquake/sys_linux.o releasei386.glibc/glquake/sys_uxfindfirst.o releasei386.glibc/glquake/snd_dma.o releasei386.glibc/glquake/snd_mem.o releasei386.glibc/glquake/snd_mix.o releasei386.glibc/glquake/snd_linux.o releasei386.glibc/glquake/gl_vidlinuxglx.o releasei386.glibc/glquake/math.o releasei386.glibc/glquake/worlda.o releasei386.glibc/glquake/snd_mixa.o releasei386.glibc/glquake/sys_dosa.o releasei386.glibc/glquake/lex.yy.o releasei386.glibc/glquake/te_scripts.o -lm -ldl -L/usr/X11R6/lib -lpthread -lX11 -lXext -lXxf86dga -lXxf86vm -lGL -lGLU -lpng -lz make[1]: Leaving directory `/var/tmp/portage/games-fps/tenebrae-1.04/work/tenebrae_0/linux' >>> Source compiled. >>> Test phase [none]: games-fps/tenebrae-1.04 >>> Install tenebrae-1.04 into /var/tmp/portage/games-fps/tenebrae-1.04/image/ category games-fps >>> Completed installing tenebrae-1.04 into /var/tmp/portage/games-fps/tenebrae-1.04/image/ strip: i686-pc-linux-gnu-strip --strip-unneeded -R .comment usr/games/bin/tenebrae  * QA Notice: Files built without respecting LDFLAGS have been detected * Please include the following list of files in your report: * /usr/games/bin/tenebrae   * QA Notice: Package has poor programming practices which may compile * fine but exhibit random runtime failures. * lex_part.l:174:3: warning: incompatible implicit declaration of built-in function ‘strcpy’ * lex_part.l:186:3: warning: incompatible implicit declaration of built-in function ‘strcpy’ * lex_part.l:244:2: warning: incompatible implicit declaration of built-in function ‘strcpy’  * Please do not file a Gentoo bug and instead report the above QA * issues directly to the upstream developers of this software. * Homepage: http://tenebrae.sourceforge.net/ * Remember, in order to play games, you have to * be in the 'games' group. * Just run 'gpasswd -a games', then have re-login. * For more info about Gentoo gaming in general, see our website: * http://games.gentoo.org/