Line
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0 |
-- src/njamedit.cpp |
0 |
++ src/njamedit.cpp |
Lines 114-120
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114 |
key = SDLK_a; |
114 |
key = SDLK_a; |
115 |
else if (CheckForSave()) |
115 |
else if (CheckForSave()) |
116 |
{ |
116 |
{ |
117 |
LogFile::LogFile("Saving maps"); |
117 |
LogFile("Saving maps"); |
118 |
m_Maps.Save(filename); |
118 |
m_Maps.Save(filename); |
119 |
level_type_was = level_type; |
119 |
level_type_was = level_type; |
120 |
changed = false; |
120 |
changed = false; |
Lines 131-137
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131 |
char types[2][5] = { "COOP", "DUEL" }; |
131 |
char types[2][5] = { "COOP", "DUEL" }; |
132 |
sprintf(buf, "levels/%s.%s\0", filename, types[level_type]); |
132 |
sprintf(buf, "levels/%s.%s\0", filename, types[level_type]); |
133 |
sprintf(filename, "%s\0", buf); |
133 |
sprintf(filename, "%s\0", buf); |
134 |
LogFile::LogFile("Saving maps"); |
134 |
LogFile("Saving maps"); |
135 |
m_Maps.Save(filename); |
135 |
m_Maps.Save(filename); |
136 |
level_type_was = level_type; |
136 |
level_type_was = level_type; |
137 |
changed = false; |
137 |
changed = false; |