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(-)ioq3-urt-git/ioq3-urt/Makefile.old (-1 lines)
Lines 1313-1319 Link Here
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Q3OBJ = \
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Q3OBJ = \
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  $(B)/client/ioq3-urt.o \
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  $(B)/client/ioq3-urt.o \
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  $(B)/client/sam.o \
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  $(B)/client/cl_cgame.o \
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  $(B)/client/cl_cgame.o \
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  $(B)/client/cl_cin.o \
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  $(B)/client/cl_cin.o \
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  $(B)/client/cl_console.o \
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  $(B)/client/cl_console.o \
(-)ioq3-urt-git/ioq3-urt/code/client/cl_console.c.old (+2 lines)
Lines 82-88 Link Here
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	Con_ClearNotify ();
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	Con_ClearNotify ();
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	Key_SetCatcher( Key_GetCatcher( ) ^ KEYCATCH_CONSOLE );
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	Key_SetCatcher( Key_GetCatcher( ) ^ KEYCATCH_CONSOLE );
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#ifdef _WIN32
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	clu.SDL_EnableKeyRepeatWin(); //ioq3-urt: replenish the repeat/interval values for keyboard
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	clu.SDL_EnableKeyRepeatWin(); //ioq3-urt: replenish the repeat/interval values for keyboard
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#endif
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}
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}
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/*
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/*
(-)ioq3-urt-git/ioq3-urt/code/client/cl_keys.c.old (+2 lines)
Lines 1387-1393 Link Here
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		Key_ClearStates( );
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		Key_ClearStates( );
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	keyCatchers = catcher;
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	keyCatchers = catcher;
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#ifdef _WIN32
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	clu.keyboard_done = qfalse;
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	clu.keyboard_done = qfalse;
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#endif
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}
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}
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// This must not exceed MAX_CMD_LINE
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// This must not exceed MAX_CMD_LINE
(-)ioq3-urt-git/ioq3-urt/code/renderer/qgl.h.old (-2 / +2 lines)
Lines 27-35 Link Here
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#define __QGL_H__
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#define __QGL_H__
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#ifdef USE_LOCAL_HEADERS
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#ifdef USE_LOCAL_HEADERS
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#	include "../SDL12/include/SDL_opengl.h"
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#	include "SDL_opengl.h"
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#else
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#else
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#	include <SDL_opengl.h>
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#	include <SDL/SDL_opengl.h>
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#endif
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#endif
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extern void (APIENTRYP qglActiveTextureARB) (GLenum texture);
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extern void (APIENTRYP qglActiveTextureARB) (GLenum texture);

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