Lines 535-541
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void wxJigsawEditorMainFrame::LoadConfig() |
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void wxJigsawEditorMainFrame::LoadConfig() |
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wxString configFileName = wxT("config.xml"); |
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wxString configFileName = wxT("/usr/share/game/game-editor/config.xml"); |
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if(wxFileExists(configFileName)) |
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if(wxFileExists(configFileName)) |
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{ |
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m_XmlIO.DeserializeFromXml(configFileName); |
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m_XmlIO.DeserializeFromXml(configFileName); |
Lines 544-550
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void wxJigsawEditorMainFrame::SaveConfig() |
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void wxJigsawEditorMainFrame::SaveConfig() |
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{ |
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wxString configFileName = wxT("config.xml"); |
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wxString configFileName = wxT("/usr/share/game/game-editor/config.xml"); |
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m_XmlIO.SerializeToXml(configFileName, true); |
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m_XmlIO.SerializeToXml(configFileName, true); |
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} |
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} |
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