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Gentoo's Bugzilla – Attachment 21799 Details for
Bug 35209
new ebuild: transluXent
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startscript
starttrans (text/plain), 2.24 KB, created by
FL
on 2003-12-06 10:25:51 UTC
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startscript
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Creator:
FL
Created:
2003-12-06 10:25:51 UTC
Size:
2.24 KB
patch
obsolete
># To run transluXent you need an X server which supports GLX already running as transluXent utilizies ># the existing X server to do OpenGL graphics. When you run transluXent it puts up another window which becomes its root window, much like Xnest. ># ># A sample invocation is: > >Xtw :1 -query localhost #'if you have xdm running and listening. > ># Or just: ># Xtw :1 -ac & ># env DISPLAY=:1 ># DISPLAY=:1 your favorite windowmanager > ># Besides the standard X server options, the TransluXent server currently understands the following command line options: > ># -display display (default: $DISPLAY) ># Which existing X display transluXent should utilize for input and output. ># -geometry widthxheight (default: 1024x768) ># Specifies the size of the root window. ># -fullscreen ># Utiliize the full screen. ># -backbuffer safe ># Some hardware (such as mine) actually copies the back buffer to the front buffer upon a SwapBuffers request. ># The back buffer then holds the same content as before the swap. When this is true we need to render only ># the modified screen regions for the next redraw. If using this options gives a garbage screen use -backbuffer garbage instead. ># -backbuffer garbage (default) ># The OpenGL specification says that the contents of the back buffer are undefined after a SwapBuffers operation. ># If this is actually true for your hardware use this option which forces a full redraw for each screen refresh. ># -tilesize size (default: 128) ># Specifies the size of the textures to use. Textures can only come is square shape and only in power of two dimensions. ># Larger textures mean less operations to send to the hardware but more memory loss to fragmentation. ># Smaller textures mean more operation to send to the hardware and less memory loss. ># -alpha value (default: 0.9) ># This option allows you to adjust the transparency of top level windows. ># Note: This option will vanish as we provide a real X extension in the future which will allow to change the value from within a window manager. ># -texmem n (default: 16) ># Amount of texture memory to use (in megabytes). ># -partial-swaps (default: off) ># When your graphics hardware actually copies the back buffer upon flips, this is a hack which tries to only swap what needs to be swaped. > >
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bug 35209
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