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(-)vegastrike-source-0.5.0.orig/boost/1_33/boost/mpl/apply.hpp (-2 / +5 lines)
Lines 134-141 Link Here
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#endif // BOOST_MPL_APPLY_HPP_INCLUDED
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#endif // BOOST_MPL_APPLY_HPP_INCLUDED
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///// iteration, depth == 1
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///// iteration, depth == 1
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// For gcc 4.4 compatability, we must include the
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#elif BOOST_PP_ITERATION_DEPTH() == 1
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// BOOST_PP_ITERATION_DEPTH test inside an #else clause.
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#else // BOOST_PP_IS_ITERATING
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#if BOOST_PP_ITERATION_DEPTH() == 1
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#   define i_ BOOST_PP_FRAME_ITERATION(1)
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#   define i_ BOOST_PP_FRAME_ITERATION(1)
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Lines 222-225 Link Here
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#   undef i_
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#   undef i_
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#endif // BOOST_PP_ITERATION_DEPTH()
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#endif // BOOST_PP_IS_ITERATING
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#endif // BOOST_PP_IS_ITERATING
(-)vegastrike-source-0.5.0.orig/boost/1_33/boost/mpl/apply_wrap.hpp (-1 / +3 lines)
Lines 78-84 Link Here
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///// iteration, depth == 1
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///// iteration, depth == 1
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#elif BOOST_PP_ITERATION_DEPTH() == 1
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#else
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#if BOOST_PP_ITERATION_DEPTH() == 1
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#   define i_ BOOST_PP_FRAME_ITERATION(1)
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#   define i_ BOOST_PP_FRAME_ITERATION(1)
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Lines 197-200 Link Here
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#   undef j_
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#   undef j_
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#endif
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#endif // BOOST_PP_IS_ITERATING
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#endif // BOOST_PP_IS_ITERATING
(-)vegastrike-source-0.5.0.orig/boost/1_33/boost/mpl/aux_/full_lambda.hpp (-1 / +3 lines)
Lines 227-233 Link Here
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///// iteration, depth == 1
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///// iteration, depth == 1
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#elif BOOST_PP_ITERATION_DEPTH() == 1
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#else
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#if BOOST_PP_ITERATION_DEPTH() == 1
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#define i_ BOOST_PP_FRAME_ITERATION(1)
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#define i_ BOOST_PP_FRAME_ITERATION(1)
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#if i_ > 0
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#if i_ > 0
Lines 347-350 Link Here
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};
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};
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#undef i_
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#undef i_
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#endif
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#endif // BOOST_PP_IS_ITERATING
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#endif // BOOST_PP_IS_ITERATING
(-)vegastrike-source-0.5.0.orig/boost/1_33/boost/mpl/aux_/numeric_op.hpp (-1 / +3 lines)
Lines 287-293 Link Here
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///// iteration, depth == 1
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///// iteration, depth == 1
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#elif BOOST_PP_ITERATION_DEPTH() == 1
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#else
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#if BOOST_PP_ITERATION_DEPTH() == 1
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#   define i_ BOOST_PP_FRAME_ITERATION(1)
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#   define i_ BOOST_PP_FRAME_ITERATION(1)
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Lines 308-311 Link Here
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#   undef i_
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#   undef i_
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#endif
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#endif // BOOST_PP_IS_ITERATING
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#endif // BOOST_PP_IS_ITERATING
(-)vegastrike-source-0.5.0.orig/boost/1_33/boost/mpl/bind.hpp (-1 / +3 lines)
Lines 361-367 Link Here
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///// iteration, depth == 1
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///// iteration, depth == 1
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#elif BOOST_PP_ITERATION_DEPTH() == 1
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#else
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#if BOOST_PP_ITERATION_DEPTH() == 1
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#   define i_ BOOST_PP_FRAME_ITERATION(1)
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#   define i_ BOOST_PP_FRAME_ITERATION(1)
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Lines 544-547 Link Here
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#   endif
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#   endif
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#   undef j_
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#   undef j_
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#endif
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#endif // BOOST_PP_IS_ITERATING
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#endif // BOOST_PP_IS_ITERATING
(-)vegastrike-source-0.5.0.orig/src/cmd/basecomputer.cpp (-1 / +1 lines)
Lines 3142-3148 Link Here
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	return s1.st_mtime - s2.st_mtime;
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	return s1.st_mtime - s2.st_mtime;
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}
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}
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#if defined(_WIN32) && !defined(__CYGWIN__)
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#if (__GLIBC__>2 || __GLIBC_MINOR__>=10) || (defined(_WIN32) && !defined(CYGWIN)) 
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typedef int (*scancompare) ( const struct dirent **v1, const struct dirent **v2 );
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typedef int (*scancompare) ( const struct dirent **v1, const struct dirent **v2 );
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#else
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#else
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typedef int (*scancompare) ( const void *v1, const void *v2 );
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typedef int (*scancompare) ( const void *v1, const void *v2 );

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