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Gentoo's Bugzilla – Attachment 194121 Details for
Bug 273508
games-arcade/kobodeluxe: fails to build with glibc-2.10
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Build log
kobodeluxe-0.5.1:20090610-023300.log (text/plain), 11.64 KB, created by
Diego Elio Pettenò (RETIRED)
on 2009-06-10 10:36:10 UTC
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Description:
Build log
Filename:
MIME Type:
Creator:
Diego Elio Pettenò (RETIRED)
Created:
2009-06-10 10:36:10 UTC
Size:
11.64 KB
patch
obsolete
>>>> Unpacking source... >>>> Unpacking KoboDeluxe-0.5.1.tar.bz2 to /var/tmp/portage/games-arcade/kobodeluxe-0.5.1/work >>>> Source unpacked in /var/tmp/portage/games-arcade/kobodeluxe-0.5.1/work >>>> Preparing source in /var/tmp/portage/games-arcade/kobodeluxe-0.5.1/work/KoboDeluxe-0.5.1 ... > [32;01m*[0m Applying kobodeluxe-0.5.1-glibc29.patch ... >[A[72C [34;01m[ [32;01mok[34;01m ][0m >icons/ >icons/KDE/ >icons/KDE/icons/ >icons/KDE/icons/16x16/ >icons/KDE/icons/16x16/kobodl.png >icons/KDE/icons/22x22/ >icons/KDE/icons/22x22/kobodl.png >icons/KDE/icons/32x32/ >icons/KDE/icons/32x32/kobodl.png >icons/KDE/icons/48x48/ >icons/KDE/icons/48x48/kobodl.png >icons/KDE/icons/64x64/ >icons/KDE/icons/64x64/kobodl.png >icons/KDE/icons/128x128/ >icons/KDE/icons/128x128/kobodl.png >icons/KDE/kobo-deluxe.desktop >icons/Win32/ >icons/Win32/kobodl.ico >icons/Ubuntu/ >icons/Ubuntu/kobodeluxe.desktop >icons/Ubuntu/kobo-icon.xpm >>>> Source prepared. > [33;01m*[0m Flameeyes QA Warning! AC_CANONICAL_TARGET used >/var/tmp/portage/games-arcade/kobodeluxe-0.5.1/work/KoboDeluxe-0.5.1/configure.in:12:AC_CANONICAL_TARGET: > [33;01m*[0m Flameeyes QA Warning (end)! AC_CANONICAL_TARGET used >>>> Configuring source in /var/tmp/portage/games-arcade/kobodeluxe-0.5.1/work/KoboDeluxe-0.5.1 ... > * econf: updating KoboDeluxe-0.5.1/config.sub with /usr/share/gnuconfig/config.sub > * econf: updating KoboDeluxe-0.5.1/config.guess with /usr/share/gnuconfig/config.guess >./configure --prefix=/usr --build=i686-pc-linux-gnu --host=i686-pc-linux-gnu --mandir=/usr/share/man --infodir=/usr/share/info --datadir=/usr/share --sysconfdir=/etc --localstatedir=/var/lib --prefix=/usr/games --libdir=/usr/games/lib --datadir=/usr/share/games --sysconfdir=/etc/games --localstatedir=/var/games --disable-opengl >checking build system type... i686-pc-linux-gnu >checking host system type... i686-pc-linux-gnu >checking target system type... i686-pc-linux-gnu >checking for a BSD-compatible install... /usr/bin/install -c >checking whether build environment is sane... yes >checking for gawk... gawk >checking whether make sets $(MAKE)... yes >checking for style of include used by make... GNU >checking for i686-pc-linux-gnu-gcc... i686-pc-linux-gnu-gcc >checking for C compiler default output file name... a.out >checking whether the C compiler works... yes >checking whether we are cross compiling... no >checking for suffix of executables... >checking for suffix of object files... o >checking whether we are using the GNU C compiler... yes >checking whether i686-pc-linux-gnu-gcc accepts -g... yes >checking for i686-pc-linux-gnu-gcc option to accept ISO C89... none needed >checking dependency style of i686-pc-linux-gnu-gcc... gcc3 >checking how to run the C preprocessor... i686-pc-linux-gnu-gcc -E >checking for X... libraries , headers >checking for gethostbyname... yes >checking for connect... yes >checking for remove... yes >checking for shmat... yes >checking for IceConnectionNumber in -lICE... yes >checking target platform and install style... GNU/Linux; Un*x style >checking for debug build... no >checking for i686-pc-linux-gnu-gcc... (cached) i686-pc-linux-gnu-gcc >checking whether we are using the GNU C compiler... (cached) yes >checking whether i686-pc-linux-gnu-gcc accepts -g... (cached) yes >checking for i686-pc-linux-gnu-gcc option to accept ISO C89... (cached) none needed >checking dependency style of i686-pc-linux-gnu-gcc... (cached) gcc3 >checking whether we are using the GNU C++ compiler... yes >checking whether i686-pc-linux-gnu-g++ accepts -g... yes >checking dependency style of i686-pc-linux-gnu-g++... gcc3 >checking for a BSD-compatible install... /usr/bin/install -c >checking for gawk... (cached) gawk >checking for i686-pc-linux-gnu-ranlib... i686-pc-linux-gnu-ranlib >checking for sdl-config... /usr/bin/sdl-config >checking for SDL - version >= 1.2.0... yes >checking for IMG_Load in -lSDL_image... yes >checking for OpenGL support... Disabled >checking for dirent.h that defines DIR... yes >checking for library containing opendir... none required >checking for grep that handles long lines and -e... /bin/grep >checking for egrep... /bin/grep -E >checking for ANSI C header files... yes >checking whether time.h and sys/time.h may both be included... yes >checking for sys/types.h... yes >checking for sys/stat.h... yes >checking for stdlib.h... yes >checking for string.h... yes >checking for memory.h... yes >checking for strings.h... yes >checking for inttypes.h... yes >checking for stdint.h... yes >checking for unistd.h... yes >checking errno.h usability... yes >checking errno.h presence... yes >checking for errno.h... yes >checking fcntl.h usability... yes >checking fcntl.h presence... yes >checking for fcntl.h... yes >checking for stdlib.h... (cached) yes >checking for string.h... (cached) yes >checking sys/ioctl.h usability... yes >checking sys/ioctl.h presence... yes >checking for sys/ioctl.h... yes >checking sys/time.h usability... yes >checking sys/time.h presence... yes >checking for sys/time.h... yes >checking for unistd.h... (cached) yes >checking SDL/SDL_opengl.h usability... yes >checking SDL/SDL_opengl.h presence... yes >checking for SDL/SDL_opengl.h... yes >checking for an ANSI C-conforming const... yes >checking for inline... inline >checking return type of signal handlers... void >checking for strdup... yes >checking for strstr... yes >checking for strchr... yes >checking for strrchr... yes >checking for snprintf... yes >checking for _snprintf... no >checking for vsnprintf... yes >checking for _vsnprintf... no >checking for pow... no >checking for sqrt... no >checking for munmap... yes >checking for mkdir... yes >checking for select... yes >checking for stat... yes >checking for atexit... yes >checking for floor... no >checking for memmove... yes >checking for memset... yes >checking for memcmp... yes >checking for gettimeofday... yes >checking for getegid... yes >checking for setgid... yes >checking for working memcmp... yes >checking for working strtod... yes >checking for vprintf... yes >checking for _doprnt... no >checking for stdlib.h... (cached) yes >checking for unistd.h... (cached) yes >checking for getpagesize... yes >checking for working mmap... yes >checking whether lstat dereferences a symlink specified with a trailing slash... yes >checking whether stat accepts an empty string... no >checking whether i686-pc-linux-gnu-gcc needs -traditional... no >checking for OSS audio support... Disabled >checking sys/asoundlib.h usability... yes >checking sys/asoundlib.h presence... yes >checking for sys/asoundlib.h... yes >checking for snd_pcm_open in -lasound... yes >checking for ALSA audio support... Disabled >checking for Extreme Pickyness Mode... no >checking if we should use ElectricFence... no >configure: creating ./config.status >config.status: creating Makefile >config.status: creating Info.plist >config.status: creating graphics/Makefile >config.status: creating sound/Makefile >config.status: creating data/Makefile >config.status: creating data/sfx/Makefile >config.status: creating data/gfx/Makefile >config.status: creating eel/Makefile >config.status: creating aconfig.h >config.status: executing depfiles commands >>>> Source configured. >>>> Compiling source in /var/tmp/portage/games-arcade/kobodeluxe-0.5.1/work/KoboDeluxe-0.5.1 ... >make -j14 >make all-recursive >make[1]: Entering directory `/var/tmp/portage/games-arcade/kobodeluxe-0.5.1/work/KoboDeluxe-0.5.1' >Making all in graphics >make[2]: Entering directory `/var/tmp/portage/games-arcade/kobodeluxe-0.5.1/work/KoboDeluxe-0.5.1/graphics' >if i686-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I. -I.. -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -MT cs.o -MD -MP -MF ".deps/cs.Tpo" -c -o cs.o cs.c; \ > then mv -f ".deps/cs.Tpo" ".deps/cs.Po"; else rm -f ".deps/cs.Tpo"; exit 1; fi >if i686-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I. -I.. -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -MT sprite.o -MD -MP -MF ".deps/sprite.Tpo" -c -o sprite.o sprite.c; \ > then mv -f ".deps/sprite.Tpo" ".deps/sprite.Po"; else rm -f ".deps/sprite.Tpo"; exit 1; fi >if i686-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I. -I.. -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -MT filters.o -MD -MP -MF ".deps/filters.Tpo" -c -o filters.o filters.c; \ > then mv -f ".deps/filters.Tpo" ".deps/filters.Po"; else rm -f ".deps/filters.Tpo"; exit 1; fi >if i686-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I. -I.. -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -MT glSDL.o -MD -MP -MF ".deps/glSDL.Tpo" -c -o glSDL.o glSDL.c; \ > then mv -f ".deps/glSDL.Tpo" ".deps/glSDL.Po"; else rm -f ".deps/glSDL.Tpo"; exit 1; fi >if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I.. -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -MT gfxengine.o -MD -MP -MF ".deps/gfxengine.Tpo" -c -o gfxengine.o gfxengine.cpp; \ > then mv -f ".deps/gfxengine.Tpo" ".deps/gfxengine.Po"; else rm -f ".deps/gfxengine.Tpo"; exit 1; fi >if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I.. -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -MT window.o -MD -MP -MF ".deps/window.Tpo" -c -o window.o window.cpp; \ > then mv -f ".deps/window.Tpo" ".deps/window.Po"; else rm -f ".deps/window.Tpo"; exit 1; fi >if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I.. -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -MT sofont.o -MD -MP -MF ".deps/sofont.Tpo" -c -o sofont.o sofont.cpp; \ > then mv -f ".deps/sofont.Tpo" ".deps/sofont.Po"; else rm -f ".deps/sofont.Tpo"; exit 1; fi >if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I.. -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -MT display.o -MD -MP -MF ".deps/display.Tpo" -c -o display.o display.cpp; \ > then mv -f ".deps/display.Tpo" ".deps/display.Po"; else rm -f ".deps/display.Tpo"; exit 1; fi >if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I.. -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -MT toolkit.o -MD -MP -MF ".deps/toolkit.Tpo" -c -o toolkit.o toolkit.cpp; \ > then mv -f ".deps/toolkit.Tpo" ".deps/toolkit.Po"; else rm -f ".deps/toolkit.Tpo"; exit 1; fi >if i686-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I. -I.. -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -MT vidmodes.o -MD -MP -MF ".deps/vidmodes.Tpo" -c -o vidmodes.o vidmodes.c; \ > then mv -f ".deps/vidmodes.Tpo" ".deps/vidmodes.Po"; else rm -f ".deps/vidmodes.Tpo"; exit 1; fi >if i686-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I. -I.. -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -MT region.o -MD -MP -MF ".deps/region.Tpo" -c -o region.o region.c; \ > then mv -f ".deps/region.Tpo" ".deps/region.Po"; else rm -f ".deps/region.Tpo"; exit 1; fi >window.cpp: In member function 'void window_t::center_token_fxp(int, int, const char*, char)': >window.cpp:401: error: invalid conversion from 'const char*' to 'char*' >make[2]: *** [window.o] Error 1 >make[2]: *** Waiting for unfinished jobs.... >make[2]: Leaving directory `/var/tmp/portage/games-arcade/kobodeluxe-0.5.1/work/KoboDeluxe-0.5.1/graphics' >make[1]: *** [all-recursive] Error 1 >make[1]: Leaving directory `/var/tmp/portage/games-arcade/kobodeluxe-0.5.1/work/KoboDeluxe-0.5.1' >make: *** [all] Error 2 > [31;01m*[0m > [31;01m*[0m ERROR: games-arcade/kobodeluxe-0.5.1 failed. > [31;01m*[0m Call stack: > [31;01m*[0m ebuild.sh, line 49: Called src_compile > [31;01m*[0m environment, line 2716: Called games_src_compile > [31;01m*[0m environment, line 1591: Called die > [31;01m*[0m The specific snippet of code: > [31;01m*[0m emake || die "emake failed" > [31;01m*[0m The die message: > [31;01m*[0m emake failed > [31;01m*[0m > [31;01m*[0m If you need support, post the topmost build error, and the call stack if relevant. > [31;01m*[0m A complete build log is located at '/var/log/portage/games-arcade/kobodeluxe-0.5.1:20090610-023300.log'. > [31;01m*[0m The ebuild environment file is located at '/var/tmp/portage/games-arcade/kobodeluxe-0.5.1/temp/environment'. > [31;01m*[0m
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bug 273508
: 194121