>>> Unpacking source... >>> Unpacking openbubbles-1.2.tar.bz2 to /var/tmp/portage/games-arcade/openbubbles-1.2/work >>> Source unpacked in /var/tmp/portage/games-arcade/openbubbles-1.2/work * Flameeyes QA Warning! AC_CANONICAL_TARGET used /var/tmp/portage/games-arcade/openbubbles-1.2/work/openbubbles-1.2/configure.ac:4:AC_CANONICAL_TARGET: * Flameeyes QA Warning (end)! AC_CANONICAL_TARGET used >>> Compiling source in /var/tmp/portage/games-arcade/openbubbles-1.2/work/openbubbles-1.2 ... * econf: updating openbubbles-1.2/config.sub with /usr/share/gnuconfig/config.sub * econf: updating openbubbles-1.2/config.guess with /usr/share/gnuconfig/config.guess ./configure --prefix=/usr --build=i686-pc-linux-gnu --host=i686-pc-linux-gnu --mandir=/usr/share/man --infodir=/usr/share/info --datadir=/usr/share --sysconfdir=/etc --localstatedir=/var/lib --prefix=/usr/games --libdir=/usr/games/lib --datadir=/usr/share/games --sysconfdir=/etc/games --localstatedir=/var/games checking for i686-pc-linux-gnu-g++... i686-pc-linux-gnu-g++ checking for C++ compiler default output file name... a.out checking whether the C++ compiler works... yes checking whether we are cross compiling... no checking for suffix of executables... checking for suffix of object files... o checking whether we are using the GNU C++ compiler... yes checking whether i686-pc-linux-gnu-g++ accepts -g... yes checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for i686-pc-linux-gnu-gcc... i686-pc-linux-gnu-gcc checking whether we are using the GNU C compiler... yes checking whether i686-pc-linux-gnu-gcc accepts -g... yes checking for i686-pc-linux-gnu-gcc option to accept ANSI C... none needed checking for sdl-config... /usr/bin/sdl-config checking for SDL - version >= 1.2.0... yes checking for main in -lSDL_image... yes checking for main in -lSDL_gfx... yes checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for gawk... gawk checking whether make sets $(MAKE)... yes checking for style of include used by make... GNU checking dependency style of i686-pc-linux-gnu-gcc... gcc3 checking dependency style of i686-pc-linux-gnu-g++... gcc3 checking for a BSD-compatible install... /usr/bin/install -c configure: creating ./config.status config.status: creating Makefile config.status: creating data/Makefile config.status: creating src/Makefile config.status: creating config.h config.status: executing depfiles commands make -j14 make all-recursive make[1]: Entering directory `/var/tmp/portage/games-arcade/openbubbles-1.2/work/openbubbles-1.2' Making all in data make[2]: Entering directory `/var/tmp/portage/games-arcade/openbubbles-1.2/work/openbubbles-1.2/data' make[2]: Nothing to be done for `all'. make[2]: Leaving directory `/var/tmp/portage/games-arcade/openbubbles-1.2/work/openbubbles-1.2/data' Making all in src make[2]: Entering directory `/var/tmp/portage/games-arcade/openbubbles-1.2/work/openbubbles-1.2/src' if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I.. -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/local/include/SDL -DDATA_PREFIX='"/usr/share/games/openbubbles"' -Wall -ansi -pedantic -MT button.o -MD -MP -MF ".deps/button.Tpo" -c -o button.o button.cpp; \ then mv -f ".deps/button.Tpo" ".deps/button.Po"; else rm -f ".deps/button.Tpo"; exit 1; fi if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I.. -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/local/include/SDL -DDATA_PREFIX='"/usr/share/games/openbubbles"' -Wall -ansi -pedantic -MT gameloop.o -MD -MP -MF ".deps/gameloop.Tpo" -c -o gameloop.o gameloop.cpp; \ then mv -f ".deps/gameloop.Tpo" ".deps/gameloop.Po"; else rm -f ".deps/gameloop.Tpo"; exit 1; fi if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I.. -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/local/include/SDL -DDATA_PREFIX='"/usr/share/games/openbubbles"' -Wall -ansi -pedantic -MT main.o -MD -MP -MF ".deps/main.Tpo" -c -o main.o main.cpp; \ then mv -f ".deps/main.Tpo" ".deps/main.Po"; else rm -f ".deps/main.Tpo"; exit 1; fi if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I.. -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/local/include/SDL -DDATA_PREFIX='"/usr/share/games/openbubbles"' -Wall -ansi -pedantic -MT miscellaneous.o -MD -MP -MF ".deps/miscellaneous.Tpo" -c -o miscellaneous.o miscellaneous.cpp; \ then mv -f ".deps/miscellaneous.Tpo" ".deps/miscellaneous.Po"; else rm -f ".deps/miscellaneous.Tpo"; exit 1; fi if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I.. -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/local/include/SDL -DDATA_PREFIX='"/usr/share/games/openbubbles"' -Wall -ansi -pedantic -MT screen.o -MD -MP -MF ".deps/screen.Tpo" -c -o screen.o screen.cpp; \ then mv -f ".deps/screen.Tpo" ".deps/screen.Po"; else rm -f ".deps/screen.Tpo"; exit 1; fi if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I.. -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/local/include/SDL -DDATA_PREFIX='"/usr/share/games/openbubbles"' -Wall -ansi -pedantic -MT sprite.o -MD -MP -MF ".deps/sprite.Tpo" -c -o sprite.o sprite.cpp; \ then mv -f ".deps/sprite.Tpo" ".deps/sprite.Po"; else rm -f ".deps/sprite.Tpo"; exit 1; fi if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I.. -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/local/include/SDL -DDATA_PREFIX='"/usr/share/games/openbubbles"' -Wall -ansi -pedantic -MT bounce.o -MD -MP -MF ".deps/bounce.Tpo" -c -o bounce.o bounce.cpp; \ then mv -f ".deps/bounce.Tpo" ".deps/bounce.Po"; else rm -f ".deps/bounce.Tpo"; exit 1; fi if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I.. -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/local/include/SDL -DDATA_PREFIX='"/usr/share/games/openbubbles"' -Wall -ansi -pedantic -MT highscores.o -MD -MP -MF ".deps/highscores.Tpo" -c -o highscores.o highscores.cpp; \ then mv -f ".deps/highscores.Tpo" ".deps/highscores.Po"; else rm -f ".deps/highscores.Tpo"; exit 1; fi if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I.. -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/local/include/SDL -DDATA_PREFIX='"/usr/share/games/openbubbles"' -Wall -ansi -pedantic -MT BFont.o -MD -MP -MF ".deps/BFont.Tpo" -c -o BFont.o BFont.cpp; \ then mv -f ".deps/BFont.Tpo" ".deps/BFont.Po"; else rm -f ".deps/BFont.Tpo"; exit 1; fi if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I.. -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/local/include/SDL -DDATA_PREFIX='"/usr/share/games/openbubbles"' -Wall -ansi -pedantic -MT audioplayer.o -MD -MP -MF ".deps/audioplayer.Tpo" -c -o audioplayer.o audioplayer.cpp; \ then mv -f ".deps/audioplayer.Tpo" ".deps/audioplayer.Po"; else rm -f ".deps/audioplayer.Tpo"; exit 1; fi BFont.cpp: In function 'int count(const char*)': BFont.cpp:322: error: invalid conversion from 'const char*' to 'char*' BFont.cpp: In function 'void BFont_JustifiedPutStringFont(SDL_Surface*, BFont_Info*, int, const char*)': BFont.cpp:362: error: invalid conversion from 'const char*' to 'char*' make[2]: *** [BFont.o] Error 1 make[2]: *** Waiting for unfinished jobs.... In file included from /usr/lib/gcc/i686-pc-linux-gnu/4.4.0/include/g++-v4/ext/hash_map:59, from audioplayer.h:37, from sprite.h:44, from bounce.h:32, from bounce.cpp:31: /usr/lib/gcc/i686-pc-linux-gnu/4.4.0/include/g++-v4/backward/backward_warning.h:28:2: warning: #warning This file includes at least one deprecated or antiquated header which may be removed without further notice at a future date. Please use a non-deprecated interface with equivalent functionality instead. For a listing of replacement headers and interfaces, consult the file backward_warning.h. To disable this warning use -Wno-deprecated. button.cpp: In function 'char* handleButtons()': button.cpp:286: warning: deprecated conversion from string constant to 'char*' button.cpp: In function 'bool isChecked(std::string)': button.cpp:300: warning: suggest explicit braces to avoid ambiguous 'else' In file included from /usr/lib/gcc/i686-pc-linux-gnu/4.4.0/include/g++-v4/ext/hash_map:59, from audioplayer.h:37, from audioplayer.cpp:28: /usr/lib/gcc/i686-pc-linux-gnu/4.4.0/include/g++-v4/backward/backward_warning.h:28:2: warning: #warning This file includes at least one deprecated or antiquated header which may be removed without further notice at a future date. Please use a non-deprecated interface with equivalent functionality instead. For a listing of replacement headers and interfaces, consult the file backward_warning.h. To disable this warning use -Wno-deprecated. In file included from /usr/lib/gcc/i686-pc-linux-gnu/4.4.0/include/g++-v4/ext/hash_map:59, from audioplayer.h:37, from sprite.h:44, from gameloop.h:41, from gameloop.cpp:28: /usr/lib/gcc/i686-pc-linux-gnu/4.4.0/include/g++-v4/backward/backward_warning.h:28:2: warning: #warning This file includes at least one deprecated or antiquated header which may be removed without further notice at a future date. Please use a non-deprecated interface with equivalent functionality instead. For a listing of replacement headers and interfaces, consult the file backward_warning.h. To disable this warning use -Wno-deprecated. In file included from /usr/lib/gcc/i686-pc-linux-gnu/4.4.0/include/g++-v4/ext/hash_map:59, from audioplayer.h:37, from sprite.h:44, from sprite.cpp:31: /usr/lib/gcc/i686-pc-linux-gnu/4.4.0/include/g++-v4/backward/backward_warning.h:28:2: warning: #warning This file includes at least one deprecated or antiquated header which may be removed without further notice at a future date. Please use a non-deprecated interface with equivalent functionality instead. For a listing of replacement headers and interfaces, consult the file backward_warning.h. To disable this warning use -Wno-deprecated. sprite.cpp: In member function 'virtual char* bubble::identify() const': sprite.cpp:399: warning: deprecated conversion from string constant to 'char*' sprite.cpp: In member function 'virtual char* playerBubble::identify() const': sprite.cpp:577: warning: deprecated conversion from string constant to 'char*' sprite.cpp: In member function 'virtual char* bouncerBubble::identify() const': sprite.cpp:783: warning: deprecated conversion from string constant to 'char*' sprite.cpp: In member function 'virtual char* sharkyBubble::identify() const': sprite.cpp:826: warning: deprecated conversion from string constant to 'char*' sprite.cpp: In member function 'virtual char* bonusBubble::identify() const': sprite.cpp:925: warning: deprecated conversion from string constant to 'char*' sprite.cpp: In member function 'virtual char* missleBubble::identify() const': sprite.cpp:999: warning: deprecated conversion from string constant to 'char*' highscores.cpp: In function 'void displayHighScores(bool)': highscores.cpp:208: warning: deprecated conversion from string constant to 'char*' highscores.cpp:213: warning: deprecated conversion from string constant to 'char*' In file included from /usr/lib/gcc/i686-pc-linux-gnu/4.4.0/include/g++-v4/ext/hash_map:59, from audioplayer.h:37, from sprite.h:44, from gameloop.h:41, from main.cpp:39: /usr/lib/gcc/i686-pc-linux-gnu/4.4.0/include/g++-v4/backward/backward_warning.h:28:2: warning: #warning This file includes at least one deprecated or antiquated header which may be removed without further notice at a future date. Please use a non-deprecated interface with equivalent functionality instead. For a listing of replacement headers and interfaces, consult the file backward_warning.h. To disable this warning use -Wno-deprecated. main.cpp: In function 'int main()': main.cpp:286: warning: deprecated conversion from string constant to 'char*' main.cpp:384: warning: deprecated conversion from string constant to 'char*' main.cpp:457: warning: deprecated conversion from string constant to 'char*' main.cpp:462: warning: deprecated conversion from string constant to 'char*' main.cpp:483: warning: deprecated conversion from string constant to 'char*' main.cpp: In function 'void initButtons()': main.cpp:612: warning: deprecated conversion from string constant to 'char*' main.cpp:613: warning: deprecated conversion from string constant to 'char*' main.cpp:616: warning: deprecated conversion from string constant to 'char*' main.cpp:621: warning: deprecated conversion from string constant to 'char*' main.cpp:626: warning: deprecated conversion from string constant to 'char*' main.cpp:629: warning: deprecated conversion from string constant to 'char*' make[2]: Leaving directory `/var/tmp/portage/games-arcade/openbubbles-1.2/work/openbubbles-1.2/src' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/var/tmp/portage/games-arcade/openbubbles-1.2/work/openbubbles-1.2' make: *** [all] Error 2 * * ERROR: games-arcade/openbubbles-1.2 failed. * Call stack: * ebuild.sh, line 49: Called src_compile * environment, line 2704: Called games_src_compile * environment, line 1579: Called die * The specific snippet of code: * emake || die "emake failed" * The die message: * emake failed * * If you need support, post the topmost build error, and the call stack if relevant. * A complete build log is located at '/var/log/portage/games-arcade/openbubbles-1.2:20090609-175505.log'. * The ebuild environment file is located at '/var/tmp/portage/games-arcade/openbubbles-1.2/temp/environment'. *