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Gentoo's Bugzilla – Attachment 193369 Details for
Bug 272374
games-action/shootingstar fails to build with gcc 4.4
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Build log
shootingstar-1.2.0:20090603-070635.log (text/plain), 13.51 KB, created by
Diego Elio Pettenò (RETIRED)
on 2009-06-03 07:21:34 UTC
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Description:
Build log
Filename:
MIME Type:
Creator:
Diego Elio Pettenò (RETIRED)
Created:
2009-06-03 07:21:34 UTC
Size:
13.51 KB
patch
obsolete
>>>> Unpacking source... >>>> Unpacking shootingstar-1.2.0.tar.gz to /var/tmp/portage/games-action/shootingstar-1.2.0/work > [32;01m*[0m Applying 1.2.0-gcc34.patch ... >[A[72C [34;01m[ [32;01mok[34;01m ][0m >>>> Source unpacked in /var/tmp/portage/games-action/shootingstar-1.2.0/work > [33;01m*[0m Flameeyes QA Warning! AC_CANONICAL_TARGET used >/var/tmp/portage/games-action/shootingstar-1.2.0/work/shootingstar-1.2.0/configure.in:29:AC_CANONICAL_TARGET: > [33;01m*[0m Flameeyes QA Warning (end)! AC_CANONICAL_TARGET used >>>> Compiling source in /var/tmp/portage/games-action/shootingstar-1.2.0/work/shootingstar-1.2.0 ... > * econf: updating shootingstar-1.2.0/config.sub with /usr/share/gnuconfig/config.sub > * econf: updating shootingstar-1.2.0/config.guess with /usr/share/gnuconfig/config.guess >./configure --prefix=/usr --build=i686-pc-linux-gnu --host=i686-pc-linux-gnu --mandir=/usr/share/man --infodir=/usr/share/info --datadir=/usr/share --sysconfdir=/etc --localstatedir=/var/lib --prefix=/usr/games --libdir=/usr/games/lib --datadir=/usr/share/games --sysconfdir=/etc/games --localstatedir=/var/games >checking for a BSD-compatible install... /usr/bin/install -c >checking whether build environment is sane... yes >checking for gawk... gawk >checking whether make sets $(MAKE)... yes >checking build system type... i686-pc-linux-gnu >checking host system type... i686-pc-linux-gnu >checking for a BSD-compatible install... /usr/bin/install -c >checking for i686-pc-linux-gnu-ranlib... i686-pc-linux-gnu-ranlib >checking for i686-pc-linux-gnu-gcc... i686-pc-linux-gnu-gcc >checking for C compiler default output file name... a.out >checking whether the C compiler works... yes >checking whether we are cross compiling... no >checking for suffix of executables... >checking for suffix of object files... o >checking whether we are using the GNU C compiler... yes >checking whether i686-pc-linux-gnu-gcc accepts -g... yes >checking for i686-pc-linux-gnu-gcc option to accept ANSI C... none needed >checking for style of include used by make... GNU >checking dependency style of i686-pc-linux-gnu-gcc... gcc3 >checking for i686-pc-linux-gnu-g++... i686-pc-linux-gnu-g++ >checking whether we are using the GNU C++ compiler... yes >checking whether i686-pc-linux-gnu-g++ accepts -g... yes >checking dependency style of i686-pc-linux-gnu-g++... gcc3 >checking target system type... i686-pc-linux-gnu >checking for sdl-config... /usr/bin/sdl-config >checking for SDL - version >= 1.2.0... yes >checking for IMG_Load in -lSDL_image... yes >checking for Mix_OpenAudio in -lSDL_mixer... yes >checking for glBegin in -lGL... yes >checking for gluLookAt in -lGLU... yes >checking whether to enable debugging... yes >configure: creating ./config.status >config.status: creating Makefile >config.status: creating data/Makefile >config.status: creating doc/Makefile >config.status: creating src/Makefile >config.status: creating src/engine/Makefile >config.status: creating src/game/Makefile >config.status: creating config.h >config.status: executing depfiles commands >make -j14 >make all-recursive >make[1]: Entering directory `/var/tmp/portage/games-action/shootingstar-1.2.0/work/shootingstar-1.2.0' >Making all in data >make[2]: Entering directory `/var/tmp/portage/games-action/shootingstar-1.2.0/work/shootingstar-1.2.0/data' >make[2]: Nothing to be done for `all'. >make[2]: Leaving directory `/var/tmp/portage/games-action/shootingstar-1.2.0/work/shootingstar-1.2.0/data' >Making all in doc >make[2]: Entering directory `/var/tmp/portage/games-action/shootingstar-1.2.0/work/shootingstar-1.2.0/doc' >make[2]: Nothing to be done for `all'. >make[2]: Leaving directory `/var/tmp/portage/games-action/shootingstar-1.2.0/work/shootingstar-1.2.0/doc' >Making all in src >make[2]: Entering directory `/var/tmp/portage/games-action/shootingstar-1.2.0/work/shootingstar-1.2.0/src' >Making all in engine >make[3]: Entering directory `/var/tmp/portage/games-action/shootingstar-1.2.0/work/shootingstar-1.2.0/src/engine' >if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT dbg.o -MD -MP -MF ".deps/dbg.Tpo" \ > -c -o dbg.o `test -f 'dbg.cpp' || echo './'`dbg.cpp; \ > then mv -f ".deps/dbg.Tpo" ".deps/dbg.Po"; \ > else rm -f ".deps/dbg.Tpo"; exit 1; \ > fi >if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cMap.o -MD -MP -MF ".deps/cMap.Tpo" \ > -c -o cMap.o `test -f 'cMap.cpp' || echo './'`cMap.cpp; \ > then mv -f ".deps/cMap.Tpo" ".deps/cMap.Po"; \ > else rm -f ".deps/cMap.Tpo"; exit 1; \ > fi >if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cTextureManager.o -MD -MP -MF ".deps/cTextureManager.Tpo" \ > -c -o cTextureManager.o `test -f 'cTextureManager.cpp' || echo './'`cTextureManager.cpp; \ > then mv -f ".deps/cTextureManager.Tpo" ".deps/cTextureManager.Po"; \ > else rm -f ".deps/cTextureManager.Tpo"; exit 1; \ > fi >if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cObject.o -MD -MP -MF ".deps/cObject.Tpo" \ > -c -o cObject.o `test -f 'cObject.cpp' || echo './'`cObject.cpp; \ > then mv -f ".deps/cObject.Tpo" ".deps/cObject.Po"; \ > else rm -f ".deps/cObject.Tpo"; exit 1; \ > fi >if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cVector2f.o -MD -MP -MF ".deps/cVector2f.Tpo" \ > -c -o cVector2f.o `test -f 'cVector2f.cpp' || echo './'`cVector2f.cpp; \ > then mv -f ".deps/cVector2f.Tpo" ".deps/cVector2f.Po"; \ > else rm -f ".deps/cVector2f.Tpo"; exit 1; \ > fi >if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cWorld.o -MD -MP -MF ".deps/cWorld.Tpo" \ > -c -o cWorld.o `test -f 'cWorld.cpp' || echo './'`cWorld.cpp; \ > then mv -f ".deps/cWorld.Tpo" ".deps/cWorld.Po"; \ > else rm -f ".deps/cWorld.Tpo"; exit 1; \ > fi >if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cAnimation.o -MD -MP -MF ".deps/cAnimation.Tpo" \ > -c -o cAnimation.o `test -f 'cAnimation.cpp' || echo './'`cAnimation.cpp; \ > then mv -f ".deps/cAnimation.Tpo" ".deps/cAnimation.Po"; \ > else rm -f ".deps/cAnimation.Tpo"; exit 1; \ > fi >if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cAnimationHandle.o -MD -MP -MF ".deps/cAnimationHandle.Tpo" \ > -c -o cAnimationHandle.o `test -f 'cAnimationHandle.cpp' || echo './'`cAnimationHandle.cpp; \ > then mv -f ".deps/cAnimationHandle.Tpo" ".deps/cAnimationHandle.Po"; \ > else rm -f ".deps/cAnimationHandle.Tpo"; exit 1; \ > fi >if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cAnimationManager.o -MD -MP -MF ".deps/cAnimationManager.Tpo" \ > -c -o cAnimationManager.o `test -f 'cAnimationManager.cpp' || echo './'`cAnimationManager.cpp; \ > then mv -f ".deps/cAnimationManager.Tpo" ".deps/cAnimationManager.Po"; \ > else rm -f ".deps/cAnimationManager.Tpo"; exit 1; \ > fi >if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cSprite.o -MD -MP -MF ".deps/cSprite.Tpo" \ > -c -o cSprite.o `test -f 'cSprite.cpp' || echo './'`cSprite.cpp; \ > then mv -f ".deps/cSprite.Tpo" ".deps/cSprite.Po"; \ > else rm -f ".deps/cSprite.Tpo"; exit 1; \ > fi >if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cFont.o -MD -MP -MF ".deps/cFont.Tpo" \ > -c -o cFont.o `test -f 'cFont.cpp' || echo './'`cFont.cpp; \ > then mv -f ".deps/cFont.Tpo" ".deps/cFont.Po"; \ > else rm -f ".deps/cFont.Tpo"; exit 1; \ > fi >if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cIdentifiable.o -MD -MP -MF ".deps/cIdentifiable.Tpo" \ > -c -o cIdentifiable.o `test -f 'cIdentifiable.cpp' || echo './'`cIdentifiable.cpp; \ > then mv -f ".deps/cIdentifiable.Tpo" ".deps/cIdentifiable.Po"; \ > else rm -f ".deps/cIdentifiable.Tpo"; exit 1; \ > fi >if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cOwnable.o -MD -MP -MF ".deps/cOwnable.Tpo" \ > -c -o cOwnable.o `test -f 'cOwnable.cpp' || echo './'`cOwnable.cpp; \ > then mv -f ".deps/cOwnable.Tpo" ".deps/cOwnable.Po"; \ > else rm -f ".deps/cOwnable.Tpo"; exit 1; \ > fi >if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cPositionable.o -MD -MP -MF ".deps/cPositionable.Tpo" \ > -c -o cPositionable.o `test -f 'cPositionable.cpp' || echo './'`cPositionable.cpp; \ > then mv -f ".deps/cPositionable.Tpo" ".deps/cPositionable.Po"; \ > else rm -f ".deps/cPositionable.Tpo"; exit 1; \ > fi >if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cRenderable.o -MD -MP -MF ".deps/cRenderable.Tpo" \ > -c -o cRenderable.o `test -f 'cRenderable.cpp' || echo './'`cRenderable.cpp; \ > then mv -f ".deps/cRenderable.Tpo" ".deps/cRenderable.Po"; \ > else rm -f ".deps/cRenderable.Tpo"; exit 1; \ > fi >if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cCollidable.o -MD -MP -MF ".deps/cCollidable.Tpo" \ > -c -o cCollidable.o `test -f 'cCollidable.cpp' || echo './'`cCollidable.cpp; \ > then mv -f ".deps/cCollidable.Tpo" ".deps/cCollidable.Po"; \ > else rm -f ".deps/cCollidable.Tpo"; exit 1; \ > fi >if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cHurtable.o -MD -MP -MF ".deps/cHurtable.Tpo" \ > -c -o cHurtable.o `test -f 'cHurtable.cpp' || echo './'`cHurtable.cpp; \ > then mv -f ".deps/cHurtable.Tpo" ".deps/cHurtable.Po"; \ > else rm -f ".deps/cHurtable.Tpo"; exit 1; \ > fi >if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cHarmful.o -MD -MP -MF ".deps/cHarmful.Tpo" \ > -c -o cHarmful.o `test -f 'cHarmful.cpp' || echo './'`cHarmful.cpp; \ > then mv -f ".deps/cHarmful.Tpo" ".deps/cHarmful.Po"; \ > else rm -f ".deps/cHarmful.Tpo"; exit 1; \ > fi >if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cParticleSystem.o -MD -MP -MF ".deps/cParticleSystem.Tpo" \ > -c -o cParticleSystem.o `test -f 'cParticleSystem.cpp' || echo './'`cParticleSystem.cpp; \ > then mv -f ".deps/cParticleSystem.Tpo" ".deps/cParticleSystem.Po"; \ > else rm -f ".deps/cParticleSystem.Tpo"; exit 1; \ > fi >dbg.cpp: In member function 'virtual int<unnamed>::dbg_streambuf::overflow(int)': >dbg.cpp:437: error: 'EOF' was not declared in this scope >if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cParticleEmitter.o -MD -MP -MF ".deps/cParticleEmitter.Tpo" \ > -c -o cParticleEmitter.o `test -f 'cParticleEmitter.cpp' || echo './'`cParticleEmitter.cpp; \ > then mv -f ".deps/cParticleEmitter.Tpo" ".deps/cParticleEmitter.Po"; \ > else rm -f ".deps/cParticleEmitter.Tpo"; exit 1; \ > fi >make[3]: *** [dbg.o] Error 1 >make[3]: *** Waiting for unfinished jobs.... >cMap.cpp: In member function 'void ShootingStar::cMap::Load(std::string)': >cMap.cpp:156: warning: array subscript is above array bounds >cMap.cpp:156: warning: array subscript is above array bounds >cWorld.cpp: In member function 'void ShootingStar::cWorld::MoveObject(ShootingStar::cCollidable*, std::_List_iterator<ShootingStar::cCollidable*>, Uint32)': >cWorld.cpp:311: warning: 'info.tCollisionInfo::wall' may be used uninitialized in this function >make[3]: Leaving directory `/var/tmp/portage/games-action/shootingstar-1.2.0/work/shootingstar-1.2.0/src/engine' >make[2]: *** [all-recursive] Error 1 >make[2]: Leaving directory `/var/tmp/portage/games-action/shootingstar-1.2.0/work/shootingstar-1.2.0/src' >make[1]: *** [all-recursive] Error 1 >make[1]: Leaving directory `/var/tmp/portage/games-action/shootingstar-1.2.0/work/shootingstar-1.2.0' >make: *** [all] Error 2 > [31;01m*[0m > [31;01m*[0m ERROR: games-action/shootingstar-1.2.0 failed. > [31;01m*[0m Call stack: > [31;01m*[0m ebuild.sh, line 49: Called src_compile > [31;01m*[0m environment, line 2717: Called games_src_compile > [31;01m*[0m environment, line 1592: Called die > [31;01m*[0m The specific snippet of code: > [31;01m*[0m emake || die "emake failed" > [31;01m*[0m The die message: > [31;01m*[0m emake failed > [31;01m*[0m > [31;01m*[0m If you need support, post the topmost build error, and the call stack if relevant. > [31;01m*[0m A complete build log is located at '/var/log/portage/games-action/shootingstar-1.2.0:20090603-070635.log'. > [31;01m*[0m The ebuild environment file is located at '/var/tmp/portage/games-action/shootingstar-1.2.0/temp/environment'. > [31;01m*[0m
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bug 272374
: 193369