>>> Unpacking source... >>> Unpacking shootingstar-1.2.0.tar.gz to /var/tmp/portage/games-action/shootingstar-1.2.0/work * Applying 1.2.0-gcc34.patch ...  [ ok ] >>> Source unpacked in /var/tmp/portage/games-action/shootingstar-1.2.0/work * Flameeyes QA Warning! AC_CANONICAL_TARGET used /var/tmp/portage/games-action/shootingstar-1.2.0/work/shootingstar-1.2.0/configure.in:29:AC_CANONICAL_TARGET: * Flameeyes QA Warning (end)! AC_CANONICAL_TARGET used >>> Compiling source in /var/tmp/portage/games-action/shootingstar-1.2.0/work/shootingstar-1.2.0 ... * econf: updating shootingstar-1.2.0/config.sub with /usr/share/gnuconfig/config.sub * econf: updating shootingstar-1.2.0/config.guess with /usr/share/gnuconfig/config.guess ./configure --prefix=/usr --build=i686-pc-linux-gnu --host=i686-pc-linux-gnu --mandir=/usr/share/man --infodir=/usr/share/info --datadir=/usr/share --sysconfdir=/etc --localstatedir=/var/lib --prefix=/usr/games --libdir=/usr/games/lib --datadir=/usr/share/games --sysconfdir=/etc/games --localstatedir=/var/games checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for gawk... gawk checking whether make sets $(MAKE)... yes checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking for i686-pc-linux-gnu-ranlib... i686-pc-linux-gnu-ranlib checking for i686-pc-linux-gnu-gcc... i686-pc-linux-gnu-gcc checking for C compiler default output file name... a.out checking whether the C compiler works... yes checking whether we are cross compiling... no checking for suffix of executables... checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether i686-pc-linux-gnu-gcc accepts -g... yes checking for i686-pc-linux-gnu-gcc option to accept ANSI C... none needed checking for style of include used by make... GNU checking dependency style of i686-pc-linux-gnu-gcc... gcc3 checking for i686-pc-linux-gnu-g++... i686-pc-linux-gnu-g++ checking whether we are using the GNU C++ compiler... yes checking whether i686-pc-linux-gnu-g++ accepts -g... yes checking dependency style of i686-pc-linux-gnu-g++... gcc3 checking target system type... i686-pc-linux-gnu checking for sdl-config... /usr/bin/sdl-config checking for SDL - version >= 1.2.0... yes checking for IMG_Load in -lSDL_image... yes checking for Mix_OpenAudio in -lSDL_mixer... yes checking for glBegin in -lGL... yes checking for gluLookAt in -lGLU... yes checking whether to enable debugging... yes configure: creating ./config.status config.status: creating Makefile config.status: creating data/Makefile config.status: creating doc/Makefile config.status: creating src/Makefile config.status: creating src/engine/Makefile config.status: creating src/game/Makefile config.status: creating config.h config.status: executing depfiles commands make -j14 make all-recursive make[1]: Entering directory `/var/tmp/portage/games-action/shootingstar-1.2.0/work/shootingstar-1.2.0' Making all in data make[2]: Entering directory `/var/tmp/portage/games-action/shootingstar-1.2.0/work/shootingstar-1.2.0/data' make[2]: Nothing to be done for `all'. make[2]: Leaving directory `/var/tmp/portage/games-action/shootingstar-1.2.0/work/shootingstar-1.2.0/data' Making all in doc make[2]: Entering directory `/var/tmp/portage/games-action/shootingstar-1.2.0/work/shootingstar-1.2.0/doc' make[2]: Nothing to be done for `all'. make[2]: Leaving directory `/var/tmp/portage/games-action/shootingstar-1.2.0/work/shootingstar-1.2.0/doc' Making all in src make[2]: Entering directory `/var/tmp/portage/games-action/shootingstar-1.2.0/work/shootingstar-1.2.0/src' Making all in engine make[3]: Entering directory `/var/tmp/portage/games-action/shootingstar-1.2.0/work/shootingstar-1.2.0/src/engine' if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT dbg.o -MD -MP -MF ".deps/dbg.Tpo" \ -c -o dbg.o `test -f 'dbg.cpp' || echo './'`dbg.cpp; \ then mv -f ".deps/dbg.Tpo" ".deps/dbg.Po"; \ else rm -f ".deps/dbg.Tpo"; exit 1; \ fi if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cMap.o -MD -MP -MF ".deps/cMap.Tpo" \ -c -o cMap.o `test -f 'cMap.cpp' || echo './'`cMap.cpp; \ then mv -f ".deps/cMap.Tpo" ".deps/cMap.Po"; \ else rm -f ".deps/cMap.Tpo"; exit 1; \ fi if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cTextureManager.o -MD -MP -MF ".deps/cTextureManager.Tpo" \ -c -o cTextureManager.o `test -f 'cTextureManager.cpp' || echo './'`cTextureManager.cpp; \ then mv -f ".deps/cTextureManager.Tpo" ".deps/cTextureManager.Po"; \ else rm -f ".deps/cTextureManager.Tpo"; exit 1; \ fi if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cObject.o -MD -MP -MF ".deps/cObject.Tpo" \ -c -o cObject.o `test -f 'cObject.cpp' || echo './'`cObject.cpp; \ then mv -f ".deps/cObject.Tpo" ".deps/cObject.Po"; \ else rm -f ".deps/cObject.Tpo"; exit 1; \ fi if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cVector2f.o -MD -MP -MF ".deps/cVector2f.Tpo" \ -c -o cVector2f.o `test -f 'cVector2f.cpp' || echo './'`cVector2f.cpp; \ then mv -f ".deps/cVector2f.Tpo" ".deps/cVector2f.Po"; \ else rm -f ".deps/cVector2f.Tpo"; exit 1; \ fi if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cWorld.o -MD -MP -MF ".deps/cWorld.Tpo" \ -c -o cWorld.o `test -f 'cWorld.cpp' || echo './'`cWorld.cpp; \ then mv -f ".deps/cWorld.Tpo" ".deps/cWorld.Po"; \ else rm -f ".deps/cWorld.Tpo"; exit 1; \ fi if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cAnimation.o -MD -MP -MF ".deps/cAnimation.Tpo" \ -c -o cAnimation.o `test -f 'cAnimation.cpp' || echo './'`cAnimation.cpp; \ then mv -f ".deps/cAnimation.Tpo" ".deps/cAnimation.Po"; \ else rm -f ".deps/cAnimation.Tpo"; exit 1; \ fi if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cAnimationHandle.o -MD -MP -MF ".deps/cAnimationHandle.Tpo" \ -c -o cAnimationHandle.o `test -f 'cAnimationHandle.cpp' || echo './'`cAnimationHandle.cpp; \ then mv -f ".deps/cAnimationHandle.Tpo" ".deps/cAnimationHandle.Po"; \ else rm -f ".deps/cAnimationHandle.Tpo"; exit 1; \ fi if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cAnimationManager.o -MD -MP -MF ".deps/cAnimationManager.Tpo" \ -c -o cAnimationManager.o `test -f 'cAnimationManager.cpp' || echo './'`cAnimationManager.cpp; \ then mv -f ".deps/cAnimationManager.Tpo" ".deps/cAnimationManager.Po"; \ else rm -f ".deps/cAnimationManager.Tpo"; exit 1; \ fi if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cSprite.o -MD -MP -MF ".deps/cSprite.Tpo" \ -c -o cSprite.o `test -f 'cSprite.cpp' || echo './'`cSprite.cpp; \ then mv -f ".deps/cSprite.Tpo" ".deps/cSprite.Po"; \ else rm -f ".deps/cSprite.Tpo"; exit 1; \ fi if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cFont.o -MD -MP -MF ".deps/cFont.Tpo" \ -c -o cFont.o `test -f 'cFont.cpp' || echo './'`cFont.cpp; \ then mv -f ".deps/cFont.Tpo" ".deps/cFont.Po"; \ else rm -f ".deps/cFont.Tpo"; exit 1; \ fi if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cIdentifiable.o -MD -MP -MF ".deps/cIdentifiable.Tpo" \ -c -o cIdentifiable.o `test -f 'cIdentifiable.cpp' || echo './'`cIdentifiable.cpp; \ then mv -f ".deps/cIdentifiable.Tpo" ".deps/cIdentifiable.Po"; \ else rm -f ".deps/cIdentifiable.Tpo"; exit 1; \ fi if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cOwnable.o -MD -MP -MF ".deps/cOwnable.Tpo" \ -c -o cOwnable.o `test -f 'cOwnable.cpp' || echo './'`cOwnable.cpp; \ then mv -f ".deps/cOwnable.Tpo" ".deps/cOwnable.Po"; \ else rm -f ".deps/cOwnable.Tpo"; exit 1; \ fi if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cPositionable.o -MD -MP -MF ".deps/cPositionable.Tpo" \ -c -o cPositionable.o `test -f 'cPositionable.cpp' || echo './'`cPositionable.cpp; \ then mv -f ".deps/cPositionable.Tpo" ".deps/cPositionable.Po"; \ else rm -f ".deps/cPositionable.Tpo"; exit 1; \ fi if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cRenderable.o -MD -MP -MF ".deps/cRenderable.Tpo" \ -c -o cRenderable.o `test -f 'cRenderable.cpp' || echo './'`cRenderable.cpp; \ then mv -f ".deps/cRenderable.Tpo" ".deps/cRenderable.Po"; \ else rm -f ".deps/cRenderable.Tpo"; exit 1; \ fi if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cCollidable.o -MD -MP -MF ".deps/cCollidable.Tpo" \ -c -o cCollidable.o `test -f 'cCollidable.cpp' || echo './'`cCollidable.cpp; \ then mv -f ".deps/cCollidable.Tpo" ".deps/cCollidable.Po"; \ else rm -f ".deps/cCollidable.Tpo"; exit 1; \ fi if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cHurtable.o -MD -MP -MF ".deps/cHurtable.Tpo" \ -c -o cHurtable.o `test -f 'cHurtable.cpp' || echo './'`cHurtable.cpp; \ then mv -f ".deps/cHurtable.Tpo" ".deps/cHurtable.Po"; \ else rm -f ".deps/cHurtable.Tpo"; exit 1; \ fi if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cHarmful.o -MD -MP -MF ".deps/cHarmful.Tpo" \ -c -o cHarmful.o `test -f 'cHarmful.cpp' || echo './'`cHarmful.cpp; \ then mv -f ".deps/cHarmful.Tpo" ".deps/cHarmful.Po"; \ else rm -f ".deps/cHarmful.Tpo"; exit 1; \ fi if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cParticleSystem.o -MD -MP -MF ".deps/cParticleSystem.Tpo" \ -c -o cParticleSystem.o `test -f 'cParticleSystem.cpp' || echo './'`cParticleSystem.cpp; \ then mv -f ".deps/cParticleSystem.Tpo" ".deps/cParticleSystem.Po"; \ else rm -f ".deps/cParticleSystem.Tpo"; exit 1; \ fi dbg.cpp: In member function 'virtual int::dbg_streambuf::overflow(int)': dbg.cpp:437: error: 'EOF' was not declared in this scope if i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DHAVE_OPENGL -Wall -DDBG_ENABLED -O2 -pipe -MT cParticleEmitter.o -MD -MP -MF ".deps/cParticleEmitter.Tpo" \ -c -o cParticleEmitter.o `test -f 'cParticleEmitter.cpp' || echo './'`cParticleEmitter.cpp; \ then mv -f ".deps/cParticleEmitter.Tpo" ".deps/cParticleEmitter.Po"; \ else rm -f ".deps/cParticleEmitter.Tpo"; exit 1; \ fi make[3]: *** [dbg.o] Error 1 make[3]: *** Waiting for unfinished jobs.... cMap.cpp: In member function 'void ShootingStar::cMap::Load(std::string)': cMap.cpp:156: warning: array subscript is above array bounds cMap.cpp:156: warning: array subscript is above array bounds cWorld.cpp: In member function 'void ShootingStar::cWorld::MoveObject(ShootingStar::cCollidable*, std::_List_iterator, Uint32)': cWorld.cpp:311: warning: 'info.tCollisionInfo::wall' may be used uninitialized in this function make[3]: Leaving directory `/var/tmp/portage/games-action/shootingstar-1.2.0/work/shootingstar-1.2.0/src/engine' make[2]: *** [all-recursive] Error 1 make[2]: Leaving directory `/var/tmp/portage/games-action/shootingstar-1.2.0/work/shootingstar-1.2.0/src' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/var/tmp/portage/games-action/shootingstar-1.2.0/work/shootingstar-1.2.0' make: *** [all] Error 2 * * ERROR: games-action/shootingstar-1.2.0 failed. * Call stack: * ebuild.sh, line 49: Called src_compile * environment, line 2717: Called games_src_compile * environment, line 1592: Called die * The specific snippet of code: * emake || die "emake failed" * The die message: * emake failed * * If you need support, post the topmost build error, and the call stack if relevant. * A complete build log is located at '/var/log/portage/games-action/shootingstar-1.2.0:20090603-070635.log'. * The ebuild environment file is located at '/var/tmp/portage/games-action/shootingstar-1.2.0/temp/environment'. *