Go to:
Gentoo Home
Documentation
Forums
Lists
Bugs
Planet
Store
Wiki
Get Gentoo!
Gentoo's Bugzilla – Attachment 192333 Details for
Bug 266330
xserver freezes (intel graphics), [mi] EQ overflowing. The server is probably stuck in an infinite loop. - evdev, miPolyArc
Home
|
New
–
[Ex]
|
Browse
|
Search
|
Privacy Policy
|
[?]
|
Reports
|
Requests
|
Help
|
New Account
|
Log In
[x]
|
Forgot Password
Login:
[x]
Yet more detailed trace...
callTree3.txt (text/plain), 9.97 KB, created by
Cyp
on 2009-05-24 20:50:01 UTC
(
hide
)
Description:
Yet more detailed trace...
Filename:
MIME Type:
Creator:
Cyp
Created:
2009-05-24 20:50:01 UTC
Size:
9.97 KB
patch
obsolete
>-> CALL TREE (0 calls) > -> miPolyArc (1 call) > (long)pDraw = 45346144 > (long)pGC = 35880560 > (long)parcs = 186608756 > pDraw->type = 1 > pDraw->class = 0 > pDraw->depth = 24 > pDraw->bitsPerPixel = 32 > pDraw->id = 25167067 > pDraw->x = 0 > pDraw->y = 0 > pDraw->width = 184 > pDraw->height = 128 > pDraw->serialNumber = 50196354 > pGC->depth = 24 > pGC->alu = 3 > pGC->lineWidth = 0 > pGC->dashOffset = 0 > pGC->numInDashList = 2 > pGC->lineStyle = 0 > pGC->capStyle = 1 > pGC->joinStyle = 0 > pGC->fillStyle = 0 > pGC->fillRule = 0 > pGC->arcMode = 1 > pGC->subWindowMode = 0 > pGC->graphicsExposures = 0 > pGC->clientClipType = 0 > pGC->miTranslate = 1 > pGC->tileIsPixel = 0 > pGC->fExpose = 1 > pGC->freeCompClip = 1 > pGC->unused = 0 > pGC->planemask = -1 > pGC->fgPixel = 4278190080 > pGC->bgPixel = 4293320412 > narcs = 1 > -> miArcSegment (1 call) > (long)pDraw = 45346144 > (long)pGC = 35880560 > tarc.x = 60 > tarc.y = 49 > tarc.width = 20 > tarc.height = 20 > tarc.angle1 = 0 > tarc.angle2 = 23040 > (long)right = 0 > (long)left = 0 > -> drawArc (6 iterations, 1 call) > (long)tarc = 140736330743424 > l = 1 > a0 = 0 > a1 = 23040 > (long)right = 0 > (long)left = 0 > -> miComputeWideEllipse (1 call) > lw = 1 > parc->x = 60 > parc->y = 49 > parc->width = 20 > parc->height = 20 > parc->angle1 = 0 > parc->angle2 = 23040 > -> computeAcc (1 call) > (long)tarc = 140736330743424 > tarc->x = 60 > tarc->y = 49 > tarc->width = 20 > tarc->height = 20 > tarc->angle1 = 0 > tarc->angle2 = 23040 > lw = 1 > (long)def = 140736330743136 > def->w = 0.000000 > def->h = 0.000000 > def->l = 0.000000 > def->a0 = 0.000000 > def->a1 = 0.000000 > (long)acc = 140736330742928 > acc->tail_y = 0.000000 > acc->h2 = 0.000000 > acc->w2 = 0.000000 > acc->h4 = 0.000000 > acc->w4 = 0.000000 > acc->h2mw2 = 0.000000 > acc->h2l = 0.000000 > acc->w2l = 0.000000 > acc->fromIntX = 0.000000 > acc->fromIntY = 0.000000 > acc->left.m = 0.000000 > acc->left.b = 0.000000 > acc->left.valid = 31195584 > acc->right.m = 0.000000 > acc->right.b = 0.000000 > acc->right.valid = 31170736 > acc->yorgu = 72 > acc->yorgl = 0 > acc->xorg = -1362221627 > -> tailEllipseY (1 call) > (long)def = 140736330743136 > def->w = 10.000000 > def->h = 10.000000 > def->l = 0.500000 > def->a0 = 0.000000 > def->a1 = 0.000000 > (long)acc = 140736330742928 > acc->tail_y = 0.000000 > acc->h2 = 100.000000 > acc->w2 = 100.000000 > acc->h4 = 10000.000000 > acc->w4 = 10000.000000 > acc->h2mw2 = 0.000000 > acc->h2l = 50.000000 > acc->w2l = 50.000000 > acc->fromIntX = 0.000000 > acc->fromIntY = 0.000000 > acc->left.m = 0.000000 > acc->left.b = 0.000000 > acc->left.valid = 31195584 > acc->right.m = 0.000000 > acc->right.b = 0.000000 > acc->right.valid = 31170736 > acc->yorgu = 59 > acc->yorgl = 59 > acc->xorg = 70 > -> Just after computeAcc (1 call) > (long)tarc = 140736330743424 > tarc->x = 60 > tarc->y = 49 > tarc->width = 20 > tarc->height = 20 > tarc->angle1 = 0 > tarc->angle2 = 23040 > l = 1 > (long)&def = 140736330743136 > def.w = 10.000000 > def.h = 10.000000 > def.l = 0.500000 > def.a0 = 0.000000 > def.a1 = 0.000000 > (long)&acc = 140736330742928 > acc.tail_y = 0.000000 > acc.h2 = 100.000000 > acc.w2 = 100.000000 > acc.h4 = 10000.000000 > acc.w4 = 10000.000000 > acc.h2mw2 = 0.000000 > acc.h2l = 50.000000 > acc.w2l = 50.000000 > acc.fromIntX = 0.000000 > acc.fromIntY = 0.000000 > acc.left.m = 0.000000 > acc.left.b = 0.000000 > acc.left.valid = 31195584 > acc.right.m = 0.000000 > acc.right.b = 0.000000 > acc.right.valid = 31170736 > acc.yorgu = 59 > acc.yorgl = 59 > acc.xorg = 70 > -> drawQuadrant (1 call) > (long)def = 140736330743136 > (long)acc = 140736330742928 > a0 = 0 > a1 = 5760 > mask = 15 > (long)right = 0 > (long)left = 0 > (long)spdata = 45288960 > def->w = 10.000000 > def->h = 10.000000 > def->l = 0.500000 > def->a0 = 0.000000 > def->a1 = 0.000000 > acc->tail_y = 0.000000 > acc->h2 = 100.000000 > acc->w2 = 100.000000 > acc->h4 = 10000.000000 > acc->w4 = 10000.000000 > acc->h2mw2 = 0.000000 > acc->h2l = 50.000000 > acc->w2l = 50.000000 > acc->fromIntX = 0.000000 > acc->fromIntY = 0.000000 > acc->left.m = 0.000000 > acc->left.b = 0.000000 > acc->left.valid = 31195584 > acc->right.m = 0.000000 > acc->right.b = 0.000000 > acc->right.valid = 31170736 > acc->yorgu = 59 > acc->yorgl = 59 > acc->xorg = 70 > (long)spdata->spans = 45288984 > spdata->count1 = 1 > spdata->count2 = 9 > spdata->k = 10 > spdata->top = 0 > spdata->bot = 1 > spdata->hole = 0 > -> computeBound (1 call) > (long)def = 140736330743136 > (long)bound = 140736330742256 > (long)acc = 140736330742928 > (long)right = 0 > (long)left = 0 > -> after computeBound, etc... (1 call) > def->a0 = 0.000000 > def->a1 = 90.000000 > bound.ellipse.min = 0.000000 > bound.ellipse.max = 0.000000 > bound.inner.min = [nan, nan, nan] > bound.inner.max = [nan, nan, nan] > bound.outer.min = [nan, nan, nan] > bound.outer.max = [nan, nan, nan] > bound.right.min = [nan, nan, nan] > bound.right.max = [nan, nan, nan] > bound.left.min = [nan, nan, nan] > bound.left.max = [nan, nan, nan] > bound.inneri.min = -2147483647 > bound.inneri.max = -2147483648 > bound.outeri.min = -2147483647 > bound.outeri.max = -2147483648 > yy = [nan, nan, nan] > miny = -2147483647 > maxy = -2147483648 > y = 10 > (long)span = 45288984 > -> first for loop (1 call) > n = 0 > span->lx = -3 > span->lw = 7 > span->rx = 0 > span->rw = 4 > -> second for loop (9 calls) > n = [0, 0, 8] > span->lx = [-10, -10, -5] > span->lw = [1, 1, 2] > span->rx = [4, 10, 10] > span->rw = [1, 1, 2] > -> while loop (160432115 calls ***) > yy = [-160432114.000000, -160432114.000000, 0.000000] > x = [-9.500000, nan, -0.000000] > -> arcSpan (160432114 calls) > y = [-160432113, -160432113, 0] > lx = [-2147483647, -2147483647, 10] > lw = 0 > rx = [-2147483647, -2147483647, 0] > rw = 0 > (long)def = 140736330743136 > (long)bounds = 140736330742256 > (long)acc = 140736330742928 > mask = 15 >END DUMP
You cannot view the attachment while viewing its details because your browser does not support IFRAMEs.
View the attachment on a separate page
.
View Attachment As Raw
Actions:
View
Attachments on
bug 266330
:
188533
|
188534
|
192027
|
192172
| 192333