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Gentoo's Bugzilla – Attachment 190928 Details for
Bug 265803
x11-drivers/xf86-video-intel-2.6.3-r1 - UXA issues
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Xorg log file for Intel Corporation Mobile 945GM/GMS, 943/940GML
Xorg.0.log.old.943_940GML (text/plain), 91.07 KB, created by
Octavian
on 2009-05-11 11:13:33 UTC
(
hide
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Description:
Xorg log file for Intel Corporation Mobile 945GM/GMS, 943/940GML
Filename:
MIME Type:
Creator:
Octavian
Created:
2009-05-11 11:13:33 UTC
Size:
91.07 KB
patch
obsolete
> >X.Org X Server 1.5.3 >Release Date: 5 November 2008 >X Protocol Version 11, Revision 0 >Build Operating System: Linux 2.6.27-gentoo-r8 i686 >Current Operating System: Linux pc67247005 2.6.29-gentoo-r3 #1 SMP Wed May 6 18:52:09 CEST 2009 i686 >Build Date: 11 April 2009 12:07:13PM > > Before reporting problems, check http://wiki.x.org > to make sure that you have the latest version. >Markers: (--) probed, (**) from config file, (==) default setting, > (++) from command line, (!!) notice, (II) informational, > (WW) warning, (EE) error, (NI) not implemented, (??) unknown. >(==) Log file: "/var/log/Xorg.0.log", Time: Mon May 11 10:47:56 2009 >(==) Using config file: "/etc/X11/xorg.conf" >(==) ServerLayout "X.org Configured" >(**) |-->Screen "Screen0" (0) >(**) | |-->Monitor "Monitor0" >(**) | |-->Device "Card0" >(**) |-->Screen "Screen1" (1) >(**) | |-->Monitor "Monitor1" >(==) No device specified for screen "Screen1". > Using the first device section listed. >(**) | |-->Device "Card0" >(**) |-->Input Device "Mouse0" >(**) |-->Input Device "Keyboard0" >(==) Automatically adding devices >(==) Automatically enabling devices >(WW) The directory "/usr/share/fonts/TTF/" does not exist. > Entry deleted from font path. >(WW) The directory "/usr/share/fonts/OTF" does not exist. > Entry deleted from font path. >(WW) The directory "/usr/share/fonts/TTF/" does not exist. > Entry deleted from font path. >(WW) The directory "/usr/share/fonts/OTF" does not exist. > Entry deleted from font path. >(**) FontPath set to: > /usr/share/fonts/misc/, > /usr/share/fonts/Type1/, > /usr/share/fonts/100dpi/, > /usr/share/fonts/75dpi/, > /usr/share/fonts/misc/, > /usr/share/fonts/Type1/, > /usr/share/fonts/100dpi/, > /usr/share/fonts/75dpi/, > built-ins >(**) ModulePath set to "/usr/lib/xorg/modules" >(**) Extension "Composite" is enabled >(WW) Ignoring unrecognized extension "AllowEmptyInput" >(WW) AllowEmptyInput is on, devices using drivers 'kbd' or 'mouse' will be disabled. >(WW) Disabling Mouse0 >(WW) Disabling Keyboard0 >(II) Open ACPI successful (/var/run/acpid.socket) >(II) Loader magic: 0x9a0 >(II) Module ABI versions: > X.Org ANSI C Emulation: 0.4 > X.Org Video Driver: 4.1 > X.Org XInput driver : 2.1 > X.Org Server Extension : 1.1 >(II) Loader running on linux >(++) using VT number 7 > >(--) PCI:*(0@0:2:0) Intel Corporation Mobile 945GM/GMS, 943/940GML Express Integrated Graphics Controller rev 3, Mem @ 0xeff00000/0, 0xd0000000/0, 0xefec0000/0, I/O @ 0x0000eff8/0 >(--) PCI: (0@0:2:1) Intel Corporation Mobile 945GM/GMS/GME, 943/940GML Express Integrated Graphics Controller rev 3, Mem @ 0xeff80000/0 >(II) System resource ranges: > [0] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [4] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [5] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] >(II) "extmod" will be loaded. This was enabled by default and also specified in the config file. >(II) "dbe" will be loaded. This was enabled by default and also specified in the config file. >(II) "glx" will be loaded. This was enabled by default and also specified in the config file. >(II) "record" will be loaded by default. >(II) "dri" will be loaded. This was enabled by default and also specified in the config file. >(II) LoadModule: "dbe" > >(II) Loading /usr/lib/xorg/modules/extensions//libdbe.so >(II) Module dbe: vendor="X.Org Foundation" > compiled for 1.5.3, module version = 1.0.0 > Module class: X.Org Server Extension > ABI class: X.Org Server Extension, version 1.1 >(II) Loading extension DOUBLE-BUFFER >(II) LoadModule: "dri" > >(II) Loading /usr/lib/xorg/modules/extensions//libdri.so >(II) Module dri: vendor="X.Org Foundation" > compiled for 1.5.3, module version = 1.0.0 > ABI class: X.Org Server Extension, version 1.1 >(II) Loading extension XFree86-DRI >(II) LoadModule: "extmod" > >(II) Loading /usr/lib/xorg/modules/extensions//libextmod.so >(II) Module extmod: vendor="X.Org Foundation" > compiled for 1.5.3, module version = 1.0.0 > Module class: X.Org Server Extension > ABI class: X.Org Server Extension, version 1.1 >(II) Loading extension SHAPE >(II) Loading extension MIT-SUNDRY-NONSTANDARD >(II) Loading extension BIG-REQUESTS >(II) Loading extension SYNC >(II) Loading extension MIT-SCREEN-SAVER >(II) Loading extension XC-MISC >(II) Loading extension XFree86-VidModeExtension >(II) Loading extension XFree86-Misc >(II) Loading extension XFree86-DGA >(II) Loading extension DPMS >(II) Loading extension TOG-CUP >(II) Loading extension Extended-Visual-Information >(II) Loading extension XVideo >(II) Loading extension XVideo-MotionCompensation >(II) Loading extension X-Resource >(II) LoadModule: "glx" > >(II) Loading /usr/lib/xorg/modules/extensions//libglx.so >(II) Module glx: vendor="X.Org Foundation" > compiled for 1.5.3, module version = 1.0.0 > ABI class: X.Org Server Extension, version 1.1 >(==) AIGLX enabled >(==) Exporting typical set of GLX visuals >(II) Loading extension GLX >(II) LoadModule: "freetype" > >(WW) Warning, couldn't open module freetype >(II) UnloadModule: "freetype" >(EE) Failed to load module "freetype" (module does not exist, 0) >(II) LoadModule: "record" > >(II) Loading /usr/lib/xorg/modules/extensions//librecord.so >(II) Module record: vendor="X.Org Foundation" > compiled for 1.5.3, module version = 1.13.0 > Module class: X.Org Server Extension > ABI class: X.Org Server Extension, version 1.1 >(II) Loading extension RECORD >(II) LoadModule: "intel" > >(II) Loading /usr/lib/xorg/modules/drivers//intel_drv.so >(II) Module intel: vendor="X.Org Foundation" > compiled for 1.5.3, module version = 2.7.0 > Module class: X.Org Video Driver > ABI class: X.Org Video Driver, version 4.1 >(II) intel: Driver for Intel Integrated Graphics Chipsets: i810, > i810-dc100, i810e, i815, i830M, 845G, 852GM/855GM, 865G, 915G, > E7221 (i915), 915GM, 945G, 945GM, 945GME, IGD_GM, IGD_G, 965G, G35, > 965Q, 946GZ, 965GM, 965GME/GLE, G33, Q35, Q33, > Mobile Intel® GM45 Express Chipset, > Intel Integrated Graphics Device, G45/G43, Q45/Q43, G41 >(II) Primary Device is: PCI 00@00:02:0 >(II) resource ranges after xf86ClaimFixedResources() call: > [0] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [4] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [5] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] >(II) resource ranges after probing: > [0] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [4] 0 0 0x000a0000 - 0x000affff (0x10000) MS[B] > [5] 0 0 0x000b0000 - 0x000b7fff (0x8000) MS[B] > [6] 0 0 0x000b8000 - 0x000bffff (0x8000) MS[B] > [7] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [8] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [9] 0 0 0x000003b0 - 0x000003bb (0xc) IS[B] > [10] 0 0 0x000003c0 - 0x000003df (0x20) IS[B] >(II) Loading sub module "vgahw" >(II) LoadModule: "vgahw" > >(II) Loading /usr/lib/xorg/modules//libvgahw.so >(II) Module vgahw: vendor="X.Org Foundation" > compiled for 1.5.3, module version = 0.1.0 > ABI class: X.Org Video Driver, version 4.1 >(II) Loading sub module "ramdac" >(II) LoadModule: "ramdac" >(II) Module "ramdac" already built-in >(==) intel(0): Depth 24, (--) framebuffer bpp 32 >(==) intel(0): RGB weight 888 >(==) intel(0): Default visual is TrueColor >(**) intel(0): Option "AccelMethod" "UXA" >(II) intel(0): Integrated Graphics Chipset: Intel(R) 945GM >(--) intel(0): Chipset: "945GM" >(--) intel(0): Linear framebuffer at 0xD0000000 >(--) intel(0): IO registers at addr 0xEFF00000 >(WW) intel(0): libpciaccess reported 0 rom size, guessing 64kB >(**) intel(0): Using UXA for acceleration >(II) intel(0): 2 display pipes available. >(II) Loading sub module "ddc" >(II) LoadModule: "ddc" >(II) Module "ddc" already built-in >(II) Loading sub module "i2c" >(II) LoadModule: "i2c" >(II) Module "i2c" already built-in >(II) intel(0): Output VGA using monitor section Monitor0 >(II) intel(0): Output LVDS has no monitor section >(II) intel(0): I2C bus "LVDSDDC_C" initialized. >(II) intel(0): Attempting to determine panel fixed mode. >(II) intel(0): I2C device "LVDSDDC_C:ddc2" registered at address 0xA0. >(II) intel(0): EDID vendor "SEC", prod id 12631 >(II) intel(0): I2C bus "SDVOCTRL_E for SDVOB" initialized. >(II) intel(0): I2C device "SDVOCTRL_E for SDVOB:SDVO Controller B" registered at address 0x70. >(II) intel(0): I2C bus "SDVOB DDC Bus" initialized. >(II) intel(0): Output TMDS-1 has no monitor section >(II) intel(0): SDVOB: device VID/DID: 04:AA.03, clock range 25.0MHz - 165.0MHz >(II) intel(0): SDVOB: 1 input channel >(II) intel(0): SDVOB: TMDS0 output reported >(II) intel(0): I2C bus "SDVOCTRL_E for SDVOC" initialized. >(II) intel(0): I2C device "SDVOCTRL_E for SDVOC:SDVO Controller C" registered at address 0x72. >(II) intel(0): No SDVO device found on SDVOC >(II) intel(0): I2C device "SDVOCTRL_E for SDVOC:SDVO Controller C" removed. >(II) intel(0): I2C bus "SDVOCTRL_E for SDVOC" removed. >(II) intel(0): Output TV has no monitor section >(II) intel(0): Current clock rate multiplier: 1 >(II) intel(0): Resizable framebuffer: not available (1 4) >(II) intel(0): EDID vendor "SEC", prod id 12631 >(II) intel(0): Output VGA disconnected >(II) intel(0): Output LVDS connected >(II) intel(0): Output TMDS-1 disconnected >(II) intel(0): Output TV disconnected >(II) intel(0): Using exact sizes for initial modes >(II) intel(0): Output LVDS using initial mode 1280x800 >(II) intel(0): detected 256 kB GTT. >(II) intel(0): detected 7932 kB stolen memory. >(==) intel(0): video overlay key set to 0x101fe >(==) intel(0): Using gamma correction (1.0, 1.0, 1.0) >(==) intel(0): DPI set to (96, 96) >(II) Loading sub module "fb" >(II) LoadModule: "fb" > >(II) Loading /usr/lib/xorg/modules//libfb.so >(II) Module fb: vendor="X.Org Foundation" > compiled for 1.5.3, module version = 1.0.0 > ABI class: X.Org ANSI C Emulation, version 0.4 >(II) intel(0): Comparing regs from server start up to After PreInit >(WW) intel(0): Register 0x61200 (PP_STATUS) changed from 0xc0000008 to 0xd0000009 >(WW) intel(0): PP_STATUS before: on, ready, sequencing idle >(WW) intel(0): PP_STATUS after: on, ready, sequencing on >(WW) intel(0): Register 0x71024 (PIPEBSTAT) changed from 0x00000202 to 0x80000202 >(WW) intel(0): PIPEBSTAT before: status: VSYNC_INT_STATUS VBLANK_INT_STATUS >(WW) intel(0): PIPEBSTAT after: status: FIFO_UNDERRUN VSYNC_INT_STATUS VBLANK_INT_STATUS >(WW) intel(0): Register 0x68000 (TV_CTL) changed from 0x10000000 to 0x000c0000 >(WW) intel(0): Register 0x68010 (TV_CSC_Y) changed from 0x00000000 to 0x0332012d >(WW) intel(0): Register 0x68014 (TV_CSC_Y2) changed from 0x00000000 to 0x07d30104 >(WW) intel(0): Register 0x68018 (TV_CSC_U) changed from 0x00000000 to 0x0733052d >(WW) intel(0): Register 0x6801c (TV_CSC_U2) changed from 0x00000000 to 0x05c70200 >(WW) intel(0): Register 0x68020 (TV_CSC_V) changed from 0x00000000 to 0x0340030c >(WW) intel(0): Register 0x68024 (TV_CSC_V2) changed from 0x00000000 to 0x06d00200 >(WW) intel(0): Register 0x6802c (TV_CLR_LEVEL) changed from 0x00000000 to 0x010b00e1 >(WW) intel(0): Register 0x68030 (TV_H_CTL_1) changed from 0x00000000 to 0x00400359 >(WW) intel(0): Register 0x68034 (TV_H_CTL_2) changed from 0x00000000 to 0x80480022 >(WW) intel(0): Register 0x68038 (TV_H_CTL_3) changed from 0x00000000 to 0x007c0344 >(WW) intel(0): Register 0x6803c (TV_V_CTL_1) changed from 0x00000000 to 0x00f01415 >(WW) intel(0): Register 0x68040 (TV_V_CTL_2) changed from 0x00000000 to 0x00060607 >(WW) intel(0): Register 0x68044 (TV_V_CTL_3) changed from 0x00000000 to 0x80120001 >(WW) intel(0): Register 0x68048 (TV_V_CTL_4) changed from 0x00000000 to 0x000900f0 >(WW) intel(0): Register 0x6804c (TV_V_CTL_5) changed from 0x00000000 to 0x000a00f0 >(WW) intel(0): Register 0x68050 (TV_V_CTL_6) changed from 0x00000000 to 0x000900f0 >(WW) intel(0): Register 0x68054 (TV_V_CTL_7) changed from 0x00000000 to 0x000a00f0 >(WW) intel(0): Register 0x68060 (TV_SC_CTL_1) changed from 0x00000000 to 0xc1710087 >(WW) intel(0): Register 0x68064 (TV_SC_CTL_2) changed from 0x00000000 to 0x6b405140 >(WW) intel(0): Register 0x68070 (TV_WIN_POS) changed from 0x00000000 to 0x00360024 >(WW) intel(0): Register 0x68074 (TV_WIN_SIZE) changed from 0x00000000 to 0x02640198 >(WW) intel(0): Register 0x68080 (TV_FILTER_CTL_1) changed from 0x00000000 to 0x800010bb >(WW) intel(0): Register 0x68084 (TV_FILTER_CTL_2) changed from 0x00000000 to 0x00028283 >(WW) intel(0): Register 0x68088 (TV_FILTER_CTL_3) changed from 0x00000000 to 0x00014141 >(WW) intel(0): Register 0x68100 (TV_H_LUMA_0) changed from 0x00000000 to 0xb1403000 >(WW) intel(0): Register 0x681ec (TV_H_LUMA_59) changed from 0x00000000 to 0x0000b060 >(WW) intel(0): Register 0x68200 (TV_H_CHROMA_0) changed from 0x00000000 to 0xb1403000 >(WW) intel(0): Register 0x682ec (TV_H_CHROMA_59) changed from 0x00000000 to 0x0000b060 >(==) Depth 24 pixmap format is 32 bpp >(II) do I need RAC? No, I don't. >(II) resource ranges after preInit: > [0] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] > [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] > [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] > [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] > [4] 0 0 0x000a0000 - 0x000affff (0x10000) MS[B](OprD) > [5] 0 0 0x000b0000 - 0x000b7fff (0x8000) MS[B](OprD) > [6] 0 0 0x000b8000 - 0x000bffff (0x8000) MS[B](OprD) > [7] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] > [8] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] > [9] 0 0 0x000003b0 - 0x000003bb (0xc) IS[B](OprU) > [10] 0 0 0x000003c0 - 0x000003df (0x20) IS[B](OprU) >(II) intel(0): Kernel reported 238592 total, 1 used >(II) intel(0): I830CheckAvailableMemory: 954364 kB available >drmOpenDevice: node name is /dev/dri/card0 >drmOpenDevice: open result is -1, (No such device or address) >drmOpenDevice: open result is -1, (No such device or address) >drmOpenDevice: Open failed >drmOpenDevice: node name is /dev/dri/card0 >drmOpenDevice: open result is -1, (No such device or address) >drmOpenDevice: open result is -1, (No such device or address) >drmOpenDevice: Open failed >drmOpenByBusid: Searching for BusID pci:0000:00:02.0 >drmOpenDevice: node name is /dev/dri/card0 >drmOpenDevice: open result is 11, (OK) >drmOpenByBusid: drmOpenMinor returns 11 >drmOpenByBusid: drmGetBusid reports pci:0000:00:02.0 >(II) [drm] loaded kernel module for "i915" driver. >(II) [drm] DRM interface version 1.3 >(II) [drm] DRM open master succeeded. >(II) intel(0): [drm] Using the DRM lock SAREA also for drawables. >(II) intel(0): [drm] framebuffer mapped by ddx driver >(II) intel(0): [drm] added 1 reserved context for kernel >(II) intel(0): X context handle = 0x1 >(II) intel(0): [drm] installed DRM signal handler >(**) intel(0): Framebuffer compression enabled >(**) intel(0): Tiling enabled >(==) intel(0): VideoRam: 262144 KB >(II) intel(0): Attempting memory allocation with tiled buffers. >(II) intel(0): Tiled allocation successful. >(II) intel(0): [drm] Registers = 0xeff00000 >(II) intel(0): [dri] visual configs initialized >(II) intel(0): vgaHWGetIOBase: hwp->IOBase is 0x03d0, hwp->PIOOffset is 0x0000 >(II) UXA(0): Driver registered support for the following operations: >(II) solid >(II) copy >(II) composite (RENDER acceleration) >(==) intel(0): Backing store disabled >(==) intel(0): Silken mouse enabled >(II) intel(0): Initializing HW Cursor >(II) intel(0): [DRI] installation complete >(II) intel(0): Current clock rate multiplier: 1 >(II) intel(0): Fixed memory allocation layout: >(II) intel(0): 0x00000000-0x005fffff: compressed frame buffer (6144 kB, 0x000000003f800000 physical >) >(II) intel(0): 0x00600000-0x00600fff: compressed ll buffer (4 kB, 0x000000003fe00000 physical >) >(II) intel(0): 0x00601000-0x0060afff: HW cursors (40 kB, 0x000000003fe01000 physical >) >(II) intel(0): 0x0060b000-0x0060bfff: overlay registers (4 kB, 0x000000003fe0b000 physical >) >(II) intel(0): 0x007bf000: end of stolen memory >(II) intel(0): 0x007bf000-0x0f9f3fff: DRI memory manager (248020 kB) >(II) intel(0): 0x10000000: end of aperture >(II) intel(0): BO memory allocation layout: >(II) intel(0): 0x007bf000: start of memory manager >(II) intel(0): 0x01000000-0x01ffffff: depth buffer (16384 kB) X tiled >(II) intel(0): 0x02000000-0x02ffffff: back buffer (16384 kB) X tiled >(II) intel(0): 0x03000000-0x03ffffff: front buffer (16384 kB) X tiled >(II) intel(0): 0x0f9f4000: end of memory manager >(II) intel(0): using SSC reference clock of 96 MHz >(II) intel(0): Selecting standard 18 bit TMDS pixel format. >(II) intel(0): [drm] mapped front buffer at 0xd3000000, handle = 0xd3000000 >(II) intel(0): [drm] mapped back buffer at 0xd2000000, handle = 0xd2000000 >(II) intel(0): [drm] mapped depth buffer at 0xd1000000, handle = 0xd1000000 >(II) intel(0): Output configuration: >(II) intel(0): Pipe A is off >(II) intel(0): Display plane A is now disabled and connected to pipe A. >(II) intel(0): Pipe B is on >(II) intel(0): Display plane B is now enabled and connected to pipe B. >(II) intel(0): Output VGA is connected to pipe none >(II) intel(0): Output LVDS is connected to pipe B >(II) intel(0): Output TMDS-1 is connected to pipe none >(II) intel(0): Output TV is connected to pipe none >(II) intel(0): RandR 1.2 enabled, ignore the following RandR disabled message. >(II) intel(0): DPMS enabled >(==) intel(0): Intel XvMC decoder disabled >(II) intel(0): Set up textured video >(II) intel(0): Set up overlay video >(II) intel(0): direct rendering: XF86DRI Enabled >(WW) intel(0): Option "XvMCSurfaces" is not used >(WW) intel(0): Option "MigrationHeuristic" is not used >(WW) intel(0): Option "ExaNoComposite" is not used >(--) RandR disabled >(II) Initializing built-in extension MIT-SHM >(II) Initializing built-in extension XInputExtension >(II) Initializing built-in extension XTEST >(II) Initializing built-in extension XKEYBOARD >(II) Initializing built-in extension XINERAMA >(II) Initializing built-in extension XFIXES >(II) Initializing built-in extension RENDER >(II) Initializing built-in extension RANDR >(II) Initializing built-in extension COMPOSITE >(II) Initializing built-in extension DAMAGE >(II) Initializing built-in extension XEVIE >drmOpenDevice: node name is /dev/dri/card0 >drmOpenDevice: open result is 12, (OK) >drmOpenByBusid: Searching for BusID pci:0000:00:02.0 >drmOpenDevice: node name is /dev/dri/card0 >drmOpenDevice: open result is 12, (OK) >drmOpenByBusid: drmOpenMinor returns 12 >drmOpenByBusid: drmGetBusid reports pci:0000:00:02.0 >(II) AIGLX: enabled GLX_MESA_copy_sub_buffer >(II) AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control >(II) AIGLX: enabled GLX_texture_from_pixmap with driver support >(II) AIGLX: Loaded and initialized /usr/lib/dri/i915_dri.so >(II) GLX: Initialized DRI GL provider for screen 0 >(II) intel(0): Setting screen physical size to 261 x 163 >(II) config/hal: Adding input device Video Bus >(II) LoadModule: "evdev" > >(II) Loading /usr/lib/xorg/modules/input//evdev_drv.so >(II) Module evdev: vendor="X.Org Foundation" > compiled for 1.5.3, module version = 2.1.3 > Module class: X.Org XInput Driver > ABI class: X.Org XInput driver, version 2.1 >(**) Video Bus: always reports core events >(**) Video Bus: Device: "/dev/input/event8" >(II) Video Bus: Found keys >(II) Video Bus: Configuring as keyboard >(II) XINPUT: Adding extended input device "Video Bus" (type: KEYBOARD) >(**) Option "xkb_rules" "evdev" >(**) Option "xkb_model" "evdev" >(**) Option "xkb_layout" "us" >(II) config/hal: Adding input device Video Bus >(**) Video Bus: always reports core events >(**) Video Bus: Device: "/dev/input/event7" >(II) Video Bus: Found keys >(II) Video Bus: Configuring as keyboard >(II) XINPUT: Adding extended input device "Video Bus" (type: KEYBOARD) >(**) Option "xkb_rules" "evdev" >(**) Option "xkb_model" "evdev" >(**) Option "xkb_layout" "us" >(II) config/hal: Adding input device Dell Dell USB Optical Mouse >(**) Dell Dell USB Optical Mouse: always reports core events >(**) Dell Dell USB Optical Mouse: Device: "/dev/input/event3" >(II) Dell Dell USB Optical Mouse: Found 3 mouse buttons >(II) Dell Dell USB Optical Mouse: Found x and y relative axes >(II) Dell Dell USB Optical Mouse: Configuring as mouse >(**) Dell Dell USB Optical Mouse: YAxisMapping: buttons 4 and 5 >(**) Dell Dell USB Optical Mouse: EmulateWheelButton: 4, EmulateWheelInertia: 10, EmulateWheelTimeout: 200 >(II) XINPUT: Adding extended input device "Dell Dell USB Optical Mouse" (type: MOUSE) >(II) config/hal: Adding input device AlpsPS/2 ALPS GlidePoint >(II) LoadModule: "synaptics" > >(II) Loading /usr/lib/xorg/modules/input//synaptics_drv.so >(II) Module synaptics: vendor="X.Org Foundation" > compiled for 1.5.3, module version = 1.0.0 > Module class: X.Org XInput Driver > ABI class: X.Org XInput driver, version 2.1 >(II) Synaptics touchpad driver version 1.0.0 >(**) Option "Device" "/dev/input/event2" >(II) AlpsPS/2 ALPS GlidePoint: x-axis range 0 - 1023 >(II) AlpsPS/2 ALPS GlidePoint: y-axis range 0 - 767 >(II) AlpsPS/2 ALPS GlidePoint: pressure range 0 - 127 >(II) AlpsPS/2 ALPS GlidePoint: finger width range 0 - 0 >(II) AlpsPS/2 ALPS GlidePoint: buttons: left right middle >(--) AlpsPS/2 ALPS GlidePoint touchpad found >(**) AlpsPS/2 ALPS GlidePoint: always reports core events >(II) XINPUT: Adding extended input device "AlpsPS/2 ALPS GlidePoint" (type: TOUCHPAD) >(--) AlpsPS/2 ALPS GlidePoint touchpad found >(II) config/hal: Adding input device PS/2 Mouse >(**) PS/2 Mouse: always reports core events >(**) PS/2 Mouse: Device: "/dev/input/event1" >(II) PS/2 Mouse: Found 3 mouse buttons >(II) PS/2 Mouse: Found x and y relative axes >(II) PS/2 Mouse: Configuring as mouse >(**) PS/2 Mouse: YAxisMapping: buttons 4 and 5 >(**) PS/2 Mouse: EmulateWheelButton: 4, EmulateWheelInertia: 10, EmulateWheelTimeout: 200 >(II) XINPUT: Adding extended input device "PS/2 Mouse" (type: MOUSE) >(II) config/hal: Adding input device AT Translated Set 2 keyboard >(**) AT Translated Set 2 keyboard: always reports core events >(**) AT Translated Set 2 keyboard: Device: "/dev/input/event0" >(II) AT Translated Set 2 keyboard: Found keys >(II) AT Translated Set 2 keyboard: Configuring as keyboard >(II) XINPUT: Adding extended input device "AT Translated Set 2 keyboard" (type: KEYBOARD) >(**) Option "xkb_rules" "evdev" >(**) Option "xkb_model" "evdev" >(**) Option "xkb_layout" "us" >(II) intel(0): EDID vendor "SEC", prod id 12631 >(II) intel(0): Using EDID range info for horizontal sync >(II) intel(0): Using EDID range info for vertical refresh >(II) intel(0): Printing DDC gathered Modelines: >(II) intel(0): Modeline "1280x800"x0.0 68.94 1280 1296 1344 1408 800 801 804 816 -hsync -vsync (49.0 kHz) >(II) intel(0): EDID vendor "SEC", prod id 12631 >(II) intel(0): [drm] mapped front buffer at 0xd3000000, handle = 0x2a600000 >(II) AIGLX: Suspending AIGLX clients for VT switch >(II) Open ACPI successful (/var/run/acpid.socket) >(II) AIGLX: Resuming AIGLX clients after VT switch >(II) intel(0): Fixed memory allocation layout: >(II) intel(0): 0x00000000-0x005fffff: compressed frame buffer (6144 kB, 0x000000003f800000 physical >) >(II) intel(0): 0x00600000-0x00600fff: compressed ll buffer (4 kB, 0x000000003fe00000 physical >) >(II) intel(0): 0x00601000-0x0060afff: HW cursors (40 kB, 0x000000003fe01000 physical >) >(II) intel(0): 0x0060b000-0x0060bfff: overlay registers (4 kB, 0x000000003fe0b000 physical >) >(II) intel(0): 0x007bf000: end of stolen memory >(II) intel(0): 0x007bf000-0x0f9f3fff: DRI memory manager (248020 kB) >(II) intel(0): 0x10000000: end of aperture >(II) intel(0): BO memory allocation layout: >(II) intel(0): 0x007bf000: start of memory manager >(II) intel(0): 0x01000000-0x01ffffff: depth buffer (16384 kB) X tiled >(II) intel(0): 0x02000000-0x02ffffff: back buffer (16384 kB) X tiled >(II) intel(0): 0x03000000-0x03ffffff: front buffer (16384 kB) X tiled >(II) intel(0): 0x0f9f4000: end of memory manager >(WW) intel(0): ESR is 0x00000001, instruction error >(WW) intel(0): Existing errors found in hardware state. >(II) intel(0): using SSC reference clock of 96 MHz >(II) intel(0): Selecting standard 18 bit TMDS pixel format. >(II) intel(0): Output configuration: >(II) intel(0): Pipe A is off >(II) intel(0): Display plane A is now disabled and connected to pipe A. >(II) intel(0): Pipe B is on >(II) intel(0): Display plane B is now enabled and connected to pipe B. >(II) intel(0): Output VGA is connected to pipe none >(II) intel(0): Output LVDS is connected to pipe B >(II) intel(0): Output TMDS-1 is connected to pipe none >(II) intel(0): Output TV is connected to pipe none >(--) AlpsPS/2 ALPS GlidePoint touchpad found >(II) Video Bus: Device reopened after 1 attempts. >(II) Video Bus: Device reopened after 1 attempts. >(II) Dell Dell USB Optical Mouse: Device reopened after 1 attempts. >(II) PS/2 Mouse: Device reopened after 1 attempts. >(II) AT Translated Set 2 keyboard: Device reopened after 1 attempts. >(II) intel(0): EDID vendor "SEC", prod id 12631 >(II) intel(0): Using hsync ranges from config file >(II) intel(0): Using vrefresh ranges from config file >(II) intel(0): Printing DDC gathered Modelines: >(II) intel(0): Modeline "1280x800"x0.0 68.94 1280 1296 1344 1408 800 801 804 816 -hsync -vsync (49.0 kHz) >(II) intel(0): EDID vendor "SEC", prod id 12631 >(II) AIGLX: Suspending AIGLX clients for VT switch >(II) Open ACPI successful (/var/run/acpid.socket) >(II) AIGLX: Resuming AIGLX clients after VT switch >(II) intel(0): Fixed memory allocation layout: >(II) intel(0): 0x00000000-0x005fffff: compressed frame buffer (6144 kB, 0x000000003f800000 physical >) >(II) intel(0): 0x00600000-0x00600fff: compressed ll buffer (4 kB, 0x000000003fe00000 physical >) >(II) intel(0): 0x00601000-0x0060afff: HW cursors (40 kB, 0x000000003fe01000 physical >) >(II) intel(0): 0x0060b000-0x0060bfff: overlay registers (4 kB, 0x000000003fe0b000 physical >) >(II) intel(0): 0x007bf000: end of stolen memory >(II) intel(0): 0x007bf000-0x0f9f3fff: DRI memory manager (248020 kB) >(II) intel(0): 0x10000000: end of aperture >(II) intel(0): BO memory allocation layout: >(II) intel(0): 0x007bf000: start of memory manager >(II) intel(0): 0x01000000-0x01ffffff: depth buffer (16384 kB) X tiled >(II) intel(0): 0x02000000-0x02ffffff: back buffer (16384 kB) X tiled >(II) intel(0): 0x03000000-0x03ffffff: front buffer (16384 kB) X tiled >(II) intel(0): 0x0f9f4000: end of memory manager >(II) intel(0): using SSC reference clock of 96 MHz >(II) intel(0): Selecting standard 18 bit TMDS pixel format. >(II) intel(0): Output configuration: >(II) intel(0): Pipe A is off >(II) intel(0): Display plane A is now disabled and connected to pipe A. >(II) intel(0): Pipe B is on >(II) intel(0): Display plane B is now enabled and connected to pipe B. >(II) intel(0): Output VGA is connected to pipe none >(II) intel(0): Output LVDS is connected to pipe B >(II) intel(0): Output TMDS-1 is connected to pipe none >(II) intel(0): Output TV is connected to pipe none >(--) AlpsPS/2 ALPS GlidePoint touchpad found >(II) Video Bus: Device reopened after 1 attempts. >(II) Video Bus: Device reopened after 1 attempts. >(II) config/hal: removing device Dell Dell USB Optical Mouse >(II) Dell Dell USB Optical Mouse: Close >(II) UnloadModule: "evdev" >(II) PS/2 Mouse: Device reopened after 1 attempts. >(II) AT Translated Set 2 keyboard: Device reopened after 1 attempts. >(II) config/hal: Adding input device Dell Dell USB Optical Mouse >(**) Dell Dell USB Optical Mouse: always reports core events >(**) Dell Dell USB Optical Mouse: Device: "/dev/input/event3" >(II) Dell Dell USB Optical Mouse: Found 3 mouse buttons >(II) Dell Dell USB Optical Mouse: Found x and y relative axes >(II) Dell Dell USB Optical Mouse: Configuring as mouse >(**) Dell Dell USB Optical Mouse: YAxisMapping: buttons 4 and 5 >(**) Dell Dell USB Optical Mouse: EmulateWheelButton: 4, EmulateWheelInertia: 10, EmulateWheelTimeout: 200 >(II) XINPUT: Adding extended input device "Dell Dell USB Optical Mouse" (type: MOUSE) >[mi] EQ overflowing. The server is probably stuck in an infinite loop. > >Backtrace: >0: /usr/bin/X(xorg_backtrace+0x37) [0x8124f03] >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping. >[mi] EQ overflowing. The server is probably stuck in an infinite loop. >[mi] mieqEnequeue: out-of-order valuator event; dropping.
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