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(-)vegastrike/src/boost129/boost/python/operators.hpp (-2 / +2 lines)
Lines 175-181 Link Here
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{                                                                       \
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{                                                                       \
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  template <class L, class R>                                           \
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  template <class L, class R>                                           \
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  inline detail::operator_<detail::op_##id,L,R>                         \
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  inline detail::operator_<detail::op_##id,L,R>                         \
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  operator##op(L const&, R const&)                                      \
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  operator op(L const&, R const&)                                      \
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  {                                                                     \
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  {                                                                     \
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      return detail::operator_<detail::op_##id,L,R>();                  \
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      return detail::operator_<detail::op_##id,L,R>();                  \
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  }                                                                     \
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  }                                                                     \
Lines 262-268 Link Here
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{                                                               \
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{                                                               \
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  template <class R>                                            \
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  template <class R>                                            \
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  inline detail::operator_<detail::op_##id,self_t,R>            \
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  inline detail::operator_<detail::op_##id,self_t,R>            \
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  operator##op(self_t const&, R const&)                         \
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  operator op(self_t const&, R const&)                         \
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  {                                                             \
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  {                                                             \
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      return detail::operator_<detail::op_##id,self_t,R>();     \
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      return detail::operator_<detail::op_##id,self_t,R>();     \
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  }                                                             \
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  }                                                             \
(-)vegastrike/src/gui/text_area.h (-14 / +14 lines)
Lines 49-68 Link Here
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#define DIR_TEXT "textures/gui/"
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#define DIR_TEXT "textures/gui/"
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// These defines are used by the image loader
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// These defines are used by the image loader
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#define TEXT_AREA_00 DIR_TEXT ## "button_down.png"
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#define TEXT_AREA_00 DIR_TEXT "button_down.png"
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#define TEXT_AREA_01 DIR_TEXT ## "button_up.png"
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#define TEXT_AREA_01 DIR_TEXT "button_up.png"
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#define TEXT_AREA_02 DIR_TEXT ## "corner_top_left.png"
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#define TEXT_AREA_02 DIR_TEXT "corner_top_left.png"
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#define TEXT_AREA_03 DIR_TEXT ## "corner_top_right.png"
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#define TEXT_AREA_03 DIR_TEXT "corner_top_right.png"
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#define TEXT_AREA_04 DIR_TEXT ## "corner_bottom_left.png"
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#define TEXT_AREA_04 DIR_TEXT "corner_bottom_left.png"
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#define TEXT_AREA_05 DIR_TEXT ## "corner_bottom_right.png"
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#define TEXT_AREA_05 DIR_TEXT "corner_bottom_right.png"
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#define TEXT_AREA_06 DIR_TEXT ## "highlight_button_up.png"
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#define TEXT_AREA_06 DIR_TEXT "highlight_button_up.png"
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#define TEXT_AREA_07 DIR_TEXT ## "highlight_button_down.png"
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#define TEXT_AREA_07 DIR_TEXT "highlight_button_down.png"
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#define TEXT_AREA_08 DIR_TEXT ## "horizontal.png"
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#define TEXT_AREA_08 DIR_TEXT "horizontal.png"
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#define TEXT_AREA_09 DIR_TEXT ## "left_side.png"
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#define TEXT_AREA_09 DIR_TEXT "left_side.png"
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#define TEXT_AREA_10 DIR_TEXT ## "right_side.png"
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#define TEXT_AREA_10 DIR_TEXT "right_side.png"
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#define TEXT_AREA_11 DIR_TEXT ## "scrollbar.png"
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#define TEXT_AREA_11 DIR_TEXT "scrollbar.png"
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#define TEXT_AREA_12 DIR_TEXT ## "highlight_scrollbar.png"
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#define TEXT_AREA_12 DIR_TEXT "highlight_scrollbar.png"
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#define TEXT_AREA_13 DIR_TEXT ## "horizontal_end.png"
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#define TEXT_AREA_13 DIR_TEXT "horizontal_end.png"
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// These defines are used by the class functions to locate the texture in the array (above)
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// These defines are used by the class functions to locate the texture in the array (above)
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#define IMG_BUTTON_DOWN 0
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#define IMG_BUTTON_DOWN 0

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