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Gentoo's Bugzilla – Attachment 179229 Details for
Bug 255819
dev-games/neotools fails to build with gcc-4.3
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Build log
neotools-0.8.2:20090118-191112.log (text/plain), 16.46 KB, created by
Diego Elio Pettenò (RETIRED)
on 2009-01-21 22:29:30 UTC
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Description:
Build log
Filename:
MIME Type:
Creator:
Diego Elio Pettenò (RETIRED)
Created:
2009-01-21 22:29:30 UTC
Size:
16.46 KB
patch
obsolete
>>>> Unpacking source... >>>> Unpacking neotools-0.8.2.tar.bz2 to /var/tmp/portage/dev-games/neotools-0.8.2/work > [32;01m*[0m Applying neotools-0.8.2-errno.patch ... >[A[72C [34;01m[ [32;01mok[34;01m ][0m > [32;01m*[0m Running eautoreconf in '/var/tmp/portage/dev-games/neotools-0.8.2/work/neotools' ... > [32;01m*[0m Running aclocal ... >[A[72C [34;01m[ [32;01mok[34;01m ][0m > [32;01m*[0m Running libtoolize --copy --force --install --automake ... >[A[72C [34;01m[ [32;01mok[34;01m ][0m > [32;01m*[0m Running aclocal ... >[A[72C [34;01m[ [32;01mok[34;01m ][0m > [32;01m*[0m Running autoconf ... >[A[72C [34;01m[ [32;01mok[34;01m ][0m > [32;01m*[0m Running autoheader ... >[A[72C [34;01m[ [32;01mok[34;01m ][0m > [32;01m*[0m Running automake --add-missing --copy ... >[A[72C [34;01m[ [32;01mok[34;01m ][0m > [32;01m*[0m Running elibtoolize in: neotools > [32;01m*[0m Applying sed-1.5.6.patch ... >>>> Source unpacked in /var/tmp/portage/dev-games/neotools-0.8.2/work > [33;01m*[0m Flameeyes QA Warning! AC_CANONICAL_TARGET used >/var/tmp/portage/dev-games/neotools-0.8.2/work/neotools/configure.in:3:AC_CANONICAL_TARGET: >>>> Compiling source in /var/tmp/portage/dev-games/neotools-0.8.2/work/neotools ... > * econf: updating neotools/config.sub with /usr/share/gnuconfig/config.sub > * econf: updating neotools/config.guess with /usr/share/gnuconfig/config.guess >./configure --prefix=/usr --host=i686-pc-linux-gnu --mandir=/usr/share/man --infodir=/usr/share/info --datadir=/usr/share --sysconfdir=/etc --localstatedir=/var/lib --build=i686-pc-linux-gnu >configure: loading site script /usr/share/config.site >configure: loading site script /usr/share/crossdev/include/site/linux >checking build system type... i686-pc-linux-gnu >checking host system type... i686-pc-linux-gnu >checking target system type... i686-pc-linux-gnu >checking for a BSD-compatible install... /usr/bin/install -c >checking whether build environment is sane... yes >checking for a thread-safe mkdir -p... /bin/mkdir -p >checking for gawk... gawk >checking whether make sets $(MAKE)... yes >checking for i686-pc-linux-gnu-g++... i686-pc-linux-gnu-g++ >checking for C++ compiler default output file name... a.out >checking whether the C++ compiler works... yes >checking whether we are cross compiling... no >checking for suffix of executables... >checking for suffix of object files... o >checking whether we are using the GNU C++ compiler... yes >checking whether i686-pc-linux-gnu-g++ accepts -g... yes >checking for style of include used by make... GNU >checking dependency style of i686-pc-linux-gnu-g++... gcc3 >checking for i686-pc-linux-gnu-gcc... i686-pc-linux-gnu-gcc >checking whether we are using the GNU C compiler... yes >checking whether i686-pc-linux-gnu-gcc accepts -g... yes >checking for i686-pc-linux-gnu-gcc option to accept ISO C89... none needed >checking dependency style of i686-pc-linux-gnu-gcc... gcc3 >checking for a sed that does not truncate output... /bin/sed >checking for grep that handles long lines and -e... /bin/grep >checking for egrep... /bin/grep -E >checking for fgrep... /bin/grep -F >checking for ld used by i686-pc-linux-gnu-gcc... /usr/i686-pc-linux-gnu/bin/ld >checking if the linker (/usr/i686-pc-linux-gnu/bin/ld) is GNU ld... yes >checking for BSD- or MS-compatible name lister (nm)... /usr/bin/nm -B >checking the name lister (/usr/bin/nm -B) interface... BSD nm >checking whether ln -s works... yes >checking the maximum length of command line arguments... 1572864 >checking whether the shell understands some XSI constructs... yes >checking whether the shell understands "+="... yes >checking for /usr/i686-pc-linux-gnu/bin/ld option to reload object files... -r >checking for i686-pc-linux-gnu-objdump... i686-pc-linux-gnu-objdump >checking how to recognize dependent libraries... pass_all >checking for i686-pc-linux-gnu-ar... i686-pc-linux-gnu-ar >checking for i686-pc-linux-gnu-strip... i686-pc-linux-gnu-strip >checking for i686-pc-linux-gnu-ranlib... i686-pc-linux-gnu-ranlib >checking command to parse /usr/bin/nm -B output from i686-pc-linux-gnu-gcc object... ok >checking how to run the C preprocessor... i686-pc-linux-gnu-gcc -E >checking for ANSI C header files... yes >checking for sys/types.h... yes >checking for sys/stat.h... yes >checking for stdlib.h... yes >checking for string.h... yes >checking for memory.h... yes >checking for strings.h... yes >checking for inttypes.h... yes >checking for stdint.h... yes >checking for unistd.h... yes >checking for dlfcn.h... yes >checking whether we are using the GNU C++ compiler... (cached) yes >checking whether i686-pc-linux-gnu-g++ accepts -g... (cached) yes >checking dependency style of i686-pc-linux-gnu-g++... (cached) gcc3 >checking how to run the C++ preprocessor... i686-pc-linux-gnu-g++ -E >checking for objdir... .libs >checking if i686-pc-linux-gnu-gcc supports -fno-rtti -fno-exceptions... no >checking for i686-pc-linux-gnu-gcc option to produce PIC... -fPIC -DPIC >checking if i686-pc-linux-gnu-gcc PIC flag -fPIC -DPIC works... yes >checking if i686-pc-linux-gnu-gcc static flag -static works... yes >checking if i686-pc-linux-gnu-gcc supports -c -o file.o... yes >checking if i686-pc-linux-gnu-gcc supports -c -o file.o... (cached) yes >checking whether the i686-pc-linux-gnu-gcc linker (/usr/i686-pc-linux-gnu/bin/ld) supports shared libraries... yes >checking whether -lc should be explicitly linked in... no >checking dynamic linker characteristics... GNU/Linux ld.so >checking how to hardcode library paths into programs... immediate >checking whether stripping libraries is possible... yes >checking if libtool supports shared libraries... yes >checking whether to build shared libraries... yes >checking whether to build static libraries... no >checking for ld used by i686-pc-linux-gnu-g++... /usr/i686-pc-linux-gnu/bin/ld >checking if the linker (/usr/i686-pc-linux-gnu/bin/ld) is GNU ld... yes >checking whether the i686-pc-linux-gnu-g++ linker (/usr/i686-pc-linux-gnu/bin/ld) supports shared libraries... yes >checking for i686-pc-linux-gnu-g++ option to produce PIC... -fPIC -DPIC >checking if i686-pc-linux-gnu-g++ PIC flag -fPIC -DPIC works... yes >checking if i686-pc-linux-gnu-g++ static flag -static works... yes >checking if i686-pc-linux-gnu-g++ supports -c -o file.o... yes >checking if i686-pc-linux-gnu-g++ supports -c -o file.o... (cached) yes >checking whether the i686-pc-linux-gnu-g++ linker (/usr/i686-pc-linux-gnu/bin/ld) supports shared libraries... yes >checking dynamic linker characteristics... GNU/Linux ld.so >checking how to hardcode library paths into programs... immediate >checking whether make sets $(MAKE)... (cached) yes >Configuring compiler for x86 >configure: creating ./config.status >config.status: creating Makefile >config.status: creating nscemake/Makefile >config.status: creating npacmake/Makefile >config.status: creating config.h >config.status: executing depfiles commands >config.status: executing libtool commands >make -j14 >make all-recursive >make[1]: Entering directory `/var/tmp/portage/dev-games/neotools-0.8.2/work/neotools' >Making all in nscemake >make[2]: Entering directory `/var/tmp/portage/dev-games/neotools-0.8.2/work/neotools/nscemake' >i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -DHAVE_NEOCHUNKIO -DBUILD_DYNAMIC -pipe -ffast-math -felide-constructors -Wall -D_GNU_SOURCE -fomit-frame-pointer -O3 -MT 3ds.o -MD -MP -MF .deps/3ds.Tpo -c -o 3ds.o 3ds.cpp >i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -DHAVE_NEOCHUNKIO -DBUILD_DYNAMIC -pipe -ffast-math -felide-constructors -Wall -D_GNU_SOURCE -fomit-frame-pointer -O3 -MT base.o -MD -MP -MF .deps/base.Tpo -c -o base.o base.cpp >i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -DHAVE_NEOCHUNKIO -DBUILD_DYNAMIC -pipe -ffast-math -felide-constructors -Wall -D_GNU_SOURCE -fomit-frame-pointer -O3 -MT lwo.o -MD -MP -MF .deps/lwo.Tpo -c -o lwo.o lwo.cpp >i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -DHAVE_NEOCHUNKIO -DBUILD_DYNAMIC -pipe -ffast-math -felide-constructors -Wall -D_GNU_SOURCE -fomit-frame-pointer -O3 -MT main.o -MD -MP -MF .deps/main.Tpo -c -o main.o main.cpp >i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -DHAVE_NEOCHUNKIO -DBUILD_DYNAMIC -pipe -ffast-math -felide-constructors -Wall -D_GNU_SOURCE -fomit-frame-pointer -O3 -MT md3.o -MD -MP -MF .deps/md3.Tpo -c -o md3.o md3.cpp >i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -DHAVE_NEOCHUNKIO -DBUILD_DYNAMIC -pipe -ffast-math -felide-constructors -Wall -D_GNU_SOURCE -fomit-frame-pointer -O3 -MT md5mesh.o -MD -MP -MF .deps/md5mesh.Tpo -c -o md5mesh.o md5mesh.cpp >i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -DHAVE_NEOCHUNKIO -DBUILD_DYNAMIC -pipe -ffast-math -felide-constructors -Wall -D_GNU_SOURCE -fomit-frame-pointer -O3 -MT ms3d.o -MD -MP -MF .deps/ms3d.Tpo -c -o ms3d.o ms3d.cpp >i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -DHAVE_NEOCHUNKIO -DBUILD_DYNAMIC -pipe -ffast-math -felide-constructors -Wall -D_GNU_SOURCE -fomit-frame-pointer -O3 -MT q3map.o -MD -MP -MF .deps/q3map.Tpo -c -o q3map.o q3map.cpp >i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -DHAVE_NEOCHUNKIO -DBUILD_DYNAMIC -pipe -ffast-math -felide-constructors -Wall -D_GNU_SOURCE -fomit-frame-pointer -O3 -MT ut2.o -MD -MP -MF .deps/ut2.Tpo -c -o ut2.o ut2.cpp >mv -f .deps/base.Tpo .deps/base.Po >ut2.cpp: In member function 'void NSCEMake::UT2Property::Store(const void*, int)': >ut2.cpp:576: error: 'memcpy' was not declared in this scope >ut2.cpp:580: error: 'memcpy' was not declared in this scope >make[2]: *** [ut2.o] Error 1 >make[2]: *** Waiting for unfinished jobs.... >In file included from main.cpp:34: >md3.h: In member function 'void NSCEMake::MD3Animation::Set(char*, int, int, int, int)': >md3.h:153: error: 'strcpy' was not declared in this scope >main.cpp: In function 'int main(int, char**)': >main.cpp:77: warning: deprecated conversion from string constant to 'char*' >main.cpp:118: error: 'EXIT_SUCCESS' was not declared in this scope >main.cpp:234: error: 'EXIT_SUCCESS' was not declared in this scope >make[2]: *** [main.o] Error 1 >md5mesh.cpp: In member function 'virtual void NSCEMake::MD5MeshConverter::ParseCmdLine(int, char**)': >md5mesh.cpp:113: error: 'atof' was not declared in this scope >md5mesh.cpp:116: error: 'atof' was not declared in this scope >make[2]: *** [md5mesh.o] Error 1 >In file included from md3.cpp:33: >md3.h: In member function 'void NSCEMake::MD3Animation::Set(char*, int, int, int, int)': >md3.h:153: error: 'strcpy' was not declared in this scope >md3.cpp: In member function 'virtual void NSCEMake::MD3Converter::ParseCmdLine(int, char**)': >md3.cpp:115: error: 'atof' was not declared in this scope >md3.cpp: In member function 'virtual bool NSCEMake::MD3Converter::ParseFile(NeoEngine::File*)': >md3.cpp:375: warning: deprecated conversion from string constant to 'char*' >md3.cpp:462: warning: deprecated conversion from string constant to 'char*' >make[2]: *** [md3.o] Error 1 >q3map.cpp: In member function 'virtual void NSCEMake::Q3MapConverter::ParseCmdLine(int, char**)': >q3map.cpp:134: error: 'atoi' was not declared in this scope >q3map.cpp:140: error: 'atof' was not declared in this scope >q3map.cpp: In member function 'virtual bool NSCEMake::Q3MapConverter::ParseFile(NeoEngine::File*)': >q3map.cpp:231: error: 'free' was not declared in this scope >q3map.cpp: In member function 'NeoChunkIO::Chunk* NSCEMake::Q3Shader::ToMaterialChunk()': >q3map.cpp:1003: warning: dereferencing type-punned pointer will break strict-aliasing rules >q3map.cpp:1004: warning: dereferencing type-punned pointer will break strict-aliasing rules >q3map.cpp:1015: warning: dereferencing type-punned pointer will break strict-aliasing rules >q3map.cpp:1016: warning: dereferencing type-punned pointer will break strict-aliasing rules >q3map.cpp:1045: warning: dereferencing type-punned pointer will break strict-aliasing rules >q3map.cpp:1046: warning: dereferencing type-punned pointer will break strict-aliasing rules >q3map.cpp:1047: warning: dereferencing type-punned pointer will break strict-aliasing rules >q3map.cpp:1048: warning: dereferencing type-punned pointer will break strict-aliasing rules >q3map.cpp:1060: warning: dereferencing type-punned pointer will break strict-aliasing rules >q3map.cpp:1061: warning: dereferencing type-punned pointer will break strict-aliasing rules >q3map.cpp:1062: warning: dereferencing type-punned pointer will break strict-aliasing rules >q3map.cpp:1063: warning: dereferencing type-punned pointer will break strict-aliasing rules >q3map.cpp:1075: warning: dereferencing type-punned pointer will break strict-aliasing rules >q3map.cpp:1089: warning: dereferencing type-punned pointer will break strict-aliasing rules >q3map.cpp:1090: warning: dereferencing type-punned pointer will break strict-aliasing rules >q3map.cpp:1091: warning: dereferencing type-punned pointer will break strict-aliasing rules >q3map.cpp:1092: warning: dereferencing type-punned pointer will break strict-aliasing rules >q3map.cpp:1094: warning: dereferencing type-punned pointer will break strict-aliasing rules >q3map.cpp:1095: warning: dereferencing type-punned pointer will break strict-aliasing rules >q3map.cpp: In static member function 'static void NSCEMake::Q3MapConverter::LoadShader(NeoEngine::File*, std::vector<NSCEMake::Q3Shader*, std::allocator<NSCEMake::Q3Shader*> >*)': >q3map.cpp:1729: warning: dereferencing type-punned pointer will break strict-aliasing rules >q3map.cpp:1736: warning: dereferencing type-punned pointer will break strict-aliasing rules >q3map.cpp:1760: warning: dereferencing type-punned pointer will break strict-aliasing rules >q3map.cpp:1767: warning: dereferencing type-punned pointer will break strict-aliasing rules >q3map.cpp:1774: warning: dereferencing type-punned pointer will break strict-aliasing rules >q3map.cpp:1780: warning: dereferencing type-punned pointer will break strict-aliasing rules >q3map.cpp:1782: warning: dereferencing type-punned pointer will break strict-aliasing rules >q3map.cpp:1782: warning: dereferencing type-punned pointer will break strict-aliasing rules >q3map.cpp:1811: error: 'atof' was not declared in this scope >q3map.cpp:1816: error: 'atoi' was not declared in this scope >q3map.cpp:1822: error: 'atof' was not declared in this scope >make[2]: *** [q3map.o] Error 1 >mv -f .deps/3ds.Tpo .deps/3ds.Po >In file included from ms3d.cpp:35: >ms3dtypes.h:91: warning: 'packed' attribute ignored for field of type 'char [10]' >ms3dtypes.h:105: warning: 'packed' attribute ignored for field of type 'NSCEMake::byte' >ms3dtypes.h:107: warning: 'packed' attribute ignored for field of type 'char' >ms3dtypes.h:108: warning: 'packed' attribute ignored for field of type 'NSCEMake::byte' >ms3dtypes.h:126: warning: 'packed' attribute ignored for field of type 'NSCEMake::byte' >ms3dtypes.h:127: warning: 'packed' attribute ignored for field of type 'NSCEMake::byte' >ms3dtypes.h:140: warning: 'packed' attribute ignored for field of type 'NSCEMake::byte' >ms3dtypes.h:141: warning: 'packed' attribute ignored for field of type 'char [32]' >ms3dtypes.h:144: warning: 'packed' attribute ignored for field of type 'char' >ms3dtypes.h:157: warning: 'packed' attribute ignored for field of type 'char [32]' >ms3dtypes.h:164: warning: 'packed' attribute ignored for field of type 'char' >ms3dtypes.h:165: warning: 'packed' attribute ignored for field of type 'char [128]' >ms3dtypes.h:166: warning: 'packed' attribute ignored for field of type 'char [128]' >ms3dtypes.h:199: warning: 'packed' attribute ignored for field of type 'NSCEMake::byte' >ms3dtypes.h:200: warning: 'packed' attribute ignored for field of type 'char [32]' >ms3dtypes.h:201: warning: 'packed' attribute ignored for field of type 'char [32]' >mv -f .deps/ms3d.Tpo .deps/ms3d.Po >mv -f .deps/lwo.Tpo .deps/lwo.Po >make[2]: Leaving directory `/var/tmp/portage/dev-games/neotools-0.8.2/work/neotools/nscemake' >make[1]: *** [all-recursive] Error 1 >make[1]: Leaving directory `/var/tmp/portage/dev-games/neotools-0.8.2/work/neotools' >make: *** [all] Error 2 > [31;01m*[0m > [31;01m*[0m ERROR: dev-games/neotools-0.8.2 failed. > [31;01m*[0m Call stack: > [31;01m*[0m ebuild.sh, line 49: Called src_compile > [31;01m*[0m environment, line 2691: Called _eapi0_src_compile > [31;01m*[0m ebuild.sh, line 609: Called _eapi2_src_compile > [31;01m*[0m ebuild.sh, line 643: Called die > [31;01m*[0m The specific snippet of code: > [31;01m*[0m emake || die "emake failed" > [31;01m*[0m The die message: > [31;01m*[0m emake failed > [31;01m*[0m > [31;01m*[0m If you need support, post the topmost build error, and the call stack if relevant. > [31;01m*[0m A complete build log is located at '/var/log/portage/dev-games/neotools-0.8.2:20090118-191112.log'. > [31;01m*[0m The ebuild environment file is located at '/var/tmp/portage/dev-games/neotools-0.8.2/temp/environment'. > [31;01m*[0m
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bug 255819
: 179229