>>> Unpacking source... >>> Unpacking neotools-0.8.2.tar.bz2 to /var/tmp/portage/dev-games/neotools-0.8.2/work * Applying neotools-0.8.2-errno.patch ...  [ ok ] * Running eautoreconf in '/var/tmp/portage/dev-games/neotools-0.8.2/work/neotools' ... * Running aclocal ...  [ ok ] * Running libtoolize --copy --force --install --automake ...  [ ok ] * Running aclocal ...  [ ok ] * Running autoconf ...  [ ok ] * Running autoheader ...  [ ok ] * Running automake --add-missing --copy ...  [ ok ] * Running elibtoolize in: neotools * Applying sed-1.5.6.patch ... >>> Source unpacked in /var/tmp/portage/dev-games/neotools-0.8.2/work * Flameeyes QA Warning! AC_CANONICAL_TARGET used /var/tmp/portage/dev-games/neotools-0.8.2/work/neotools/configure.in:3:AC_CANONICAL_TARGET: >>> Compiling source in /var/tmp/portage/dev-games/neotools-0.8.2/work/neotools ... * econf: updating neotools/config.sub with /usr/share/gnuconfig/config.sub * econf: updating neotools/config.guess with /usr/share/gnuconfig/config.guess ./configure --prefix=/usr --host=i686-pc-linux-gnu --mandir=/usr/share/man --infodir=/usr/share/info --datadir=/usr/share --sysconfdir=/etc --localstatedir=/var/lib --build=i686-pc-linux-gnu configure: loading site script /usr/share/config.site configure: loading site script /usr/share/crossdev/include/site/linux checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... gawk checking whether make sets $(MAKE)... yes checking for i686-pc-linux-gnu-g++... i686-pc-linux-gnu-g++ checking for C++ compiler default output file name... a.out checking whether the C++ compiler works... yes checking whether we are cross compiling... no checking for suffix of executables... checking for suffix of object files... o checking whether we are using the GNU C++ compiler... yes checking whether i686-pc-linux-gnu-g++ accepts -g... yes checking for style of include used by make... GNU checking dependency style of i686-pc-linux-gnu-g++... gcc3 checking for i686-pc-linux-gnu-gcc... i686-pc-linux-gnu-gcc checking whether we are using the GNU C compiler... yes checking whether i686-pc-linux-gnu-gcc accepts -g... yes checking for i686-pc-linux-gnu-gcc option to accept ISO C89... none needed checking dependency style of i686-pc-linux-gnu-gcc... gcc3 checking for a sed that does not truncate output... /bin/sed checking for grep that handles long lines and -e... /bin/grep checking for egrep... /bin/grep -E checking for fgrep... /bin/grep -F checking for ld used by i686-pc-linux-gnu-gcc... /usr/i686-pc-linux-gnu/bin/ld checking if the linker (/usr/i686-pc-linux-gnu/bin/ld) is GNU ld... yes checking for BSD- or MS-compatible name lister (nm)... /usr/bin/nm -B checking the name lister (/usr/bin/nm -B) interface... BSD nm checking whether ln -s works... yes checking the maximum length of command line arguments... 1572864 checking whether the shell understands some XSI constructs... yes checking whether the shell understands "+="... yes checking for /usr/i686-pc-linux-gnu/bin/ld option to reload object files... -r checking for i686-pc-linux-gnu-objdump... i686-pc-linux-gnu-objdump checking how to recognize dependent libraries... pass_all checking for i686-pc-linux-gnu-ar... i686-pc-linux-gnu-ar checking for i686-pc-linux-gnu-strip... i686-pc-linux-gnu-strip checking for i686-pc-linux-gnu-ranlib... i686-pc-linux-gnu-ranlib checking command to parse /usr/bin/nm -B output from i686-pc-linux-gnu-gcc object... ok checking how to run the C preprocessor... i686-pc-linux-gnu-gcc -E checking for ANSI C header files... yes checking for sys/types.h... yes checking for sys/stat.h... yes checking for stdlib.h... yes checking for string.h... yes checking for memory.h... yes checking for strings.h... yes checking for inttypes.h... yes checking for stdint.h... yes checking for unistd.h... yes checking for dlfcn.h... yes checking whether we are using the GNU C++ compiler... (cached) yes checking whether i686-pc-linux-gnu-g++ accepts -g... (cached) yes checking dependency style of i686-pc-linux-gnu-g++... (cached) gcc3 checking how to run the C++ preprocessor... i686-pc-linux-gnu-g++ -E checking for objdir... .libs checking if i686-pc-linux-gnu-gcc supports -fno-rtti -fno-exceptions... no checking for i686-pc-linux-gnu-gcc option to produce PIC... -fPIC -DPIC checking if i686-pc-linux-gnu-gcc PIC flag -fPIC -DPIC works... yes checking if i686-pc-linux-gnu-gcc static flag -static works... yes checking if i686-pc-linux-gnu-gcc supports -c -o file.o... yes checking if i686-pc-linux-gnu-gcc supports -c -o file.o... (cached) yes checking whether the i686-pc-linux-gnu-gcc linker (/usr/i686-pc-linux-gnu/bin/ld) supports shared libraries... yes checking whether -lc should be explicitly linked in... no checking dynamic linker characteristics... GNU/Linux ld.so checking how to hardcode library paths into programs... immediate checking whether stripping libraries is possible... yes checking if libtool supports shared libraries... yes checking whether to build shared libraries... yes checking whether to build static libraries... no checking for ld used by i686-pc-linux-gnu-g++... /usr/i686-pc-linux-gnu/bin/ld checking if the linker (/usr/i686-pc-linux-gnu/bin/ld) is GNU ld... yes checking whether the i686-pc-linux-gnu-g++ linker (/usr/i686-pc-linux-gnu/bin/ld) supports shared libraries... yes checking for i686-pc-linux-gnu-g++ option to produce PIC... -fPIC -DPIC checking if i686-pc-linux-gnu-g++ PIC flag -fPIC -DPIC works... yes checking if i686-pc-linux-gnu-g++ static flag -static works... yes checking if i686-pc-linux-gnu-g++ supports -c -o file.o... yes checking if i686-pc-linux-gnu-g++ supports -c -o file.o... (cached) yes checking whether the i686-pc-linux-gnu-g++ linker (/usr/i686-pc-linux-gnu/bin/ld) supports shared libraries... yes checking dynamic linker characteristics... GNU/Linux ld.so checking how to hardcode library paths into programs... immediate checking whether make sets $(MAKE)... (cached) yes Configuring compiler for x86 configure: creating ./config.status config.status: creating Makefile config.status: creating nscemake/Makefile config.status: creating npacmake/Makefile config.status: creating config.h config.status: executing depfiles commands config.status: executing libtool commands make -j14 make all-recursive make[1]: Entering directory `/var/tmp/portage/dev-games/neotools-0.8.2/work/neotools' Making all in nscemake make[2]: Entering directory `/var/tmp/portage/dev-games/neotools-0.8.2/work/neotools/nscemake' i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -DHAVE_NEOCHUNKIO -DBUILD_DYNAMIC -pipe -ffast-math -felide-constructors -Wall -D_GNU_SOURCE -fomit-frame-pointer -O3 -MT 3ds.o -MD -MP -MF .deps/3ds.Tpo -c -o 3ds.o 3ds.cpp i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -DHAVE_NEOCHUNKIO -DBUILD_DYNAMIC -pipe -ffast-math -felide-constructors -Wall -D_GNU_SOURCE -fomit-frame-pointer -O3 -MT base.o -MD -MP -MF .deps/base.Tpo -c -o base.o base.cpp i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -DHAVE_NEOCHUNKIO -DBUILD_DYNAMIC -pipe -ffast-math -felide-constructors -Wall -D_GNU_SOURCE -fomit-frame-pointer -O3 -MT lwo.o -MD -MP -MF .deps/lwo.Tpo -c -o lwo.o lwo.cpp i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -DHAVE_NEOCHUNKIO -DBUILD_DYNAMIC -pipe -ffast-math -felide-constructors -Wall -D_GNU_SOURCE -fomit-frame-pointer -O3 -MT main.o -MD -MP -MF .deps/main.Tpo -c -o main.o main.cpp i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -DHAVE_NEOCHUNKIO -DBUILD_DYNAMIC -pipe -ffast-math -felide-constructors -Wall -D_GNU_SOURCE -fomit-frame-pointer -O3 -MT md3.o -MD -MP -MF .deps/md3.Tpo -c -o md3.o md3.cpp i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -DHAVE_NEOCHUNKIO -DBUILD_DYNAMIC -pipe -ffast-math -felide-constructors -Wall -D_GNU_SOURCE -fomit-frame-pointer -O3 -MT md5mesh.o -MD -MP -MF .deps/md5mesh.Tpo -c -o md5mesh.o md5mesh.cpp i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -DHAVE_NEOCHUNKIO -DBUILD_DYNAMIC -pipe -ffast-math -felide-constructors -Wall -D_GNU_SOURCE -fomit-frame-pointer -O3 -MT ms3d.o -MD -MP -MF .deps/ms3d.Tpo -c -o ms3d.o ms3d.cpp i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -DHAVE_NEOCHUNKIO -DBUILD_DYNAMIC -pipe -ffast-math -felide-constructors -Wall -D_GNU_SOURCE -fomit-frame-pointer -O3 -MT q3map.o -MD -MP -MF .deps/q3map.Tpo -c -o q3map.o q3map.cpp i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -DHAVE_NEOCHUNKIO -DBUILD_DYNAMIC -pipe -ffast-math -felide-constructors -Wall -D_GNU_SOURCE -fomit-frame-pointer -O3 -MT ut2.o -MD -MP -MF .deps/ut2.Tpo -c -o ut2.o ut2.cpp mv -f .deps/base.Tpo .deps/base.Po ut2.cpp: In member function 'void NSCEMake::UT2Property::Store(const void*, int)': ut2.cpp:576: error: 'memcpy' was not declared in this scope ut2.cpp:580: error: 'memcpy' was not declared in this scope make[2]: *** [ut2.o] Error 1 make[2]: *** Waiting for unfinished jobs.... In file included from main.cpp:34: md3.h: In member function 'void NSCEMake::MD3Animation::Set(char*, int, int, int, int)': md3.h:153: error: 'strcpy' was not declared in this scope main.cpp: In function 'int main(int, char**)': main.cpp:77: warning: deprecated conversion from string constant to 'char*' main.cpp:118: error: 'EXIT_SUCCESS' was not declared in this scope main.cpp:234: error: 'EXIT_SUCCESS' was not declared in this scope make[2]: *** [main.o] Error 1 md5mesh.cpp: In member function 'virtual void NSCEMake::MD5MeshConverter::ParseCmdLine(int, char**)': md5mesh.cpp:113: error: 'atof' was not declared in this scope md5mesh.cpp:116: error: 'atof' was not declared in this scope make[2]: *** [md5mesh.o] Error 1 In file included from md3.cpp:33: md3.h: In member function 'void NSCEMake::MD3Animation::Set(char*, int, int, int, int)': md3.h:153: error: 'strcpy' was not declared in this scope md3.cpp: In member function 'virtual void NSCEMake::MD3Converter::ParseCmdLine(int, char**)': md3.cpp:115: error: 'atof' was not declared in this scope md3.cpp: In member function 'virtual bool NSCEMake::MD3Converter::ParseFile(NeoEngine::File*)': md3.cpp:375: warning: deprecated conversion from string constant to 'char*' md3.cpp:462: warning: deprecated conversion from string constant to 'char*' make[2]: *** [md3.o] Error 1 q3map.cpp: In member function 'virtual void NSCEMake::Q3MapConverter::ParseCmdLine(int, char**)': q3map.cpp:134: error: 'atoi' was not declared in this scope q3map.cpp:140: error: 'atof' was not declared in this scope q3map.cpp: In member function 'virtual bool NSCEMake::Q3MapConverter::ParseFile(NeoEngine::File*)': q3map.cpp:231: error: 'free' was not declared in this scope q3map.cpp: In member function 'NeoChunkIO::Chunk* NSCEMake::Q3Shader::ToMaterialChunk()': q3map.cpp:1003: warning: dereferencing type-punned pointer will break strict-aliasing rules q3map.cpp:1004: warning: dereferencing type-punned pointer will break strict-aliasing rules q3map.cpp:1015: warning: dereferencing type-punned pointer will break strict-aliasing rules q3map.cpp:1016: warning: dereferencing type-punned pointer will break strict-aliasing rules q3map.cpp:1045: warning: dereferencing type-punned pointer will break strict-aliasing rules q3map.cpp:1046: warning: dereferencing type-punned pointer will break strict-aliasing rules q3map.cpp:1047: warning: dereferencing type-punned pointer will break strict-aliasing rules q3map.cpp:1048: warning: dereferencing type-punned pointer will break strict-aliasing rules q3map.cpp:1060: warning: dereferencing type-punned pointer will break strict-aliasing rules q3map.cpp:1061: warning: dereferencing type-punned pointer will break strict-aliasing rules q3map.cpp:1062: warning: dereferencing type-punned pointer will break strict-aliasing rules q3map.cpp:1063: warning: dereferencing type-punned pointer will break strict-aliasing rules q3map.cpp:1075: warning: dereferencing type-punned pointer will break strict-aliasing rules q3map.cpp:1089: warning: dereferencing type-punned pointer will break strict-aliasing rules q3map.cpp:1090: warning: dereferencing type-punned pointer will break strict-aliasing rules q3map.cpp:1091: warning: dereferencing type-punned pointer will break strict-aliasing rules q3map.cpp:1092: warning: dereferencing type-punned pointer will break strict-aliasing rules q3map.cpp:1094: warning: dereferencing type-punned pointer will break strict-aliasing rules q3map.cpp:1095: warning: dereferencing type-punned pointer will break strict-aliasing rules q3map.cpp: In static member function 'static void NSCEMake::Q3MapConverter::LoadShader(NeoEngine::File*, std::vector >*)': q3map.cpp:1729: warning: dereferencing type-punned pointer will break strict-aliasing rules q3map.cpp:1736: warning: dereferencing type-punned pointer will break strict-aliasing rules q3map.cpp:1760: warning: dereferencing type-punned pointer will break strict-aliasing rules q3map.cpp:1767: warning: dereferencing type-punned pointer will break strict-aliasing rules q3map.cpp:1774: warning: dereferencing type-punned pointer will break strict-aliasing rules q3map.cpp:1780: warning: dereferencing type-punned pointer will break strict-aliasing rules q3map.cpp:1782: warning: dereferencing type-punned pointer will break strict-aliasing rules q3map.cpp:1782: warning: dereferencing type-punned pointer will break strict-aliasing rules q3map.cpp:1811: error: 'atof' was not declared in this scope q3map.cpp:1816: error: 'atoi' was not declared in this scope q3map.cpp:1822: error: 'atof' was not declared in this scope make[2]: *** [q3map.o] Error 1 mv -f .deps/3ds.Tpo .deps/3ds.Po In file included from ms3d.cpp:35: ms3dtypes.h:91: warning: 'packed' attribute ignored for field of type 'char [10]' ms3dtypes.h:105: warning: 'packed' attribute ignored for field of type 'NSCEMake::byte' ms3dtypes.h:107: warning: 'packed' attribute ignored for field of type 'char' ms3dtypes.h:108: warning: 'packed' attribute ignored for field of type 'NSCEMake::byte' ms3dtypes.h:126: warning: 'packed' attribute ignored for field of type 'NSCEMake::byte' ms3dtypes.h:127: warning: 'packed' attribute ignored for field of type 'NSCEMake::byte' ms3dtypes.h:140: warning: 'packed' attribute ignored for field of type 'NSCEMake::byte' ms3dtypes.h:141: warning: 'packed' attribute ignored for field of type 'char [32]' ms3dtypes.h:144: warning: 'packed' attribute ignored for field of type 'char' ms3dtypes.h:157: warning: 'packed' attribute ignored for field of type 'char [32]' ms3dtypes.h:164: warning: 'packed' attribute ignored for field of type 'char' ms3dtypes.h:165: warning: 'packed' attribute ignored for field of type 'char [128]' ms3dtypes.h:166: warning: 'packed' attribute ignored for field of type 'char [128]' ms3dtypes.h:199: warning: 'packed' attribute ignored for field of type 'NSCEMake::byte' ms3dtypes.h:200: warning: 'packed' attribute ignored for field of type 'char [32]' ms3dtypes.h:201: warning: 'packed' attribute ignored for field of type 'char [32]' mv -f .deps/ms3d.Tpo .deps/ms3d.Po mv -f .deps/lwo.Tpo .deps/lwo.Po make[2]: Leaving directory `/var/tmp/portage/dev-games/neotools-0.8.2/work/neotools/nscemake' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/var/tmp/portage/dev-games/neotools-0.8.2/work/neotools' make: *** [all] Error 2 * * ERROR: dev-games/neotools-0.8.2 failed. * Call stack: * ebuild.sh, line 49: Called src_compile * environment, line 2691: Called _eapi0_src_compile * ebuild.sh, line 609: Called _eapi2_src_compile * ebuild.sh, line 643: Called die * The specific snippet of code: * emake || die "emake failed" * The die message: * emake failed * * If you need support, post the topmost build error, and the call stack if relevant. * A complete build log is located at '/var/log/portage/dev-games/neotools-0.8.2:20090118-191112.log'. * The ebuild environment file is located at '/var/tmp/portage/dev-games/neotools-0.8.2/temp/environment'. *