>>> Unpacking source... >>> Unpacking neoengine-0.8.2.tar.bz2 to /var/tmp/portage/dev-games/neoengine-0.8.2/work * Applying neoengine-0.8.2-gcc41.patch ...  [ ok ] *** Building dynamic libraries * Running eautoreconf in '/var/tmp/portage/dev-games/neoengine-0.8.2/work/neoengine' ... * Running aclocal ...  [ ok ] * Running libtoolize --copy --force --install --automake ...  [ ok ] * Running aclocal ...  [ ok ] * Running autoconf ...  [ ok ] * Running autoheader ...  [ ok ] * Running automake --add-missing --copy ...  [ ok ] * Running elibtoolize in: neoengine * Applying sed-1.5.6.patch ... * Running automake --add-missing --copy neodevopengl/Makefile ...  [ ok ] * Running automake --add-missing --copy neodevalsa/Makefile ...  [ ok ] >>> Source unpacked. >>> Compiling source in /var/tmp/portage/dev-games/neoengine-0.8.2/work/neoengine ... * econf: updating neoengine/config.sub with /usr/share/gnuconfig/config.sub * econf: updating neoengine/config.guess with /usr/share/gnuconfig/config.guess ./configure --prefix=/usr --host=i686-pc-linux-gnu --mandir=/usr/share/man --infodir=/usr/share/info --datadir=/usr/share --sysconfdir=/etc --localstatedir=/var/lib --disable-dependency-tracking --build=i686-pc-linux-gnu checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... gawk checking whether make sets $(MAKE)... yes checking for i686-pc-linux-gnu-g++... i686-pc-linux-gnu-g++ checking for C++ compiler default output file name... a.out checking whether the C++ compiler works... yes checking whether we are cross compiling... no checking for suffix of executables... checking for suffix of object files... o checking whether we are using the GNU C++ compiler... yes checking whether i686-pc-linux-gnu-g++ accepts -g... yes checking for style of include used by make... GNU checking dependency style of i686-pc-linux-gnu-g++... none checking for i686-pc-linux-gnu-gcc... i686-pc-linux-gnu-gcc checking whether we are using the GNU C compiler... yes checking whether i686-pc-linux-gnu-gcc accepts -g... yes checking for i686-pc-linux-gnu-gcc option to accept ISO C89... none needed checking dependency style of i686-pc-linux-gnu-gcc... none checking for a sed that does not truncate output... /bin/sed checking for grep that handles long lines and -e... /bin/grep checking for egrep... /bin/grep -E checking for fgrep... /bin/grep -F checking for ld used by i686-pc-linux-gnu-gcc... /usr/i686-pc-linux-gnu/bin/ld checking if the linker (/usr/i686-pc-linux-gnu/bin/ld) is GNU ld... yes checking for BSD- or MS-compatible name lister (nm)... /usr/bin/nm -B checking the name lister (/usr/bin/nm -B) interface... BSD nm checking whether ln -s works... yes checking the maximum length of command line arguments... 1572864 checking whether the shell understands some XSI constructs... yes checking whether the shell understands "+="... yes checking for /usr/i686-pc-linux-gnu/bin/ld option to reload object files... -r checking for i686-pc-linux-gnu-objdump... i686-pc-linux-gnu-objdump checking how to recognize dependent libraries... pass_all checking for i686-pc-linux-gnu-ar... i686-pc-linux-gnu-ar checking for i686-pc-linux-gnu-strip... i686-pc-linux-gnu-strip checking for i686-pc-linux-gnu-ranlib... i686-pc-linux-gnu-ranlib checking command to parse /usr/bin/nm -B output from i686-pc-linux-gnu-gcc object... ok checking how to run the C preprocessor... i686-pc-linux-gnu-gcc -E checking for ANSI C header files... yes checking for sys/types.h... yes checking for sys/stat.h... yes checking for stdlib.h... yes checking for string.h... yes checking for memory.h... yes checking for strings.h... yes checking for inttypes.h... yes checking for stdint.h... yes checking for unistd.h... yes checking for dlfcn.h... yes checking whether we are using the GNU C++ compiler... (cached) yes checking whether i686-pc-linux-gnu-g++ accepts -g... (cached) yes checking dependency style of i686-pc-linux-gnu-g++... (cached) none checking how to run the C++ preprocessor... i686-pc-linux-gnu-g++ -E checking for objdir... .libs checking if i686-pc-linux-gnu-gcc supports -fno-rtti -fno-exceptions... no checking for i686-pc-linux-gnu-gcc option to produce PIC... -fPIC -DPIC checking if i686-pc-linux-gnu-gcc PIC flag -fPIC -DPIC works... yes checking if i686-pc-linux-gnu-gcc static flag -static works... yes checking if i686-pc-linux-gnu-gcc supports -c -o file.o... yes checking if i686-pc-linux-gnu-gcc supports -c -o file.o... (cached) yes checking whether the i686-pc-linux-gnu-gcc linker (/usr/i686-pc-linux-gnu/bin/ld) supports shared libraries... yes checking whether -lc should be explicitly linked in... no checking dynamic linker characteristics... GNU/Linux ld.so checking how to hardcode library paths into programs... immediate checking whether stripping libraries is possible... yes checking if libtool supports shared libraries... yes checking whether to build shared libraries... yes checking whether to build static libraries... no checking for ld used by i686-pc-linux-gnu-g++... /usr/i686-pc-linux-gnu/bin/ld checking if the linker (/usr/i686-pc-linux-gnu/bin/ld) is GNU ld... yes checking whether the i686-pc-linux-gnu-g++ linker (/usr/i686-pc-linux-gnu/bin/ld) supports shared libraries... yes checking for i686-pc-linux-gnu-g++ option to produce PIC... -fPIC -DPIC checking if i686-pc-linux-gnu-g++ PIC flag -fPIC -DPIC works... yes checking if i686-pc-linux-gnu-g++ static flag -static works... yes checking if i686-pc-linux-gnu-g++ supports -c -o file.o... yes checking if i686-pc-linux-gnu-g++ supports -c -o file.o... (cached) yes checking whether the i686-pc-linux-gnu-g++ linker (/usr/i686-pc-linux-gnu/bin/ld) supports shared libraries... yes checking dynamic linker characteristics... GNU/Linux ld.so checking how to hardcode library paths into programs... immediate checking whether make sets $(MAKE)... (cached) yes checking for doxygen... /usr/bin/doxygen Configuring compiler for x86 checking for X... libraries , headers checking for gethostbyname... yes checking for connect... yes checking for remove... yes checking for shmat... yes checking for IceConnectionNumber in -lICE... yes checking for dirent.h that defines DIR... yes checking for library containing opendir... none required checking for ANSI C header files... (cached) yes checking for sys/types.h... (cached) yes checking for stdlib.h... (cached) yes checking for string.h... (cached) yes checking for unistd.h... (cached) yes checking for stdint.h... (cached) yes checking for inttypes.h... (cached) yes checking for an ANSI C-conforming const... yes checking for inline... inline checking for working volatile... yes checking for vfscanf... yes checking for vfprintf... yes checking for nanosleep... yes checking for usleep... yes checking for fmemopen... yes checking for vprintf... yes checking for _doprnt... no checking for dlopen ... no checking for dlopen in -ldl... yes checking for glBegin in -lGL... yes checking for pthread_create in -lpthread... yes checking for snd_pcm_open in -lasound... yes checking for arts_init in -lartsc... no configure: WARNING: aRts runtime libraries not found (libartsc.so) configure: creating ./config.status config.status: creating Makefile config.status: creating neoengine/Makefile config.status: creating neodevopengl/Makefile config.status: creating neodevalsa/Makefile config.status: creating neodevd3d9/Makefile config.status: creating neodevdinput8/Makefile config.status: creating neodevdsound/Makefile config.status: creating neoicjpeg/Makefile config.status: creating neoicpng/Makefile config.status: creating neoictga/Makefile config.status: creating neoicbmp/Makefile config.status: creating neofcbzip2/Makefile config.status: creating neofczip/Makefile config.status: creating neoacwav/Makefile config.status: creating neoacvorbis/Makefile config.status: creating neoengine.pbproj/Makefile config.status: creating neochunkio/Makefile config.status: creating neoabt/Makefile config.status: creating neobsp/Makefile config.status: creating neobrute/Makefile config.status: creating neogeomip/Makefile config.status: creating neowtk/Makefile config.status: creating neolua/Makefile config.status: creating neonet/Makefile config.status: creating buildconfig.h config.status: executing depfiles commands config.status: executing libtool commands make -j14 make all-recursive make[1]: Entering directory `/var/tmp/portage/dev-games/neoengine-0.8.2/work/neoengine' Making all in neoengine make[2]: Entering directory `/var/tmp/portage/dev-games/neoengine-0.8.2/work/neoengine/neoengine' make[3]: Entering directory `/var/tmp/portage/dev-games/neoengine-0.8.2/work/neoengine/neoengine' /bin/sh ../libtool --tag=CXX --mode=compile i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c -o aabb.lo aabb.cpp /bin/sh ../libtool --tag=CXX --mode=compile i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c -o adaptor.lo adaptor.cpp /bin/sh ../libtool --tag=CXX --mode=compile i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c -o animatednode.lo animatednode.cpp /bin/sh ../libtool --tag=CXX --mode=compile i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c -o animatedsubmesh.lo animatedsubmesh.cpp /bin/sh ../libtool --tag=CXX --mode=compile i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c -o astar.lo astar.cpp /bin/sh ../libtool --tag=CXX --mode=compile i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c -o audio.lo audio.cpp /bin/sh ../libtool --tag=CXX --mode=compile i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c -o base.lo base.cpp /bin/sh ../libtool --tag=CXX --mode=compile i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c -o bitparser.lo bitparser.cpp /bin/sh ../libtool --tag=CXX --mode=compile i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c -o bone.lo bone.cpp /bin/sh ../libtool --tag=CXX --mode=compile i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c -o buffer.lo buffer.cpp /bin/sh ../libtool --tag=CXX --mode=compile i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c -o camera.lo camera.cpp /bin/sh ../libtool --tag=CXX --mode=compile i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c -o capsule.lo capsule.cpp /bin/sh ../libtool --tag=CXX --mode=compile i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c -o collision.lo collision.cpp /bin/sh ../libtool --tag=CXX --mode=compile i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c -o color.lo color.cpp libtool: compile: i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c adaptor.cpp -fPIC -DPIC -o .libs/adaptor.o libtool: compile: i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c animatedsubmesh.cpp -fPIC -DPIC -o .libs/animatedsubmesh.o libtool: compile: i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c animatednode.cpp -fPIC -DPIC -o .libs/animatednode.o libtool: compile: i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c astar.cpp -fPIC -DPIC -o .libs/astar.o libtool: compile: i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c bitparser.cpp -fPIC -DPIC -o .libs/bitparser.o libtool: compile: i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c base.cpp -fPIC -DPIC -o .libs/base.o libtool: compile: i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c buffer.cpp -fPIC -DPIC -o .libs/buffer.o libtool: compile: i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c audio.cpp -fPIC -DPIC -o .libs/audio.o libtool: compile: i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c aabb.cpp -fPIC -DPIC -o .libs/aabb.o libtool: compile: i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c camera.cpp -fPIC -DPIC -o .libs/camera.o libtool: compile: i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c color.cpp -fPIC -DPIC -o .libs/color.o libtool: compile: i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c collision.cpp -fPIC -DPIC -o .libs/collision.o libtool: compile: i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c capsule.cpp -fPIC -DPIC -o .libs/capsule.o libtool: compile: i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c bone.cpp -fPIC -DPIC -o .libs/bone.o In file included from hashstring.h:38, from hashtable.h:32, from shader.h:41, from material.h:40, from submesh.h:38, from animatedsubmesh.h:32, from animatedsubmesh.cpp:27: hash.h: In function 'unsigned int NeoEngine::Hash(const char*, unsigned int)': hash.h:59: error: 'strlen' was not declared in this scope /bin/sh ../libtool --tag=CXX --mode=compile i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c -o config.lo config.cpp In file included from nemath.h:1003, from node.h:39, from hierarchynode.h:39, from bone.h:38, from adaptor.h:38, from adaptor.cpp:27: nemath_inl.h: In function 'float NeoEngine::FastInvSqrt(float)': nemath_inl.h:70: warning: dereferencing type-punned pointer will break strict-aliasing rules nemath_inl.h:72: warning: dereferencing type-punned pointer will break strict-aliasing rules In file included from hashstring.h:38, from hierarchynode.h:40, from bone.h:38, from adaptor.h:38, from adaptor.cpp:27: hash.h: In function 'unsigned int NeoEngine::Hash(const char*, unsigned int)': hash.h:59: error: 'strlen' was not declared in this scope In file included from nemath.h:1003, from node.h:39, from hierarchynode.h:39, from scenenode.h:38, from animatednode.h:38, from animatednode.cpp:27: nemath_inl.h: In function 'float NeoEngine::FastInvSqrt(float)': nemath_inl.h:70: warning: dereferencing type-punned pointer will break strict-aliasing rules nemath_inl.h:72: warning: dereferencing type-punned pointer will break strict-aliasing rules /bin/sh ../libtool --tag=CXX --mode=compile i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c -o console.lo console.cpp In file included from hashstring.h:38, from hashtable.h:32, from module.h:37, from sound.h:31, from audio.h:31, from audio.cpp:27: hash.h: In function 'unsigned int NeoEngine::Hash(const char*, unsigned int)': hash.h:59: error: 'strlen' was not declared in this scope In file included from nemath.h:1003, from node.h:39, from hierarchynode.h:39, from scenenode.h:38, from camera.h:38, from camera.cpp:27: nemath_inl.h: In function 'float NeoEngine::FastInvSqrt(float)': nemath_inl.h:70: warning: dereferencing type-punned pointer will break strict-aliasing rules nemath_inl.h:72: warning: dereferencing type-punned pointer will break strict-aliasing rules In file included from hashstring.h:38, from hierarchynode.h:40, from scenenode.h:38, from camera.h:38, from camera.cpp:27: hash.h: In function 'unsigned int NeoEngine::Hash(const char*, unsigned int)': hash.h:59: error: 'strlen' was not declared in this scope In file included from hashstring.h:38, from hierarchynode.h:40, from scenenode.h:38, from animatednode.h:38, from animatednode.cpp:27: hash.h: In function 'unsigned int NeoEngine::Hash(const char*, unsigned int)': hash.h:59: error: 'strlen' was not declared in this scope In file included from nemath.h:1003, from collision.h:32, from collision.cpp:27: nemath_inl.h: In function 'float NeoEngine::FastInvSqrt(float)': nemath_inl.h:70: warning: dereferencing type-punned pointer will break strict-aliasing rules nemath_inl.h:72: warning: dereferencing type-punned pointer will break strict-aliasing rules In file included from renderwindow.h:33, from audio.h:32, from audio.cpp:27: rendercaps.h: In constructor 'NeoEngine::RenderCaps::RenderCaps()': rendercaps.h:147: error: 'memset' was not declared in this scope rendercaps.h: In member function 'void NeoEngine::RenderCaps::ResetAll()': rendercaps.h:175: error: 'memset' was not declared in this scope In file included from audio.h:32, from audio.cpp:27: renderwindow.h: In member function 'void NeoEngine::RenderWindow::Reset()': renderwindow.h:156: error: 'memset' was not declared in this scope In file included from nemath.h:1003, from vertexdecl.h:31, from vertexbuffer.h:38, from submesh.h:39, from animatedsubmesh.h:32, from animatedsubmesh.cpp:27: nemath_inl.h: In function 'float NeoEngine::FastInvSqrt(float)': nemath_inl.h:70: warning: dereferencing type-punned pointer will break strict-aliasing rules nemath_inl.h:72: warning: dereferencing type-punned pointer will break strict-aliasing rules In file included from render.h:45, from camera.cpp:29: rendercaps.h: In constructor 'NeoEngine::RenderCaps::RenderCaps()': rendercaps.h:147: error: 'memset' was not declared in this scope rendercaps.h: In member function 'void NeoEngine::RenderCaps::ResetAll()': rendercaps.h:175: error: 'memset' was not declared in this scope In file included from render.h:46, from camera.cpp:29: renderwindow.h: In member function 'void NeoEngine::RenderWindow::Reset()': renderwindow.h:156: error: 'memset' was not declared in this scope In file included from hashstring.h:38, from hashtable.h:32, from shader.h:41, from material.h:40, from contact.h:33, from collision.cpp:34: hash.h: In function 'unsigned int NeoEngine::Hash(const char*, unsigned int)': hash.h:59: error: 'strlen' was not declared in this scope In file included from nemath.h:1003, from node.h:39, from hierarchynode.h:39, from bone.h:38, from bone.cpp:27: nemath_inl.h: In function 'float NeoEngine::FastInvSqrt(float)': nemath_inl.h:70: warning: dereferencing type-punned pointer will break strict-aliasing rules nemath_inl.h:72: warning: dereferencing type-punned pointer will break strict-aliasing rules In file included from nemath.h:1003, from node.h:39, from astar.h:31, from astar.cpp:27: nemath_inl.h: In function 'float NeoEngine::FastInvSqrt(float)': nemath_inl.h:70: warning: dereferencing type-punned pointer will break strict-aliasing rules nemath_inl.h:72: warning: dereferencing type-punned pointer will break strict-aliasing rules In file included from hashstring.h:38, from hierarchynode.h:40, from bone.h:38, from bone.cpp:27: hash.h: In function 'unsigned int NeoEngine::Hash(const char*, unsigned int)': hash.h:59: error: 'strlen' was not declared in this scope make[3]: *** [adaptor.lo] Error 1 make[3]: *** Waiting for unfinished jobs.... make[3]: *** [camera.lo] Error 1 In file included from render.h:45, from animatedsubmesh.cpp:28: rendercaps.h: In constructor 'NeoEngine::RenderCaps::RenderCaps()': rendercaps.h:147: error: 'memset' was not declared in this scope rendercaps.h: In member function 'void NeoEngine::RenderCaps::ResetAll()': rendercaps.h:175: error: 'memset' was not declared in this scope In file included from render.h:46, from animatedsubmesh.cpp:28: renderwindow.h: In member function 'void NeoEngine::RenderWindow::Reset()': renderwindow.h:156: error: 'memset' was not declared in this scope In file included from nemath.h:1003, from collision.h:32, from boundingvolume.h:32, from capsule.h:33, from capsule.cpp:27: nemath_inl.h: In function 'float NeoEngine::FastInvSqrt(float)': nemath_inl.h:70: warning: dereferencing type-punned pointer will break strict-aliasing rules nemath_inl.h:72: warning: dereferencing type-punned pointer will break strict-aliasing rules In file included from nemath.h:1003, from collision.h:32, from boundingvolume.h:32, from aabb.h:32, from aabb.cpp:27: nemath_inl.h: In function 'float NeoEngine::FastInvSqrt(float)': nemath_inl.h:70: warning: dereferencing type-punned pointer will break strict-aliasing rules nemath_inl.h:72: warning: dereferencing type-punned pointer will break strict-aliasing rules libtool: compile: i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c config.cpp -fPIC -DPIC -o .libs/config.o In file included from hashstring.h:38, from hashtable.h:32, from shader.h:41, from material.h:40, from contact.h:33, from aabb.cpp:33: hash.h: In function 'unsigned int NeoEngine::Hash(const char*, unsigned int)': hash.h:59: error: 'strlen' was not declared in this scope make[3]: *** [collision.lo] Error 1 libtool: compile: i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I.. -I.. -DNEOENGINE_INTERNALS -pipe -Wall -ffast-math -felide-constructors -fomit-frame-pointer -O3 -march=i686 -c console.cpp -fPIC -DPIC -o .libs/console.o make[3]: *** [bone.lo] Error 1 make[3]: *** [audio.lo] Error 1 In file included from hashstring.h:38, from hashtable.h:32, from shader.h:41, from material.h:40, from contact.h:33, from capsule.cpp:32: hash.h: In function 'unsigned int NeoEngine::Hash(const char*, unsigned int)': hash.h:59: error: 'strlen' was not declared in this scope make[3]: *** [animatednode.lo] Error 1 make[3]: *** [animatedsubmesh.lo] Error 1 In file included from render.h:45, from capsule.cpp:34: rendercaps.h: In constructor 'NeoEngine::RenderCaps::RenderCaps()': rendercaps.h:147: error: 'memset' was not declared in this scope rendercaps.h: In member function 'void NeoEngine::RenderCaps::ResetAll()': rendercaps.h:175: error: 'memset' was not declared in this scope In file included from render.h:46, from capsule.cpp:34: renderwindow.h: In member function 'void NeoEngine::RenderWindow::Reset()': renderwindow.h:156: error: 'memset' was not declared in this scope make[3]: *** [aabb.lo] Error 1 make[3]: *** [capsule.lo] Error 1 In file included from hashstring.h:38, from hashtable.h:32, from config.h:39, from config.cpp:27: hash.h: In function 'unsigned int NeoEngine::Hash(const char*, unsigned int)': hash.h:59: error: 'strlen' was not declared in this scope In file included from hashstring.h:38, from callback.h:34, from console.h:45, from console.cpp:27: hash.h: In function 'unsigned int NeoEngine::Hash(const char*, unsigned int)': hash.h:59: error: 'strlen' was not declared in this scope In file included from nemath.h:1003, from vertexdecl.h:31, from vertexbuffer.h:38, from console.h:48, from console.cpp:27: nemath_inl.h: In function 'float NeoEngine::FastInvSqrt(float)': nemath_inl.h:70: warning: dereferencing type-punned pointer will break strict-aliasing rules nemath_inl.h:72: warning: dereferencing type-punned pointer will break strict-aliasing rules In file included from nemath.h:1003, from vertexdecl.h:31, from vertexbuffer.h:38, from console.h:48, from config.cpp:28: nemath_inl.h: In function 'float NeoEngine::FastInvSqrt(float)': nemath_inl.h:70: warning: dereferencing type-punned pointer will break strict-aliasing rules nemath_inl.h:72: warning: dereferencing type-punned pointer will break strict-aliasing rules In file included from render.h:45, from console.cpp:30: rendercaps.h: In constructor 'NeoEngine::RenderCaps::RenderCaps()': rendercaps.h:147: error: 'memset' was not declared in this scope rendercaps.h: In member function 'void NeoEngine::RenderCaps::ResetAll()': rendercaps.h:175: error: 'memset' was not declared in this scope In file included from render.h:46, from console.cpp:30: renderwindow.h: In member function 'void NeoEngine::RenderWindow::Reset()': renderwindow.h:156: error: 'memset' was not declared in this scope console.cpp: In static member function 'static void NeoEngine::Console::LoadDefaultFont()': console.cpp:379: error: 'memset' was not declared in this scope console.cpp:399: error: 'strlen' was not declared in this scope make[3]: *** [console.lo] Error 1 make[3]: *** [config.lo] Error 1 make[3]: Leaving directory `/var/tmp/portage/dev-games/neoengine-0.8.2/work/neoengine/neoengine' make[2]: *** [all-recursive] Error 1 make[2]: Leaving directory `/var/tmp/portage/dev-games/neoengine-0.8.2/work/neoengine/neoengine' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/var/tmp/portage/dev-games/neoengine-0.8.2/work/neoengine' make: *** [all] Error 2 * * ERROR: dev-games/neoengine-0.8.2 failed. * Call stack: * ebuild.sh, line 49: Called src_compile * environment, line 2568: Called die * The specific snippet of code: * emake || die "emake failed"; * The die message: * emake failed * * If you need support, post the topmost build error, and the call stack if relevant. * A complete build log is located at '/var/log/portage/dev-games/neoengine-0.8.2:20081213-024006.log'. * The ebuild environment file is located at '/var/tmp/portage/dev-games/neoengine-0.8.2/temp/environment'. *