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Gentoo's Bugzilla – Attachment 173904 Details for
Bug 162945
games-fps/assaultcube (new ebuild) Assault cube, conversion of cube-engine
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/usr/local/portage/games-fps/assaultcube/files/assaultcube_server
assaultcube_server (text/plain), 1.33 KB, created by
J M W
on 2008-11-30 22:55:41 UTC
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Description:
/usr/local/portage/games-fps/assaultcube/files/assaultcube_server
Filename:
MIME Type:
Creator:
J M W
Created:
2008-11-30 22:55:41 UTC
Size:
1.33 KB
patch
obsolete
>#!/bin/sh ># CUBE_DIR should refer to the directory in which Cube is placed. >#CUBE_DIR=~/cube >#CUBE_DIR=/usr/local/cube >CUBE_DIR=/usr/games/lib/assaultcube > ># CUBE_OPTIONS contains any command line options you would like to start Cube with. >CUBE_OPTIONS= > ># SYSTEM_NAME should be set to the name of your operating system. >#SYSTEM_NAME=Linux >SYSTEM_NAME=`uname -s` > ># MACHINE_NAME should be set to the name of your processor. >#MACHINE_NAME=i686 >MACHINE_NAME=`uname -m` > >case ${SYSTEM_NAME} in >Linux) > SYSTEM_NAME=linux_ > ;; >*) > SYSTEM_NAME=unknown_ > ;; >esac > >case ${MACHINE_NAME} in >i486|i586|i686) > MACHINE_NAME= > ;; >x86_64) > MACHINE_NAME=64_ > ;; >*) > if [ ${SYSTEM_NAME} != native_ ] > then > SYSTEM_NAME=native_ > fi > MACHINE_NAME= > ;; >esac > >if [ -x ${CUBE_DIR}/bin_unix/native_server ] >then > SYSTEM_NAME=native_ > MACHINE_NAME= >fi > >if [ -x ${CUBE_DIR}/ac_server ] >then > cd /usr/share/games/assaultcube > exec ${CUBE_DIR}/ac_server ${CUBE_OPTIONS} "$@" >else > echo "Your platform does not have a pre-compiled Cube server." > echo "Please follow the following steps to build a native server:" > echo "1) Ensure you have the SDL, SDL-image, OpenAL, and OpenGL libraries installed." > echo "2) Change directory to source/src/ and type \"make install\"." > echo "3) If the build succeeds, return to this directory and run this script again." > exit 1 >fi >
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