out_uint32_le(s, 1);
out_uint16(s, 0);
out_uint16_le(s, 0xff01);
// Go away 2k TS problem
// out_uint16_le(s, 0xff01);
out_uint16_le(s, 0x0301);
out_uint8p(s, client_random, SEC_RANDOM_SIZE);