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(-)Ice-3.2.1.orig/include/Ice/Outgoing.h (+1 lines)
Lines 16-21 Link Here
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#include <Ice/ReferenceF.h>
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#include <Ice/ReferenceF.h>
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#include <Ice/BasicStream.h>
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#include <Ice/BasicStream.h>
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#include <Ice/Current.h>
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#include <Ice/Current.h>
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#include <memory>
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namespace Ice
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namespace Ice
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{
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{
(-)Ice-3.2.1.orig/src/FreezeScript/AssignVisitor.cpp (+1 lines)
Lines 9-14 Link Here
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#include <FreezeScript/AssignVisitor.h>
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#include <FreezeScript/AssignVisitor.h>
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#include <FreezeScript/Util.h>
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#include <FreezeScript/Util.h>
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#include <climits>
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using namespace std;
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using namespace std;
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(-)Ice-3.2.1.orig/src/FreezeScript/Data.cpp (+1 lines)
Lines 12-17 Link Here
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#include <FreezeScript/Util.h>
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#include <FreezeScript/Util.h>
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#include <FreezeScript/Exception.h>
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#include <FreezeScript/Exception.h>
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#include <IceUtil/InputUtil.h>
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#include <IceUtil/InputUtil.h>
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#include <climits>
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using namespace std;
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using namespace std;
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using namespace IceUtil;
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using namespace IceUtil;
(-)Ice-3.2.1.orig/src/FreezeScript/DumpDescriptors.cpp (+1 lines)
Lines 15-20 Link Here
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#include <FreezeScript/Util.h>
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#include <FreezeScript/Util.h>
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#include <db_cxx.h>
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#include <db_cxx.h>
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#include <set>
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#include <set>
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#include <climits>
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using namespace std;
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using namespace std;
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(-)Ice-3.2.1.orig/src/FreezeScript/Transformer.cpp (+1 lines)
Lines 19-24 Link Here
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#include <Freeze/Initialize.h>
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#include <Freeze/Initialize.h>
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#include <IceXML/Parser.h>
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#include <IceXML/Parser.h>
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#include <db_cxx.h>
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#include <db_cxx.h>
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#include <climits>
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using namespace std;
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using namespace std;
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(-)Ice-3.2.1.orig/src/Ice/ConnectionI.h (+1 lines)
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#include <Ice/TraceLevelsF.h>
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#include <Ice/TraceLevelsF.h>
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#include <Ice/OutgoingAsyncF.h>
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#include <Ice/OutgoingAsyncF.h>
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#include <Ice/EventHandler.h>
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#include <Ice/EventHandler.h>
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#include <memory>
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namespace IceInternal
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namespace IceInternal
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{
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{
(-)Ice-3.2.1.orig/src/IceGrid/Activator.cpp (+1 lines)
Lines 22-27 Link Here
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#include <sys/types.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <fcntl.h>
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#include <climits>
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#ifndef _WIN32
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#ifndef _WIN32
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#   include <sys/wait.h>
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#   include <sys/wait.h>
(-)Ice-3.2.1.orig/src/IceGrid/PlatformInfo.cpp (+1 lines)
Lines 17-22 Link Here
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#include <IceGrid/TraceLevels.h>
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#include <IceGrid/TraceLevels.h>
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#include <IcePatch2/Util.h>
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#include <IcePatch2/Util.h>
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#include <climits>
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#if defined(_WIN32)
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#if defined(_WIN32)
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#   include <direct.h> // For _getcwd
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#   include <direct.h> // For _getcwd
(-)Ice-3.2.1.orig/src/IcePatch2/OS.cpp (+1 lines)
Lines 10-15 Link Here
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#include <IceUtil/DisableWarnings.h>
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#include <IceUtil/DisableWarnings.h>
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#include <OS.h>
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#include <OS.h>
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#include <IceUtil/Unicode.h>
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#include <IceUtil/Unicode.h>
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#include <climits>
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#ifdef __BCPLUSPLUS__
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#ifdef __BCPLUSPLUS__
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#  include <dir.h>
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#  include <dir.h>
(-)Ice-3.2.1.orig/src/IceUtil/ArgVector.cpp (+1 lines)
Lines 9-14 Link Here
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#include <IceUtil/ArgVector.h>
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#include <IceUtil/ArgVector.h>
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#include <IceUtil/DisableWarnings.h>
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#include <IceUtil/DisableWarnings.h>
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#include <cstring>
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IceUtil::ArgVector::ArgVector(int argc, char *argv[])
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IceUtil::ArgVector::ArgVector(int argc, char *argv[])
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{
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{
(-)Ice-3.2.1.orig/src/IceUtil/MD5.cpp (+1 lines)
Lines 9-14 Link Here
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#include <IceUtil/MD5.h>
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#include <IceUtil/MD5.h>
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#include <IceUtil/MD5I.h>
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#include <IceUtil/MD5I.h>
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#include <cstring>
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using namespace std;
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using namespace std;
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(-)Ice-3.2.1.orig/src/IceUtil/OutputUtil.cpp (+1 lines)
Lines 8-13 Link Here
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// **********************************************************************
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// **********************************************************************
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#include <IceUtil/OutputUtil.h>
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#include <IceUtil/OutputUtil.h>
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#include <cstring>
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using namespace std;
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using namespace std;
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using namespace IceUtil;
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using namespace IceUtil;
(-)Ice-3.2.1.orig/src/IceUtil/Random.cpp (+1 lines)
Lines 9-14 Link Here
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#include <IceUtil/Random.h>
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#include <IceUtil/Random.h>
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#include <IceUtil/StaticMutex.h>
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#include <IceUtil/StaticMutex.h>
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#include <cstring>
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#ifdef _WIN32
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#ifdef _WIN32
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#   include <Wincrypt.h>
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#   include <Wincrypt.h>
(-)Ice-3.2.1.orig/src/IceUtil/ThreadException.cpp (+1 lines)
Lines 8-13 Link Here
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// **********************************************************************
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// **********************************************************************
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#include <IceUtil/ThreadException.h>
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#include <IceUtil/ThreadException.h>
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#include <cstring>
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using namespace std;
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using namespace std;
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(-)Ice-3.2.1.orig/src/Slice/CPlusPlusUtil.cpp (+1 lines)
Lines 8-13 Link Here
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// **********************************************************************
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// **********************************************************************
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#include <Slice/CPlusPlusUtil.h>
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#include <Slice/CPlusPlusUtil.h>
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#include <cstring>
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using namespace std;
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using namespace std;
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using namespace Slice;
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using namespace Slice;
(-)Ice-3.2.1.orig/src/Slice/DotNetNames.cpp (+1 lines)
Lines 9-14 Link Here
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#include <Slice/DotNetNames.h>
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#include <Slice/DotNetNames.h>
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#include <ctype.h>
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#include <ctype.h>
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#include <cstring>
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using namespace std;
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using namespace std;
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(-)Ice-3.2.1.orig/src/Slice/Grammar.cpp (+1 lines)
Lines 165-170 Link Here
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#include <Slice/GrammarUtil.h>
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#include <Slice/GrammarUtil.h>
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#include <IceUtil/UUID.h>
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#include <IceUtil/UUID.h>
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#include <cstring>
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#ifdef _MSC_VER
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#ifdef _MSC_VER
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// I get these warnings from some bison versions:
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// I get these warnings from some bison versions:
(-)Ice-3.2.1.orig/src/Slice/Grammar.y (+1 lines)
Lines 11-16 Link Here
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#include <Slice/GrammarUtil.h>
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#include <Slice/GrammarUtil.h>
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#include <IceUtil/UUID.h>
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#include <IceUtil/UUID.h>
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#include <cstring>
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#ifdef _MSC_VER
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#ifdef _MSC_VER
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// I get these warnings from some bison versions:
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// I get these warnings from some bison versions:
(-)Ice-3.2.1.orig/src/Slice/Parser.cpp (+1 lines)
Lines 10-15 Link Here
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#include <IceUtil/Functional.h>
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#include <IceUtil/Functional.h>
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#include <Slice/Parser.h>
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#include <Slice/Parser.h>
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#include <Slice/GrammarUtil.h>
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#include <Slice/GrammarUtil.h>
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#include <cstring>
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#ifdef __BCPLUSPLUS__
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#ifdef __BCPLUSPLUS__
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#  include <iterator>
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#  include <iterator>
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#endif
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#endif
(-)Ice-3.2.1.orig/src/Slice/Preprocessor.cpp (+1 lines)
Lines 11-16 Link Here
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#include <IceUtil/StringUtil.h>
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#include <IceUtil/StringUtil.h>
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#include <algorithm>
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#include <algorithm>
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#include <fstream>
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#include <fstream>
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#include <cstring>
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#include <sys/types.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <sys/stat.h>
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(-)Ice-3.2.1.orig/src/Slice/PythonUtil.cpp (+1 lines)
Lines 13-18 Link Here
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#ifdef __BCPLUSPLUS__
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#ifdef __BCPLUSPLUS__
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#  include <iterator>
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#  include <iterator>
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#endif
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#endif
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#include <climits>
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using namespace std;
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using namespace std;
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using namespace Slice;
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using namespace Slice;
(-)Ice-3.2.1.orig/src/slice2docbook/Gen.cpp (+1 lines)
Lines 10-15 Link Here
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#include <IceUtil/DisableWarnings.h>
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#include <IceUtil/DisableWarnings.h>
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#include <IceUtil/Functional.h>
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#include <IceUtil/Functional.h>
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#include <Gen.h>
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#include <Gen.h>
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#include <cstring>
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#ifdef __BCPLUSPLUS__
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#ifdef __BCPLUSPLUS__
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#  include <iterator>
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#  include <iterator>
(-)Ice-3.2.1.orig/src/slice2freeze/Main.cpp (+1 lines)
Lines 12-17 Link Here
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#include <Slice/Preprocessor.h>
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#include <Slice/Preprocessor.h>
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#include <Slice/CPlusPlusUtil.h>
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#include <Slice/CPlusPlusUtil.h>
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#include <IceUtil/OutputUtil.h>
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#include <IceUtil/OutputUtil.h>
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#include <cstring>
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using namespace std;
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using namespace std;
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using namespace IceUtil;
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using namespace IceUtil;
(-)Ice-3.2.1.orig/src/slice2java/Gen.cpp (+1 lines)
Lines 15-20 Link Here
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#include <IceUtil/Iterator.h>
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#include <IceUtil/Iterator.h>
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#include <limits>
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#include <limits>
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#include <cstring>
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using namespace std;
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using namespace std;
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using namespace Slice;
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using namespace Slice;
(-)Ice-3.2.1.orig/src/slice2py/Main.cpp (+1 lines)
Lines 13-18 Link Here
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#include <Slice/PythonUtil.h>
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#include <Slice/PythonUtil.h>
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#include <fstream>
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#include <fstream>
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#include <cstring>
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#include <sys/types.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <sys/stat.h>

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