#include<config.h>
#endif
#include <cstring>
__BEGIN_YAFRAY
//---------------------------------------------------------------------------
#include <cstdio>
#include <iostream>
#include <cstdlib>
#include "color.h"
#include"ccthreads.h"
#include<iostream>
#include<cstdlib>
using namespace std;
#define __GEOMETREE_H
#include"bound.h"
#include <limits>
#include <math.h>
#include <time.h>
#include "renderblock.h"
#include<stdio.h>
#include<cstring>
#include "mlex.h"
#include<string>
#include "basictex.h"
#include "object3d.h"
#include "targaIO.h"
#include "HDR_io.h"
//--------------------------------------------------------------------------------
#include "vector3d.h"
// Save uncompressed 24 bit targa