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(-)rubberband-1.0.1.orig/src/FFT.cpp (+1 lines)
Lines 21-30 Link Here
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#include <cmath>
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#include <cmath>
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#include <iostream>
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#include <iostream>
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#include <map>
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#include <map>
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#include <cstdio>
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#include <cstdio>
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#include <vector>
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#include <vector>
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#include <cstdlib>
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namespace RubberBand {
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namespace RubberBand {
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class FFTImpl
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class FFTImpl
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{
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{
(-)rubberband-1.0.1.orig/src/main.cpp (+2 lines)
Lines 13-22 Link Here
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*/
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*/
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#include "RubberBandStretcher.h"
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#include "RubberBandStretcher.h"
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#include <iostream>
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#include <iostream>
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#include <cstring>
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#include <cstdlib>
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#include <sndfile.h>
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#include <sndfile.h>
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#include <cmath>
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#include <cmath>
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#include <sys/time.h>
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#include <sys/time.h>
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#include <time.h>
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#include <time.h>
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#include "sysutils.h"
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#include "sysutils.h"
(-)rubberband-1.0.1.orig/src/RingBuffer.h (+1 lines)
Lines 14-23 Link Here
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#ifndef _RUBBERBAND_RINGBUFFER_H_
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#ifndef _RUBBERBAND_RINGBUFFER_H_
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#define _RUBBERBAND_RINGBUFFER_H_
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#define _RUBBERBAND_RINGBUFFER_H_
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#include <sys/types.h>
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#include <sys/types.h>
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#include <cstring>
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#ifndef _WIN32
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#ifndef _WIN32
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#include <sys/mman.h>
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#include <sys/mman.h>
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#endif
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#endif
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(-)rubberband-1.0.1.orig/src/StretchCalculator.cpp (+1 lines)
Lines 17-26 Link Here
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#include <math.h>
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#include <math.h>
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#include <iostream>
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#include <iostream>
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#include <deque>
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#include <deque>
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#include <set>
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#include <set>
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#include <cassert>
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#include <cassert>
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#include <algorithm>
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namespace RubberBand
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namespace RubberBand
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{
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{
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StretchCalculator::StretchCalculator(size_t sampleRate,
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StretchCalculator::StretchCalculator(size_t sampleRate,
(-)rubberband-1.0.1.orig/src/Thread.cpp (+1 lines)
Lines 13-22 Link Here
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*/
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*/
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#include "Thread.h"
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#include "Thread.h"
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#include <iostream>
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#include <iostream>
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#include <cstdlib>
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#include <sys/time.h>
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#include <sys/time.h>
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#include <time.h>
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#include <time.h>
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//#define DEBUG_THREAD 1
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//#define DEBUG_THREAD 1
(-)rubberband-1.0.1.orig/src/Window.h (+1 lines)
Lines 16-25 Link Here
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#define _RUBBERBAND_WINDOW_H_
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#define _RUBBERBAND_WINDOW_H_
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#include <cmath>
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#include <cmath>
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#include <iostream>
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#include <iostream>
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#include <map>
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#include <map>
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#include <cstdlib>
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namespace RubberBand {
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namespace RubberBand {
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enum WindowType {
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enum WindowType {
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    RectangularWindow,
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    RectangularWindow,

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