Line
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0 |
-- src/Constante.cpp |
0 |
++ src/Constante.cpp |
Lines 27-32
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|
27 |
#define DATADIR_BRIQUOLO "./" |
27 |
#define DATADIR_BRIQUOLO "./" |
28 |
#define PACKAGE "briquolo" |
28 |
#define PACKAGE "briquolo" |
29 |
#endif |
29 |
#endif |
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|
30 |
#include <cstdlib> |
30 |
|
31 |
|
31 |
#ifdef WIN32 |
32 |
#ifdef WIN32 |
32 |
#define WIN32_LEAN_AND_MEAN |
33 |
#define WIN32_LEAN_AND_MEAN |
33 |
-- src/MOGL/MOGL_EnsembleObjet.cpp |
34 |
++ src/MOGL/MOGL_EnsembleObjet.cpp |
Lines 23-29
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|
23 |
#include "MOGL_Armature.h" |
23 |
#include "MOGL_Armature.h" |
24 |
#include "MOGL_Peau.h" |
24 |
#include "MOGL_Peau.h" |
25 |
//#include |
25 |
//#include |
26 |
#include <stdio.h> |
26 |
#include <cstdio> |
|
|
27 |
#include <cstring> |
27 |
|
28 |
|
28 |
//#include <mmsystem.h> |
29 |
//#include <mmsystem.h> |
29 |
|
30 |
|
30 |
-- src/MOGL/MOGL_GestionnaireObjet.cpp |
31 |
++ src/MOGL/MOGL_GestionnaireObjet.cpp |
Lines 20-25
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|
20 |
* |
20 |
* |
21 |
*****************************************************************************/ |
21 |
*****************************************************************************/ |
22 |
#include "MOGL_GestionnaireObjet.h" |
22 |
#include "MOGL_GestionnaireObjet.h" |
|
|
23 |
#include <cstring> |
23 |
|
24 |
|
24 |
bool MOGL_GestionnaireObjet::ChargerObjetASCTriangle(const char * p_NomFichier, const MOGL_GestionnaireTexture & p_GM, |
25 |
bool MOGL_GestionnaireObjet::ChargerObjetASCTriangle(const char * p_NomFichier, const MOGL_GestionnaireTexture & p_GM, |
25 |
MOGL_Objet & p_Objet) |
26 |
MOGL_Objet & p_Objet) |
26 |
-- src/MOGL/MOGL_GestionnaireObjet.h |
27 |
++ src/MOGL/MOGL_GestionnaireObjet.h |
Lines 24-30
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24 |
|
24 |
|
25 |
#include <vector> |
25 |
#include <vector> |
26 |
#include <iostream> |
26 |
#include <iostream> |
27 |
#include <stdio.h> |
27 |
#include <cstdio> |
|
|
28 |
#include <cstring> |
28 |
|
29 |
|
29 |
#include "MOGL_Triangle.h" |
30 |
#include "MOGL_Triangle.h" |
30 |
#include "MOGL_Objet.h" |
31 |
#include "MOGL_Objet.h" |
31 |
-- src/MOGL/MOGL_Image.h |
32 |
++ src/MOGL/MOGL_Image.h |
Lines 24-29
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24 |
|
24 |
|
25 |
#include "MOGL_Structure.h" |
25 |
#include "MOGL_Structure.h" |
26 |
#include <string> |
26 |
#include <string> |
|
|
27 |
#include <cstring> |
27 |
|
28 |
|
28 |
using namespace std; |
29 |
using namespace std; |
29 |
|
30 |
|
30 |
-- src/MOGL/MOGL_Objet.cpp |
31 |
++ src/MOGL/MOGL_Objet.cpp |
Lines 20-25
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|
20 |
* |
20 |
* |
21 |
*****************************************************************************/ |
21 |
*****************************************************************************/ |
22 |
#include "MOGL_Objet.h" |
22 |
#include "MOGL_Objet.h" |
|
|
23 |
#include <cstdlib> |
23 |
|
24 |
|
24 |
//MOGL_Objet::MOGL_Objet(): MOGL_ObjetAbstrait(), MOGL_ElementArbre() |
25 |
//MOGL_Objet::MOGL_Objet(): MOGL_ObjetAbstrait(), MOGL_ElementArbre() |
25 |
MOGL_Objet::MOGL_Objet(): MOGL_Noeud(), _ModifieTriangle(true), _ModifieStrip(true), |
26 |
MOGL_Objet::MOGL_Objet(): MOGL_Noeud(), _ModifieTriangle(true), _ModifieStrip(true), |
26 |
-- src/MOGL/MOGL_Peau.cpp |
27 |
++ src/MOGL/MOGL_Peau.cpp |
Lines 20-25
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|
20 |
* |
20 |
* |
21 |
*****************************************************************************/ |
21 |
*****************************************************************************/ |
22 |
#include "MOGL_Peau.h" |
22 |
#include "MOGL_Peau.h" |
|
|
23 |
#include <cstdlib> |
23 |
|
24 |
|
24 |
MOGL_Peau::MOGL_Peau(): MOGL_Noeud(), _ModifieTriangle(true) |
25 |
MOGL_Peau::MOGL_Peau(): MOGL_Noeud(), _ModifieTriangle(true) |
25 |
{ |
26 |
{ |