--- src/engine/eAdvWall.h +++ src/engine/eAdvWall.h @@ -5,7 +5,7 @@ ArmageTron -- Just another Tron Lightcycle Game in 3D. Copyright (C) 2000 Manuel Moos (manuel@moosnet.de) #include -#include +#include ************************************************************************** This program is free software; you can redistribute it and/or --- src/engine/eFloor.cpp +++ src/engine/eFloor.cpp @@ -28,7 +28,7 @@ #include "eFloor.h" #include "rScreen.h" #include "rTexture.h" -#include +#include eFloor::eFloor(){Floor = this;} --- src/engine/eSound.cpp +++ src/engine/eSound.cpp @@ -36,7 +36,7 @@ #include "eCamera.h" //#include "tList.h" #include -#include +#include #include "eGrid.h" //eGrid* eSoundPlayer::S_Grid = NULL; --- src/network/md5.cpp +++ src/network/md5.cpp @@ -77,6 +77,7 @@ #include "md5.h" #include +#include #include #ifdef TEST --- src/network/nAuthentification.cpp +++ src/network/nAuthentification.cpp @@ -35,6 +35,7 @@ #include #include +#include static nAuthentification::UserPasswordCallback* S_UserPasswordCallback = NULL; static nAuthentification::LoginResultCallback* S_LoginResultCallback = NULL; --- src/network/nConfig.cpp +++ src/network/nConfig.cpp @@ -27,6 +27,7 @@ #include "nConfig.h" #include "tConsole.h" +#include nConfItemBase::nConfItemBase() :tConfItemBase(""){}; --- src/network/nKrawall.cpp +++ src/network/nKrawall.cpp @@ -41,7 +41,8 @@ #include "tSysTime.h" #include "tMemManager.h" -#include +#include +#include #include bool nKrawall::MayRequirePassword(tString& adress, unsigned int port) --- src/network/nNet.h +++ src/network/nNet.h @@ -25,7 +25,7 @@ #ifndef NET_ANET_H #define NET_ANET_H -#include +#include #include #ifndef WIN32 --- src/network/nNetwork.cpp +++ src/network/nNetwork.cpp @@ -34,7 +34,7 @@ #include "tDirectories.h" #include "nNet.h" #include "tSysTime.h" -#include +#include #include #include --- src/network/nServerInfo.cpp +++ src/network/nServerInfo.cpp @@ -42,6 +42,7 @@ #include "nNet.h" #include +#include static nServerInfo* sn_FirstServer = NULL; static sn_ServerInfoCreator* sn_Creator = NULL; --- src/network/net_udp.cpp +++ src/network/net_udp.cpp @@ -24,7 +24,8 @@ #include "nNet.h" #include -#include +#include +#include #include @@ -60,7 +61,7 @@ #include -#include +#include #ifdef __sun__ --- src/network/net_wins.cpp +++ src/network/net_wins.cpp @@ -30,8 +30,8 @@ #include #include #endif -#include -#include +#include +#include #include "tString.h" #include "nNet.h" --- src/render/rConsoleCout.cpp +++ src/render/rConsoleCout.cpp @@ -29,7 +29,7 @@ #include "rFont.h" #include "tConfiguration.h" -#include +#include #include #include --- src/render/rFont.cpp +++ src/render/rFont.cpp @@ -28,7 +28,8 @@ #include "rFont.h" #include "rScreen.h" #include "tConfiguration.h" -#include +#include +#include #ifndef DEDICATED #include "rRender.h" --- src/render/rModel.cpp +++ src/render/rModel.cpp @@ -26,8 +26,9 @@ */ #include +#include #include -#include +#include #include "rScreen.h" #include "rModel.h" #include "tString.h" --- src/render/testgl.cpp +++ src/render/testgl.cpp @@ -1,5 +1,5 @@ -#include -#include +#include +#include #include #include "rSDL.h" --- src/tools/tArray.cpp +++ src/tools/tArray.cpp @@ -29,8 +29,9 @@ #include "tMemManager.h" #include -#include +#include #include +#include #include "tArray.h" void GrowingArrayBase::ComplainIfFull(){ --- src/tools/tConfiguration.cpp +++ src/tools/tConfiguration.cpp @@ -29,8 +29,9 @@ #include #include #include "tConfiguration.h" -#include -#include +#include +#include +#include #include #include "tString.h" #include "tToDo.h" --- src/tools/tConfiguration.h +++ src/tools/tConfiguration.h @@ -35,7 +35,7 @@ #include "tConsole.h" #include "tLocale.h" #include -#include +#include class tConfItemBase:public tListItem{ --- src/tools/tCrypt.cpp +++ src/tools/tCrypt.cpp @@ -29,6 +29,7 @@ #include "tMemManager.h" #include +#include class tCryptDummy: public tCrypt { --- src/tools/tDirectories.cpp +++ src/tools/tDirectories.cpp @@ -36,6 +36,7 @@ #include #endif +#include #include #include #include --- src/tools/tError.cpp +++ src/tools/tError.cpp @@ -25,6 +25,7 @@ */ +#include #include #ifndef WIN32 #include --- src/tools/tLinkedList.h +++ src/tools/tLinkedList.h @@ -28,7 +28,7 @@ #ifndef ArmageTron_tLinkedList_H #define ArmageTron_tLinkedList_H -#include +#include class tListItemBase{ protected: --- src/tools/tList.h +++ src/tools/tList.h @@ -31,7 +31,7 @@ #include "tArray.h" #include "tSafePTR.h" #include -#include +#include namespace referencing { --- src/tools/tLocale.cpp +++ src/tools/tLocale.cpp @@ -32,6 +32,7 @@ #include #include +#include class tLocaleSubItem; // identifies a single string in a single language --- src/tools/tMemManager.cpp +++ src/tools/tMemManager.cpp @@ -29,7 +29,7 @@ #include #include -#include // need basic C IO since STL IO does memory management +#include // need basic C IO since STL IO does memory management #include "tMemManager.h" #include "tError.h" --- src/tools/tMemManager.h +++ src/tools/tMemManager.h @@ -37,7 +37,7 @@ //#endif #endif -#include +#include class tMemMan{ public: --- src/tools/tMemStack.cpp +++ src/tools/tMemStack.cpp @@ -27,7 +27,7 @@ #include "tMemStack.h" #include "tArray.h" -#include +#include static int& ST_Size() --- src/tools/tString.cpp +++ src/tools/tString.cpp @@ -28,7 +28,8 @@ #include "tMemManager.h" #include "tString.h" #include "tLocale.h" -#include +#include +#include #include #include --- src/tools/transfab.cpp +++ src/tools/transfab.cpp @@ -26,7 +26,7 @@ */ #include -#include +#include #include int main(){ --- src/tron/gAIBase.cpp +++ src/tron/gAIBase.cpp @@ -40,7 +40,7 @@ #include "eDebugLine.h" #include "gAICharacter.h" #include "tReferenceHolder.h" -#include +#include #define AI_REACTION 0 #define AI_EMERGENCY 1 --- src/tron/gArmagetron.cpp +++ src/tron/gArmagetron.cpp @@ -48,8 +48,8 @@ #include "gAICharacter.h" #include "gCycle.h" //#include -#include -#include +#include +#include #include #include "nServerInfo.h" --- src/tron/gCycle.cpp +++ src/tron/gCycle.cpp @@ -46,7 +46,7 @@ #include "gAIBase.h" #include "tMath.h" -#include +#include #ifndef DEDICATED #include "rRender.h" --- src/tron/gGame.cpp +++ src/tron/gGame.cpp @@ -66,10 +66,10 @@ #include "eVoter.h" #include -#include +#include #include #include -#include +#include #include #ifdef DEDICATED @@ -3586,7 +3586,7 @@ } #include -#include +#include #include bool GameLoop(bool input=true){ --- src/tron/gWall.h +++ src/tron/gWall.h @@ -5,7 +5,7 @@ ArmageTron -- Just another Tron Lightcycle Game in 3D. Copyright (C) 2000 Manuel Moos (manuel@moosnet.de) #include -#include +#include ************************************************************************** This program is free software; you can redistribute it and/or