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(-)file_not_specified_in_diff (-19 / +57 lines)
Line  Link Here
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-- a/src/a2m.cpp
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++ b/src/a2m.cpp
Lines 33-38 Link Here
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#include "a2m.h"
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#include "a2m.h"
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#include <cstring>
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const unsigned int Ca2mLoader::MAXFREQ = 2000,
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const unsigned int Ca2mLoader::MAXFREQ = 2000,
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Ca2mLoader::MINCOPY = ADPLUG_A2M_MINCOPY,
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Ca2mLoader::MINCOPY = ADPLUG_A2M_MINCOPY,
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Ca2mLoader::MAXCOPY = ADPLUG_A2M_MAXCOPY,
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Ca2mLoader::MAXCOPY = ADPLUG_A2M_MAXCOPY,
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-- a/src/bmf.cpp
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++ b/src/bmf.cpp
Lines 43-48 Link Here
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#include "bmf.h"
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#include "bmf.h"
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#include "debug.h"
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#include "debug.h"
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#include <cstring>
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const unsigned char CxadbmfPlayer::bmf_adlib_registers[117] =
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const unsigned char CxadbmfPlayer::bmf_adlib_registers[117] =
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{
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{
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  0x20, 0x23, 0x40, 0x43, 0x60, 0x63, 0x80, 0x83, 0xA0, 0xB0, 0xC0, 0xE0, 0xE3,
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  0x20, 0x23, 0x40, 0x43, 0x60, 0x63, 0x80, 0x83, 0xA0, 0xB0, 0xC0, 0xE0, 0xE3,
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-- a/src/cff.cpp
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++ b/src/cff.cpp
Lines 28-33 Link Here
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#include "cff.h"
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#include "cff.h"
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#include <cstring>
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/* -------- Public Methods -------------------------------- */
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/* -------- Public Methods -------------------------------- */
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CPlayer *CcffLoader::factory(Copl *newopl)
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CPlayer *CcffLoader::factory(Copl *newopl)
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-- a/src/dro.cpp
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++ b/src/dro.cpp
Lines 27-32 Link Here
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#include "dro.h"
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#include "dro.h"
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#include <cstring>
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/*** public methods *************************************/
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/*** public methods *************************************/
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CPlayer *CdroPlayer::factory(Copl *newopl)
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CPlayer *CdroPlayer::factory(Copl *newopl)
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-- a/src/dtm.cpp
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++ b/src/dtm.cpp
Lines 24-29 Link Here
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#include "dtm.h"
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#include "dtm.h"
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#include <cstring>
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/* -------- Public Methods -------------------------------- */
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/* -------- Public Methods -------------------------------- */
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CPlayer *CdtmLoader::factory(Copl *newopl)
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CPlayer *CdtmLoader::factory(Copl *newopl)
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-- a/src/fmc.cpp
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++ b/src/fmc.cpp
Lines 21-26 Link Here
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#include "fmc.h"
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#include "fmc.h"
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#include <cstring>
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/* -------- Public Methods -------------------------------- */
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/* -------- Public Methods -------------------------------- */
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CPlayer *CfmcLoader::factory(Copl *newopl)
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CPlayer *CfmcLoader::factory(Copl *newopl)
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-- a/src/mad.cpp
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++ b/src/mad.cpp
Lines 21-26 Link Here
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#include "mad.h"
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#include "mad.h"
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#include <cstring>
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/* -------- Public Methods -------------------------------- */
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/* -------- Public Methods -------------------------------- */
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CPlayer *CmadLoader::factory(Copl *newopl)
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CPlayer *CmadLoader::factory(Copl *newopl)
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-- a/src/mkj.cpp
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++ b/src/mkj.cpp
Lines 24-29 Link Here
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#include "mkj.h"
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#include "mkj.h"
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#include "debug.h"
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#include "debug.h"
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#include <cstring>
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CPlayer *CmkjPlayer::factory(Copl *newopl)
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CPlayer *CmkjPlayer::factory(Copl *newopl)
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{
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{
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  return new CmkjPlayer(newopl);
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  return new CmkjPlayer(newopl);
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-- a/src/msc.cpp
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++ b/src/msc.cpp
Lines 24-29 Link Here
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#include "msc.h"
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#include "msc.h"
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#include "debug.h"
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#include "debug.h"
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#include <cstring>
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const unsigned char CmscPlayer::msc_signature [MSC_SIGN_LEN] = {
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const unsigned char CmscPlayer::msc_signature [MSC_SIGN_LEN] = {
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  'C', 'e', 'r', 'e', 's', ' ', '\x13', ' ',
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  'C', 'e', 'r', 'e', 's', ' ', '\x13', ' ',
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  'M', 'S', 'C', 'p', 'l', 'a', 'y', ' ' };
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  'M', 'S', 'C', 'p', 'l', 'a', 'y', ' ' };
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-- a/src/mtk.cpp
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++ b/src/mtk.cpp
Lines 21-26 Link Here
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#include "mtk.h"
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#include "mtk.h"
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#include <cstring>
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/*** public methods **************************************/
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/*** public methods **************************************/
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CPlayer *CmtkLoader::factory(Copl *newopl)
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CPlayer *CmtkLoader::factory(Copl *newopl)
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-- a/src/protrack.cpp
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++ b/src/protrack.cpp
Lines 28-33 Link Here
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#include "protrack.h"
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#include "protrack.h"
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#include "debug.h"
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#include "debug.h"
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#include <cstring>
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#define SPECIALARPLEN	256	// Standard length of special arpeggio lists
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#define SPECIALARPLEN	256	// Standard length of special arpeggio lists
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#define JUMPMARKER	0x80	// Orderlist jump marker
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#define JUMPMARKER	0x80	// Orderlist jump marker
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-- a/src/rad.cpp
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++ b/src/rad.cpp
Lines 24-29 Link Here
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#include "rad.h"
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#include "rad.h"
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#include <cstring>
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CPlayer *CradLoader::factory(Copl *newopl)
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CPlayer *CradLoader::factory(Copl *newopl)
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{
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{
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  return new CradLoader(newopl);
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  return new CradLoader(newopl);
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-- a/src/rat.cpp
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++ b/src/rat.cpp
Lines 32-37 Link Here
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#include "rat.h"
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#include "rat.h"
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#include "debug.h"
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#include "debug.h"
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#include <cstring>
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const unsigned char CxadratPlayer::rat_adlib_bases[18] =
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const unsigned char CxadratPlayer::rat_adlib_bases[18] =
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{
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{
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  0x00, 0x01, 0x02, 0x08, 0x09, 0x0A, 0x10, 0x11, 0x12,
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  0x00, 0x01, 0x02, 0x08, 0x09, 0x0A, 0x10, 0x11, 0x12,
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-- a/src/raw.cpp
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++ b/src/raw.cpp
Lines 21-26 Link Here
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#include "raw.h"
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#include "raw.h"
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#include <cstring>
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/*** public methods *************************************/
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/*** public methods *************************************/
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CPlayer *CrawPlayer::factory(Copl *newopl)
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CPlayer *CrawPlayer::factory(Copl *newopl)
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-- a/src/rix.cpp
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++ b/src/rix.cpp
Lines 23-28 Link Here
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#include "rix.h"
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#include "rix.h"
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#include "debug.h"
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#include "debug.h"
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#include <cstdlib>
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#include <cstring>
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const unsigned char CrixPlayer::adflag[] = {0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1};
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const unsigned char CrixPlayer::adflag[] = {0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1};
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const unsigned char CrixPlayer::reg_data[] = {0,1,2,3,4,5,8,9,10,11,12,13,16,17,18,19,20,21};
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const unsigned char CrixPlayer::reg_data[] = {0,1,2,3,4,5,8,9,10,11,12,13,16,17,18,19,20,21};
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const unsigned char CrixPlayer::ad_C0_offs[] = {0,1,2,0,1,2,3,4,5,3,4,5,6,7,8,6,7,8};
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const unsigned char CrixPlayer::ad_C0_offs[] = {0,1,2,0,1,2,3,4,5,3,4,5,6,7,8,6,7,8};
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-- a/src/rol.h
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++ b/src/rol.h
Lines 25-30 Link Here
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#include <vector>
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#include <vector>
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#include <string>
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#include <string>
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#include <cstring>
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#include "player.h"
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#include "player.h"
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-- a/src/s3m.cpp
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++ b/src/s3m.cpp
Lines 24-29 Link Here
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#include "s3m.h"
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#include "s3m.h"
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#include <cstring>
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const char Cs3mPlayer::chnresolv[] =	// S3M -> adlib channel conversion
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const char Cs3mPlayer::chnresolv[] =	// S3M -> adlib channel conversion
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  {-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,1,2,3,4,5,6,7,8,-1,-1,-1,-1,-1,-1,-1};
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  {-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,1,2,3,4,5,6,7,8,-1,-1,-1,-1,-1,-1,-1};
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-- a/src/sa2.cpp
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++ b/src/sa2.cpp
Lines 25-30 Link Here
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#include "sa2.h"
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#include "sa2.h"
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#include "debug.h"
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#include "debug.h"
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#include <cstring>
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CPlayer *Csa2Loader::factory(Copl *newopl)
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CPlayer *Csa2Loader::factory(Copl *newopl)
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{
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{
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  return new Csa2Loader(newopl);
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  return new Csa2Loader(newopl);
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-- a/src/sng.cpp
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++ b/src/sng.cpp
Lines 21-26 Link Here
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#include "sng.h"
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#include "sng.h"
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#include <cstring>
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CPlayer *CsngPlayer::factory(Copl *newopl)
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CPlayer *CsngPlayer::factory(Copl *newopl)
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{
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{
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  return new CsngPlayer(newopl);
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  return new CsngPlayer(newopl);
(-)a/src/adl.cpp.old (+1 lines)
Lines 47-56 Link Here
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 * $Id: adl.cpp,v 1.9 2006/08/16 00:20:45 dynamite Exp $
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 * $Id: adl.cpp,v 1.9 2006/08/16 00:20:45 dynamite Exp $
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 *
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 *
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 */
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 */
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#include <inttypes.h>
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#include <inttypes.h>
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#include <cstring>
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#include <stdarg.h>
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#include <stdarg.h>
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#include <assert.h>
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#include <assert.h>
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#include "adl.h"
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#include "adl.h"
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#include "debug.h"
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#include "debug.h"

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