--- file_not_specified_in_diff +++ file_not_specified_in_diff @@ -, +, @@ --- src-setup/Audio.cpp +++ src-setup/Audio.cpp @@ -7,13 +7,13 @@ */ #include "Audio.h" -#include -#include -#include +#include +#include +#include #ifndef _WIN32 #include -#include +#include #include #include #include @@ -23,6 +23,7 @@ #include #include + //==================================================================== Audio::Audio() { --- src-setup/ConfigFile.cpp +++ src-setup/ConfigFile.cpp @@ -7,8 +7,8 @@ */ #include "ConfigFile.h" -#include -#include +#include +#include #include #include --- src-setup/HelpPage.cpp +++ src-setup/HelpPage.cpp @@ -7,7 +7,7 @@ */ #include "HelpPage.h" -#include +#include #include #include --- src-setup/HiScoreWidget.cpp +++ src-setup/HiScoreWidget.cpp @@ -1,7 +1,7 @@ #include "HiScoreWidget.h" -#include -#include +#include +#include #include --- src-setup/HiScoreWidget.h +++ src-setup/HiScoreWidget.h @@ -8,7 +8,7 @@ #ifndef HiScoreWidget_h #define HiScoreWidget_h -#include +#include #include #include --- src-setup/MainWidget.cpp +++ src-setup/MainWidget.cpp @@ -7,8 +7,8 @@ */ #include "MainWidget.h" -#include -#include +#include +#include #include #include --- src-setup/PlayList.cpp +++ src-setup/PlayList.cpp @@ -7,8 +7,8 @@ */ #include "PlayList.h" -#include -#include +#include +#include #include #include --- src/Ammo.cpp +++ src/Ammo.cpp @@ -7,7 +7,7 @@ */ #include "Ammo.h" -#include +#include int ActiveAmmo::ammoCount = 0; --- src/AudioOpenAL.cpp +++ src/AudioOpenAL.cpp @@ -15,14 +15,14 @@ void alcDestroyContext(void*) { alExit(); } #endif //macintosh -#include -#include -#include -#include +#include +#include +#include +#include #ifndef _WIN32 #include - #include + #include #include #include #include --- src/AudioSDLMixer.cpp +++ src/AudioSDLMixer.cpp @@ -9,14 +9,14 @@ #include "AudioSDLMixer.h" -#include -#include +#include +#include #include -#include +#include #ifndef _WIN32 #include -#include +#include #include #include #endif // _WIN32 --- src/Config.cpp +++ src/Config.cpp @@ -10,9 +10,9 @@ #include "HiScore.h" //==================================================================== -#include -#include -#include +#include +#include +#include #include "NCString.h" --- src/EnemyAircraft.cpp +++ src/EnemyAircraft.cpp @@ -7,9 +7,9 @@ */ #include "EnemyAircraft.h" -#include -#include -#include +#include +#include +#include #include "Config.h" --- src/EnemyAircraft_Boss00.cpp +++ src/EnemyAircraft_Boss00.cpp @@ -7,9 +7,9 @@ */ #include "EnemyAircraft_Boss00.h" -#include -#include -#include +#include +#include +#include #include "Config.h" --- src/EnemyAircraft_Boss01.cpp +++ src/EnemyAircraft_Boss01.cpp @@ -7,9 +7,9 @@ */ #include "EnemyAircraft_Boss01.h" -#include -#include -#include +#include +#include +#include #include "Config.h" --- src/EnemyAircraft_Gnat.cpp +++ src/EnemyAircraft_Gnat.cpp @@ -7,9 +7,9 @@ */ #include "EnemyAircraft_Gnat.h" -#include -#include -#include +#include +#include +#include #include "Config.h" --- src/EnemyAircraft_Omni.cpp +++ src/EnemyAircraft_Omni.cpp @@ -7,9 +7,9 @@ */ #include "EnemyAircraft_Omni.h" -#include -#include -#include +#include +#include +#include #include "Config.h" --- src/EnemyAircraft_RayGun.cpp +++ src/EnemyAircraft_RayGun.cpp @@ -7,9 +7,9 @@ */ #include "EnemyAircraft_RayGun.h" -#include -#include -#include +#include +#include +#include #include "Config.h" --- src/EnemyAircraft_Straight.cpp +++ src/EnemyAircraft_Straight.cpp @@ -7,9 +7,9 @@ */ #include "EnemyAircraft_Straight.h" -#include -#include -#include +#include +#include +#include #include "Config.h" --- src/EnemyAircraft_Tank.cpp +++ src/EnemyAircraft_Tank.cpp @@ -7,9 +7,9 @@ */ #include "EnemyAircraft_Tank.h" -#include -#include -#include +#include +#include +#include #include "Config.h" --- src/EnemyAmmo.cpp +++ src/EnemyAmmo.cpp @@ -7,9 +7,9 @@ */ #include "EnemyAmmo.h" -#include -#include -#include +#include +#include +#include #include "compatibility.h" #include --- src/EnemyFleet.cpp +++ src/EnemyFleet.cpp @@ -7,8 +7,8 @@ */ #include "EnemyFleet.h" -#include -#include +#include +#include #include "compatibility.h" #include --- src/Explosions.cpp +++ src/Explosions.cpp @@ -7,7 +7,7 @@ */ #include "Explosions.h" -#include +#include #include "compatibility.h" #include --- src/Global.h +++ src/Global.h @@ -8,8 +8,8 @@ #ifndef Global_h #define Global_h -#include -#include +#include +#include #include "define.h" #include "TexFont.h" --- src/GroundMetal.cpp +++ src/GroundMetal.cpp @@ -8,7 +8,7 @@ #include "GroundMetal.h" #include -#include +#include #include "extern.h" #include "Global.h" --- src/GroundMetalSegment.cpp +++ src/GroundMetalSegment.cpp @@ -7,7 +7,7 @@ */ #include "GroundMetalSegment.h" -#include +#include #include "compatibility.h" #include --- src/GroundSea.cpp +++ src/GroundSea.cpp @@ -7,7 +7,7 @@ */ #include "GroundSea.h" -#include +#include #include #include "extern.h" --- src/GroundSeaSegment.cpp +++ src/GroundSeaSegment.cpp @@ -7,7 +7,7 @@ */ #include "GroundSeaSegment.h" -#include +#include #include "compatibility.h" #include --- src/HeroAircraft.cpp +++ src/HeroAircraft.cpp @@ -7,9 +7,9 @@ */ #include "HeroAircraft.h" -#include -#include -#include +#include +#include +#include #include "compatibility.h" #include --- src/HeroAmmo.cpp +++ src/HeroAmmo.cpp @@ -7,8 +7,8 @@ */ #include "HeroAmmo.h" -#include -#include +#include +#include #include "compatibility.h" #include --- src/HiScore.cpp +++ src/HiScore.cpp @@ -11,9 +11,9 @@ #include "HeroAircraft.h" //==================================================================== -#include -#include -#include +#include +#include +#include HiScore *HiScore::instance = 0; --- src/HiScore.h +++ src/HiScore.h @@ -8,8 +8,8 @@ #ifndef HiScore_h #define HiScore_h -#include -#include +#include +#include #include "define.h" --- src/MainGL.cpp +++ src/MainGL.cpp @@ -7,10 +7,10 @@ */ #include "MainGL.h" -#include -#include -#include -#include +#include +#include +#include +#include #include "compatibility.h" #include --- src/MainGLUT.cpp +++ src/MainGLUT.cpp @@ -9,7 +9,7 @@ #ifdef USE_GLUT -#include +#include #include #include --- src/MainSDL.cpp +++ src/MainSDL.cpp @@ -9,8 +9,8 @@ #ifdef USE_SDL -#include -#include +#include +#include #include #include "compatibility.h" --- src/MainSDL_Event.cpp +++ src/MainSDL_Event.cpp @@ -9,9 +9,9 @@ #ifdef USE_SDL -#include -#include -#include +#include +#include +#include #include "Config.h" --- src/MenuGL.cpp +++ src/MenuGL.cpp @@ -7,9 +7,9 @@ */ #include "MenuGL.h" -#include -#include -#include +#include +#include +#include #include "compatibility.h" #include --- src/NCString.cpp +++ src/NCString.cpp @@ -1,10 +1,11 @@ #include "NCString.h" -#include -#include -#include -#include -#include +#include +#include +#include +#include +#include +#include /** * ctor @@ -1463,7 +1464,7 @@ NCString operator + (const char *s1, const NCString &s2) { NCString tmp(s1); tmp += s2; return tmp; } NCString operator + (const NCString &s1, const char *s2) { NCString tmp(s1); tmp += s2; return tmp; } //----------------------------------------------------- -ostream& operator << (ostream &os, const NCString &s1) +std::ostream& operator << (std::ostream &os, const NCString &s1) { return os << (const char*)s1; } --- src/NCString.h +++ src/NCString.h @@ -1,7 +1,7 @@ #ifndef NCString_h #define NCString_h -#include +#include typedef unsigned int uint; typedef unsigned short ushort; @@ -123,7 +123,7 @@ /** add @relates NCString */ NCString operator + (const NCString &s1, const NCString &s2); /** add @relates NCString */ NCString operator + (const char *s1, const NCString &s2); /** add @relates NCString */ NCString operator + (const NCString &s1, const char *s2); -/** stream @relates NCString */ ostream& operator << (ostream &os, const NCString &s1); +/** stream @relates NCString */ std::ostream& operator << (std::ostream &os, const NCString &s1); #endif // NCString_h --- src/PowerUps.cpp +++ src/PowerUps.cpp @@ -7,9 +7,9 @@ */ #include "PowerUps.h" -#include -#include -#include +#include +#include +#include #include "compatibility.h" #include --- src/ScreenItem.cpp +++ src/ScreenItem.cpp @@ -7,7 +7,7 @@ */ #include "ScreenItem.h" -#include +#include int ScreenItem::itemCount = 0; --- src/ScreenItemAdd.cpp +++ src/ScreenItemAdd.cpp @@ -7,8 +7,8 @@ */ #include "ScreenItemAdd.h" -#include -#include +#include +#include #include "define.h" #include "Global.h" --- src/StatusDisplay.cpp +++ src/StatusDisplay.cpp @@ -7,10 +7,10 @@ */ #include "StatusDisplay.h" -#include -#include -#include -#include +#include +#include +#include +#include #include "compatibility.h" #include --- src/TexFont.cpp +++ src/TexFont.cpp @@ -5,12 +5,12 @@ provided without guarantee or warrantee expressed or implied. This program is -not- in the public domain. */ #include "compatibility.h" -#include -#include -#include -#include -#include -#include +#include +#include +#include +#include +#include +#include #include #include "TexFont.h" --- src/extern.h +++ src/extern.h @@ -8,7 +8,7 @@ #ifndef extern_h #define extern_h -#include +#include const char *dataLoc(const char *filename, bool doCheck = true); const char *alterPathForPlatform(char *filename); --- src/main.cpp +++ src/main.cpp @@ -8,15 +8,15 @@ #include "compatibility.h" #include -#include -#include -#include -#include +#include +#include +#include +#include #ifndef _WIN32 #include #include -#include +#include #include #endif // _WIN32 --- support/glpng/include/GL/glpng.h +++ support/glpng/include/GL/glpng.h @@ -23,7 +23,11 @@ #ifndef _GLPNG_H_ #define _GLPNG_H_ -#include +#ifdef __cplusplus +# include +#else +# include +#endif #ifdef __cplusplus extern "C" { --- support/glpng/src/glpng.c +++ support/glpng/src/glpng.c @@ -4,6 +4,8 @@ #endif #include +/* needed to get the glext prototypes */ +#define GL_GLEXT_PROTOTYPES #include #include #include @@ -47,7 +49,7 @@ static char gammaExplicit = 0; /*if */ -static void checkForGammaEnv() +static void checkForGammaEnv(void) { double viewingGamma; char *gammaEnv = getenv("VIEWING_GAMMA"); @@ -91,6 +93,7 @@ } } +#ifdef _WIN32 static int ExtSupported(const char *x) { static const GLubyte *ext = NULL; const char *c; @@ -107,6 +110,7 @@ return 0; } +#endif #define GET(o) ((int)*(data + (o)))