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(-)aqsis-1.2.0/displays/d_xpm/aspXpm.h.gcc43 (+1 lines)
Lines 4-9 Link Here
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#include <iomanip>
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#include <iomanip>
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#include <iosfwd>
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#include <iosfwd>
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#include <vector>
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#include <vector>
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#include <cstring>
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#ifndef aspXpm_H
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#ifndef aspXpm_H
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#define aspXpm_H
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#define aspXpm_H
(-)aqsis-1.2.0/displays/display/display.cpp.gcc43 (+1 lines)
Lines 44-49 using namespace Aqsis; Link Here
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#include <algorithm>
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#include <algorithm>
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#include <float.h>
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#include <float.h>
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#include <time.h>
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#include <time.h>
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#include <cstring>
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#include "ndspy.h"
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#include "ndspy.h"
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(-)aqsis-1.2.0/rib/rib2/bdec.h.gcc43 (+1 lines)
Lines 28-33 Link Here
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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#include <stdio.h>
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#include <stdio.h>
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#include <cstdlib>
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#include <zlib.h>
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#include <zlib.h>
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#include "aqsis.h"
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#include "aqsis.h"
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#include "rib2_common.h"
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#include "rib2_common.h"
(-)aqsis-1.2.0/rib/rib2/libribtypes.h.gcc43 (+1 lines)
Lines 30-35 using namespace librib; Link Here
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//#include <string>
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//#include <string>
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#include <vector>
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#include <vector>
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#include <cstring>
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//#include <cassert>
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//#include <cassert>
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namespace librib
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namespace librib
(-)aqsis-1.2.0/rib/rib2/librib.h.gcc43 (+1 lines)
Lines 3-8 Link Here
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#include <iostream>
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#include <iostream>
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#include <string>
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#include <string>
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#include <cstring>
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#include <stdio.h>
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#include <stdio.h>
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#include "ri.h"
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#include "ri.h"
(-)aqsis-1.2.0/rib/rib2ri/librib2ri.h.gcc43 (+2 lines)
Lines 6-11 Link Here
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namespace librib2ri
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namespace librib2ri
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{
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{
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#include <cstring>
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/// Implements the librib::RendermanInterface interface, and sends data to the Renderman Interface "C" API
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/// Implements the librib::RendermanInterface interface, and sends data to the Renderman Interface "C" API
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class RIB_SHARE Engine :
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class RIB_SHARE Engine :
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			public librib::RendermanInterface
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			public librib::RendermanInterface
(-)aqsis-1.2.0/rib/miqser/miqser.cpp.gcc43 (+1 lines)
Lines 43-48 Link Here
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#include <vector>
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#include <vector>
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#include <stdio.h>
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#include <stdio.h>
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#include <time.h>
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#include <time.h>
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#include <memory>
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#ifdef AQSIS_SYSTEM_WIN32
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#ifdef AQSIS_SYSTEM_WIN32
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  #include <windows.h>
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  #include <windows.h>
(-)aqsis-1.2.0/rib/ri2rib/context.h.gcc43 (+1 lines)
Lines 27-32 Link Here
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#define RI2RIB_CONTEXT_H 1
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#define RI2RIB_CONTEXT_H 1
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#include <list>
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#include <list>
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#include <cstring>
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#include "ri.h"
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#include "ri.h"
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#include "aqsis.h"
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#include "aqsis.h"
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#include "options.h"
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#include "options.h"
(-)aqsis-1.2.0/texturing/teqser/teqser.cpp.gcc43 (+2 lines)
Lines 2-7 Link Here
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//
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//
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#include	<stdio.h>
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#include	<stdio.h>
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#include	<memory>
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#include	<cstring>
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#ifdef	AQSIS_SYSTEM_WIN32
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#ifdef	AQSIS_SYSTEM_WIN32
(-)aqsis-1.2.0/argparse/argparse.h.gcc43 (+1 lines)
Lines 24-29 Link Here
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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#include <cstdlib>
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class ArgParseInternalData;	// hide implementation details
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class ArgParseInternalData;	// hide implementation details
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(-)aqsis-1.2.0/renderer/render/blobby.cpp.gcc43 (+1 lines)
Lines 33-38 Link Here
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#include <vector>
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#include <vector>
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#include <list>
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#include <list>
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#include <limits>
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#include <limits>
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#include <cstring>
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#include "aqsis.h"
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#include "aqsis.h"
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#include "ri.h"
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#include "ri.h"
(-)aqsis-1.2.0/renderer/aqsis/aqsis.cpp.gcc43 (+1 lines)
Lines 44-49 Link Here
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#include <vector>
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#include <vector>
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#include <stdio.h>
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#include <stdio.h>
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#include <time.h>
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#include <time.h>
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#include <memory>
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#ifdef AQSIS_SYSTEM_WIN32
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#ifdef AQSIS_SYSTEM_WIN32
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  #include <windows.h>
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  #include <windows.h>
(-)aqsis-1.2.0/renderer/ddmanager/ddmanager.h.gcc43 (+1 lines)
Lines 28-33 Link Here
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#define ___ddmanager_Loaded___
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#define ___ddmanager_Loaded___
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#include	<vector>
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#include	<vector>
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#include	<cstring>
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#include	"aqsis.h"
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#include	"aqsis.h"
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#include	"ri.h"
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#include	"ri.h"
(-)aqsis-1.2.0/shadercompiler/shaderexecenv/shaderexecenv.h.gcc43 (+1 lines)
Lines 32-37 Link Here
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#include	<vector>
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#include	<vector>
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#include	<stack>
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#include	<stack>
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#include	<map>
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#include	<map>
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#include	<cstring>
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#include	"bitvector.h"
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#include	"bitvector.h"
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#include	"color.h"
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#include	"color.h"
(-)aqsis-1.2.0/shadercompiler/codegenvm/vmoutput.cpp.gcc43 (-1 / +1 lines)
Lines 32-38 Link Here
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#include	<deque>
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#include	<deque>
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#include	<string>
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#include	<string>
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#include	<map>
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#include	<map>
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#include	<cstdlib>
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#include	"version.h"
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#include	"version.h"
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#include	"vmoutput.h"
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#include	"vmoutput.h"
(-)aqsis-1.2.0/shadercompiler/slparse/parsenode.h.gcc43 (+1 lines)
Lines 11-16 Link Here
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#define PARSENODE_H_INCLUDED 1
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#define PARSENODE_H_INCLUDED 1
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#include	<vector>
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#include	<vector>
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#include	<cstring>
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#include	"aqsis.h"
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#include	"aqsis.h"
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(-)aqsis-1.2.0/shadercompiler/slparse/parser.cpp.gcc43 (+1 lines)
Lines 204-209 namespace std Link Here
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#include <iostream>
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#include <iostream>
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#include <map>
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#include <map>
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#include <string>
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#include <string>
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#include <cstring>
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#include <vector>
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#include <vector>
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#include <cassert>
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#include <cassert>
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(-)aqsis-1.2.0/shadercompiler/aqsl/aqslcomp.cpp.gcc43 (+2 lines)
Lines 32-37 Link Here
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#include	<fstream>
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#include	<fstream>
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#include	<sstream>
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#include	<sstream>
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#include	<stdio.h>
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#include	<stdio.h>
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#include	<memory>
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#include	<cstring>
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#ifdef	AQSIS_SYSTEM_WIN32
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#ifdef	AQSIS_SYSTEM_WIN32
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#include	"io.h"
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#include	"io.h"
(-)aqsis-1.2.0/shadercompiler/shadervm/dsoshadeops.h.gcc43 (+1 lines)
Lines 27-32 Link Here
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#include	<vector>
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#include	<vector>
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#include	<list>
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#include	<list>
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#include	<map>
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#include	<map>
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#include	<cstring>
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#include	"vector3d.h"
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#include	"vector3d.h"
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#include	"vector4d.h"
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#include	"vector4d.h"
(-)aqsis-1.2.0/shadercompiler/aqsltell/aqsltell.cpp.gcc43 (+1 lines)
Lines 45-50 Link Here
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#include <fstream>
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#include <fstream>
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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#include <cstring>
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#include <stdio.h>
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#include <stdio.h>
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