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Gentoo's Bugzilla – Attachment 148845 Details for
Bug 216514
Ebuild of Warzone2100-2.0.10 failed due lack of physfs library
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/var/tmp/portage/games-strategy/warzone2100-2.0.10/temp/build.log
build.log (text/plain), 72.20 KB, created by
Axel
on 2008-04-06 12:14:33 UTC
(
hide
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Description:
/var/tmp/portage/games-strategy/warzone2100-2.0.10/temp/build.log
Filename:
MIME Type:
Creator:
Axel
Created:
2008-04-06 12:14:33 UTC
Size:
72.20 KB
patch
obsolete
>>>> Unpacking source... >>>> Unpacking warzone2100-2.0.10.tar.bz2 to /var/tmp/portage/games-strategy/warzone2100-2.0.10/work >>>> Source unpacked. >>>> Compiling source in /var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10 ... > * econf: updating warzone2100-2.0.10/config.sub with /usr/share/gnuconfig/config.sub > * econf: updating warzone2100-2.0.10/config.guess with /usr/share/gnuconfig/config.guess > [33;01m*[0m disabling confcache, binary cannot be found >./configure --prefix=/usr --host=x86_64-pc-linux-gnu --mandir=/usr/share/man --infodir=/usr/share/info --datadir=/usr/share --sysconfdir=/etc --localstatedir=/var/lib --prefix=/usr/games --libdir=/usr/games/lib64 --datadir=/usr/share/games --sysconfdir=/etc/games --localstatedir=/var/games --disable-dependency-tracking --docdir=/usr/share/doc/warzone2100-2.0.10 --with-distributor=Gentoo warzone2100-2.0.10 --with-icondir=/usr/share/pixmaps --with-applicationdir=/usr/share/applications --with-ogg=/usr --with-vorbis=/usr --enable-ogg --disable-mp3 --disable-debug --build=x86_64-pc-linux-gnu >checking for a BSD-compatible install... /usr/bin/install -c >checking whether build environment is sane... yes >checking for a thread-safe mkdir -p... /bin/mkdir -p >checking for gawk... gawk >checking whether make sets $(MAKE)... yes >checking for x86_64-pc-linux-gnu-gcc... x86_64-pc-linux-gnu-gcc >checking for C compiler default output file name... a.out >checking whether the C compiler works... yes >checking whether we are cross compiling... no >checking for suffix of executables... >checking for suffix of object files... o >checking whether we are using the GNU C compiler... yes >checking whether x86_64-pc-linux-gnu-gcc accepts -g... yes >checking for x86_64-pc-linux-gnu-gcc option to accept ISO C89... none needed >checking for style of include used by make... GNU >checking dependency style of x86_64-pc-linux-gnu-gcc... none >checking for x86_64-pc-linux-gnu-ranlib... x86_64-pc-linux-gnu-ranlib >checking for bison... bison -y >checking for flex... flex >checking lex output file root... lex.yy >checking lex library... -lfl >checking whether yytext is a pointer... yes >checking build system type... x86_64-pc-linux-gnu >checking host system type... x86_64-pc-linux-gnu >checking whether to build data packages... no >checking whether to build NSIS installer... no >checking whether to compile in debug mode... no >checking for pow in -lm... yes >checking for gzgets in -lz... yes >checking how to run the C preprocessor... x86_64-pc-linux-gnu-gcc -E >checking for grep that handles long lines and -e... /bin/grep >checking for egrep... /bin/grep -E >checking for ANSI C header files... yes >checking for sys/types.h... yes >checking for sys/stat.h... yes >checking for stdlib.h... yes >checking for string.h... yes >checking for memory.h... yes >checking for strings.h... yes >checking for inttypes.h... yes >checking for stdint.h... yes >checking for unistd.h... yes >checking zlib.h usability... yes >checking zlib.h presence... yes >checking for zlib.h... yes >checking for main in -ljpeg... yes >checking jpeglib.h usability... yes >checking jpeglib.h presence... yes >checking for jpeglib.h... yes >checking for main in -lpng... yes >checking png.h usability... yes >checking png.h presence... yes >checking for png.h... yes >checking for PHYSFS_init in -lphysfs... yes >checking physfs.h usability... yes >checking physfs.h presence... yes >checking for physfs.h... yes >checking for sdl-config... /usr/bin/sdl-config >checking for SDL - version >= 1.1.4... yes >checking for presence of SDL_net... Found SDL_net in path >checking SDL/SDL_opengl.h usability... yes >checking SDL/SDL_opengl.h presence... yes >checking for SDL/SDL_opengl.h... yes >checking for main in -lGL... yes >checking for main in -lGLU... yes >checking OpenGL... yes >checking AL/al.h usability... yes >checking AL/al.h presence... yes >checking for AL/al.h... yes >checking for main in -lopenal... yes >checking OpenAL... yes >checking for Ogg... yes >checking for Vorbis... yes >configure: creating ./config.status >config.status: creating Makefile >config.status: creating doc/Makefile >config.status: creating data/Makefile >config.status: creating icons/Makefile >config.status: creating nsis/Makefile >config.status: creating win32/Makefile >config.status: creating lib/Makefile >config.status: creating lib/framework/Makefile >config.status: creating lib/gamelib/Makefile >config.status: creating lib/ivis_opengl/Makefile >config.status: creating lib/ivis_common/Makefile >config.status: creating lib/netplay/Makefile >config.status: creating lib/script/Makefile >config.status: creating lib/sequence/Makefile >config.status: creating lib/sound/Makefile >config.status: creating lib/widget/Makefile >config.status: creating src/Makefile >config.status: creating config.h >config.status: executing depfiles commands >configure: >configure: Warzone 2100 will compile with the following components: >configure: >configure: OpenGL acceleration: yes >configure: OpenAL sound system: yes >configure: MP3 music support: no >configure: OGG music support: yes >make all-recursive >make[1]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10' >Making all in win32 >make[2]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/win32' >make[2]: Ð¦ÐµÐ»Ñ `all' не ÑÑебÑÐµÑ Ð²ÑÐ¿Ð¾Ð»Ð½ÐµÐ½Ð¸Ñ ÐºÐ¾Ð¼Ð°Ð½Ð´. >make[2]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/win32' >Making all in lib >make[2]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib' >Making all in framework >make[3]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/framework' >bison -y -d -oresource_parser.tab.h resource_parser.y >bison -y -d -ostrres_parser.tab.h strres_parser.y >resource_parser.y: пÑедÑпÑеждение: conflicting outputs to file `resource_parser.tab.h' >strres_parser.y: пÑедÑпÑеждение: conflicting outputs to file `strres_parser.tab.h' >make all-am >make[4]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/framework' >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c SDL_framerate.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c block.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c configfile.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c debug.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c exceptionhandler.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c frame.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c frameresource.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c heap.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c ignorecase.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c input.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c mem.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c mono.c >flex -oresource_lexer.lex.c resource_lexer.l >bison -y -d -oresource_parser.tab.c resource_parser.y >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c strres.c >flex -ostrres_lexer.lex.c strres_lexer.l >bison -y -d -ostrres_parser.tab.c strres_parser.y >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c treap.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c trig.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c resource_lexer.lex.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c resource_parser.tab.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c strres_lexer.lex.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c strres_parser.tab.c >rm -f libframework.a >ar cru libframework.a SDL_framerate.o block.o configfile.o debug.o exceptionhandler.o frame.o frameresource.o heap.o ignorecase.o input.o mem.o mono.o resource_lexer.lex.o resource_parser.tab.o strres.o strres_lexer.lex.o strres_parser.tab.o treap.o trig.o >x86_64-pc-linux-gnu-ranlib libframework.a >make[4]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/framework' >make[3]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/framework' >Making all in script >make[3]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/script' >bison -y -d -oscript_parser.tab.h script_parser.y >script_parser.y:1680.8-15: пÑедÑпÑеждение: symbol FUNCTION redeclared >конÑликÑÑ: 384 Ñдвига/вÑвода, 200 вÑвода/вÑвода >script_parser.y:2891.49-2897.49: пÑедÑпÑеждение: пÑавило не Ñведено из-за конÑликÑов: statement_list: /* пÑÑÑо */ >script_parser.y: пÑедÑпÑеждение: conflicting outputs to file `script_parser.tab.h' >make all-am >make[4]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/script' >flex -oscript_lexer.lex.c script_lexer.l >bison -y -d -oscript_parser.tab.c script_parser.y >script_parser.y:1680.8-15: пÑедÑпÑеждение: symbol FUNCTION redeclared >конÑликÑÑ: 384 Ñдвига/вÑвода, 200 вÑвода/вÑвода >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c codeprint.c >script_parser.y:2891.49-2897.49: пÑедÑпÑеждение: пÑавило не Ñведено из-за конÑликÑов: statement_list: /* пÑÑÑо */ >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c event.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c evntsave.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c interp.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c script.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c stack.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c script_lexer.lex.c >interp.c: In function âinterpRunScriptâ: >interp.c:342: warning: passing argument 2 of âdebugâ makes pointer from integer without a cast >interp.c:351: warning: passing argument 2 of âRetStackRememberâ makes integer from pointer without a cast >interp.c:535: warning: passing argument 2 of âdebugâ makes pointer from integer without a cast >interp.c:551: warning: passing argument 2 of âdebugâ makes pointer from integer without a cast >interp.c:649: warning: passing argument 2 of âdebugâ makes pointer from integer without a cast >interp.c:676: warning: passing argument 2 of âdebugâ makes pointer from integer without a cast >interp.c:706: warning: passing argument 2 of âdebugâ makes pointer from integer without a cast >interp.c:721: warning: passing argument 2 of âdebugâ makes pointer from integer without a cast >interp.c:822: warning: passing argument 2 of âdebugâ makes pointer from integer without a cast >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c script_parser.tab.c >stack.c: In function âstackPopParamsâ: >stack.c:330: warning: assignment makes integer from pointer without a cast >script_parser.y: In function âscr_parseâ: >script_parser.y:4109: warning: cast from pointer to integer of different size >rm -f libscript.a >ar cru libscript.a script_lexer.lex.o script_parser.tab.o codeprint.o event.o evntsave.o interp.o script.o stack.o ../../lib/framework/libframework.a >x86_64-pc-linux-gnu-ranlib libscript.a >make[4]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/script' >make[3]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/script' >Making all in sequence >make[3]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/sequence' >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c adpcm.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c dec130.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c rpl_reader.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c sequence_stub.c >rm -f libsequence.a >ar cru libsequence.a adpcm.o dec130.o rpl_reader.o sequence_stub.o ../../lib/framework/libframework.a >x86_64-pc-linux-gnu-ranlib libsequence.a >make[3]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/sequence' >Making all in ivis_common >make[3]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/ivis_common' >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c bitimage.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c bug.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c imd.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c imdload.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c pcx.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c pieclip.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c piestate.c >rm -f libivis_common.a >ar cru libivis_common.a bitimage.o bug.o imd.o imdload.o pcx.o pieclip.o piestate.o ../../lib/framework/libframework.a >x86_64-pc-linux-gnu-ranlib libivis_common.a >make[3]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/ivis_common' >Making all in ivis_opengl >make[3]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/ivis_opengl' >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c bspimd.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c ivi.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c pieblitfunc.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c piedraw.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c piefunc.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c piematrix.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c piemode.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c piepalette.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c piestate.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c pietexture.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c rendfunc.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c rendmode.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c screen.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c tex.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c textdraw.c >rm -f libivis_opengl.a >ar cru libivis_opengl.a bspimd.o ivi.o pieblitfunc.o piedraw.o piefunc.o piematrix.o piemode.o piepalette.o piestate.o pietexture.o rendfunc.o rendmode.o screen.o tex.o textdraw.o ../../lib/ivis_common/libivis_common.a ../../lib/framework/libframework.a >x86_64-pc-linux-gnu-ranlib libivis_opengl.a >make[3]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/ivis_opengl' >Making all in gamelib >make[3]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/gamelib' >bison -y -d -oaudp_parser.tab.h audp_parser.y >конÑликÑÑ: 7 Ñдвига/вÑвода, 2 вÑвода/вÑвода >audp_parser.y:117.60: пÑедÑпÑеждение: пÑавило не Ñведено из-за конÑликÑов: anim_file_list: /* пÑÑÑо */ >audp_parser.y: пÑедÑпÑеждение: conflicting outputs to file `audp_parser.tab.h' >make all-am >make[4]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/gamelib' >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c anim.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c animobj.c >flex -oaudp_lexer.lex.c audp_lexer.l >bison -y -d -oaudp_parser.tab.c audp_parser.y >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c gtime.c >конÑликÑÑ: 7 Ñдвига/вÑвода, 2 вÑвода/вÑвода >audp_parser.y:117.60: пÑедÑпÑеждение: пÑавило не Ñведено из-за конÑликÑов: anim_file_list: /* пÑÑÑо */ >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c hashtabl.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c pqueue.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c ptrlist.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c audp_lexer.lex.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c audp_parser.tab.c >rm -f libgamelib.a >ar cru libgamelib.a anim.o animobj.o audp_lexer.lex.o audp_parser.tab.o gtime.o hashtabl.o pqueue.o ptrlist.o ../../lib/ivis_opengl/libivis_opengl.a ../../lib/ivis_common/libivis_common.a ../../lib/framework/libframework.a >x86_64-pc-linux-gnu-ranlib libgamelib.a >make[4]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/gamelib' >make[3]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/gamelib' >Making all in sound >make[3]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/sound' >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c audio.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c cdaudio.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c mixer_stub.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c openal_track.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c playlist.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c track.c >rm -f libsound.a >ar cru libsound.a audio.o cdaudio.o mixer_stub.o openal_track.o playlist.o track.o ../../lib/gamelib/libgamelib.a ../../lib/framework/libframework.a >x86_64-pc-linux-gnu-ranlib libsound.a >make[3]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/sound' >Making all in netplay >make[3]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/netplay' >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c netaudio_stub.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c netcrypt.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c netjoin_stub.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c netplay.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c netlog.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c netusers_stub.c >rm -f libnetplay.a >ar cru libnetplay.a netaudio_stub.o netcrypt.o netjoin_stub.o netplay.o netlog.o netusers_stub.o ../../lib/framework/libframework.a >x86_64-pc-linux-gnu-ranlib libnetplay.a >make[3]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/netplay' >Making all in widget >make[3]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/widget' >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c bar.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c button.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c editbox.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c form.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c label.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c scrap.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c slider.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c tip.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c widget.c >rm -f libwidget.a >ar cru libwidget.a bar.o button.o editbox.o form.o label.o scrap.o slider.o tip.o widget.o ../../lib/ivis_opengl/libivis_opengl.a ../../lib/ivis_common/libivis_common.a ../../lib/framework/libframework.a >x86_64-pc-linux-gnu-ranlib libwidget.a >make[3]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/widget' >make[3]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib' >make[3]: Ð¦ÐµÐ»Ñ `all-am' не ÑÑебÑÐµÑ Ð²ÑÐ¿Ð¾Ð»Ð½ÐµÐ½Ð¸Ñ ÐºÐ¾Ð¼Ð°Ð½Ð´. >make[3]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib' >make[2]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib' >Making all in src >make[2]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/src' >bison -y -d -oscriptvals_parser.tab.h scriptvals_parser.y >конÑликÑÑ: 4 Ñдвига/вÑвода >scriptvals_parser.y: пÑедÑпÑеждение: conflicting outputs to file `scriptvals_parser.tab.h' >make all-am >make[3]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/src' >bison -y -d -oscriptvals_parser.tab.c scriptvals_parser.y >flex -oscriptvals_lexer.lex.c scriptvals_lexer.l >конÑликÑÑ: 4 Ñдвига/вÑвода >flex -olevel_lexer.lex.c level_lexer.l >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c ai.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c aiexperience.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c astar.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c action.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c advvis.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c atmos.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c bridge.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c buildpos.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c cdspan.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c cheat.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c cluster.c >cdspan.c: In function âcdspan_PlayInGameAudioâ: >cdspan.c:40: warning: passing argument 1 of âaudio_PlayStreamâ discards qualifiers from pointer target type >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c cmddroid.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c combat.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c component.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c console.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c data.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c design.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c difficulty.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c disp2d.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c display.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c droid.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c e3demo.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c edit2d.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c edit3d.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c effects.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c environ.c >effects.c: In function âreadFXDataâ: >effects.c:3113: warning: passing argument 1 of âendian_udwordâ from incompatible pointer type >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c fpath.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c feature.c >fpath.c: In function âfpathSetGatewayBlockâ: >fpath.c:610: warning: passing argument 2 of âdebugâ makes pointer from integer without a cast >fpath.c:627: warning: passing argument 2 of âdebugâ makes pointer from integer without a cast >fpath.c: In function âfpathBlockGatewayLinkâ: >fpath.c:995: warning: passing argument 2 of âdebugâ makes pointer from integer without a cast >fpath.c:1005: warning: passing argument 2 of âdebugâ makes pointer from integer without a cast >fpath.c: In function âfpathGatewayRouteâ: >fpath.c:1076: warning: passing argument 2 of âdebugâ makes pointer from integer without a cast >fpath.c:1168: warning: passing argument 2 of âdebugâ makes pointer from integer without a cast >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c findpath.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c formation.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c frontend.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c gateway.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c gatewayroute.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c gatewaysup.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c geometry.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c group.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c hci.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c init.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c intdisplay.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c intimage.c >init.c: In function âsystemInitialiseâ: >init.c:1057: warning: âmixer_Openâ is deprecated (declared at ../lib/sound/mixer.h:32) >init.c: In function âsystemShutdownâ: >init.c:1154: warning: âmixer_Closeâ is deprecated (declared at ../lib/sound/mixer.h:33) >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c intorder.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c intelmap.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c keybind.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c keymap.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c levels.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c lighting.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c loop.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c main.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c map.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c mapdisplay.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c mapgrid.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c mechanics.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c message.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c miscimd.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c move.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c multiint.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c multimenu.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c multiopt.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c multisync.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c multibot.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c multistat.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c objmem.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c objects.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c optimisepath.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c order.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c player.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c powercrypt.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c radar.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c raycast.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c research.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c scores.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c scriptai.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c scriptcb.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c scriptextern.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c scriptfuncs.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c scriptobj.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c scripttabs.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c scriptvals.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c selection.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c stats.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c text.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c texture.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c transporter.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c visibility.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c warcam.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c wrappers.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c ani.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c arrow.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c aud.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c audio_id.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c bucket3d.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c clparse.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c configuration.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c csnap.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c display3d.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c drive.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c function.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c game.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c ingameop.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c keyedit.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c loadsave.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c mission.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c multigifts.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c multijoin.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c multilimit.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c multiplay.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c multistruct.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c oprint.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c power.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c projectile.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c seqdisp.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c structure.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c target.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c warzoneconfig.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c scriptvals_parser.tab.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c scriptvals_lexer.lex.c >x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c level_lexer.lex.c >game.c: In function âloadSaveMessageVâ: >game.c:10173: warning: passing argument 1 of âendian_sdwordâ from incompatible pointer type >game.c: In function âwriteMessageFileâ: >game.c:10337: warning: passing argument 1 of âendian_sdwordâ from incompatible pointer type >game.c: In function âloadSaveFlagVâ: >game.c:10611: warning: passing argument 1 of âendian_sdwordâ from incompatible pointer type >game.c: In function âwriteFlagFileâ: >game.c:10811: warning: passing argument 1 of âendian_sdwordâ from incompatible pointer type >game.c:10862: warning: passing argument 1 of âendian_sdwordâ from incompatible pointer type >x86_64-pc-linux-gnu-gcc -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -o warzone2100 scriptvals_parser.tab.o scriptvals_lexer.lex.o level_lexer.lex.o ai.o aiexperience.o astar.o action.o advvis.o atmos.o bridge.o buildpos.o cdspan.o cheat.o cluster.o cmddroid.o combat.o component.o console.o data.o design.o difficulty.o disp2d.o display.o droid.o e3demo.o edit2d.o edit3d.o effects.o environ.o fpath.o feature.o findpath.o formation.o frontend.o gateway.o gatewayroute.o gatewaysup.o geometry.o group.o hci.o init.o intdisplay.o intimage.o intorder.o intelmap.o keybind.o keymap.o levels.o lighting.o loop.o main.o map.o mapdisplay.o mapgrid.o mechanics.o message.o miscimd.o move.o multiint.o multimenu.o multiopt.o multisync.o multibot.o multistat.o objmem.o objects.o optimisepath.o order.o player.o powercrypt.o radar.o raycast.o research.o scores.o scriptai.o scriptcb.o scriptextern.o scriptfuncs.o scriptobj.o scripttabs.o scriptvals.o selection.o stats.o text.o texture.o transporter.o visibility.o warcam.o wrappers.o ani.o arrow.o aud.o audio_id.o bucket3d.o clparse.o configuration.o csnap.o display3d.o drive.o function.o game.o ingameop.o keyedit.o loadsave.o mission.o multigifts.o multijoin.o multilimit.o multiplay.o multistruct.o oprint.o power.o projectile.o seqdisp.o structure.o target.o warzoneconfig.o ../lib/widget/libwidget.a ../lib/sound/libsound.a ../lib/sequence/libsequence.a ../lib/script/libscript.a ../lib/netplay/libnetplay.a ../lib/ivis_opengl/libivis_opengl.a ../lib/ivis_common/libivis_common.a ../lib/gamelib/libgamelib.a ../lib/framework/libframework.a -lphysfs -lpng -ljpeg -lz -lm -lSDL -lpthread -L/usr/X11R6/lib -lSDL_net -lGL -lGLU -lopenal -lvorbisfile -lvorbis -logg >/usr/lib/gcc/x86_64-pc-linux-gnu/4.1.1/../../../../x86_64-pc-linux-gnu/bin/ld: skipping incompatible /usr/X11R6/lib/libphysfs.so when searching for -lphysfs >/usr/lib/gcc/x86_64-pc-linux-gnu/4.1.1/../../../../x86_64-pc-linux-gnu/bin/ld: skipping incompatible /usr/X11R6/lib/libphysfs.a when searching for -lphysfs >/usr/lib/gcc/x86_64-pc-linux-gnu/4.1.1/../../../../x86_64-pc-linux-gnu/bin/ld: skipping incompatible /usr/lib/gcc/x86_64-pc-linux-gnu/4.1.1/../../../libphysfs.so when searching for -lphysfs >/usr/lib/gcc/x86_64-pc-linux-gnu/4.1.1/../../../../x86_64-pc-linux-gnu/bin/ld: skipping incompatible /usr/lib/gcc/x86_64-pc-linux-gnu/4.1.1/../../../libphysfs.a when searching for -lphysfs >/usr/lib/gcc/x86_64-pc-linux-gnu/4.1.1/../../../../x86_64-pc-linux-gnu/bin/ld: skipping incompatible /usr/lib/libphysfs.so when searching for -lphysfs >/usr/lib/gcc/x86_64-pc-linux-gnu/4.1.1/../../../../x86_64-pc-linux-gnu/bin/ld: skipping incompatible /usr/lib/libphysfs.a when searching for -lphysfs >/usr/lib/gcc/x86_64-pc-linux-gnu/4.1.1/../../../../x86_64-pc-linux-gnu/bin/ld: cannot find -lphysfs >collect2: ld returned 1 exit status >make[3]: *** [warzone2100] ÐÑибка 1 >make[3]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/src' >make[2]: *** [all] ÐÑибка 2 >make[2]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/src' >make[1]: *** [all-recursive] ÐÑибка 1 >make[1]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10' >make: *** [all] ÐÑибка 2 > [31;01m*[0m > [31;01m*[0m ERROR: games-strategy/warzone2100-2.0.10 failed. > [31;01m*[0m Call stack: > [31;01m*[0m ebuild.sh, line 49: Called src_compile > [31;01m*[0m environment, line 2618: Called die > [31;01m*[0m The specific snippet of code: > [31;01m*[0m emake || die "emake failed" > [31;01m*[0m The die message: > [31;01m*[0m emake failed > [31;01m*[0m > [31;01m*[0m If you need support, post the topmost build error, and the call stack if relevant. > [31;01m*[0m A complete build log is located at '/var/tmp/portage/games-strategy/warzone2100-2.0.10/temp/build.log'. > [31;01m*[0m The ebuild environment file is located at '/var/tmp/portage/games-strategy/warzone2100-2.0.10/temp/environment'. > [31;01m*[0m
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bug 216514
: 148845