>>> Unpacking source... >>> Unpacking warzone2100-2.0.10.tar.bz2 to /var/tmp/portage/games-strategy/warzone2100-2.0.10/work >>> Source unpacked. >>> Compiling source in /var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10 ... * econf: updating warzone2100-2.0.10/config.sub with /usr/share/gnuconfig/config.sub * econf: updating warzone2100-2.0.10/config.guess with /usr/share/gnuconfig/config.guess * disabling confcache, binary cannot be found ./configure --prefix=/usr --host=x86_64-pc-linux-gnu --mandir=/usr/share/man --infodir=/usr/share/info --datadir=/usr/share --sysconfdir=/etc --localstatedir=/var/lib --prefix=/usr/games --libdir=/usr/games/lib64 --datadir=/usr/share/games --sysconfdir=/etc/games --localstatedir=/var/games --disable-dependency-tracking --docdir=/usr/share/doc/warzone2100-2.0.10 --with-distributor=Gentoo warzone2100-2.0.10 --with-icondir=/usr/share/pixmaps --with-applicationdir=/usr/share/applications --with-ogg=/usr --with-vorbis=/usr --enable-ogg --disable-mp3 --disable-debug --build=x86_64-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... gawk checking whether make sets $(MAKE)... yes checking for x86_64-pc-linux-gnu-gcc... x86_64-pc-linux-gnu-gcc checking for C compiler default output file name... a.out checking whether the C compiler works... yes checking whether we are cross compiling... no checking for suffix of executables... checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether x86_64-pc-linux-gnu-gcc accepts -g... yes checking for x86_64-pc-linux-gnu-gcc option to accept ISO C89... none needed checking for style of include used by make... GNU checking dependency style of x86_64-pc-linux-gnu-gcc... none checking for x86_64-pc-linux-gnu-ranlib... x86_64-pc-linux-gnu-ranlib checking for bison... bison -y checking for flex... flex checking lex output file root... lex.yy checking lex library... -lfl checking whether yytext is a pointer... yes checking build system type... x86_64-pc-linux-gnu checking host system type... x86_64-pc-linux-gnu checking whether to build data packages... no checking whether to build NSIS installer... no checking whether to compile in debug mode... no checking for pow in -lm... yes checking for gzgets in -lz... yes checking how to run the C preprocessor... x86_64-pc-linux-gnu-gcc -E checking for grep that handles long lines and -e... /bin/grep checking for egrep... /bin/grep -E checking for ANSI C header files... yes checking for sys/types.h... yes checking for sys/stat.h... yes checking for stdlib.h... yes checking for string.h... yes checking for memory.h... yes checking for strings.h... yes checking for inttypes.h... yes checking for stdint.h... yes checking for unistd.h... yes checking zlib.h usability... yes checking zlib.h presence... yes checking for zlib.h... yes checking for main in -ljpeg... yes checking jpeglib.h usability... yes checking jpeglib.h presence... yes checking for jpeglib.h... yes checking for main in -lpng... yes checking png.h usability... yes checking png.h presence... yes checking for png.h... yes checking for PHYSFS_init in -lphysfs... yes checking physfs.h usability... yes checking physfs.h presence... yes checking for physfs.h... yes checking for sdl-config... /usr/bin/sdl-config checking for SDL - version >= 1.1.4... yes checking for presence of SDL_net... Found SDL_net in path checking SDL/SDL_opengl.h usability... yes checking SDL/SDL_opengl.h presence... yes checking for SDL/SDL_opengl.h... yes checking for main in -lGL... yes checking for main in -lGLU... yes checking OpenGL... yes checking AL/al.h usability... yes checking AL/al.h presence... yes checking for AL/al.h... yes checking for main in -lopenal... yes checking OpenAL... yes checking for Ogg... yes checking for Vorbis... yes configure: creating ./config.status config.status: creating Makefile config.status: creating doc/Makefile config.status: creating data/Makefile config.status: creating icons/Makefile config.status: creating nsis/Makefile config.status: creating win32/Makefile config.status: creating lib/Makefile config.status: creating lib/framework/Makefile config.status: creating lib/gamelib/Makefile config.status: creating lib/ivis_opengl/Makefile config.status: creating lib/ivis_common/Makefile config.status: creating lib/netplay/Makefile config.status: creating lib/script/Makefile config.status: creating lib/sequence/Makefile config.status: creating lib/sound/Makefile config.status: creating lib/widget/Makefile config.status: creating src/Makefile config.status: creating config.h config.status: executing depfiles commands configure: configure: Warzone 2100 will compile with the following components: configure: configure: OpenGL acceleration: yes configure: OpenAL sound system: yes configure: MP3 music support: no configure: OGG music support: yes make all-recursive make[1]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10' Making all in win32 make[2]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/win32' make[2]: Цель `all' не требует выполнения команд. make[2]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/win32' Making all in lib make[2]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib' Making all in framework make[3]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/framework' bison -y -d -oresource_parser.tab.h resource_parser.y bison -y -d -ostrres_parser.tab.h strres_parser.y resource_parser.y: предупреждение: conflicting outputs to file `resource_parser.tab.h' strres_parser.y: предупреждение: conflicting outputs to file `strres_parser.tab.h' make all-am make[4]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/framework' x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c SDL_framerate.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c block.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c configfile.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c debug.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c exceptionhandler.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c frame.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c frameresource.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c heap.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c ignorecase.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c input.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c mem.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c mono.c flex -oresource_lexer.lex.c resource_lexer.l bison -y -d -oresource_parser.tab.c resource_parser.y x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c strres.c flex -ostrres_lexer.lex.c strres_lexer.l bison -y -d -ostrres_parser.tab.c strres_parser.y x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c treap.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c trig.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c resource_lexer.lex.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c resource_parser.tab.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c strres_lexer.lex.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c strres_parser.tab.c rm -f libframework.a ar cru libframework.a SDL_framerate.o block.o configfile.o debug.o exceptionhandler.o frame.o frameresource.o heap.o ignorecase.o input.o mem.o mono.o resource_lexer.lex.o resource_parser.tab.o strres.o strres_lexer.lex.o strres_parser.tab.o treap.o trig.o x86_64-pc-linux-gnu-ranlib libframework.a make[4]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/framework' make[3]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/framework' Making all in script make[3]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/script' bison -y -d -oscript_parser.tab.h script_parser.y script_parser.y:1680.8-15: предупреждение: symbol FUNCTION redeclared конфликты: 384 сдвига/вывода, 200 вывода/вывода script_parser.y:2891.49-2897.49: предупреждение: правило не сведено из-за конфликтов: statement_list: /* пусто */ script_parser.y: предупреждение: conflicting outputs to file `script_parser.tab.h' make all-am make[4]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/script' flex -oscript_lexer.lex.c script_lexer.l bison -y -d -oscript_parser.tab.c script_parser.y script_parser.y:1680.8-15: предупреждение: symbol FUNCTION redeclared конфликты: 384 сдвига/вывода, 200 вывода/вывода x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c codeprint.c script_parser.y:2891.49-2897.49: предупреждение: правило не сведено из-за конфликтов: statement_list: /* пусто */ x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c event.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c evntsave.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c interp.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c script.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c stack.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c script_lexer.lex.c interp.c: In function ‘interpRunScript’: interp.c:342: warning: passing argument 2 of ‘debug’ makes pointer from integer without a cast interp.c:351: warning: passing argument 2 of ‘RetStackRemember’ makes integer from pointer without a cast interp.c:535: warning: passing argument 2 of ‘debug’ makes pointer from integer without a cast interp.c:551: warning: passing argument 2 of ‘debug’ makes pointer from integer without a cast interp.c:649: warning: passing argument 2 of ‘debug’ makes pointer from integer without a cast interp.c:676: warning: passing argument 2 of ‘debug’ makes pointer from integer without a cast interp.c:706: warning: passing argument 2 of ‘debug’ makes pointer from integer without a cast interp.c:721: warning: passing argument 2 of ‘debug’ makes pointer from integer without a cast interp.c:822: warning: passing argument 2 of ‘debug’ makes pointer from integer without a cast x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c script_parser.tab.c stack.c: In function ‘stackPopParams’: stack.c:330: warning: assignment makes integer from pointer without a cast script_parser.y: In function ‘scr_parse’: script_parser.y:4109: warning: cast from pointer to integer of different size rm -f libscript.a ar cru libscript.a script_lexer.lex.o script_parser.tab.o codeprint.o event.o evntsave.o interp.o script.o stack.o ../../lib/framework/libframework.a x86_64-pc-linux-gnu-ranlib libscript.a make[4]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/script' make[3]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/script' Making all in sequence make[3]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/sequence' x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c adpcm.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c dec130.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c rpl_reader.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c sequence_stub.c rm -f libsequence.a ar cru libsequence.a adpcm.o dec130.o rpl_reader.o sequence_stub.o ../../lib/framework/libframework.a x86_64-pc-linux-gnu-ranlib libsequence.a make[3]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/sequence' Making all in ivis_common make[3]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/ivis_common' x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c bitimage.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c bug.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c imd.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c imdload.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c pcx.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c pieclip.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c piestate.c rm -f libivis_common.a ar cru libivis_common.a bitimage.o bug.o imd.o imdload.o pcx.o pieclip.o piestate.o ../../lib/framework/libframework.a x86_64-pc-linux-gnu-ranlib libivis_common.a make[3]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/ivis_common' Making all in ivis_opengl make[3]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/ivis_opengl' x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c bspimd.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c ivi.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c pieblitfunc.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c piedraw.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c piefunc.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c piematrix.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c piemode.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c piepalette.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c piestate.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c pietexture.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c rendfunc.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c rendmode.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c screen.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c tex.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c textdraw.c rm -f libivis_opengl.a ar cru libivis_opengl.a bspimd.o ivi.o pieblitfunc.o piedraw.o piefunc.o piematrix.o piemode.o piepalette.o piestate.o pietexture.o rendfunc.o rendmode.o screen.o tex.o textdraw.o ../../lib/ivis_common/libivis_common.a ../../lib/framework/libframework.a x86_64-pc-linux-gnu-ranlib libivis_opengl.a make[3]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/ivis_opengl' Making all in gamelib make[3]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/gamelib' bison -y -d -oaudp_parser.tab.h audp_parser.y конфликты: 7 сдвига/вывода, 2 вывода/вывода audp_parser.y:117.60: предупреждение: правило не сведено из-за конфликтов: anim_file_list: /* пусто */ audp_parser.y: предупреждение: conflicting outputs to file `audp_parser.tab.h' make all-am make[4]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/gamelib' x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c anim.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c animobj.c flex -oaudp_lexer.lex.c audp_lexer.l bison -y -d -oaudp_parser.tab.c audp_parser.y x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c gtime.c конфликты: 7 сдвига/вывода, 2 вывода/вывода audp_parser.y:117.60: предупреждение: правило не сведено из-за конфликтов: anim_file_list: /* пусто */ x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c hashtabl.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c pqueue.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c ptrlist.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c audp_lexer.lex.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c audp_parser.tab.c rm -f libgamelib.a ar cru libgamelib.a anim.o animobj.o audp_lexer.lex.o audp_parser.tab.o gtime.o hashtabl.o pqueue.o ptrlist.o ../../lib/ivis_opengl/libivis_opengl.a ../../lib/ivis_common/libivis_common.a ../../lib/framework/libframework.a x86_64-pc-linux-gnu-ranlib libgamelib.a make[4]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/gamelib' make[3]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/gamelib' Making all in sound make[3]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/sound' x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c audio.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c cdaudio.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c mixer_stub.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c openal_track.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c playlist.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c track.c rm -f libsound.a ar cru libsound.a audio.o cdaudio.o mixer_stub.o openal_track.o playlist.o track.o ../../lib/gamelib/libgamelib.a ../../lib/framework/libframework.a x86_64-pc-linux-gnu-ranlib libsound.a make[3]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/sound' Making all in netplay make[3]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/netplay' x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c netaudio_stub.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c netcrypt.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c netjoin_stub.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c netplay.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c netlog.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c netusers_stub.c rm -f libnetplay.a ar cru libnetplay.a netaudio_stub.o netcrypt.o netjoin_stub.o netplay.o netlog.o netusers_stub.o ../../lib/framework/libframework.a x86_64-pc-linux-gnu-ranlib libnetplay.a make[3]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/netplay' Making all in widget make[3]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/widget' x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c bar.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c button.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c editbox.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c form.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c label.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c scrap.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c slider.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c tip.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I../.. -I../.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c widget.c rm -f libwidget.a ar cru libwidget.a bar.o button.o editbox.o form.o label.o scrap.o slider.o tip.o widget.o ../../lib/ivis_opengl/libivis_opengl.a ../../lib/ivis_common/libivis_common.a ../../lib/framework/libframework.a x86_64-pc-linux-gnu-ranlib libwidget.a make[3]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib/widget' make[3]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib' make[3]: Цель `all-am' не требует выполнения команд. make[3]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib' make[2]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/lib' Making all in src make[2]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/src' bison -y -d -oscriptvals_parser.tab.h scriptvals_parser.y конфликты: 4 сдвига/вывода scriptvals_parser.y: предупреждение: conflicting outputs to file `scriptvals_parser.tab.h' make all-am make[3]: Entering directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/src' bison -y -d -oscriptvals_parser.tab.c scriptvals_parser.y flex -oscriptvals_lexer.lex.c scriptvals_lexer.l конфликты: 4 сдвига/вывода flex -olevel_lexer.lex.c level_lexer.l x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c ai.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c aiexperience.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c astar.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c action.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c advvis.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c atmos.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c bridge.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c buildpos.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c cdspan.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c cheat.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c cluster.c cdspan.c: In function ‘cdspan_PlayInGameAudio’: cdspan.c:40: warning: passing argument 1 of ‘audio_PlayStream’ discards qualifiers from pointer target type x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c cmddroid.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c combat.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c component.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c console.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c data.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c design.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c difficulty.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c disp2d.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c display.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c droid.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c e3demo.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c edit2d.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c edit3d.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c effects.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c environ.c effects.c: In function ‘readFXData’: effects.c:3113: warning: passing argument 1 of ‘endian_udword’ from incompatible pointer type x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c fpath.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c feature.c fpath.c: In function ‘fpathSetGatewayBlock’: fpath.c:610: warning: passing argument 2 of ‘debug’ makes pointer from integer without a cast fpath.c:627: warning: passing argument 2 of ‘debug’ makes pointer from integer without a cast fpath.c: In function ‘fpathBlockGatewayLink’: fpath.c:995: warning: passing argument 2 of ‘debug’ makes pointer from integer without a cast fpath.c:1005: warning: passing argument 2 of ‘debug’ makes pointer from integer without a cast fpath.c: In function ‘fpathGatewayRoute’: fpath.c:1076: warning: passing argument 2 of ‘debug’ makes pointer from integer without a cast fpath.c:1168: warning: passing argument 2 of ‘debug’ makes pointer from integer without a cast x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c findpath.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c formation.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c frontend.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c gateway.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c gatewayroute.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c gatewaysup.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c geometry.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c group.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c hci.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c init.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c intdisplay.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c intimage.c init.c: In function ‘systemInitialise’: init.c:1057: warning: ‘mixer_Open’ is deprecated (declared at ../lib/sound/mixer.h:32) init.c: In function ‘systemShutdown’: init.c:1154: warning: ‘mixer_Close’ is deprecated (declared at ../lib/sound/mixer.h:33) x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c intorder.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c intelmap.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c keybind.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c keymap.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c levels.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c lighting.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c loop.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c main.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c map.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c mapdisplay.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c mapgrid.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c mechanics.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c message.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c miscimd.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c move.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c multiint.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c multimenu.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c multiopt.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c multisync.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c multibot.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c multistat.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c objmem.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c objects.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c optimisepath.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c order.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c player.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c powercrypt.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c radar.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c raycast.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c research.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c scores.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c scriptai.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c scriptcb.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c scriptextern.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c scriptfuncs.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c scriptobj.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c scripttabs.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c scriptvals.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c selection.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c stats.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c text.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c texture.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c transporter.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c visibility.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c warcam.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c wrappers.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c ani.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c arrow.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c aud.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c audio_id.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c bucket3d.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c clparse.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c configuration.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c csnap.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c display3d.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c drive.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c function.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c game.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c ingameop.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c keyedit.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c loadsave.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c mission.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c multigifts.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c multijoin.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c multilimit.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c multiplay.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c multistruct.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c oprint.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c power.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c projectile.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c seqdisp.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c structure.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c target.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c warzoneconfig.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c scriptvals_parser.tab.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c scriptvals_lexer.lex.c x86_64-pc-linux-gnu-gcc -DHAVE_CONFIG_H -I. -I.. -I.. -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -c level_lexer.lex.c game.c: In function ‘loadSaveMessageV’: game.c:10173: warning: passing argument 1 of ‘endian_sdword’ from incompatible pointer type game.c: In function ‘writeMessageFile’: game.c:10337: warning: passing argument 1 of ‘endian_sdword’ from incompatible pointer type game.c: In function ‘loadSaveFlagV’: game.c:10611: warning: passing argument 1 of ‘endian_sdword’ from incompatible pointer type game.c: In function ‘writeFlagFile’: game.c:10811: warning: passing argument 1 of ‘endian_sdword’ from incompatible pointer type game.c:10862: warning: passing argument 1 of ‘endian_sdword’ from incompatible pointer type x86_64-pc-linux-gnu-gcc -march=k8 -msse3 -O2 -pipe -DNDEBUG -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/X11R6/include/SDL -m32 -fno-strict-aliasing -DYY_STATIC -DDATADIR=\"/usr/share/games/warzone2100\" -o warzone2100 scriptvals_parser.tab.o scriptvals_lexer.lex.o level_lexer.lex.o ai.o aiexperience.o astar.o action.o advvis.o atmos.o bridge.o buildpos.o cdspan.o cheat.o cluster.o cmddroid.o combat.o component.o console.o data.o design.o difficulty.o disp2d.o display.o droid.o e3demo.o edit2d.o edit3d.o effects.o environ.o fpath.o feature.o findpath.o formation.o frontend.o gateway.o gatewayroute.o gatewaysup.o geometry.o group.o hci.o init.o intdisplay.o intimage.o intorder.o intelmap.o keybind.o keymap.o levels.o lighting.o loop.o main.o map.o mapdisplay.o mapgrid.o mechanics.o message.o miscimd.o move.o multiint.o multimenu.o multiopt.o multisync.o multibot.o multistat.o objmem.o objects.o optimisepath.o order.o player.o powercrypt.o radar.o raycast.o research.o scores.o scriptai.o scriptcb.o scriptextern.o scriptfuncs.o scriptobj.o scripttabs.o scriptvals.o selection.o stats.o text.o texture.o transporter.o visibility.o warcam.o wrappers.o ani.o arrow.o aud.o audio_id.o bucket3d.o clparse.o configuration.o csnap.o display3d.o drive.o function.o game.o ingameop.o keyedit.o loadsave.o mission.o multigifts.o multijoin.o multilimit.o multiplay.o multistruct.o oprint.o power.o projectile.o seqdisp.o structure.o target.o warzoneconfig.o ../lib/widget/libwidget.a ../lib/sound/libsound.a ../lib/sequence/libsequence.a ../lib/script/libscript.a ../lib/netplay/libnetplay.a ../lib/ivis_opengl/libivis_opengl.a ../lib/ivis_common/libivis_common.a ../lib/gamelib/libgamelib.a ../lib/framework/libframework.a -lphysfs -lpng -ljpeg -lz -lm -lSDL -lpthread -L/usr/X11R6/lib -lSDL_net -lGL -lGLU -lopenal -lvorbisfile -lvorbis -logg /usr/lib/gcc/x86_64-pc-linux-gnu/4.1.1/../../../../x86_64-pc-linux-gnu/bin/ld: skipping incompatible /usr/X11R6/lib/libphysfs.so when searching for -lphysfs /usr/lib/gcc/x86_64-pc-linux-gnu/4.1.1/../../../../x86_64-pc-linux-gnu/bin/ld: skipping incompatible /usr/X11R6/lib/libphysfs.a when searching for -lphysfs /usr/lib/gcc/x86_64-pc-linux-gnu/4.1.1/../../../../x86_64-pc-linux-gnu/bin/ld: skipping incompatible /usr/lib/gcc/x86_64-pc-linux-gnu/4.1.1/../../../libphysfs.so when searching for -lphysfs /usr/lib/gcc/x86_64-pc-linux-gnu/4.1.1/../../../../x86_64-pc-linux-gnu/bin/ld: skipping incompatible /usr/lib/gcc/x86_64-pc-linux-gnu/4.1.1/../../../libphysfs.a when searching for -lphysfs /usr/lib/gcc/x86_64-pc-linux-gnu/4.1.1/../../../../x86_64-pc-linux-gnu/bin/ld: skipping incompatible /usr/lib/libphysfs.so when searching for -lphysfs /usr/lib/gcc/x86_64-pc-linux-gnu/4.1.1/../../../../x86_64-pc-linux-gnu/bin/ld: skipping incompatible /usr/lib/libphysfs.a when searching for -lphysfs /usr/lib/gcc/x86_64-pc-linux-gnu/4.1.1/../../../../x86_64-pc-linux-gnu/bin/ld: cannot find -lphysfs collect2: ld returned 1 exit status make[3]: *** [warzone2100] Ошибка 1 make[3]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/src' make[2]: *** [all] Ошибка 2 make[2]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10/src' make[1]: *** [all-recursive] Ошибка 1 make[1]: Leaving directory `/var/tmp/portage/games-strategy/warzone2100-2.0.10/work/warzone2100-2.0.10' make: *** [all] Ошибка 2 * * ERROR: games-strategy/warzone2100-2.0.10 failed. * Call stack: * ebuild.sh, line 49: Called src_compile * environment, line 2618: Called die * The specific snippet of code: * emake || die "emake failed" * The die message: * emake failed * * If you need support, post the topmost build error, and the call stack if relevant. * A complete build log is located at '/var/tmp/portage/games-strategy/warzone2100-2.0.10/temp/build.log'. * The ebuild environment file is located at '/var/tmp/portage/games-strategy/warzone2100-2.0.10/temp/environment'. *