Lines 4-9
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inherit eutils toolchain-funcs flag-o-matic games |
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inherit eutils toolchain-funcs flag-o-matic games |
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# If ${USE_GENTOO_GAMES_POLICY} is set to a non-empty value, the build will |
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# follow the (current as of 2008) Gentoo games policy; otherwise, the build |
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# will assume standard Unix-like games policy. The differences are: |
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# - Under standard (non-Gentoo) policy, the "games" group is assumed to |
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# be protected from users, and NetHack will be installed as group |
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# "games" (actually ${GAMES_GROUP}). Under Gentoo policy, users are |
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# assumed to be in the "games" group, and a separate "nethack" group |
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# will be used for installation in order to protect the data files from |
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# modification by users. |
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# - The "you have to be in the 'games' group" message will only be |
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# displayed when using Gentoo policy. |
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USE_GENTOO_GAMES_POLICY="for now, anyway" |
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MY_PV=${PV//.} |
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MY_PV=${PV//.} |
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DESCRIPTION="The ultimate old-school single player dungeon exploration game" |
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DESCRIPTION="The ultimate old-school single player dungeon exploration game" |
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HOMEPAGE="http://www.nethack.org/" |
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HOMEPAGE="http://www.nethack.org/" |
Lines 31-36
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)" |
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)" |
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HACKDIR="${GAMES_DATADIR}/${PN}" |
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HACKDIR="${GAMES_DATADIR}/${PN}" |
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if [ -n "${USE_GENTOO_GAMES_POLICY}" ]; then |
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NETHACK_GROUP="nethack" |
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else |
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NETHACK_GROUP="games" |
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fi |
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pkg_setup() { |
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games_pkg_setup |
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if [ -n "${USE_GENTOO_GAMES_POLICY}" ]; then |
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enewgroup nethack |
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fi |
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} |
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src_unpack() { |
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src_unpack() { |
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unpack ${A} |
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unpack ${A} |
Lines 105-112
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CC="$(tc-getCC)" \ |
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CC="$(tc-getCC)" \ |
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CFLAGS="${CFLAGS}" \ |
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CFLAGS="${CFLAGS}" \ |
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LFLAGS="-L/usr/X11R6/lib" \ |
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LFLAGS="-L/usr/X11R6/lib" \ |
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GAMEPERM=0755 \ |
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GAMEPERM=2751 \ |
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GAMEUID="${GAMES_USER}" GAMEGRP="${GAMES_GROUP}" \ |
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GAMEUID="${GAMES_USER}" GAMEGRP="${NETHACK_GROUP}" \ |
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PREFIX="${D}/usr" \ |
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PREFIX="${D}/usr" \ |
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GAMEDIR="${D}${HACKDIR}" \ |
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GAMEDIR="${D}${HACKDIR}" \ |
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SHELLDIR="${D}/${GAMES_BINDIR}" \ |
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SHELLDIR="${D}/${GAMES_BINDIR}" \ |
Lines 171-185
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make_desktop_entry nethack "Nethack" |
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make_desktop_entry nethack "Nethack" |
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prepgamesdirs |
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prepgamesdirs |
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chmod -R 660 "${D}/${statedir}" |
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chmod 770 "${D}/${statedir}" "${D}/${statedir}/save" |
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# Set permissions on the game data directory--but note that the real |
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# executable is stored here too, so fix it up afterwards. |
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chgrp -R "${NETHACK_GROUP}" "${D}/${HACKDIR}" || die "chgrp hackdir" |
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chmod -R 640 "${D}/${HACKDIR}" || die "chmod hackdir 1" |
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# ${HACKDIR} would be 750 if ${GAMES_BINDIR}/nethack wasn't a shell |
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# script that called the real executable, ${HACKDIR}/nethack |
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chmod 751 "${D}/${HACKDIR}" || die "chmod hackdir 2" |
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chmod 2751 "${D}/${HACKDIR}/nethack" || die "chmod nethack" |
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# "recover" should only be runnable by the administrator; otherwise, |
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# ordinary users could mess with other users' save files (see the |
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# manpage). |
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chgrp "${NETHACK_GROUP}" "${D}/${GAMES_BINDIR}/recover-nethack" \ |
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|| die "chgrp recover" |
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chmod 2750 "${D}/${GAMES_BINDIR}/recover-nethack" || die "chmod recover" |
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# Prevent users from modifying state files. (#125902) |
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chgrp -R "${NETHACK_GROUP}" "${D}/${statedir}" || die "chgrp statedir" |
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chmod -R 660 "${D}/${statedir}" || die "chmod statedir 1" |
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chmod 770 "${D}/${statedir}" "${D}/${statedir}/save" \ |
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|| die "chmod statedir 2" |
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} |
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} |
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pkg_postinst() { |
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pkg_postinst() { |
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games_pkg_postinst |
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if [ -z "${USE_GENTOO_GAMES_POLICY}" ]; then |
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gamesenv |
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else |
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games_pkg_postinst |
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fi |
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if use qt3 && has_version '=x11-libs/qt-3.1*' ; then |
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if use qt3 && has_version '=x11-libs/qt-3.1*' ; then |
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ewarn "the qt frontend may be a little unstable with this version of qt" |
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ewarn "the qt frontend may be a little unstable with this version of qt" |
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ewarn "please see Bug 32629 for more information" |
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ewarn "please see Bug 32629 for more information" |
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fi |
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fi |
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elog "You may want to look at /etc/skel/.nethackrc for interesting options" |
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elog "You may want to look at /etc/skel/.nethackrc for interesting options" |
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# Old installations of nethack may have the wrong group or permissions, |
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# so update them once more here. FIXME: If we force an unmerge of any |
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# old ebuild first, the code below can be removed. |
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chgrp -R "${NETHACK_GROUP}" "${HACKDIR}" || die "chgrp hackdir" |
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chmod -R 640 "${HACKDIR}" || die "chmod hackdir 1" |
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chmod 751 "${HACKDIR}" || die "chmod hackdir 2" |
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chmod 2751 "${HACKDIR}/nethack" |
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local statedir="${GAMES_STATEDIR}/${PN}" |
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chgrp -R "${NETHACK_GROUP}" "${statedir}" || die "chgrp statedir" |
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chmod -R 660 "${statedir}" || die "chmod statedir 1" |
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chmod 770 "${statedir}" "${statedir}/save" || die "chmod statedir 2" |
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} |
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} |